Title: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: Untouch on August 30, 2009, 05:05:37 PM CHARACTERS THAT CAN USE SO FAR:
:tlink: :ike: :marth: :mk: While messing around with marths SIDE B, I found the code that makes his sword glow. There are TONS of parameters (20 to be exact O_o) EVENT IS 11031400 I have taken the liberty of finding a few. (event goes in GFX) 0 = Colour/Type (Can't find out how to change this) 1 = Blur Length 2 = Bone the beam starts at 3 = Offset of the beam (Y) 4 = Offset of the beam (X) 5 = Offset of beam (Z) 6 = Bone the beam follows (angle) 9 = Length 10 = This action only? (True = yes, False = no) 12 = Bone some other beam starts at (don't know the use...) 19 = ? The rest I've changed and nothing has happened. Currently trying to find more. http://www.youtube.com/watch?v=NPe46h7ISyo Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: alphabayton on August 30, 2009, 05:51:33 PM Thx i can really use this... too bad i cant test my chars
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: kyzon on August 30, 2009, 05:58:36 PM thats what i use on my Link to add the swords.
didnt know u could change color tho Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: alphabayton on August 30, 2009, 06:02:02 PM OH COOL
lol hey kyzon, if you want idc if you do or not, but my bro as you know took all the stuff i need to test my chars so i was wondering if you could finish my fierce diety link and make his down-B a fast multiple hit attack. Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: kyzon on August 30, 2009, 06:07:05 PM Alpha do you mean fast multiple hit thats similar to my character's Side smash?
i could give it a whirl right after i finish my hitboxes and animations Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: Untouch on August 30, 2009, 06:09:03 PM (http://i28.tinypic.com/iw10lc.jpg)
Heres what you can do with the event BTW Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: alphabayton on August 30, 2009, 06:13:59 PM hmmm actually better idea sorry i keep changing my idea kyzon
but here is the final idea, think you can make it like gannon dorfs up-tilt make it a more powerfull magnet though and make the attack his S3S (side tilt) Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: kyzon on August 30, 2009, 06:22:49 PM I can try alpha.
hmm does this change colors for the links too? Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: alphabayton on August 30, 2009, 06:28:21 PM k cool thx alot!!!
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: Eldiran on August 31, 2009, 11:32:17 AM Oh hey! I'll post my notes on it too thus far.
Glow Sword 11031400: like a hojillion params. 20 in fact. 2nd Parameter: (Value) duration/length of shiny trail Boolean Parameter: Disappear at end of animation? Parameter 2, 6, and 12: (Value) Bone Parameter 3, 4, 5: 1st point glow offsets Parameter 7, 8, 9: 2nd point glow offsets Parameter 13: Forward offset Parameter 14: Sidewise offset Parameter 15: Z offset Parameter 16: rotate on forward axis Parameter 17: rotate on sideward axis Parameter 18: rotate on Z axis? Last Parameter: (Scalar) size of effect. Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: LoliBattleMachine on August 31, 2009, 11:48:39 AM Cool. With this i can make my Metaknight's sword glow black for his smashes
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: thanyou on August 31, 2009, 02:39:44 PM The endless amounts of possibilities of characters movesets that can be created with PSA never cease to amaze me ;)
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: alphabayton on August 31, 2009, 05:06:35 PM truely epic thx for teh find
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: thanyou on August 31, 2009, 05:09:05 PM Now my Jedi Marth can finally become a reality =D
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: alphabayton on August 31, 2009, 05:13:33 PM cool i hope this one can be as epic as kyzons link
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: kyzon on August 31, 2009, 07:33:59 PM I think i may have just broken the barrier on epic... will post a few pics of the Forward Throw and Down B
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: alphabayton on August 31, 2009, 08:34:02 PM FREAKING SWEET cant wait to see it
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: thanyou on August 31, 2009, 08:50:03 PM The barrier was broken when that Marth "Eraser" vid was uploaded, I'd like to see what more that would entail :3
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: alphabayton on August 31, 2009, 08:50:41 PM marth eraser? ive never heard of that one
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: Naruby on September 01, 2009, 09:11:26 AM ...
Sephiroth, anyone? Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: alphabayton on September 01, 2009, 05:11:29 PM maybe
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS) Post by: LavaLatte [.Fade] on January 28, 2010, 10:41:44 AM Okay, a lot of this info is extremely vague or completely wrong. Gave me a headache trying to figure it out X_X
Whatever's the green has been tested and 100% confirmed. Everything else is based on Untouch's and Eldiran's findings. Parameters: 0 - Color [didn't test it, but it's probably right] 1 - Blur length, i.e. how long the sword's aftershadow is. 2 - Bone the sword trail follows 3 - X offset of the sword trail 4 - Y offset of the sword trail 5 - Z offset of the sword trail 6 - Value, calls for a bone reference. 7 - Scalar 8 - Length of the glow trail, i.e. halving this value will make it half the sword's length. 9 - Scalar 10 - Boolean 11 - External Graphic Effect reference. 12 - Bone the sword glow follows 13 - X offset of the sword glow 14 - Y offset of the sword glow 15 - Z offset of the sword glow 16 - Scalar 17 - Scalar 18 - Scalar 19 - Length of the sword glow, i.e. halving this value will make it half the sword's length. |