I need ALL the unused character textures for Brawl.
(ex: Link's ordon sword texture, CF's cracked helmet, MK's cracked helmet, etc.)
If you can find them for me, or have them with you, please give them to me. :)
Mk's cracked helmet is located directly in his .pcs file. o.O
Quote from: Roo on April 05, 2011, 08:23:04 PM
Mk's cracked helmet is located directly in his .pcs file. o.O
Oh, okay. I haven't checked any of the files. XD
Do you know where the other unused textures are?
I cant say that I do. There may be an extra file located in the partition for some characters containing these textures, but I'm not exactly sure. :|
Link's ordon sword is in his BodyB file, and falcon's broken helmet is in his helmet texture.
Quote from: Pik on April 05, 2011, 09:27:19 PM
Link's ordon sword is in his BodyB file, and falcon's broken helmet is in his helmet texture.
So, I should export the textures as a tga and uncheck the main layer? (or something like that)
Wait, are you compiling these on their desired characters to release on the vault? :>.>:
Quote from: Roo on April 05, 2011, 09:49:18 PM
Wait, are you compiling these on their desired characters to release on the vault? :>.>:
No, I just needed them for my personal use.
Okay, so I have the unused textures applied (except for Link), is there any other unused textures I should know about other than the unused CD textures?
Yeah man, check these out!
(http://img841.imageshack.us/img841/5425/fitlink00crctate.png)
(http://img69.imageshack.us/img69/4088/fitlink00crcblade.png)
It would be awesome if we could restore battle damage to brawl. Part of the coding just has to be somewhere in the iso.
Quote from: Pik on April 06, 2011, 02:19:52 AM
Yeah man, check these out!
(http://img841.imageshack.us/img841/5425/fitlink00crctate.png)
(http://img69.imageshack.us/img69/4088/fitlink00crcblade.png)
Knowing your texturing skills, I have a feeling you just edited those right now.
;o
Quote from: MANSTA8 on April 06, 2011, 05:59:27 AM
It would be awesome if we could restore battle damage to brawl. Part of the coding just has to be somewhere in the iso.
I was thinking when they reach a certain damage percentage they'd look beaten up more or less, just like DBZ.
Luigi Blue Colors unused too.
Quote from: Pik on April 06, 2011, 02:19:52 AM
Yeah man, check these out!
(http://img841.imageshack.us/img841/5425/fitlink00crctate.png)
(http://img69.imageshack.us/img69/4088/fitlink00crcblade.png)
It's nice to have those, but I think you made them due to your awesome texturing skills.
Although I could be wrong... :P
Quote from: KTH on April 06, 2011, 05:09:05 PM
Luigi Blue Colors unused too.
I'll look for that in the ISO.
just one wuestion...
why do u need this?