Title: Where is it in hex? Post by: Allbait on February 14, 2011, 05:14:52 PM Okay.. so I'm hexing my FitLink.pac and I'm able to find everything I need except for the gale boomerangs pull... I don't mean the boomerang's collision, I mean its pull collision... I can't find it >.<; I'm not experienced in hex so I'm being blunt here, Which line is that pull collision at so then I can erase it!?
Please and Thank you ;P Title: Re: Where is it in hex? Post by: msp26 on February 15, 2011, 09:57:42 AM cant you use psa for that?
Title: Re: Where is it in hex? Post by: Allbait on February 15, 2011, 11:53:40 AM cant you use psa for that? For article collisions? Not regular PSA... if OpenSA had the ability to edit then it'd be really easy, but it hasn't advanced so far... And its better to hex the stuff out... Title: Re: Where is it in hex? Post by: bfoxinsox on February 15, 2011, 07:47:56 PM im not very experienced either, but i think you should look in opensa to see if it has the offset and go to that offset in the hex
Title: Re: Where is it in hex? Post by: Allbait on February 15, 2011, 08:17:35 PM im not very experienced either, but i think you should look in opensa to see if it has the offset and go to that offset in the hex The problem is that even in open SA I can't find the right collision... And I have a bigger problem atm... My multiplayer pause is glitching... After i pause and try to get out of it it keeps pausing again... In other modes it never does this.. only on multiplayer... its weird how this glitch started because I didn't change anything on my SD card o.o; |