I used the Ike to GW and Ike to Olimar hax for a while and decided i wanted the rejects back. but when i tried fixing it the characters were corrupted in a way. Can this be fixed? D:
Stop having remilia kill herself. Flan flan will cry. D':
Anyways, are you running the game off a disk or off an ISO? Because if you replaced the files in the ISO, tha would be why.
Could you try to be more specific as to how the characters are "corrupted"?
Well, once a file is corrupt, its gone, and I've learned that the hard way :(
Did you turn off the IC-Constant codes and stuff like that (sound bank codes, 3 jabs, all that stuff)? Because that could mess up your characters and it's a fairly easy mistake to make.
Other than that, there's really shouldn't be any problems with Gecko or Riivolution. But I'd check to see if the codes designed for the generic Ike module are on, since that'll mess up the standard Olimar and ROB modules.
Also, how are you setting up your hacks? Editing an ISO might have something to do with it if you're going that route.
When olimar uses any of his B moves every thing he pulls out will appear, and olimar will freeze as soon as he tries to pull out a pikmin. And for some reason game and watch is 3D
Take the .rel file off the Module folder. (How is Game and Watch 3D?! XDD)
Oh, nvm. I had forgotten to take out the rel files. XD
Sorry
@roo: dont worry I'll change it so flan doesn't kill everyone
G&W as 3-D?! Thats insanely awesome!! XD
@Blackscarlet
Sweet. ^^ You just saved the world from a birrage of danmaku.
Quote from: BlackScarlet613 on March 29, 2011, 01:26:22 AM
Oh, nvm. I had forgotten to take out the rel files. XD
Sorry
@roo: dont worry I'll change it so flan doesn't kill everyone
Somehow I knew that was the case, when people use files never used before, people tend to forget about 'em. XD