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Title: Stage expansion code Post by: DaytonaW on March 07, 2011, 04:02:26 PM When I open my selmap.pac with brawl box and try to replace the miscdata[80], the brres file doesn't show up on my desktop. Any help or tutorials? Thank you
Title: Re: Stage expansion code Post by: Lethal Blade on March 07, 2011, 04:06:05 PM I get this sometimes, just type in the name of the file you want to place as the miscdata[80] and you should be okay.
Title: Re: Stage expansion code Post by: (specter) on March 07, 2011, 04:10:15 PM You need to add ".png" at the end of the file's name when saving it. Otherwise it will think the ID number of the MiscData file is the actual file format since a period is placed before its ID number.
Title: Re: Stage expansion code Post by: DaytonaW on March 07, 2011, 04:20:38 PM So i just rename the miscdata[80].brres to miscdata[80].png?
Title: Re: Stage expansion code Post by: Lethal Blade on March 07, 2011, 04:31:41 PM Leave it as is.
Title: Re: Stage expansion code Post by: DaytonaW on March 07, 2011, 04:36:26 PM I'm sorry idk what you're saying. Here's the thing, when I try to import texture the .brres it doesn't show up on my desktop list. Idk is that helps
Title: Re: Stage expansion code Post by: (specter) on March 07, 2011, 04:49:08 PM So i just rename the miscdata[80].brres to miscdata[80].png? No you add .png at the end of the file inside the MiscData[80]; for example, MenSelchrPrevbase.15.png. I'm pretty sure that's not a real file found in a selmap but I don't remember any of the actual names so I just gave a rough example. Oh wait, if you're saying when you export your .brres file to your desktop and you can't preview it or anything, that's normal; only BrawlBox can read those files. |