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Help & Tutorials => Help => Topic started by: dragonhero85 on February 20, 2011, 12:31:19 AM



Title: Gravity Code
Post by: dragonhero85 on February 20, 2011, 12:31:19 AM
does anyone know the gravity code they use in project M?
i just want a code that makes characters a little heavier


Title: Re: Gravity Code
Post by: msp26 on February 20, 2011, 02:02:34 AM
try geckocodes.org they might have it


Title: Re: Gravity Code
Post by: ??_? on February 20, 2011, 12:27:21 PM
no don't try downloading GCTedit found in brawlvault resources and saving the P:M gct as a text file.


Title: Re: Gravity Code
Post by: Guamboy27 on February 20, 2011, 01:47:21 PM
no don't try downloading GCTedit found in brawlvault resources and saving the P:M gct as a text file.
If the gravity code is in project M then it's sorted as an unknown code.


Title: Re: Gravity Code
Post by: ??_? on February 20, 2011, 04:32:17 PM
no don't try downloading GCTedit found in brawlvault resources and saving the P:M gct as a text file.
If the gravity code is in project M then it's sorted as an unknown code.

either that or its done as a character pac injection.


Title: Re: Gravity Code
Post by: Lethal Blade on February 20, 2011, 05:07:29 PM
You could try experimenting with this code or contact someone who's part of project M.

Gravity modifier:

140000E0 XXXXXXXX

0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000 (Half of normal gravity)
1.0 = 3F800000 (Normal gravity)
1.5 = 3FC00000
2.0 = 40000000 (2x lighter than normal gravity)
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000


Title: Re: Gravity Code
Post by: dragonhero85 on February 20, 2011, 06:25:58 PM
You could try experimenting with this code or contact someone who's part of project M.

Gravity modifier:

140000E0 XXXXXXXX

0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000 (Half of normal gravity)
1.0 = 3F800000 (Normal gravity)
1.5 = 3FC00000
2.0 = 40000000 (2x lighter than normal gravity)
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000

i tried that code and it freezed (black screen) after the now loading screen


Title: Re: Gravity Code
Post by: Lethal Blade on February 20, 2011, 06:27:22 PM
What gravity adjustment did you use from the list?


Title: Re: Gravity Code
Post by: dragonhero85 on February 20, 2011, 06:28:32 PM
What characters did you use from the list?
What gravity adjustment did you use from the list?
0.5 = 3F000000 (Half of normal gravity)


Title: Re: Gravity Code
Post by: Lethal Blade on February 20, 2011, 06:32:12 PM
Only thing I can think of is your info.pac may be too big (even though I doubt this) so the code might be the problem.


Title: Re: Gravity Code
Post by: dragonhero85 on February 20, 2011, 06:36:03 PM
Only thing I can think of is your info.pac may be too big (even though I doubt this) so the code might be the problem.

I removed the code and it didn't freeze anymore
got any other codes?


Title: Re: Gravity Code
Post by: Lethal Blade on February 20, 2011, 06:38:44 PM
So it was the code...

You should contact the creators of Project M, they'll probably tell you how they modifyed the gravity.


Title: Re: Gravity Code
Post by: msp26 on February 21, 2011, 07:19:34 AM
Player X gravity is reversed. [WiiMaster]
4A000000 XXXXXXXX
140000E0 C0000000
E0000000 80008000
X values:
90180F20 = Player 1
90180F7C = Player 2
90180FD8 = Player 3
90181034 = Player 4

I found this


Title: Re: Gravity Code
Post by: Lethal Blade on February 21, 2011, 08:54:42 AM
Reversing the gravity would cause you to not be able to jump, wouldn't it?