Title: Gravity Code Post by: dragonhero85 on February 20, 2011, 12:31:19 AM does anyone know the gravity code they use in project M?
i just want a code that makes characters a little heavier Title: Re: Gravity Code Post by: msp26 on February 20, 2011, 02:02:34 AM try geckocodes.org they might have it
Title: Re: Gravity Code Post by: ??_? on February 20, 2011, 12:27:21 PM no don't try downloading GCTedit found in brawlvault resources and saving the P:M gct as a text file.
Title: Re: Gravity Code Post by: Guamboy27 on February 20, 2011, 01:47:21 PM no don't try downloading GCTedit found in brawlvault resources and saving the P:M gct as a text file. If the gravity code is in project M then it's sorted as an unknown code.Title: Re: Gravity Code Post by: ??_? on February 20, 2011, 04:32:17 PM no don't try downloading GCTedit found in brawlvault resources and saving the P:M gct as a text file. If the gravity code is in project M then it's sorted as an unknown code.Title: Re: Gravity Code Post by: Lethal Blade on February 20, 2011, 05:07:29 PM You could try experimenting with this code or contact someone who's part of project M.
Gravity modifier: 140000E0 XXXXXXXX 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 (Half of normal gravity) 1.0 = 3F800000 (Normal gravity) 1.5 = 3FC00000 2.0 = 40000000 (2x lighter than normal gravity) 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 Title: Re: Gravity Code Post by: dragonhero85 on February 20, 2011, 06:25:58 PM You could try experimenting with this code or contact someone who's part of project M. i tried that code and it freezed (black screen) after the now loading screenGravity modifier: 140000E0 XXXXXXXX 0.05 = 3D4CCCCD 0.25 = 3E800000 0.5 = 3F000000 (Half of normal gravity) 1.0 = 3F800000 (Normal gravity) 1.5 = 3FC00000 2.0 = 40000000 (2x lighter than normal gravity) 2.5 = 40200000 3.0 = 40400000 3.5 = 40600000 4.0 = 40800000 5.0 = 40A00000 6.0 = 40C00000 8.0 = 41000000 10.0 = 41200000 16.0 = 41800000 20.0 = 41A00000 32.0 = 42000000 64.0 = 42800000 Title: Re: Gravity Code Post by: Lethal Blade on February 20, 2011, 06:27:22 PM What gravity adjustment did you use from the list?
Title: Re: Gravity Code Post by: dragonhero85 on February 20, 2011, 06:28:32 PM What characters did you use from the list? What gravity adjustment did you use from the list? 0.5 = 3F000000 (Half of normal gravity)Title: Re: Gravity Code Post by: Lethal Blade on February 20, 2011, 06:32:12 PM Only thing I can think of is your info.pac may be too big (even though I doubt this) so the code might be the problem.
Title: Re: Gravity Code Post by: dragonhero85 on February 20, 2011, 06:36:03 PM Only thing I can think of is your info.pac may be too big (even though I doubt this) so the code might be the problem. I removed the code and it didn't freeze anymoregot any other codes? Title: Re: Gravity Code Post by: Lethal Blade on February 20, 2011, 06:38:44 PM So it was the code...
You should contact the creators of Project M, they'll probably tell you how they modifyed the gravity. Title: Re: Gravity Code Post by: msp26 on February 21, 2011, 07:19:34 AM Player X gravity is reversed. [WiiMaster]
4A000000 XXXXXXXX 140000E0 C0000000 E0000000 80008000 X values: 90180F20 = Player 1 90180F7C = Player 2 90180FD8 = Player 3 90181034 = Player 4 I found this Title: Re: Gravity Code Post by: Lethal Blade on February 21, 2011, 08:54:42 AM Reversing the gravity would cause you to not be able to jump, wouldn't it?
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