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Super Smash Bros. Brawl Hacking => General Hacking Discussion => Topic started by: dark sonic 19 on April 19, 2011, 09:29:37 AM



Title: Import games that can be made in to .dae
Post by: dark sonic 19 on April 19, 2011, 09:29:37 AM
I found out some wii games that can be made in to .dae files for veretexing uses our other things
List:

PokéPark Wii: Pikachu's Adventure​
Oneechanbara: Bikini Zombie Slayers
Tales of Symphonia: Dawn of the New World
Cooking Mama
Naruto games: use AiS 0.0.1 To convert the models to dae


post here of you know anymore wii games that can be made in to .dae
i will update the list of you know anymore.



Title: Re: Import games that can be made in to .dae
Post by: Psycho Philia on April 19, 2011, 10:02:13 AM
Hum, I think you're talking all of the other games that uses the mdl0 format, so it is much better to go see this topic.

http://www.smashboards.com/showthread.php?t=263127

Oh, and you forgot to say that Tales of Symphonia dawn of the new world mdl0 are very particular because they need to be fixed before, which is a very tedious and hard task that only RandomTBush knows truly all the process. (Process that I wonder honestly, in all the steps, and the maneer...)


Title: Re: Import games that can be made in to .dae
Post by: dark sonic 19 on April 19, 2011, 10:10:20 AM
no i mean the games brres files can be made in to dae


Title: Re: Import games that can be made in to .dae
Post by: ♤♡◇♧ on April 19, 2011, 10:11:50 AM
no i mean the games brres files can be made in to dae
So basically the same thing as RTB's thread.


Title: Re: Import games that can be made in to .dae
Post by: Psycho Philia on April 19, 2011, 10:12:55 AM
Hum.... It is the same thing, all games that use the mdl0 format normally can be made into dae... They have a model data.brres so...


Title: Re: Import games that can be made in to .dae
Post by: ♤♡◇♧ on April 19, 2011, 10:18:40 AM
To convert the models from the Naruto games to Collada format (the formal name for .dae) however, you'll need AiS 0.0.1 instead of AiS 0.0.3.


Title: Re: Import games that can be made in to .dae
Post by: dark sonic 19 on April 19, 2011, 10:30:39 AM
Cool i did not know that thanks :)


Title: Re: Import games that can be made in to .dae
Post by: Eternal Yoshi on April 19, 2011, 11:45:08 AM
Believe it or not, there are some games that are NOT mdl0 that can be made into a .dae format, like Final Fantasy X (and possibly X-2).

Thanks Chargeur.

I think we should just keep discussion in the model collab thread since that mainly deals with games that have Mdl0 and .dae models.


Title: Re: Import games that can be made in to .dae
Post by: dark sonic 19 on April 19, 2011, 11:48:59 AM
I will put that on the list.


Title: Re: Import games that can be made in to .dae
Post by: Roo on April 19, 2011, 11:49:27 AM
If this is relating to the MDL0 converter, it doesn't matter what game you take the models from. All will be importable.


Title: Re: Import games that can be made in to .dae
Post by: dark sonic 19 on April 19, 2011, 11:50:57 AM
its not i put this here for veretexing uses


Title: Re: Import games that can be made in to .dae
Post by: Difegue on April 19, 2011, 12:19:52 PM
Every model ever can be converted to .dae as long as its viewable in 3DS Max.

Point?


Title: Re: Import games that can be made in to .dae
Post by: SmashClash on April 19, 2011, 02:52:50 PM
Can someone check if DKCR & Need For Speed: Hot Pursuit 2010 does?


Title: Re: Import games that can be made in to .dae
Post by: Psycho Philia on April 19, 2011, 04:10:31 PM
Eh Eternal Yoshi, you said that Final Fantasy X can be made into dae. Can I know what file you use in order to convert it to dae?

Edit: Nevermind. I found out, and I also know why you said thanks Chargeur.


Title: Re: Import games that can be made in to .dae
Post by: VILE on April 19, 2011, 06:10:02 PM
As long as you can just export the model you can export a .dae yourself.


Title: Re: Import games that can be made in to .dae
Post by: Naruto200Man on April 20, 2011, 10:46:23 PM
Okay
I tried extracting the files from the US iso
And I get an error "unable to recognize file" when runing both versions of BB :l
I've tried saving it as bress but that doesn't work...