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Title: Help w/ creating stage objects Post by: PlagueX on March 29, 2011, 03:29:04 PM Can someone explain to me or give me a link explaining how to create stage objects? for example, lets say i wanted to create a 3d house in the background. I have no idea how to do this. From wat i can tell (correct me if im wrong) in order to create an object its easiest to make it an mld0 file and give it the following folders: Definitions, Bones, Vertices, Normals, Colors, ect. Can someone tell me what goes in each of these folders / what they do and how i wld create some kind of object?
Title: Re: Help w/ creating stage objects Post by: ForOhFor Error on March 29, 2011, 03:46:53 PM A MDL0 is one file, and so far no one's made one from scratch so far.
You MUST use existing MDL0s from brawl, or from another game that uses MDL0s. Title: Re: Help w/ creating stage objects Post by: PlagueX on March 29, 2011, 04:06:28 PM A MDL0 is one file, and so far no one's made one from scratch so far. You MUST use existing MDL0s from brawl, or from another game that uses MDL0s. Thanks. Well how Would u modify an existing mld0? Can u give me some kind of example? Title: Re: Help w/ creating stage objects Post by: ForOhFor Error on March 29, 2011, 04:13:14 PM You can vertex them (change shape by moving vertex points), but not actually import models that aren't MDL0.
Title: Re: Help w/ creating stage objects Post by: TheHatMan on March 30, 2011, 09:04:27 AM so far. Its impossible to use other models that are not in the MDL0 format. There is a model file converter in the process, but thats far from being complete.
The closest thing to making a new model is by taking an existing one and reshaping it. |