can you make riivolution activate only if a button is pressed?
for example...
if buttun z is held: then load folder AL
else
Load PF
this would make the alternate file/stage loaders much more effective...
at least until the clone engine comes out.
it might be possible, just make the XML coding respond to that
how?
what command should i do?
currant code:
<wiidisc version="1">
<id game="RSB" />
<options>
<section name="Files">
<option name="File Code Replacements">
<choice name="Enabled">
<patch id="filecode" />
</choice>
</option>
</section>
</options>
<patch id="filecode">
<folder external="/private/wii/app/RSBE/pfmenu2" disc="/menu2" />
<folder external="/private/wii/app/RSBP/pfmenu2" disc="/menu2" />
<folder external="/private/wii/app/RSBJ/pfmenu2" disc="/menu2" />
<folder external="/private/wii/app/RSBE/pf" disc="/" />
<folder external="/private/wii/app/RSBE/al" disc="/" create="true" />
<folder external="/private/wii/app/RSBP/pf" disc="/" />
<folder external="/private/wii/app/RSBJ/pf" disc="/" />
</patch>
</wiidisc>
if i have pf filled with the original files, would that help?