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Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: OmegaMalkior on April 03, 2011, 06:40:53 PM



Title: Sephipuff is now Sephishi and IT'S DONE
Post by: OmegaMalkior on April 03, 2011, 06:40:53 PM
Read last post.


Title: Re: Project: Sephipuff, need porters!
Post by: DivineOverlord on April 03, 2011, 07:40:08 PM
DONT FORGET TO ADD ME AS A COLLABORATOR OR ELSE IT WILL BE REPORTED. JUST SAYING :af:


Title: Re: Project: Sephipuff, need porters!
Post by: SmashClash on April 03, 2011, 07:41:18 PM
DONT FORGET TO ADD ME AS A COLLABORATOR OR ELSE IT WILL BE REPORTED. JUST SAYING :af:
Joo funny. :af:


Title: Re: Project: Sephipuff, need porters!
Post by: OmegaMalkior on April 03, 2011, 07:43:36 PM
DONT FORGET TO ADD ME AS A COLLABORATOR OR ELSE IT WILL BE REPORTED. JUST SAYING :af:
Of course! :)


Title: Re: Project: Sephipuff, need porters!
Post by: DivineOverlord on April 03, 2011, 07:44:28 PM
ok cool lol. sorry for the caps. XD


Title: Re: Project: Sephipuff, need porters!
Post by: OmegaMalkior on April 03, 2011, 07:45:41 PM
No worries, although, can you help with this since your the creator ;D


Title: Re: Project: Sephipuff, need porters!
Post by: DivineOverlord on April 03, 2011, 07:51:16 PM
right now I can only help with animations and minimal PSA stuff like fixing what causes it to freeze.


Title: Re: Project: Sephipuff, need porters!
Post by: OmegaMalkior on April 03, 2011, 07:53:39 PM
K. Please do.
For now just please fix the freeze that occours at begining of match.


Title: Re: Project: Sephipuff, need porters!
Post by: Eternal Yoshi on April 03, 2011, 09:12:26 PM
..........You may not have to do much if you can recreate the old .rel ports of MarfJiggs(I don't have that .rel with me anymore) and fix the IC-Constants. Only minor issue would be external GFX not being perfect if the IC code works.

I'll probably look into this tomorrow.


Title: Re: Project: Sephipuff, need porters!
Post by: OmegaMalkior on April 03, 2011, 09:26:14 PM
=X


Title: Re: Project: Sephipuff, need porters!
Post by: Soul Nami on April 04, 2011, 02:32:46 PM
I've got Sephiroth working, but it is on Yoshi.
[url]http://www.youtube.com/watch?v=3BVjzcRUFKg[/url]
:>.>palm:

Why even post that here if they want Sephiroth on Jiggs?

The title isn't there for nothing, you know.


Title: Re: Project: Sephipuff, need porters!
Post by: OmegaMalkior on April 04, 2011, 02:39:54 PM
Did you use a Marth rel? Or just port normally?

:>.>palm:

Why even post that here if they want Sephiroth on Jiggs?

The title isn't there for nothing, you know.
The main goal of this project is to have Marth as a free slot and Sephiroth appart.
I chose Jiggs since dantarion said it would be much easier.

Aside from that, what version of Sephiroth is that?


Title: Re: Project: Sephipuff, need porters!
Post by: Soul Nami on April 04, 2011, 07:50:40 PM
It's a patched .rel it's the KH2/FF7/DIS 2.0 one I'll have it up on the vault soon.This is why I posted, and I knew Omega wanted Sephy so bad, so I had to let him know.
2.0?
Isn't it 2.2

Oh and, does Sephy have any voice SFX on Yoshi?
I'd like to know because ports without rels have never had sound unless the original character was fighting against them.


Title: Re: Project: Sephipuff, need porters!
Post by: OmegaMalkior on April 05, 2011, 12:05:21 PM
Ummm... Thread Closed.

Sephipuff is now Sephishi.
Sephishi is done, it's in vault.

Good day sir :srs: