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Help & Tutorials => Help => Topic started by: Soma on April 18, 2011, 11:26:57 AM



Title: Reading wrong Texture
Post by: Soma on April 18, 2011, 11:26:57 AM
I replaced Link's boomerang with Falchion, and I replaced it's texture with the swords, but when I use it on the game it picks up the wrong texture anybody know any way to fix this? heres some examples of what it's doing: http://i329.photobucket.com/albums/l390/neonbeserker/help.png http://i329.photobucket.com/albums/l390/neonbeserker/help2.png


Title: Re: Reading wrong Texture
Post by: DrPanda on April 18, 2011, 11:48:54 AM
I'd guess that you forgot to rename the texture reference under the MDl0's materials tab.
I'm not entirely sure it'll work, but its worth a shot :-\


Title: Re: Reading wrong Texture
Post by: Soma on April 18, 2011, 12:00:16 PM
It worked! thank you so much  ;D