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Super Smash Bros. Brawl Hacking => General Hacking Discussion => Topic started by: Mansta8 on April 05, 2011, 09:59:32 PM

Title: something that might work.
Post by: Mansta8 on April 05, 2011, 09:59:32 PM
I haven't tested this but, I believe the szs modifier has a .obj importer to change an obj file into a mdl0.
So I guess you could use this to import stages from the models resource, this would make making stages easier. If this has been done already then please tell me. :af:
Title: Re: something that might work.
Post by: DarkPikachu on April 06, 2011, 12:07:57 AM
hey...
has anyone found the src for SZS??

yea...
IDK if it's been done...
this is honestly the first I'm hearing of szs,
and I can't find the source :/
Title: Re: something that might work.
Post by: Beyond on April 06, 2011, 12:19:45 AM
This is a rather old finding. They first started playing around with this here: http://www.smashboards.com/showthread.php?t=279756

But it was glitchy and there were filesize issues so it never came into widespread use.
Title: Re: something that might work.
Post by: DarkPikachu on April 06, 2011, 01:36:11 AM
Melee models are truely a piece of work

the structure starts from a single point,
and everything is linked as it goes down the tree

I'm just curious about the relocation table, and what the node strings mean means :/

meh...