Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => General Hacking Discussion => Topic started by: dark sonic 19 on April 19, 2011, 03:29:37 PM

Title: Import games that can be made in to .dae
Post by: dark sonic 19 on April 19, 2011, 03:29:37 PM
I found out some wii games that can be made in to .dae files for veretexing uses our other things
List:

PokéPark Wii: Pikachu's Adventure​
Oneechanbara: Bikini Zombie Slayers
Tales of Symphonia: Dawn of the New World
Cooking Mama
Naruto games: use AiS 0.0.1 To convert the models to dae


post here of you know anymore wii games that can be made in to .dae
i will update the list of you know anymore.

Title: Re: Import games that can be made in to .dae
Post by: Psycho Philia on April 19, 2011, 04:02:13 PM
Hum, I think you're talking all of the other games that uses the mdl0 format, so it is much better to go see this topic.

http://www.smashboards.com/showthread.php?t=263127

Oh, and you forgot to say that Tales of Symphonia dawn of the new world mdl0 are very particular because they need to be fixed before, which is a very tedious and hard task that only RandomTBush knows truly all the process. (Process that I wonder honestly, in all the steps, and the maneer...)
Title: Re: Import games that can be made in to .dae
Post by: dark sonic 19 on April 19, 2011, 04:10:20 PM
no i mean the games brres files can be made in to dae
Title: Re: Import games that can be made in to .dae
Post by: ♤♡◇♧ on April 19, 2011, 04:11:50 PM
Quote from: dark sonic 19 on April 19, 2011, 04:10:20 PM
no i mean the games brres files can be made in to dae
So basically the same thing as RTB's thread.
Title: Re: Import games that can be made in to .dae
Post by: Psycho Philia on April 19, 2011, 04:12:55 PM
Hum.... It is the same thing, all games that use the mdl0 format normally can be made into dae... They have a model data.brres so...
Title: Re: Import games that can be made in to .dae
Post by: ♤♡◇♧ on April 19, 2011, 04:18:40 PM
To convert the models from the Naruto games to Collada format (the formal name for .dae) however, you'll need AiS 0.0.1 instead of AiS 0.0.3.
Title: Re: Import games that can be made in to .dae
Post by: dark sonic 19 on April 19, 2011, 04:30:39 PM
Cool i did not know that thanks :)
Title: Re: Import games that can be made in to .dae
Post by: Eternal Yoshi on April 19, 2011, 05:45:08 PM
Believe it or not, there are some games that are NOT mdl0 that can be made into a .dae format, like Final Fantasy X (and possibly X-2).

Thanks Chargeur.

I think we should just keep discussion in the model collab thread since that mainly deals with games that have Mdl0 and .dae models.
Title: Re: Import games that can be made in to .dae
Post by: dark sonic 19 on April 19, 2011, 05:48:59 PM
I will put that on the list.
Title: Re: Import games that can be made in to .dae
Post by: Roo on April 19, 2011, 05:49:27 PM
If this is relating to the MDL0 converter, it doesn't matter what game you take the models from. All will be importable.
Title: Re: Import games that can be made in to .dae
Post by: dark sonic 19 on April 19, 2011, 05:50:57 PM
its not i put this here for veretexing uses
Title: Re: Import games that can be made in to .dae
Post by: Difegue on April 19, 2011, 06:19:52 PM
Every model ever can be converted to .dae as long as its viewable in 3DS Max.

Point?
Title: Re: Import games that can be made in to .dae
Post by: SmashClash on April 19, 2011, 08:52:50 PM
Can someone check if DKCR & Need For Speed: Hot Pursuit 2010 does?
Title: Re: Import games that can be made in to .dae
Post by: Psycho Philia on April 19, 2011, 10:10:31 PM
Eh Eternal Yoshi, you said that Final Fantasy X can be made into dae. Can I know what file you use in order to convert it to dae?

Edit: Nevermind. I found out, and I also know why you said thanks Chargeur.
Title: Re: Import games that can be made in to .dae
Post by: VILE on April 20, 2011, 12:10:02 AM
As long as you can just export the model you can export a .dae yourself.
Title: Re: Import games that can be made in to .dae
Post by: Naruto200Man on April 21, 2011, 04:46:23 AM
Okay
I tried extracting the files from the US iso
And I get an error "unable to recognize file" when runing both versions of BB :l
I've tried saving it as bress but that doesn't work...