Alright, As the title says, I have a few questions about PSA. The following questions are;
1) In the help section of the PSA section, there is a thread that explains how to allow characters to jump without being ground. Now I`ve looked it over and completely understand it, but when I put the codes that were given, the animation went, but returned to being grounded againafter my animation that left the TransN was given to leave the ground. This is also a special move also and the animations(not ground to air codes) are mark to char. moves, if that`s a problem.
2) What exactly are "if comparsion"
statements? I see them all over SDoom`s Cloud`s Down/Side b specials and wonder what they are used for. Please ellaborate.
3) This is a LA Bit question. What exactly are and how are the following used
- LA Bit 101
- LA Bit 102
- LA Bit 103
I`ve looked at Dantarion`s Opensa, but it does contain the information.
NOTE: If this is in the wrong section, please tell me and I`ll move my business to the appropriate thread.
Thank you
this is abit wrong section there is a PSA/Animation>help section