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Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: Untouch on August 30, 2009, 11:05:37 PM

Title: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: Untouch on August 30, 2009, 11:05:37 PM
CHARACTERS THAT CAN USE SO FAR:
:tlink: :ike: :marth: :mk:

While messing around with marths SIDE B, I found the code that makes his sword glow.
There are TONS of parameters (20 to be exact O_o)


EVENT IS
11031400

I have taken the liberty of finding a few.
(event goes in GFX)

0 = Colour/Type (Can't find out how to change this)
1 = Blur Length
2 = Bone the beam starts at
3 = Offset of the beam (Y)
4 = Offset of the beam (X)
5 = Offset of beam (Z)
6 = Bone the beam follows (angle)
9 = Length
10 = This action only? (True = yes, False = no)
12 = Bone some other beam starts at (don't know the use...)
19 = ?

The rest I've changed and nothing has happened.

Currently trying to find more.

http://www.youtube.com/watch?v=NPe46h7ISyo
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: alphabayton on August 30, 2009, 11:51:33 PM
Thx i can really use this... too bad i cant test my chars
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: kyzon on August 30, 2009, 11:58:36 PM
thats what i use on my Link to add the swords.
didnt know u could change color tho
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: alphabayton on August 31, 2009, 12:02:02 AM
OH COOL
lol hey kyzon,
if you want idc if you do or not,
but my bro as you know took all the stuff i need to test my chars
so i was wondering if you could finish my fierce diety link and make his down-B a fast multiple hit attack.
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: kyzon on August 31, 2009, 12:07:05 AM
Alpha do you mean fast multiple hit thats similar to my character's Side smash?
i could give it a whirl right after i finish my hitboxes and animations
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: Untouch on August 31, 2009, 12:09:03 AM
(http://i28.tinypic.com/iw10lc.jpg)

Heres what you can do with the event BTW
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: alphabayton on August 31, 2009, 12:13:59 AM
hmmm actually better idea sorry i keep changing my idea kyzon
but here is the final idea, think you can make it like gannon dorfs up-tilt
make it a more powerfull magnet though and make the attack his S3S (side tilt)
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: kyzon on August 31, 2009, 12:22:49 AM
I can try alpha.

hmm does this change colors for the links too?
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: alphabayton on August 31, 2009, 12:28:21 AM
k cool thx alot!!!
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: Eldiran on August 31, 2009, 05:32:17 PM
Oh hey!  I'll post my notes on it too thus far.

Glow Sword
11031400: like a hojillion params. 20 in fact.

2nd Parameter: (Value) duration/length of shiny trail
Boolean Parameter: Disappear at end of animation?
Parameter 2, 6, and 12: (Value) Bone
Parameter 3, 4, 5: 1st point glow offsets
Parameter 7, 8, 9: 2nd point glow offsets
Parameter 13: Forward offset
Parameter 14: Sidewise offset
Parameter 15: Z offset
Parameter 16: rotate on forward axis
Parameter 17: rotate on sideward axis
Parameter 18: rotate on Z axis?
Last Parameter: (Scalar) size of effect.
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: LoliBattleMachine on August 31, 2009, 05:48:39 PM
Cool. With this i can make my Metaknight's sword glow black for his smashes
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: thanyou on August 31, 2009, 08:39:44 PM
The endless amounts of possibilities of characters movesets that can be created with PSA never cease to amaze me ;)
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: alphabayton on August 31, 2009, 11:06:35 PM
truely epic thx for teh find
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: thanyou on August 31, 2009, 11:09:05 PM
Now my Jedi Marth can finally become a reality =D
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: alphabayton on August 31, 2009, 11:13:33 PM
cool i hope this one can be as epic as kyzons link
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: kyzon on September 01, 2009, 01:33:59 AM
I think i may have just broken the barrier on epic...  will post a few pics of the Forward Throw and Down B
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: alphabayton on September 01, 2009, 02:34:02 AM
FREAKING SWEET cant wait to see it
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: thanyou on September 01, 2009, 02:50:03 AM
The barrier was broken when that Marth "Eraser" vid was uploaded, I'd like to see what more that would entail :3
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: alphabayton on September 01, 2009, 02:50:41 AM
marth eraser? ive never heard of that one
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: Naruby on September 01, 2009, 03:11:26 PM
...

Sephiroth, anyone?
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: alphabayton on September 01, 2009, 11:11:29 PM
maybe
Title: Re: Sword glow event found (LIMITED AMOUNT OF CHARACTERS)
Post by: LavaLatte [.Fade] on January 28, 2010, 05:41:44 PM
Okay, a lot of this info is extremely vague or completely wrong. Gave me a headache trying to figure it out X_X

Whatever's the green has been tested and 100% confirmed. Everything else is based on Untouch's and Eldiran's findings.

Parameters:
0 - Color [didn't test it, but it's probably right]
1 - Blur length, i.e. how long the sword's aftershadow is.
2 - Bone the sword trail follows
3 - X offset of the sword trail
4 - Y offset of the sword trail
5 - Z offset of the sword trail
6 - Value, calls for a bone reference.
7 - Scalar
8 - Length of the glow trail, i.e. halving this value will make it half the sword's length.
9 - Scalar
10 - Boolean
11 - External Graphic Effect reference.
12 - Bone the sword glow follows
13 - X offset of the sword glow
14 - Y offset of the sword glow
15 - Z offset of the sword glow
16 - Scalar
17 - Scalar
18 - Scalar
19 - Length of the sword glow,  i.e. halving this value will make it half the sword's length.