Poll
Question:
Who here still cares about Tabuu? I'm noticing the thread keeps dying.
Option 1: I do, keep going
votes: 7
Option 2: Get lost, attention wh*re!
votes: 2
Option 3: No, I don't
votes: 0
Option 4: I just don't comment.
votes: 1
I need some help for Tabuu's graphical effects. I want to know what are Tabuu's graphical IDs and file number for PSA so I can use them in the PSA. Thanks. You also need this:
Ganondorf has Tabuu's sound bank:[Phantom Wings]
4A000000 80AD89E0
14000050 00000140
E0000000 80008000
Thanks, EternalYoshi!
Hi, guys!
With no further ado, I present to you a much-anticipated project. One many Brawlers were awaiting since clearing the Subspace Emissary. You've seen many Brawl players in forums, blogs, and all sorts of sites in the beginning weeks and months since the game's release asking how to unlock him, and others responded it was impossible. Well, they were right. But all that is about to change! ;)
PROJECT TABUU, LEADER OF THE SUBSPACE ARMY
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/vlcsnap-2010-12-01-12h13m40s12-1.png)
The evil, cruel man who doomed R.O.B.'s race and showed tons of bad@$$ery in the SSE is soon going to join the ranks as a playable character! By replacing Ganondorf, the first one to have his head handed to him on a platter by Tabuu. :laugh:
Okay, I've received a few complaints about Tabuu being over Ganondorf. I, too, like Ganon, just for the record. However, the general consensus is that while he was bad@$$ in Melee, he just plain sucks in Brawl. He's not at the bottom of that Tier List for nothing. So this project is merely going to try replacing him with an all-around better fighter. To those who want to keep Ganondorf but want Tabuu, all that's left is to wait till Ganondorf's rel file is hacked, like Ike's was, by Phantom Wings, and just port Tabuu over someone else. Better yet, wait till the clone engine. Tabuu will not be switched over to another fighter unless an impossible roadblock presents itself.
Okay, so here's the basic gist.
Tabuu is intended to be a lightweight and fast character, with quite powerful moves, this I say without meaning broken, of course. ;] So, as for weaknesses, well, he's obviously going to be light, so sent flying easily. And no need to talk about Tabuu being a large target. And his moves will be neither Meta-Knight fast or Ganondorf slow. It'll be somewhere in the middle, like a little faster than Mario, perhaps. If at all possible, I would like Tabuu to be balanced enough to be considered for inclusion on the rosters of hacked Brawl tournaments. Actually, if you have any ideas about attributes like that, feel free to contribute ideas. I'm making this project to be enjoyed by everyone.
MOVESET:Sorry but you are not allowed to view spoiler contents.
RECOLORS:
Sorry but you are not allowed to view spoiler contents.
THE PROJECT TABUU TEAM:
---HAMMERBROS.98 HAS JOINED--
TCRhade (me): Leader, model swap, animator, CSPs, BPs, Character Roll Call, stock icons, Trophies, music, stage and initial idea
Snoopy: Bone glitch fixes
Kangaroogreen: Bone fixes
GammaRidley: Also fixes.
Roo525: Animator
Eternal Yoshi: Recolors
diedhammer.98: Recolors, animated texture fix, PSA
dark sonic 19: He hexed the rel for the stage.
Other eye candy! :awesome: Orange and Yellow colors are at your discretion, you can choose 1 or the other. They replace the Black recolor:
Sorry but you are not allowed to view spoiler contents.
Stage and BRSTMs:
http://www.mediafire.com/?sd4cvdinsw5nqbw (http://www.mediafire.com/?sd4cvdinsw5nqbw)
Trophies:
http://www.mediafire.com/?xun6cefocdt4jka (http://www.mediafire.com/?xun6cefocdt4jka)
http://www.mediafire.com/?texiwx1pl6q2w8t (http://www.mediafire.com/?texiwx1pl6q2w8t)
Download (PSA Beta 1):
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/bannertabuunewVER2.jpg)
http://www.mediafire.com/?yl805mbrfepzb (http://www.mediafire.com/?yl805mbrfepzb)
You know what to get to play as Tabuu. ;)
Enjoy, you guys. ^_^
Why you copy your project and move to here? Use this collapse
Sorry but you are not allowed to view spoiler contents.
to pics.
(I'm hammerbros.98)
EDIT: Download this for Tabuu models. Just in case....
http://www.mediafire.com/?etq0il0yyb1675f
Ah so you've finally brought your awesome Smashboards shenanigans for Tabuu here. I'd help (since this is a badass project), but I've got loads of stuff to be doing hack wise and life wise @.@
However, absolute best of luck with this. Once this gets complete I'm pretty sure he'll be over Ganon for a while ;)
what character is he over (prays to be toon link) and he seems pretty good on those screen shoots xD
Quote from: pedro702 on April 23, 2011, 09:57:35 AM
what character is he over (prays to be toon link) and he seems pretty good on those screen shoots xD
Ganon. It says in the OP...
hmm..this looks like a PSA i will have over ganon for awhile since all i ever have over ganon is overpowered PSA's -_-'
btw,any glitches i should know about like freezing and stuff like that? cuz it doesn't seem to say anything about glithes
Edit:well thats the problem,some of his attacks are not effecting none of the characters,like his side B. then again,this is a Beta so stuff like that is to be expected i guess =/
beside that,its pretty awesome!
This sounds like a real interesting project... definately going to try it out once it's done.
But as an advice, I think you should put the entire moveset in the OP into spoilers, otherwise it stretches this page to a ridicilous length.
Awesome! Very excited to play as him.
I did work on Tabuu's PSA and still working on it (effect and Hitbox). I found Tabuu's animated textures and I made some Recolors.
But I still need help for animated textures.
how add more Srt0 file?
This will be EPIC i never seen a project like this before can't wait for its BETA release :D
In the Downloads Section, I don't see any recolors, just that one texture.
I have recolors. That recolors are not textures. I did it by through HEX.
Download all recolors here
http://www.mediafire.com/?actgbv3c6526nc9
Now I want another extra slot with a ft_ganon.rel! D:
He only has a few freezing glitches right now.
1. When he usually grabs with Ganondorf's Up B, that's a glitch that can be fixed with removing the reference to that grab. (FIXED)
2. Swim. His Swimming animations aren't done yet, so once they are, that will be fixed as well.
This moveset is verry good but there are some things I have to complain about:
He is to big. if you leave him the way he is -most hitboxes only hit enemys when Tabuu's heart hits them (S Smash), it's no fun to play him. If you make the S a hitbox around the complete body people only have to spam S Smash. Neutral A is the same. It's hitbox is much to high.
I would like him better if you wouldn't make him that big.
Epic Project!!! I can make Tabuu smaller for you if you'd like. :D
I am still working Tabuu's PSA.
It would just kill it if you made him smaller. XDDD
All righty. :3 Which move are you currently working on, hammer?
i also think he should be smaller like just a bit bigger than ganon since hes just to big
But he's the size Tabuu usually is.
No worries, with the final download, I plan to include a resized version alongside the normal sized one.
Thanks.
I also like the idea of making the two hands over Ice Climbers but in a resized version.
Size is important for me.
well, ill make a resized version of them over ice climbers and over zelda/shiek
Quote from: Anivernage on April 24, 2011, 05:50:04 PM
well, ill make a resized version of them over ice climbers and over zelda/shiek
yes that would be awnsome just because they are big in game doesnt mean they need to be like olimar should be ant sized i this game if the characters were real sized just make them on the size of normal characters being smallest olimar and bigger ganon diddy or browser size so thay can actually trade punchs with other characters xD
Did sombody call for an animator?! :af:
FINALLY I got a new computer, so now animations are a breez for me (even though they were pretty much a breeze before... >_>)
Anyways yeah, back to help. :3
All right! I'll be expecting yah this time. ^_^
One question before I download this:
does Tabuu ever go into a T-Stance or neutral stance whatsoever?
If he does, does it happen frequently, sometimes, or rarely?
Tabuu never goes into T-stance. Never.
And he ONLY freezes when swimming because of his swimming animations not being done. That is IT. Otherwise, dl away!
Quote from: TCRhade @ SWF on April 25, 2011, 09:48:24 PM
Tabuu never goes into T-stance. Never.
And he ONLY freezes when swimming because of his swimming animations not being done. That is IT. Otherwise, dl away!
All righty then...
Downloading, here I come! X)
All right, let us know! X]
How do you use tabuu because when i did his final smash he turned into the beast ganon thing and every time i use his smash attacks it shows all his weapons at once during the attack and his forward b move doesn't hit.
Those attacks and animations haven't been made yet, that's why.
I know you first will finish Tabuu's moves and then do the balancing.
If you do it: Side Tilt is too fast. It's verry hard to escape tis attack if you spam it.
I'm downloading this when i get back home, i've been wondering how this looks in-game for a while now.
Awesome, let us know what you think! :3
Okay, I have this huge English project to do for school. So I'm gonna do that right now, but when I stop, it's Tabuu time. :3
Just a suggestion:
1)in the next beta, can you include the alt costumes and
2)Make him the size of Ganon or ZSS
His size makes it hard to kick ass
What do you mean by "hard to kick ass?" And not yet, resizing him is killing him.
ok i hear you needing help with up-B to dont go in helpless mode but still can do it attacks and can´t do it unlimited times
i can do it then my Goku is done and before i starting on Gotenks Vertex(as soon i learn Vertexing)
not sure then Goku is done i still needing Animations but i will help then he is
+i will also fix a Geno PSA (the one on SmashBoards to not crash) before i start Gotenks Vertex and maybe before helping you guys
No, not the Up B. The Down B, Neutral B in the air and Side B in the air.
Quote from: TCRhade @ SWF on April 27, 2011, 03:59:21 PM
No, not the Up B. The Down B, Neutral B in the air and Side B in the air.
ok it is still the same but still needing Animations or my Goku then i can help you guys with this and back again to DragonBrawl
All right, then. I'll send you the PAC.
Ok, i just downloaded it. Going to inject them into my ISO and test it out.
edit: I recorded some footage, i'll upload it in a bit. It's currently rendering through Sony Vegas.
Ooooh. Can I post in on my Youtube and Facebook? :3
THANK YOU.
Quote from: TCRhade @ SWF on April 27, 2011, 06:08:30 PM
Ooooh. Can I post in on my Youtube and Facebook? :3
THANK YOU.
Yeah sure, i'll upload it and give you the link. You can download it using a program and upload it yourself ;)
Thanks for that, you rock!
It's uploading right now!
PM me the link, will you?
I mean, instead of posting it on here? ;)
Quote from: TCRhade @ SWF on April 27, 2011, 07:26:14 PM
PM me the link, will you?
I mean, instead of posting it on here? ;)
Done uploading and sent the PM.
Oh, thanks a million, the folks on SWF will love this!
Quote from: TCRhade @ SWF on April 27, 2011, 07:32:19 PM
Oh, thanks a million, the folks on SWF will love this!
Hahaha xD
Why not link it here as well :)
Oh, LOL
They've wanted a video forever! XD
And sure, absolutely!
Quote from: TCRhade @ SWF on April 27, 2011, 07:34:17 PM
Oh, LOL
They've wanted a video forever! XD
And sure, absolutely!
Hahaha, well when the project has made progress i'll see if i'll make a new video ;)
You betcha. You're my go-to guy for videos, it would seem! :3
Quote from: TCRhade @ SWF on April 27, 2011, 07:44:41 PM
You betcha. You're my go-to guy for videos, it would seem! :3
Hahaha, i just randomly record video's when i feel like it or when i really like a hack xD
You like Tabuu??
i would want to see the video too xD just post the link if you can and its just me or tabuu looks like it could be in Tron? xD if anyone ever made a Tron texture i would use it i hope this project goes all the way and why didnt you posted the first beta? on the vault?
The Vault is only for the final release.
Quote from: TCRhade @ SWF on April 27, 2011, 05:43:33 AM
What do you mean by "hard to kick ass?" And not yet, resizing him is killing him.
Like, I can't get him to attack anyone else to be damaged because of his hight.
and also if you can't release the recolors, can you send em to me? and another thing,
will the Tabuu model still work without the PSA?
Quote from: TCRhade @ SWF on April 27, 2011, 07:52:09 PM
You like Tabuu??
Yep :P
BTW, you should link the original in the OP here. Same for the video btw.
Quote from: TheMaskedBoy96 on April 27, 2011, 08:12:17 PM
will the Tabuu model still work without the PSA?
I doubt that.
Quote from: TCRhade @ SWF on April 27, 2011, 08:06:56 PM
The Vault is only for the final release.
i see many betas in the vault who get updated like an example kingjiglypuff started by posting yosemite beta 1 now its already in beta 3 but everyone does what it fells right just hopping this project gets to bee the best it could be xD because im loving tabuu he really looks like something out of the tron world xD
Edit now that i think about its better to wait until the attacks conect and fixing the ouch face before any release but i must say the animations are very good just one more thing the down B in air needs a way bigger delay if you quick tab down b you can just stay in the air and kill everything xD
VIDEO!!!
http://www.youtube.com/watch?v=4MpuOsNKYw8
Tabuu is looking good so far, TCR.
Though I definitely think he needs to be sized down quite a bit, it looks a bit too difficult to even do damage to anyone. /:
Keep up the good work!
Quote from: TCRhade @ SWF on April 27, 2011, 09:37:36 PM
VIDEO!!!
http://www.youtube.com/watch?v=4MpuOsNKYw8
Huh.. How come it's not in 1080P anymore? O_o?
Great video!
(I'm Drymario1 in youtube)
The model will still work without the PSA, but act like Ganondorf.
Gamma: Actually try him out before saying that, it's easier than you think.
OK Hi guys a lot of people are gonna read this and be mad at me for being gone for so dang long but lol i came by to help. I have been using Project Tabuu for awhile and might want to give a few pointers :) i will use this video
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=LuLNtvRJHuYas a reference :)[/color]
List of things to change.....
#1: When he shield move's or escape moves add a pink exploding effect like in SSE (0 sec -19)
#2: when he does his electric shield add the SSE electric shield effect (13 sec -19)
#3: When he transform's into something ect. a fish or dragon cannon or wings expansion add a light effect to his core like in SSE
#4: when he does the dragon cannon make him have the dragon cannon animation like in SSE and make the dragon cannon beam be like samus's FS and disappear instead of the effect staying for like 2 sec
#5: when he does his FS make it just be pure effect and animation like in SSE (30-41 sec in)
#6: when he does a taunt make him transform into the symbol thing and do dmg like in SSE (44-47 sec in)
#7: when using his ground pound make it have slashing effects like in SSE (50-101 sec in)
#8: when doing eye beams on the ground make it so the beams hit and deflect off the ground like robs "B" button
#9: when using his grab move make him have the animation of the chain of light and if it hits then to swing the foe into the ground (135-150 sec in)
#10: when he does the boomerang make it have more spinning frames and make it move slower to add effect so people can see it :)
#11: when he does his smash forward make his clone animation look like that in SSE (210-220 sec in)
#12: when he dies in a Hp special brawl make him have the death animation from SSE (318-end)
ERROR'S
#1: When he gets hit his chain of light and fish form show up with his wings
#2: when he grabs it goes to his legs
#3: When he does FS he does gannons FS and then plays tabuu's FS animation after ward's
#4: His dragon Cannon doe's not make a beam
#5: His boomerang is to quick of a move (cant see it really)
#6: Size making it hard to hit something
#7: Bullet rain move does not spawn bullets
#8: Unfinished animation's
Other then that this is the Perfect psa and can be Op OverGod or normal because i love Tabuu and u guys can do ett hope i helped :)
How would I be able to recolor him myself?
Sorry but you are not allowed to view spoiler contents.
Hi again P.S if u want me to advertise this i will because i feel very strongly about this psa lol XD
also something i noticed using tabuu is that if he is backwards he wont grab the ledje and he just falls
Lunar Wolf: The reason he doesn't have the exact same SSE animations is that he'd be too slow with them. I'm also working under filesize constraints so that he can be compatible with Gecko, too.
Also there's nothing that can be done about the Cannon effect. That's how that effect works.
And the Final Smash hasn't been made yet. And I'm working on improving FSmash animation, and we'll take care of effects for DSmash and FSmash.
Pedro: Those animations aren't done yet, which is why ledge grabbing has issues. ;)
Advertising would be nice, LOL
And no, MaskedBoy. I said the recolors would be with the final release. ;3
xD while with this Tabuu project i would love to have his laser hit the ground and his bullet rain to shot bullets and his shield move make a damaging pink explosion and the chain to smash the foe into the ground :)
and for more GFX/SFX XD and ill advertise this now xD.
Done :) sorry for double posting :(
Then can someone tell me how to recolor him myself?
(I know it requires Hexing but I don't know how to do that, nor have a program that does it. unless brawlbox modset does.
Okay, so I downloaded this 100% complete save file, which I ONLY use for the purpose of testing hacks.
And there will be a very wide selection of recolors to choose from when the final release will be out.
Now Tabuu is in the process of getting some ledge animations.
i hope he can grab the ledje insted of automatic teleport xD and the recolors look awnsome on the op if we have more than those to choose the better xD but i really hope you guys can make the attacks hit and resize him when the psa is done
What you think?
(http://img832.imageshack.us/img832/9320/tabuucustomcolor.jpg) (http://img832.imageshack.us/i/tabuucustomcolor.jpg/)
Black/White - FitGanon03
Brown - FitGanon02
Purple - FitGanon01
Blue with holes - FitGanon00
Download here http://www.mediafire.com/?cd4elj2nbbkzajv (http://www.mediafire.com/?cd4elj2nbbkzajv)
Quote from: diedhammer98 on May 01, 2011, 07:14:07 PM
What you think?
(http://img832.imageshack.us/img832/9320/tabuucustomcolor.jpg) (http://img832.imageshack.us/i/tabuucustomcolor.jpg/)
Black/White - FitGanon03
Brown - FitGanon02
Purple - FitGanon01
Blue with holes - FitGanon00
Download here http://www.mediafire.com/?cd4elj2nbbkzajv (http://www.mediafire.com/?cd4elj2nbbkzajv)
HOW THE F**K DO YOU DO THAT?
I do it by hexing!
(black color is texture
white is hex)
Other,
Tabuu with 130 colors!
(http://img641.imageshack.us/img641/4602/tabuu130.jpg) (http://img641.imageshack.us/i/tabuu130.jpg/)
Download here http://www.mediafire.com/?6919zcx6klsj3u0
Quote from: diedhammer98 on May 01, 2011, 11:43:31 PM
I do it by hexing!
(black color is texture
white is hex)
Other,
Tabuu with 130 colors!
(http://img641.imageshack.us/img641/4602/tabuu130.jpg) (http://img641.imageshack.us/i/tabuu130.jpg/)
Download here http://www.mediafire.com/?6919zcx6klsj3u0
I know you hex, but
How do you hex him like that?
Just something about what you said in the beginning, he is able to unlock, with action replay
Ummm, no. Tabuu cannot be unlocked with Action Replay. Otherwise this project wouldn't exist.
Oh. Wii not have action replay for some reason. I'm fine with it.
Nah, Gecko/Riivolution is much more fun than Action Replay. Action Replay NEVER allowed us to REPLACE IN-GAME FILES! XD
well, you are right.
(I have game genie for nes ans snes,gameshark for 64, action replay for gamecube,
Gecko/Riivolution for Wii.
I mean, I'm on the road to releasing a COMPLETE GIGA BOWSER that was inspired by Eldiran's Giga Bowser!
You means Giga Bowser can pick up items and using FS?
He can pick up items (except heavy items like crates and barrels) and Final Smash freezes. He can't grab either.
Any glitch?
Tabuu has no freezing glitches. None. :) The only problem is that his animation process is slow now. It's the end of semester at school, so yeah.
Quote from: TCRhade @ SWF on May 03, 2011, 02:57:28 PM
Tabuu has no freezing glitches. None. :) The only problem is that his animation process is slow now. It's the end of semester at school, so yeah.
hope you can fix his ouch face and ledje grab the rest might just need psa work becuase the animations are there so maybe a little twik here and there
What do you mean, ouch face? Tabuu doesn't have another polygon for a damage face.
Quote from: TCRhade @ SWF on May 04, 2011, 12:39:37 AM
What do you mean, ouch face? Tabuu doesn't have another polygon for a damage face.
isnt the ouch face when he gets hit and all is weapons appear at same time? because i though it was that
Quote from: pedro702 on May 04, 2011, 09:06:25 AM
isnt the ouch face when he gets hit and all is weapons appear at same time? because i though it was that
As shown in the video i recorded for him, he changes into every weapon but that's not his ouch face.
Wow, Pride. Thanks for taking on the name of the hottest and sexiest of the Vocaloids. <3
And yeah, it just means his Damage animations aren't done yet. Roo is supposed to do them.
Quote from: Hatsune Miku V2.5 on May 04, 2011, 09:16:10 AM
As shown in the video i recorded for him, he changes into every weapon but that's not his ouch face.
guess i was wrong so its called damage face i always tough it was ouch face guess we learn things everyday xD
No, it's his "Damage_____" animations, they're still Ganondorf's, which don't affect Tabuu's bones and thus don't shrink the extra polygons.
Off-topic: GIGA BOWSER V.1 RELEASED!
And I plan to keep working on him until I get Roo's animations for Tabuu.
Quote from: Tabuu Akugun on May 04, 2011, 03:13:07 PM
Wow, Pride. Thanks for taking on the name of the hottest and sexiest of the Vocaloids. <3
And yeah, it just means his Damage animations aren't done yet. Roo is supposed to do them.
Miku Hatsune FTW ;D
So Tabuu is on hold for the animations huh? Guess i can wait :laugh:
I will teach how make Tabuu's recolor!
(http://img849.imageshack.us/img849/8784/tabuu.png) (http://img849.imageshack.us/i/tabuu.png/)
Blue box is offest. Where you find Tabuu's body color.
Black box is hex. Where you find Tabuu's body colors in.
Color is NOT eight numbers, it is four numbers!
Where find Red, Blue and Green?
Answer is this.
0000
Example: 13D10A4C as 13D1 0A4C.
13D1 and 0A4C.
Recolor list
Sorry but you are not allowed to view spoiler contents.
Recolor list added!
I wounder what PW used to get the "effect" areas of PSA like dark / light / fire / water flags
holy crap :l
About four or five of my ideas for his moveset got worked into this, though not in the way I imagined them.
Can't wait to try this out.
I might make him the star of my machinima which I'm plotting
Course, I'll size him down a bit if thats okay on mine, I would rather have a brawler sized version of him than a full size any day.
the Brawler version is probably gonna be his normal size. His real size is like as tall as Cpt.Falcon
NaruZeldaMaster: Go ahead and machiminate! :) I'd like a link to the video, though. I wanna see what you do. :3
can you tell me what to do with the other files that are included?
I only know how to replace the CSS portraits/names and the motionetc and the basic stuff...
Well, all you should be worried about for the machimina are the battle portraits. They go in Info/Portrite. :]
What is Tabuu's up smash supposed to be?
Idk, Roo, you told me you were making something for it.
Hey um, I tried tabuu with my brawl.
The game silent freezes D:
I'll try deleating everything tabuu related on my SD card and just try using the costume.
...why in the hell would it silent freeze?? What did you do?
I don't know really :l
I'll try again and see if what I did messed it up. XP
Oh well I did start it and have it pretty much finished, I didn't know if you had a new idea in mind. >.>
I don't have a new idea in mind, I never worked on UpSmash.
Quote from: Tabuu Akugun on May 11, 2011, 03:58:15 PM
I don't have a new idea in mind, I never worked on UpSmash.
What about something like ZSS's up A (or is it her up smash?) where she spins around and throws her whip around. Tabuu does have that chain of his in this psa ^+^
I don't need PSA for that. the Chain of Light is part of his model, and thus I can just scale/animate it when needed.
Quote from: Tabuu Akugun on May 11, 2011, 04:34:06 PM
I don't need PSA for that. the Chain of Light is part of his model, and thus I can just scale/animate it when needed.
oh
well maybe just use that idea (the attack itself) as the upsmash? It seems pretty fitting. It'd be cool if you could really turn your enemies into their trophy forms XD too bad thats not possible though.
Bump*
Wow, desperate much? ;)
Currently I'm animating Damage animations.
Roo? Along with your USmash, do you also have an idea for a UTilt? I sure don't. :/
Quote from: Tabuu Akugun on May 12, 2011, 10:12:34 PM
Wow, desperate much? ;)
Currently I'm animating Damage animations.
Roo? Along with your USmash, do you also have an idea for a UTilt? I sure don't. :/
How about he turns into a smaller version of his shark-thing...form and flies in a small upward and diagonal angle, then does a loop and lands back down?
I'm afraid I can't really help much other than ideas, I'm busy with my pre-shippuden Kakashi psa on snake :P
Ok im almost done with the damage fall animation
Going to give a small glitch list (haven't checked to see if someone hasn't already made one)
1) Side-B: What it's supposed to do? It has no hit what-so-ever :/
2) Side-B Air: Doesn't really do anything but if you time it right and aim with precession, you can catch someone if you touch them with the heart of Tabuu but he immediately lets go :/
3) Neutral-B: Doesn't work how its supposed to in SSE, just a normal Warlock punch but with different animation :/
4) Neutral-B Air: Has no hit effect, what's it supposed to do? :/
5) Down-B: Has no hit effect what-so-ever :/
6) Down-A Air: It doesn't do anything AT ALL o_0
7) Side-Smash: Provides a small hit effect but only in the heart, no where else and its kind of hard in hitting someone with it :/
8) Neutral-A: Creates a hit effect but its way too high and can only hit people when in air (in range for hit) :/
9) Recovery: While performing recovery he transports himself to way far to the right or left (depending if where you are facing) and its very hard to handle that glitch when recovering ;/
That is all for now...
EDIT: And I KNOW that this is a beta, just letting you all know the glitchest
EDIT2: KC-MM turned my number 8 into a 8) face
so how is this project going? anyone has any updates to tell?
where do i put the .brres files? any help?
He's come a long way since the last post on this thread. I'm going to update the OP massively and bring this back to life.
yeah, Carnage told me he think your project is dead.
It's not dead, folks. I just forgot to update it along with the Smashboards thread!
It's all right.
But from now on I'm going to update it.
Now I just need info such as Tabuu's file # for Effects and the IDs I can use.
And I'd say the animations are at least half done now.
Tabuu have new Attacks now.
(for folks)
He's only missing 4:
SpecialHi
SpecialAirHi
AttackHi3
AttackHi4
and throws too.
Quote from: Tabuu Forte Akugun on September 17, 2011, 02:55:03 AM
But from now on I'm going to update it.
Now I just need info such as Tabuu's file # for Effects and the IDs I can use.
And I'd say the animations are at least half done now.
nice progress...
what do you mean with tabuu #?
effect.
as EXTERNAL graphic effect
Quote from: Tabuu Forte Akugun on September 17, 2011, 03:03:24 AM
He's only missing 4:
SpecialHi
SpecialAirHi
AttackHi3
AttackHi4
last i checked didnt tabuu special hi was the butterfly wings? and i think it worked preety well
Yeah, the animation for it is done, but not the hitboxes, etc. in PSA.
Quote from: Tabuu Forte Akugun on September 17, 2011, 01:09:45 PM
Yeah, the animation for it is done, but not the hitboxes, etc. in PSA.
i dont think it should have hitboxes since well he just flaps his wings lol unless you did some hitboxes on the wings but that should be it.
I think so, you are right about that.
It will have hitboxes only on the wings, correct.
And I'm about to update some older animations and make some new ones.
Quote from: Tabuu Forte Akugun on September 18, 2011, 10:33:26 PM
It will have hitboxes only on the wings, correct.
And I'm about to update some older animations and make some new ones.
also did you considered the advice that many ppl gave when the beta was released so tabuu would be recized atleast to bowsers/ganon size so he isnt huge and can actually hit character with his hands?
He can now. I edited his Neutral A combo so he points lower and can hit grounded opponents.
people slowly interest at your Tabuu PSA once again....
I'd love if that were true. We put a lot of effort into him. :)
yeah.....
Quote from: Tabuu Forte Akugun on September 18, 2011, 11:34:22 PM
I'd love if that were true. We put a lot of effort into him. :)
i know how this site works when you release the next version and link this thread in it i bet alot of people will come to give feedback or something ppl like to talk about the hacks when they are released xD and its a shame we cant have two ganons i would like to mantain darkrai psa and tabuu psa guess i will need to switch back and forth :P
That why I making Metal Mario clone over Diddy Kong.
for Mario vs. Dr. Mario vs. Metal Mario vs. Shadow Mario.
Quote from: diedhammer98 on September 18, 2011, 11:53:50 PM
That why I making Metal Mario clone over Diddy Kong.
for Mario vs. Dr. Mario vs. Metal Mario vs. Shadow Mario.
i dont use drmario psa over ike becuase i prefer to keep nauto since im a pal user no ike rel for me :S it would be good if tabuu was ported over some characters ppl dont use/like like rob pit and he would be perfect over GW since GW only has one texture and the rest can be hexed or something like they did with wisp now the more i think about it a GW port with no rel would be perfect for tabuu xD
one small problem...
re-do PSA and fixes import glitches.
And even then, it's not guaranteed to work the same.
yeah, and that.
Ok, by request, I'm preparing a Zip that will include a beta and the coveted recolors. :)
Okey.
which size for your Tabuu?
0.5
0.7
0.6
0.75
For later.
No lower than 0.75
Okey.
when you want One-shot size-mod. Let me know.
I already did it. I modded it in PSA, so it's a full mod. It's FitGanon - Resized.pac
ok, that is fast.
It's easier and faster that way. And no need to edit Motion file.
Ok.
I don't know that work by PSA.
There's the Character Size attribute in PSA.
Where I can find that Character Size attribute?
In the attributes tab. Just after the Actions tab.
yeah, which 0x????
It's written "Character Size". It's 0x0B4
Oh, mine's not these.
I will add that.
Thanks!
You betcha!
It worked!
(http://i1138.photobucket.com/albums/n528/Diedhammer98/al_101102_0041binout.jpg)
Of course! ^^ I used it on Giga, and on Resized Tabuu
Giga bowser too?
I still have Normal-sized Giga bowser.
Get the new version. :) He's still on top of the Yoshi hacks.
Quote from: Tabuu Forte Akugun on September 19, 2011, 03:53:22 AMGet the new version. :) He's still on top of the Yoshi hacks.
Okey!
Yeah, 100+ downloads! :)
Now making video...
I look forward to it. :) Thanks so much!
You are welcome!
sorry for double post..
But......
Video is...FINISHED!
http://www.youtube.com/watch?feature=player_embedded&v=RBRRb0QcKxo
Quote from: Tabuu Forte Akugun on September 19, 2011, 04:09:47 AM
I look forward to it. :) Thanks so much!
tabuu looks awnsome xD also ou should put a link on the download so ppl check this thread for feedback xD im gonna use him alittle more before saying anything xD
So, tell me what you think of Tabuu so far, guys!
Final Smash with red light look better!
It does! So I never removed it. ^^
And thanks so much guys for the 104 downloads and top spot on Top Downloads. We appreciate it!
unless....we get Boss Tabuu's effect working...
And I have no idea how to do that and no one seems interested in helping.......
It's okey....
It's not okay... I'd like Tabuu to be as close to perfect as possible within Brawl's limitations.
lol he's so big
I made a resized version in the download...
oh my.....
that's incredible O_O
i think i'm gonna replace Ganondorf :af:
Woo! Man, I can't wait till Ganondorf can be ported. XD
Tabuu's worth sacrificing Ganon for. ^^ Thanks!
Hey, no offense to diedhammer, but can I make a video? I have a capture card and good quality.
i was about to ask that ^
@ The LC and Soul Evans: Of course! I want to do a comprehensive moveset video. One that showcases the moves he has done. Like for a lot of PSAs out there.
Quote from: Tabuu Forte Akugun on September 20, 2011, 12:52:50 AM@ The LC and Soul Evans: Of course! I want to do a comprehensive moveset video. One that SHOWCASES the moves he has done. Like for a lot of PSAs out there.
Oh, I was just going to do a video of Tabuu in action, because showcasing moves is boring. I fell asleep doing one, woke up, got Doritos, ate them, came back, did one move, fell asleep again, then I went to dinner with the family.
sure! i will do that when I can
Thanks, Soul Evans! :)
Maybe The LC can do a second one in action, for a total of 3 videos!
yup!
All right! Can't wait to see them!
I'll have links to all 3 videos in the download!
I will record it once i get home tomorrow after school and sports practice :D
Okay, sounds good to me! Thanks again!
go ahead make video.
I don't have "good quaifiy) Webcom.
Well, I'm still keeping yours. It's good.
I know, It is kinda hard to watch.
Not that hard. Just hard to hear the sound effects and music.
I muted TV, volume to zero.
only you can hear sound is my heavy breathing......
................
Quote from: diedhammer98 on September 20, 2011, 04:08:19 AMI muted TV, volume to zero. only you can hear sound is my heavy breathing...... ................
...that sounded naughty...
No, he told me he was just trying to hold his breath.
yeah, and that is hard to do.
Indeed it is.
Well, I redid Tabuu's Catch animation, and I'm going to work on some more item ones now.
ok, remember this...
use ThrowN on Catchs.
I thought it was only on Catch Wait?
no, All catchs.
Dash Catch, Catch Wait, Turning Catch.
I think...more that.
I'll just copy the values from Catch Wait.
maybe fixing those animations where he gets the chain out for no reason would be cool too and maybe adding a long startup for down B becuase we can spam that to hell and diehammer probed it on the video maybe a startup lag then does more damage but takes like 2,5 times the time it his now to fire the canon
Actually, if I can figure it out, I'm going to have him FallSpecial after it.
Quote from: Tabuu Forte Akugun on September 20, 2011, 11:27:57 PM
Actually, if I can figure it out, I'm going to have him FallSpecial after it.
thats the easiest thing ever just put in down B tab in the begining change action to 10 requirement animation end and below aditional requirement in the air
I'll try it later, right now I can't test my hacks.
just used him for awhile here is what i think it needs to be done
missing/ need to be fixed animations:
needs landing damaged animations
edje equilibrium animation(dont know the name :S)
needs edje jump animation
up tilt
up smash
fixing grab items animations so the chain isnt out
up/down/back trow animations
whats wrong with cliif animation he grabs then goes back down to grab with the chain? just let him grab with his hands it would be fine xD
down B on the ground he gets huge then sinks into the ground dont know why
side smash isnt working
damage/knockback reviews
AAA combo need to put some knock back so ppl dont get stuck without a change to escape
N-B on the ground same as abode
N-B in the air increase range decrease a bit of damage/knockback
Side B on the ground it really needs to decrease knockback it can ko peach at like 60 and few damage its a boomerang not suposed to be that strong
down B on the ground dont know but it sinks on the ground needs animation and psa work
down B in the air i wouldnt maki him go into special fall just add a quite few frames before he fires the canon so it has a decent amout of sartup lag
N-air if you catch the oponent in the middle it does like 80+ damage i mean i did 84 one time thats too much damage for a neutral aerial lol
FS that kills everyone in the stage is kinda cheap maybe making it do a good damage and knockback but only kill like 60%+ ppl
Back aerial needs way more range he should do the beam until he protects his back
like before side smash needs to work its kinda useless right now
Foward trow looks amazing but has too much end lag maybe addind a framespeed modifiar after he drops the oponent can solve this
and i think its all hope it helps also sugestion for up smash like ZSS he trows the chain upwards and does damage and up tilt maybe using the up taunt animation where he spins the boomerang around? fitts up tilt very well also another sugestion the recized version should be the default one and the original size tabuu should be the optional the recized version looks so much better when fighting altough i would still make him a little smaller like 15% more hes still to big
Okay, I'm going to take a break from the net for a while. I won't be coming here except for the PSA resource thread because I'm going to keep working on Tabuu.
Meanwhile, I'm leaving diedhammer in charge of this thread and the one on SWF. See you all. :)
Tabbuu I hate it, it's made of frickin soy beans! YUCK!
Oh W8 that's tofu *shot*
Pfft: I'ma wait and see where this goes :P
First releases are always glitchy xD
Quote from: Tabuu Forte Akugun on September 21, 2011, 06:38:16 PM
Okay, I'm going to take a break from the net for a while. I won't be coming here except for the PSA resource thread because I'm going to keep working on Tabuu.
Meanwhile, I'm leaving diedhammer in charge of this thread and the one on SWF. See you all. :)
i hope you take into consideration my sugestions xD
also another one but this is a misc when tabuu is off stage the buble that shows the character only shoes his feets lol maybe changing the bone that round thing aims for becuase if its feets are out of the screen he will automatically disapear and his feets are shown lol
I'm in charge of two threads.....
...........
.........
.........
........
ok, I hope that went well.
I would like to see videos of this before I download and attempt to get it to work on my sd again...
Here (http://www.youtube.com/watch?v=2IyHwgj-sDI)
Quote from: NaruZeldaMaster on September 22, 2011, 09:36:25 PM
I would like to see videos of this before I download and attempt to get it to work on my sd again...
just a sugestion use the recized version fitts brawl much better :P
man freaking awesome, great job^^ i think this is very hard to do. but it looks really awesome for the first try.
When I tried it, I did NOT like the down-b. It has a weird animation, and is hard to hit.
Hmm looks decent so far...
bbuuuut...
I think I'ma wait for the update before I give any real feedback :P
I don't want to disappoint XP
The down B is supposed to be the giant eye laser-beam thing. But I can always update it.
Quote from: Tabuu Forte Akugun on September 23, 2011, 02:39:21 AM
The down B is supposed to be the giant eye laser-beam thing. But I can always update it.
the problem is on the ground he turns huge and sinks on the stage it looks bad maybe just make him do a laser beam from the eyes where he stands without turning huge or sinking on the ground?
.....
maybe you are right about that....
Quote from: Carnage on September 23, 2011, 11:19:41 AM
the problem is on the ground he turns huge and sinks on the stage it looks bad maybe just make him do a laser beam from the eyes where he stands without turning huge or sinking on the ground?
i agree. the animation is fast and clunky, and the attack is hard to hit. i just dont like it at all. so i agree with carnage.
That's fine. I just wanted to emulate the original as much as possible, since the real attack does sink in the ground (just offstage) and turn huge. And I'll try to modify the hitboxes a little as well.
laser beam have bones,
You can put hitboxes to laser beam bones.
I did.
And the hitboxes end up on his eyes.
Laser bones is 100 and 98.
You use this?
64 and 62.
they in HEX form.
I'm pretty sure, yes.
okey...
All I do is find the bone id and convert it to hex.
I did.
100 to 64 and 98 to 62....
and.....
I look at your Down-B hitboxes....
You are very CLOSE.
It's 63 and 61.
means other end of laser beams.
But the other ends are inside the stage when he uses it.
really?
(http://i1138.photobucket.com/albums/n528/Diedhammer98/al_101107_1717binout.jpg)
becuase it works for me...
Quote from: diedhammer98 on September 24, 2011, 06:10:05 PM
really?
(http://i1138.photobucket.com/albums/n528/Diedhammer98/al_101107_1717binout.jpg)
becuase it works for me...
thats what my down B idea was you did it perfectly diehammer i hope that becomes down B on the ground :P
that is Down B on the ground
Quote from: diedhammer98 on September 24, 2011, 06:40:26 PM
that is Down B on the ground
i mean for the next update of tabuu since now he becomes wierd maybe you could fix the back air and make the eye beam larger so he can cover its back with it xD
....nice idea....
yeah.......
Actually, the Back Air is going to be another attack.
oh, right....I remember now....
spinning chain attack.
I still have the pic, I believe.
two or three hits is good enough
2 or 3% damage.
Yeah, that sounds good.
any knockback or zero is fine....
Except on last hit, where there will be knockback.
okey....
I'm just taking a little break for now.
So, how's your stuff coming along?
It's fine...
(I really don't know "I'm in change of two threads" means)
It's still pretty same.....
No, I mean, I'm taking a break from hacking. I'm back from my little break from the Net. I came back much sooner than I thought. You no longer need to worry about that "in charge of 2 threads" thing).
oh, ok....
becuase I'm really lost in in charge of 2 threads".....
Don't be lost anymore. It's not necessary anymore. I'll still update these threads. But I'm not working on hacks for a bit.
can you make a over powered and enhanced version? like the hands slash longer, beam cannon longer and long till out of bound, Bullet Rain longer with the big bang at the end like sse. lazer eyes goes further and longer, Flying Slash goes more further, electric shield more longer to finish, Boomer Spin goes more further, and the blade goes more further. it would be really cool if you did that! :af2:
Quote from: Tabuu Forte Akugun on September 25, 2011, 02:44:54 AM
Don't be lost anymore. It's not necessary anymore. I'll still update these threads. But I'm not working on hacks for a bit.
okey....
why I'm lost becuase I had nightmares.....
Oh... I'm sorry. :(
you want don't know what my nightmares looked like...
Quote from: diedhammer98 on September 25, 2011, 05:49:29 PM
you want don't know what my nightmares looked like...
"you want dont know" im not english but this surelly doesnt look right xD
^ he means "You dont want to know"
That bad, huh? :(
^ do u knwo hwo to PSA, at all? cuz i need help, and diedhammer isnt on
AMAZING! When you use up+A and a few other things, he pulls out everything he can use (chain of light, dark laser cannon, wings, that yellow golden gem thing, sword, etc.) and when you pause and move the camera He is always "behind" or "under" the stage. Otherwise he is PREFECT! Love playing as him! Keep up the great work!
That's because the animations aren't done yet. It'll be taken care of in due time. :3 But thanks for the feedback!
Wow... 3 people thing he sucks. That hurts.
Tabuu, ANYONE/THING will have trolls no mater how good it is.
It's like... they reject my heart and soul. Tabuu is the reason I got into hacking.
Quote from: Tabuu Forte Akugun on September 26, 2011, 12:00:52 AM
That's because the animations aren't done yet. It'll be taken care of in due time. :3 But thanks for the feedback!
Wow... 3 people thing he sucks. That hurts.
My guess....
people want "finished" version of Tabuu...
It don't hurt me at all.....
Quote from: SilverBrawler on September 26, 2011, 12:02:41 AM
Tabuu, ANYONE/THING will have trolls no mater how good it is.
well, you are right...
Then they don't realize that it takes time to make something of quality.
yeah....
But that doesn't mean I should give up. I wish I'd get more animation ideas. :P
oh,
I don't know about animations very much....
I want to continue, but darn this ..... "animator's block" :P
what that "animator's block" means?
Means I can't come up with ideas for animations. I'm stuck.
oh, out of idea...you have a idea for Up-Smash?
(not that I gave you, you use that for Up-tilt.)
Out of ideas mainly for the non-attack animations. I kept your Up Smash idea as Up Tilt, yes, but I can't think of another Up Smash.
simiar as Donkey Kong?
(other attack for Hands attacks)
I think I'll just have something with his chain... it makes the most sense.
yeah...
But what? I have no clue.
I still thinking about that...
Me too.....
I kept thinking about spinning chain for Up Smash.
I kinda tl;dr'd most of the thread, has anyone talked about balance issues, besides hitboxes?
My main issue with Tabuu is how ridiculously broken his Neutral Air and Aerial Down B are.
I made this video, and this account just for this occasion, but don't worry, I plan on sticking around :3
https://www.youtube.com/watch?v=
http://www.youtube.com/watch?v=IM_b27bTi1cI also put a few other glitches in there, one is hilarious, and related to AI Tabuu.
You mean like the Bair? Ok, how's this?
USmash - Spinning chain
BAir = Whip (He whips with his chain.
yeah....that two attacks...
And Gloppagus... 1 and 2 are easily fixed.
Gloppagus?
The guy who posted the video a few posts back.
oh...
Next time I work on Tabuu, I'm nerfing that Neutral Aerial. :P
Quote from: Tabuu Forte Akugun on September 26, 2011, 12:53:16 AM
And Gloppagus... 1 and 2 are easily fixed.
Good to know.
Quote from: Tabuu Forte Akugun on September 26, 2011, 01:02:05 AM
Next time I work on Tabuu, I'm nerfing that Neutral Aerial. :P
And the Aerial Down B, right? D: I could deal with having the Neutral Air be OP'd for a little while longer, but man, the lazar really breaks the game xD
Tabuu Forte Akugun want Down-B in air use one time, not muilt times
And I'll work on that when I get back to hacking.
ok, good luck with that..
I think I know how to do it now. But it's just a hunch.
ok....
To think... I was also so close to getting PTCTabooChop to work...
what happened?
I can't get the purple outline to show up.
oh.
But I won't stop trying.
okey....
good luck...
Nope, I can't figure out how to make the Aerial Down B go to FallSpecial... It's like I never changed the file.
oh,I don't know how make that....
Me neither. So I can't fix it's being OP'd.
lower damage?
No, I mean I can't stop it from repeating, no matter what I do.
oh, okey.
To anyone reading this thread, can someone tell me how to make Ganondorf's Down B in the air to stop repeating? I mean, only used once?
Quote from: Tabuu Forte Akugun on September 26, 2011, 03:51:37 AM
To anyone reading this thread, can someone tell me how to make Ganondorf's Down B in the air to stop repeating? I mean, only used once?
want him to do it once and go into special fall(cant do anything)?or doing it once and go into disable fall(can use A attacks like after sonic up B)?
Add this to the begining of down B action Tab
special fall -change action: action =10 requirement animation end aditional requirement on the air
disable fall- dont know if theres a action for this but to be able to use down B ony once in the air this is how you do it on down B tab put if bit is set 105 for example then run down B in the air then on the end of the down B in the air subaction put bit 105 = false so if the bi isnt set he wont be able to do Down B on the air then on all landing/edje grab animations just put bit 105= true so when he touches the ground he has a down B in the air again hope you understanted it if no maybe i can help more
Nope, I don't quite get it. :C
Quote from: Tabuu Forte Akugun on September 26, 2011, 05:05:53 PM
Nope, I don't quite get it. :C
see my pm but i think even if its only one use in the air it will still be a bit OP since ppl can just do really small jumps and keep spamiing it until they touch the floor again lol so like i said giving it a bit of end lag or startupt lag would also help
I'll just try fewer hits. The one in SSE, for example ,has 1 hit.
Quote from: Tabuu Forte Akugun on September 26, 2011, 09:07:40 PM
I'll just try fewer hits. The one in SSE, for example ,has 1 hit.
since now Down B and N-B in the air only work once in the air they are more balanced but even then i think Down B should take much more time to actually fire since making small jumps on the floor still makes OP also since N-B in the air can only be used once it should really have more range now since this move has a preety good startup lag to compensate while down B doesnt.
also dont forget to balance a few moves like:
AAA combo need to put some knock back so ppl dont get stuck without a change to escape
N-B on the ground same as abode.
Side B on the ground it really needs to decrease knockback it can ko peach at like 60 and few damage its a boomerang not suposed to be that strong
N-air if you catch the oponent in the middle it does like 80+ damage i mean i did 84 one time thats too much damage not even FS do so much damage.
FS that kills everyone in the stage is kinda cheap maybe making it do a good damage and knockback but only kill like 60%+ ppl to be fair to the oponents or limit its range
Foward trow looks amazing but has too much end lag maybe addind a framespeed modifiar after he drops the oponent so the animation can be speeded up abit can solve this
Actually, the Side B is hard to hit with. I was going to make its hitbox bigger but decrease its knockback.
And the NB now is a lot less cheap than it used to be. Before, it used to cause 150% easy. I toned it down myself.
And FS? Ok. That can be easily done.
Quote from: Tabuu Forte Akugun on September 27, 2011, 05:49:51 PM
Actually, the Side B is hard to hit with. I was going to make its hitbox bigger but decrease its knockback.
And the NB now is a lot less cheap than it used to be. Before, it used to cause 150% easy. I toned it down myself.
And FS? Ok. That can be easily done.
well if you turn the knockback down on side B its good since it will make the move more balanced you should also make the ejdje grabing animation only grabing with is hands it looks wierd he letting go the edje and then grab it with his chain since ganon doesnt have a tether he will never be able to creat a tetther for Tabuu i think either the character has it or it isnt possible to make one yet by psa
glad to hear you are making some balance here and there also did you have any ideas for the missing attacks? like up tilt , UP smash,up/down/back trows?
Well I wanted a tether. Since Ganondorf doesn't have one, then he gets a fake one, possible through animations.
The Down Throw is nearly done.
Quote from: Tabuu Forte Akugun on September 27, 2011, 06:12:23 PM
Well I wanted a tether. Since Ganondorf doesn't have one, then he gets a fake one, possible through animations.
The Down Throw is nearly done.
dont think that is possible since by animations the teether wont ever Grab anything sure maybe you can increase the grab range(if thats possible never heard of anyone messing with it) to make it look like the teether i think its possible on the ground but not so sure in edje grab
All I did was give him a longer ledge catch animation.
you want my edited tabuu Animation?
For Down B, you mean?
Oki.
http://www.mediafire.com/?nj9pnorgeha4838
for hitboxes.
change bone ID 63 and 61 to 64 and 62.
Thanks!
okey....
I'll be part of the next Tabuu upload.
Official second public release on the Vault?
You betcha! With the new Off Wave graphics, too.
Off Wave have yellow graphic?
Quote from: Tabuu Forte Akugun on September 27, 2011, 09:18:02 PM
You betcha! With the new Off Wave graphics, too.
off waves will be awnsome if they work xD so what will be included in the second release?
up tilt/up smash too? maybe a new trow? also if you dont have enough trows you should just put all trows equall to the foward trow so oponents wont get stuck at you xD
Dont forget to really nerf neutral aerial you can easily make an oponent get 80+ damage in a single attack lol
Oh, AERIAL... I thought you meant Ground~
Tabuu, did u se emy comment on teh other thread on smashboards?
That hack never moves and can't attack. It's kinda weird.
what hack?
oh, okay.
Hammer: A Marx over Tabuu (the boss/real one)
Marx?
that boss from Kirby games?
(I seen it and bettled him.)
Yep, him. And it works funny.
ok, that Marx look lot as kirby.
and his wings is arms...
I know. It looks weird, too. Apologies, but this isn't going in our project. :P
Quote from: Tabuu Forte Akugun on September 28, 2011, 02:04:29 AMI know. It looks weird, too. Apologies, but this isn't going in our project. :P
oh, ok....
What, you liked it?
kinda.
But attacks will not match your project.
becuase Marx have less bones than Tabuu.
Well, if I wanted to add it, I'd have added bones with the bone adder.
And I just might get back to hacking now. I'm going to keep up the work for a Version 2 release of Tabuu. It will include more animations (new ones and revamped old ones), new attacks, new sounds, some new graphics and etc. :D
Quote from: Tabuu Forte Akugun on September 28, 2011, 07:33:42 PM
Well, if I wanted to add it, I'd have added bones with the bone adder.
And I just might get back to hacking now. I'm going to keep up the work for a Version 2 release of Tabuu. It will include more animations (new ones and revamped old ones), new attacks, new sounds, some new graphics and etc. :D
good to hear here is some missing animations list i noticed to help you if you dont know already xD
missing/ need to be fixed animations:
needs landing damaged animations
edje equilibrium animation(dont know the name :S)
needs edje jump animation
up tilt
up smash
fixing grab items animations so the chain isnt out
up/down/back trow animations
side smash isnt working maybe animation problem??
also for up smash and up tilt you should check ZSS and how she uses her whip xD
For the item grab animations, I don't know how to fix them... :(
Quote from: Tabuu Forte Akugun on September 28, 2011, 08:56:14 PMFor the item grab animations, I don't know how to fix them... :(
I think.......
I.....found...item bug....
you die with holding item....
then..........
..................
chain stuck with tabuu......
what do you need to put in to make it work i did half of it plezz help
Quote from: Tabuu Forte Akugun on September 28, 2011, 08:56:14 PM
For the item grab animations, I don't know how to fix them... :(
maybe its itemgrab animations? the animations where they only use the hand maybe you should check them out maybe its fixable there
no i mean i got half of the texture but hes all faded color and that thing in the middle of his chest that's it there is not his real texture i don't know what to put in
No, because I zeroed out the chain while animating.
And wait, what?
Quote from: Tabuu Forte Akugun on September 28, 2011, 10:23:45 PM
No, because I zeroed out the chain while animating.
And wait, what?
thats wierd becuase i think the heavy item animation works well the other dont maybe thats an animation your missing? a grab animation or something also is side smash a animation problem too? or psa one?
Yeah, I think it has to do with his RHaveN.
Quote from: mariomariobrosluigi on September 25, 2011, 02:45:06 AM
can you make a over powered and enhanced version? like the hands slash longer, beam cannon longer and long till out of bound, Bullet Rain longer with the big bang at the end like sse. lazer eyes goes further and longer, Flying Slash goes more further, electric shield more longer to finish, Boomer Spin goes more further, and the blade goes more further. it would be really cool if you did that! :af2:
i haven't got a replay...
Yes. An overpowered god version called "Intense Tabuu" is in the project's future.
I fixed the item holding glitch no more chain out xD i cant send you the animation now becuase im going to scholl i will send you later xD
How... how did you fix it? :O
You can't just zero out the RHaveN... Otherwise the DTilt won't work when he has items.
Quote from: Tabuu Forte Akugun on September 29, 2011, 04:25:08 PM
How... how did you fix it? :O
He probably shouted "WORK [censored]!" and kicked the computer
That usually works for me XD mostly lol
Quote from: Tabuu Forte Akugun on September 29, 2011, 04:25:08 PMHow... how did you fix it? :O You can't just zero out the RHaveN... Otherwise the DTilt won't work when he has items.
I think something with Hitboxes Flags....
Hitboxes? His chain?
Quote from: Tabuu Forte Akugun on September 29, 2011, 04:25:08 PM
How... how did you fix it? :O
You can't just zero out the RHaveN... Otherwise the DTilt won't work when he has items.
now that you mentioned i found out that while holding item you cant use Sword or the chain i zero outed the rweapon or something but it looks good during side B in the air he sliding with his hand on front and the item xD but otherwise it waorks perfectly only cain and sword dont work since the only sword atake you can use when holding items is side B in air and chain isnt used since hitting the grab button releases the item
I've been puzzled by that glitch for a really long time... Surely something can be done.
Quote from: Tabuu Forte Akugun on September 29, 2011, 04:50:00 PM
I've been puzzled by that glitch for a really long time... Surely something can be done.
yeah its wierd why does the chain not appear in brawl box but appears ingame? i think thats becuase item animations use another animations as a base that have a chain active or something well the sword doesnt appear but all other weapons do i think its better than nothing
I tried the RHaveN trick myself, I can do it again. No need to send it to me.
About the chain, is it possible for it to have more range? Maybe stretch it out to about the length of Sheiks chain?
It looks weird when it's all small/scrunched up like that.
Quote from: Tabuu Forte Akugun on September 29, 2011, 04:55:09 PM
I tried the RHaveN trick myself, I can do it again. No need to send it to me.
its not rhaven its RWpn i dont mess with the hand bone but i guess the result is the same
why not use scale to 0.00001 or 0.0001?
Because his sword will also be 0.001. And it'll screw up the DTilt animation on the sword.
ok...
I DID IT tabuu can use his sword while holding items XD when holding items the hands need to have the disable bone Rwpn and then whenever he nedds to use his chain or sword just put in the subactio attacklw3 and specialairside item visibility 3-0 (wich disables the hand bones back to normal) and it works xD the sword comes out and then the item appears again in tabuu hands :P how did i came up with this idea i watched tabuu side taunt :P Also something curious i always tough tabuu only had a working trow but he has 2 but the down Trow GFX only works on all recolours that arent tabuu original color lol why that? if i use any other recolour instead of default the down Trow works also the plumel doesnt work maybe becuase the wrong bones in the eye lasers like what diehammer showed to the down B on the ground
O EM GEE! You got it to work! Brother! XD How?? I need to put that in my pac!
Yes, I have the collisions on the wrong bone for the pummel.
"O EM GEE"?
I don't understand it....
O EM GEE = OMG = Oh my G** (is Catholic, so doesn't use His name in vain)
Quote from: Tabuu Forte Akugun on September 29, 2011, 06:31:05 PM
O EM GEE = OMG = Oh my G** (is Catholic, so doesn't use His name in vain)
i will send you in a few minutes a file with the animations and tell you where to put the psa codes
im on a roll taday guess what i made tabuu grab with his chain too xD so now its not only astetical :P So from misteries we only have why does the down Trow model appear with all tabuu recolours but not with the tabuu default recolour? does that one has something missing that makes the model have no texture?
Hmmm. funny, it works on mine. :P
Quote from: Tabuu Forte Akugun on September 29, 2011, 10:55:16 PM
Hmmm. funny, it works on mine. :P
lol i find wierd and i tryed several times my default recolour refuses to show the down trow model while any other recolour does it perfectly lol maybe i will replace the normal recolour to the bluish one when the next version of tabuu comes xD also if you need any psa help i can help i may not know how to animate but i can use psa kinda well and i dont give up until it works you can see that by my many attemps t fix the item holding glitch which worked in the end xD
Actually, you could help me, but not with Tabuu... PM, would ya please? ;)
still stuck with Giga Bowser?
Yeah... his specials, shield and his throwing... I can't get him to stop throwing like Yoshi.
ok.....
Quote from: diedhammer98 on September 30, 2011, 07:36:02 PM
ok.....
diehammer maybe you could help all ysohi trows are hardcoded maybe you can find a way to make the oponent visible during trows? i bet that has to do with HEX and stuff i know you understand quit a bit of hex
I don't know make grab visible....
I did hexed Tabuu's recolors....
That sucks... I guess I'll just have to put him on hold until he can be done properly.
As for Tabuu? Going on as planned.
for Tabuu's Down Throw, he will use gold cage?
Yes he will. =)
Slam into stage.
Yep. The animation and sound effects are already done.
Quote from: Tabuu Forte Akugun on September 30, 2011, 11:48:50 PMYep. The animation and sound effects are already done.
ok....sometime....in my head....
Gold Cage into stage for muilt time...
deal 5% damage each time into stage.
Slam more than once, you mean?
Ugh, and f**k that Error 500!!! D:<
Quote from: Tabuu Forte Akugun on September 30, 2011, 11:54:29 PMSlam more than once, you mean? Ugh, and f**k that Error 500!!! D:<
yes..
don't use showing word!
use censor!
or you could get warning!
But yeah....Error 500...
It happens so often, and it drives me crazy!! >_<
And btw, frame speed modifier worked on Lose.
Quote from: Tabuu Forte Akugun on October 01, 2011, 12:00:07 AMIt happens so often, and it drives me crazy!! >_< And btw, frame speed modifier worked on Lose.
I know..
what speed you use on Lose?
0.5
So now I'm going to take on a new project to replace Giga Bowser for the time being.
Quote from: Tabuu Forte Akugun on October 01, 2011, 12:09:52 AMSo now I'm going to take on a new project to replace Giga Bowser for the time being.
.....It is female?
Uh-huh.
Quote from: Tabuu Forte Akugun on October 01, 2011, 12:10:52 AMUh-huh.
you will work on Hatsune Miku?
(I really don't know her....)
Yep.
She's from Vocaloid, a bunch of singing and dancing robots. So she'll have a moveset inspired by music.
okey.....
But she has 2 glitches. Drat. :/
Quote from: Tabuu Forte Akugun on October 01, 2011, 12:22:04 AMBut she has 2 glitches. Drat. :/
import glitch?
hurtboxes?
what glitch?
Well, hurtboxes are inevitable. I have her on Ness.
But TransN and explodes into polygons when thrown.
Quote from: Tabuu Forte Akugun on October 01, 2011, 12:28:15 AMWell, hurtboxes are inevitable. I have her on Ness. But TransN and explodes into polygons when thrown.
oh, HipN and TransN....
sound easy to fixes these...
Strange... she picks up items, shields, and is footstooled normally, just can't be thrown.
Quote from: Tabuu Forte Akugun on October 01, 2011, 12:30:05 AMStrange... she picks up items, shields, and is footstooled normally, just can't be thrown.
becuase Bones indexes.
If Bones indexes match...fine...
If not...fix it with Tabuu Alpha..
Ugh... I hate using Tabuu. ^A^
It's confusing as heck, and I can never figure out how to edit bone indexes.
Quote from: Tabuu Forte Akugun on October 01, 2011, 12:52:55 AMIt's confusing as heck, and I can never figure out how to edit bone indexes.
you did use "load model"?
Yeah, but it never loads.
really? It work for me.......
(http://i1138.photobucket.com/albums/n528/Diedhammer98/boihjgtfhu.png)
If you trying view model....
first select "Load model" then select "Open mode view"....
I know, but how do you get the model to show up?
Quote from: Tabuu Forte Akugun on October 01, 2011, 01:01:41 AMI know, but how do you get the model to show up?
I open FitNess.pac then load with FitNess00.pcs
Oh, okay! You have to use both!
Never mind! I got it!
read words.
(http://i1138.photobucket.com/albums/n528/Diedhammer98/boihjgtfhu222.png)
It won't show me the right bones.
then edit it.
ZSS's TransN is 8
ZSS's HipN is B.
Ugh... this silly program, it doesn't show all the bones...
you are view model?
It's don't show bones....
No, I'm in the main window, in Bone ref, and I can't see TransN and HipN
oh, that is ALWAYS this order.
ThrowN
HipN
XRotN
YRotN
TransN
RhaveN or LhaveN (whenever your character hold items)
same thing on that pic I posted
No, me it shows this:
ThrowN
TalkM
FaceM
OuchM
BlinkM
LKneeJ
R4thNa
R1stNb
R1stNb
L2ndNb
????
FacePattern
????
BlinkM
No TransN/HipN
Quote from: Tabuu Forte Akugun on October 01, 2011, 01:40:59 AMNo, me it shows this: ThrowN TalkM FaceM OuchM BlinkM LKneeJ R4thNa R1stNb R1stNb L2ndNb ???? FacePattern ???? BlinkM No TransN/HipN
then edit these to this order.
ThrowN: 42
HipN: B
XRotN: 9
YRotN: A
TransN: 8
LhaveN: 1B
LShoulderN: E
RShoulderN: 29
RShoulderN: 29
how edit these
use "Open Hex View"
Ugh... this is extremely difficult to figure out
Quote from: Tabuu Forte Akugun on October 01, 2011, 01:51:49 AMUgh... this is extremely difficult to figure out
yes, at first...and Items glitch little more difficult
Hurtboxes...is hardest to do....
If you successfully to done and working....
You will know how....
Nope, I can't figure out how to edit TransN and HipN. It only shows me the same bones and Hex View doesn't show me anything (I right click BoneRef)
Ok... here steps
Sorry but you are not allowed to view spoiler contents.
You're showing the Mario bones, I'm looking to edit ZSS bones, which won't show properly.
that is example.
this IS ZSS's bones.
ThrowN: 42
HipN: B
XRotN: 9
YRotN: A
TransN: 8
LhaveN: 1B
LShoulderN: E
RShoulderN: 29
RShoulderN: 29
Ok, so what do I change and where/how?
Sorry, I must sound like a total noob, but I just can't figure Tabuu out to save my behind.
Quote from: Tabuu Forte Akugun on October 01, 2011, 02:12:29 AMOk, so what do I change and where/how? Sorry, I must sound like a total noob, but I just can't figure Tabuu out to save my behind.
it is okey.....
I was newbie once....
just select "1 or 2 or 3 or 4 or 5 or 6 or 7 or 8 or 9 or A or B or C or D or E or F"
to change.
*sigh*... I give up.... It's no use teaching me this crap...
Quote from: Tabuu Forte Akugun on October 01, 2011, 02:18:47 AM*sigh*... I give up.... It's no use teaching me this crap...
It's ok..I will do it for you.............................................................
It take me for about 1 or 2 mouths to understand Hexing.....
I can hex out polygons, but I can't do this simple thing. Man, I suck. :<
here.....
http://www.mediafire.com/?fdydrcfw6fky1c3
Thanks a lot, dude.
Now to add ef_barbara.pac for music graphics
Quote from: Tabuu Forte Akugun on October 01, 2011, 02:32:49 AMThanks a lot, dude. Now to add ef_barbara.pac for music graphics
you can replace.....
ef_ness.pac with ef_barbara.pac....
I know, it's already done.
okey....
a file, I sent you
is works?
Absolutely! Thank you! :3
you are welcome....
Now I'm going to be balancing 3 awesome projects. :)
you work on projects lot....
But these are my main 3. Tabuu, Miku Hatsune and Chiyako Amami. Giga Bowser is on the ice right now.
Quote from: Tabuu Forte Akugun on October 01, 2011, 03:53:20 AMBut these are my main 3. Tabuu, Miku Hatsune and Chiyako Amami. Giga Bowser is on the ice right now.
okey......
I mean....you never give up on Tabuu....
No, he's the reason I got into hacking!
oh, ok......
I'll only give up on Tabuu when he's finished! ^_^
..........................
ok..
Okay, I just now started trying him out... He needs a LOT of work, here's what I have so far.
Okay... First thing is first... His size, I know it's Tabuu, but... His size makes for some odd problems, he either can't hardly hit his foes, or he's too easy to hit them with...
Okay... Now onto the moves... I'll just put these in spoilers.
Sorry but you are not allowed to view spoiler contents.
Overall, he needs a lot of work, but there is potential for a pretty interesting character here.
Well, I must say, that feedback is kinda heartbreaking, since I didn't do most of that PSA. But I do agree on the broken moves. Most of these are fixed in the newer version I'm working on (Air B down an no longer be spammed, neither can the Aerial B) And I do plan to have the Side B Ground be bigger, but with less knockback and more start lag.
Quote from: _Data_Drain_ on October 01, 2011, 04:59:26 AM
Okay, I just now started trying him out... He needs a LOT of work, here's what I have so far.
Okay... First thing is first... His size, I know it's Tabuu, but... His size makes for some odd problems, he either can't hardly hit his foes, or he's too easy to hit them with...
Okay... Now onto the moves... I'll just put these in spoilers.
Sorry but you are not allowed to view spoiler contents.
Overall, he needs a lot of work, but there is potential for a pretty interesting character here.
abiut the size there is a recized tabuu fighter pack wich makes him only abit bigger than ganon just check it out and yes there are a few moves that are unfinished becuase its the first beta of an import xD
Yeah, thanks for mentioning that, fella. :3
All right, so tonight, I'm making some more animations. :)
Sorry for the double post, but my plan today is to continue animating. ^^
Quote from: Tabuu Forte Akugun on October 03, 2011, 04:24:13 PM
Sorry for the double post, but my plan today is to continue animating. ^^
what are you making now? up tilt, up smash, trows?
Probably gonna focus on throws.
for backward, up, forward throw....
use chain?
Yep, the plan is to use the chain for all throws except down.
okey....
And I ended up working on something else... Boy, I need to set my priorities straight. I'm knocking out animations for Miku. XD
okey....
I guess I couldn't come up with any bad@SS throwing animations :P
Me too, I don't know....
So I'm working on Miku right now, and I still can't figure out how to change where she holds one of her articles, or why she crashes when thrown.
oh, okey....
I want one of her articles to show up on RHaveN, but instead it shows up on her knees.
Quote from: Tabuu Forte Akugun on October 04, 2011, 03:00:51 AM
I want one of her articles to show up on RHaveN, but instead it shows up on her knees.
i think i readed somewhere you can change the article spam location i know its possible just dont know where i read it on how to.
Well, Diedhammer tried something but the pac crashed the game.
strange....
My Hammer Bro. and Metal Mario works fine....
just stopping here to say one of your images in the tabuu hack in the vault went dead and congratulaions tabuu has over 500 downloads xD
Hope Miku's problem is solved. Can't wait for her.
you need other recolor or not?
Quote from: BeHappy on October 04, 2011, 11:16:21 PM
Hope Miku's problem is solved. Can't wait for her.
Oh, me neither. I love working on her. Her FSmash is almost done, and I finished her down and up-taunts. :3
Quote from: diedhammer98 on October 05, 2011, 08:59:17 PM
you need other recolor or not?
And no, thanks. I got it. :3
okey....
I'm taking a bit of a break from Tabuu for the time being.
oh, ok...
I'll be back to him straight away once my ideas for Miku run out. Now that Snoopy has her in his hands, I'm sure things will be fixed before we know it.
ok.
Right now I'm focusing on my Miku PSA, guys. So once ideas are out, Tabuu will be back on track. I will be including another resized version in the next Tabuu release, which will be half-sized.
0.5 sized?
Yep. I still get complaints that he's too big.
He seem fine to me...
(I like big characters as Boss sized)
Which is why I include all versions: normal, .75 and .5
okey.....
I love the original sized version myself.
Me too!
so tabuu is on hold guess i need to wait xD and regarding size you know ppl like a character that fits with all brawl characters rooster and tabuu being like ganon only abit size is what ppl think it should be the max size in brawl or else it seems that he doesnt belong there imagine big tabuu against olimar poor thing had to double jump to his his head lol
Quote from: diedhammer98 on October 06, 2011, 05:03:47 AM
Me too!
Point is, some people don't, so I include the option to resize him for those who want it.
yeah....
I have a MONSTROUS list of ExtGfx IDs to go through now, just for the File parameter... This could take a while.
you found Tabuu's GFX ID?
Nope, not yet. I'm looking for the file ID. Not the GFX yet.
oh, ok...
And so far, nothing.
yeah...,
It is hard find Boss's GFX?
(not model ones)
It is very hard, hammer.
oh, ok...
I still haven't found those ID's.
I don't understand how Effects come from...
Neither do I, believe me...
yeah...
And no one answers my cries for help.
wait.....
your cries for help?
For his effects.
oh, ok.
Nobody helps me.
That why?
back to Nov. 2010 before me.
You barely make progress?
Exactly.
oh.
but thats becuase boss effect may be nearly impossible to find if they are inside files like some effects are inside the fighter.pac and etc so those effects maybe be impossible to find unless you serarch every miscdata in the brawl disk :S out of curiosity what tabuu effect were you looking for from what i can see he already has alot of of them.
I'm looking for the shockwaves of his chopping attack, the Off Wave effects, his copy body that explodes, the effects from the Bullet Rain attack and the pointing explosions.
Why you trying get Tabuu's Effects to work?
for look more better?
Yes, precisely. And to look more accurate. Plus, Tabuu has cool effects.
yeah...
But impossible to work 100%....
But some is better than none.
And NOTHING is impossible. ;)
Why?
"nothing is impossible"
Because, Anivernage got Giga Bowser's effects to work on Yoshi without using the effects file.
oh. ok.
It's still ef_yoshi.pac, but he was able to get it to work.
.....................
....okey.........
.....................
Now I need the same for Tabuu.
...
(http://i1138.photobucket.com/albums/n528/Diedhammer98/al_101122_0223binout.jpg)
What the....,..?
It's like only the glow is there.
I can see that. :P
Quote from: Tabuu Forte Akugun on October 09, 2011, 03:19:08 AM
What the....,..?
THAT happens to most black recolors.
Quote from: SmashClash on October 09, 2011, 03:22:08 AM
It's like only the glow is there.
well, only body I edited.
But yeah...
Why did you want a black recolor?
just random....
But that why I can't use Black recolor.
only Dark Grey.
Quote from: diedhammer98 on October 09, 2011, 03:27:29 AMjust random.... But that why I can't use Black recolor. only Dark Grey.
Lol. Maybe it thinks it's transparent.
That makes sense.
yeah...
I hope someone reads this and comes to help.........
Me too....
What GFX do you need?
Quote from: SmashClash on October 09, 2011, 03:38:34 AM
What GFX do you need?
Tabuu's chop attack shockwaves
The body clone that explodes
The effects from the Bullet Rain (MachineGun)
Off Wave effects
...
Sorry but you are not allowed to view spoiler contents.
Oooo.....kay?
I tried make blank texture....
and ended as that...
(can change self as you move camera!)
Somebody for effects? Pretty please? D:
Quote from: Tabuu Forte Akugun on October 09, 2011, 03:39:45 AM
Tabuu's chop attack shockwaves
The body clone that explodes
The effects from the Bullet Rain (MachineGun)
Off Wave effects
For the Tabuu Clone you just look at the Naruto clones in the Naruto PSA.
I remember seeing the pink slashes and bullet GFX. Idk where tho.
Quote from: SmashClash on October 09, 2011, 04:15:30 AM
For the Tabuu Clone you just look at the Naruto clones in the Naruto PSA.
I remember seeing the pink slashes and bullet GFX. Idk where tho.
No, the clone is a 2D graphic located in his effects.
and sword effect?
That's only if I can use the actual effect file, not just the ExtGfxEditor.
oh, ok....
If I can find the ID's, then I'll have access to all his effects and be able to use them all.
i can help adding that gfx if you want :)
Oh, would you please? PM me and I'll send you the latest PAC.
you updated FitGanon.pac?
Yeah, but just for Anivernage. He's gonna try to get the effects.
okey.......
And if this works, I can get started on his throws and reworking his aerials.
yeah, you should work on B-air.
And I want to make him a new FAir.
Quote from: Tabuu Forte Akugun on October 09, 2011, 10:37:26 PM
And I want to make him a new FAir.
well i like the aerials the only one need fixing is really the back air and you should focus on up tilt and upsmash plus trows so tabuu has atleast all the attacks working since i think its the most important thing
Well, I fixed the freezing glitch from throwing. It was because all the animations were 1 frame.
hold 2 characters at once make game freeze?
Yes. I fixed it now. By making the "animations" longer.
oh.
Yeah. And I'm waiting for the effects to keep working. Otherwise the Forward Smash will never get done.
hitboxes on Forward Smash is done?
No, I'm gonna put the effect and hitbox on one of the Shot bones or ThrowN.
okey...
And then have it move so that the graphic can move too.
you can move graphic easily....
I don't know how to move Graphic Effects.
You did play my Devil Luigi II?
I did, yes. He rules.
then you seen moving Graphic Effects.
I'll just study his file.
by using Animations.
That's all there is to it?
how make effects long more longer...
Loop (frames in hex from)
effects
Shnchronous frames=1
Execute Loop....
yeah, that is it.
That is all? Why so simple? XD
just trying teach you more easier...
I just thought of putting it on an invisible bone like ThrowN and moving it.
http://forums.kc-mm.com/index.php?topic=25818.0
どうぞ!
Thank you! :)
Quote from: Tabuu Forte Akugun on October 11, 2011, 10:02:17 PMI just thought of putting it on an invisible bone like ThrowN and moving it.
That's is works...
Okay.
I haven't fought Tabuu in a long time. Do any of these GFXs match?
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=_-mwMQQHDn0If they don't, did you look into this file?
http://www.mediafire.com/?m1mczzeztqz
No, I did not look into ef_taboo.pac. I don't know what the File# or graphic ID's are.
yeah, you need graphic ID and effects.
And I cannot find them.
I know....
And it's driving me nuts!
.............................................
........
...........................
......
...........
that kinda why
I used explosion effect on Metal Mario.....
and that effect fit to Metal Mario!
Huh? What do you mean?
Metal Mario over Diddy Kong's Side-Smash.
So you finally got it to work?
no,
I used normal explosion effect.
(as your Tabuu's D-air)
So, I keep that effect.
Mario uses that same effect anyway.
Fire explosion effect?
I think I used Bom-Bob explosion effect.
Still good.
yeah.....
I'd still like to know why people think Tabuu sucks... I mean, you and I put so much work into him.... and it hurts a little. But hey, I suppose I have to buck up.
I don't know....
it hurt little to you?
well, not to me...
Yeah... I mean, I put my heart into the animations and the little bit of PSA I did.
oh, ok....
for unknown reason....
I'm unable felt anything.....
I understand, after what you've been through.
yes...
@Hatsune and diedhammer: Because people suck at fighting Tabuu =)
Now for those effects... Innerscope, you surely know something if you suggested the effects file.
ppl dont think tabuu sucks they just fell he is abit unfinished maybe he still needs alot of animations and some attacks thats why those kinda of ppl who think a beta has everything they complain its an awnsome hack dont give up on it i also think the effects are very good has they are sure they could be better but i think until the moveset is finalized this effects look great.
I wonder where Anivernage went... he offered to help me with effects and fixing the NAir...
He told me he working on Mario over Pit.
And he took my Tabuu PSA to do my effects and NAir fix.
I think so...
He just left so suddenly.
yeah...
I wonder why, I really want to see his progress. :)
He told me Mario over Pit will have most power-ups.
Oh, so that's your Powerup Mario PSA? Over Pit? :)
I was think about over Link
But over Pit is good.
Hey, I got a PM from Anivernage.
He said he's working on your PSAs and some of my GFX look wonky.
yeah, got effect working from Boss is harder than playable Characters effects.
But he says some look good, he says.
oh. ok!
I can't wait to see them/
I also can't wait to see Mario riding Yoshi. :3
Anivernage is FIRST person who make Mario riding Yoshi PSA.
It's in The Best Plumber In The World V2 PSA.
Wow, awesome. I gotta try it out!
http://forums.kc-mm.com/index.php?topic=14776.0
He is overpowered....
But very fun to play.
Is there a version that comes only with him riding Yoshi?
no....
Too bad.... it seemed like a good way to get Yoshi back. :p
yeah.
Yoshi over Fludd.
I tried that and don't work.
just stuck on Stage's first bone.
Oh, well... I'm stuck without Yoshi. :P
yeah.
I don't know how make yoshi to work over Fludd.
Items Can But character over Fludd, Not really.
This sucks... I would have loved Giga Bowser and Yoshi together.
If you want play Yoshi once again.
why not port Yoshi over someone else.
Yoshi has all this weird stuff in his rel, and I don't know how to port rel's.
Me too...
I wish I coulda just been able to use a patched Ft_koopa rel to make Giga Bowser.
that rel for Bowser and Giga Bowser...
I know, but they have the same moveset.
Quote from: Tabuu Hatsune on October 15, 2011, 03:07:46 AM
Is there a version that comes only with him riding Yoshi?
there is a mario psa in the vault with him ridding yoshi it still needs alot of animations fixes and some psa work but if you want it you can find it under mario.
That would be totally sweet, man. :)
Quote from: Tabuu Hatsune on October 15, 2011, 03:07:46 AM
Is there a version that comes only with him riding Yoshi?
Quote from: Carnage on October 15, 2011, 08:41:41 AM
there is a mario psa in the vault with him ridding yoshi it still needs alot of animations fixes and some psa work but if you want it you can find it under mario.
My psa.... The Best Plumber In The World V2
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18487
It took me 7 months to get yoshi work over fludd, but it wanst good because i only can port 4 or 5 animations if i add more freezes, thats why the pit version will have yoshi smashes, falls,jumps,attacks,etc.
How is Tabuu coming, Ani?
you want play Mario riding Yoshi PSA?
Yep.
okey...
Say, is the Mario on Yoshi PSA yours, died?
No....
So, I'm guessing it's Ani himself.
yeah.....
I wonder when he's gonna contact me again. :)
Me too...
He hasn't contacted you either?
Nice work on the PSA :)
You like it? Thanks! :)
Quote from: Tabuu Hatsune on October 17, 2011, 02:46:03 AMHe hasn't contacted you either?
well, He asked me for help with fixing glitches......
But he don't sent me files yet.....
Ah, I see. Well, I think he may still be working on them.
yeah...
And he didn't use ExtGfxEditor, either. I hear he used hex.
finally, He sent me his Mario over Pit files
And tomorrow I get news on my FX. :3
Congrats! :3
I'm finished fixing glitches on Mario over Pit....
All right, so this is going to be Mario with powerups. Sweetness! :3
He told me that Mario will have Yoshi mode......
But he has trouble with filesize for his animations.
oh...
Yeah, apparently, Yoshi's animations are taking up a lot of filesize.
yeah......
I hope I hear from him tomorrow. I'm supposed to. :)
.....
ok.....
.....
What? I'm looking forward to it!
Anivernage teach me how do taunt mode....
diedhammer
I'd look at KJP's Ganondorf Brawlminus Twilight hack. It's able to switch between sword and normal mode. It may help you on your project for that sword mode I saw. Good luck
It's works now.
I wonder what's taking so long.....
what you mean?
For my FX.
oh, ok...
I sent him a PM and still no news, not even about Yoshi.
you port Yoshi over someone.....?
No, Ani did. Over Fludd.
oh, right....
I hope I hear from him soon... I'm itching to have some working FX.
you want Tabuu's effect that badly....?
Yes. I do.
okey......
well, i have bad news..........................................................
Sorry but you are not allowed to view spoiler contents.
[/spoiler]
[/spoiler][/spoiler][/spoiler][/spoiler][/spoiler]
Quote from: Anivernage on October 22, 2011, 11:50:30 PM
well, i have bad news..........................................................Sorry but you are not allowed to view spoiler contents.
[/spoiler]
[/spoiler][/spoiler][/spoiler][/spoiler][/spoiler]
i see someone being very happy when they see this xD so only the clone and downB failled since i think downB is only lazers i dont see a problem there but i dont know about the clone maybe a diferent side smash is better??
more or less file size?
that look like as high file size......
well, i found down b on other gfx, so i can fix that, for side b maybe it is another gfx, i ported all the taboo data to ganon, it increased 100 kb!
but it works
oh, ok....
Oh, wow.......! Now it just needs some fixes and it's fine!
yeah....
.........
.........
............
You okay, dude?
yeahh....
I'm fine....
......
...........
Ok, good.
Well good news, Miku's model imports.
Bad news: it crashed when I tried to save it.
Quote from: Tabuu Hatsune on October 23, 2011, 10:49:38 PM
Ok, good.
Well good news, Miku's model imports.
Bad news: it crashed when I tried to save it.
when i view it, it has a red x, but i am not using an mmd model
I'm not either.
This kinda reason, I don't want DAE imports.
Just Bone adder, Metal effects, adding STR0 and PAT0 entries.....
that's it.....
i used a len mmd model, and got it to work, but i cant figure out how to use textures
I know, I use Miku's MMd, and no textures either.
One question that bothering me for while.....
Why most people here want import model as DAE, PMD, and other to work on Super Smash Bros. Brawl so badly.....?
Because instead of vertex hacks, we get to use their actual, real models and import custom made ones.
okey....
Yeah... My last import crashes.
I look forward to the FX being finished.
Me too...
look like Tabuu more little powerful.....
More powerful, no. Cooler, yes. :3
okey....
Animating Tabuu right now. :)
you got ideas for Tabuu'd Misc Animation......?
Yeah. I made his DownBoundU recently. I just gotta make the others, plus FuraFuraStartU
okey...
I'm kinda little tired of Tabuu glitching...
What glitches? You mean his undone animations?
that's one....
What are the others? I'll get to them urgently.
none....
just undone animations....
Well, I'm not posting in this thread till DownXXU, FuraFuraStartU and SlipDown are done.
Well, I'm not posting in this thread till DownXXU, FuraFuraStartU and SlipDown are done.
Quote from: Tabuu Hatsune on October 24, 2011, 03:20:55 PM
Well, I'm not posting in this thread till DownXXU, FuraFuraStartU and SlipDown are done.
well covering those misc animations is nice but just some question since dark clone didnt work whats the new idead for side smash?? Also what about up tilt and up smash any epic idea? i think they should be like ZSS with the chain :P
Well, I'll just use his real body, that's all. He'll shoot it from his SplitBody bones.
Ok...
for Metal effects....
which parts for you want to be Metal?
(only real body or all parts)
Body only.
ok....
(Just asking, I can't get metal effect to work)
Me neither, I tried to also, and it messed up his flares.
I don't know how.....
I tried this on Hammer Bro....
Game freeze.....when...grab Metal Box....
Wha?? Why would it do that? D:
I have no idea....
There's no real tutorial for metal textures. :(
Quote from: Always Ignored on October 25, 2011, 05:13:46 PM
There's no real tutorial for metal textures. :(
read eternal yoshi post xD
http://forums.kc-mm.com/index.php?topic=34126.165;topicseen
ok....
Yep... I'm gonna try again.
why your name changed..?
Metal Tabuu froze for me too. D:
Well, because my requests always go ignored.
oh, ok....
Tabuu just cannot turn metal, like your Hammer Bro.
yeah....
Damn it... I hate it when Brawl crashes, it ALWAYS does that. D:
I know....
Super Smash Bros. Brawl may easiest game to hack.
But It is hardest to get work....
as:
Models from other games
file size limits
Metal effects for imports
PSAs (some)
Textures (some)
Custom or import Stages
many others....
I know, it's an unstable piece of crap. D:>
I know!
and even Item PSAs hacks can crush game FAST!
I know. The programming is bad in the game.
yeah...
how my Item PSAs working?
because they are Tested and work...
Yes, exactly!
My guess....
Your Giga Bowser may will never to be fixed.
Don't give up on Metal Textures.
I can give you guys the Gray Fox model before and after for you to examine in BB.
So do I have to add a brand new shader for this to work?
Yes and make sure the Metal Materials all reference the new shader by name or else.
Ok. Sounds good. Shader16 it is. (Tabuu has 15)
Well adding a new shader and referencing it didn't change a damn thing. :/
Hammer Bro. have five shaders...
I don't know how....
IYou use new BB for shaders.
I know...
I mean how fix Metal texture freeze?
I have no idea. :(
ok...
I think something with "Metal00"....
Yeah, but no matter what, it keeps freezing.
I know...!
Not only that, but it keeps messing up his glow...
And I'm gonna need you to re-hex something for me... I lost the Cage on the default Tabuu (FitGanon00.pac/pcs), which I screwed up by trying to make it metal.
you wonder why Tabuu's Gold Cage disappear?
I replaced it with an older one. :(
oh, ok....
because of EyeYellowM bone...
And I can't use Tabuu to save my butt. :/
http://forums.kc-mm.com/index.php?topic=23451.msg460003#msg460003
or check under your Opening post..
This is the fix for the cage?
yeah, I think so....
Yes it is, thanks. :3
Can't wait for the next version of Tabuu keep up the good work :)
Oh, version 2 will include all kinds of new stuff: effects, new animations, a couple new attacks, etc. :3 Not to mention, fixed throws. :3
I put download link of Tabuu recolors with Gold Cage in under of your Openin Post.
So, you could find it more easier....
I know, thanks. :3
you are welcome....
Hey, did you hear? SonicBrawler is porting Tabuu over to Fox or Yoshi. :3
No, why?
Idk, I guess he likes Ganondorf.
ok...
Quote from: Always Ignored on October 27, 2011, 01:54:28 AMOh, version 2 will include all kinds of new stuff: effects, new animations, a couple new attacks, etc. :3 Not to mention, fixed throws. :3
Nice, Would the final smash be his wings throws three shock waves? like in the SSE?
Well, according to my friend Anivernage, yes. :3
Ok...
Well he wanted to know, and I answered.
......
Sorry but you are not allowed to view spoiler contents.
should test in-game?
Ummm. if it looks like that in BB, no. :srs:
umm....okey.....just....asking....
It's... not a good idea. I wouldn't recommend it.
It's...okey.....
I don't get it.... why do models keep screwing up like that, it makes no sense.
that one, I was wondering.....
Quote from: Always Ignored on October 27, 2011, 02:15:41 AM
Hey, did you hear? SonicBrawler is porting Tabuu over to Fox or Yoshi. :3
well i was hopping for the final version to try a port myself xD since i use my own darkrai over ganon(pokemonfan :P) but i need to wait for the final version since once that tabuu has all the attacks and trows it will be epic xD but i think porting my own darkrai would be easier since he hes very clean and basic movesetwise
Well, wait for the final version then. LOL Who did you want to port him over?
I don't know...
Sorry bout that, I was asking Carnage.
It's okey.......
............
............
Quote from: Always Ignored on October 27, 2011, 05:31:18 PM
Well, wait for the final version then. LOL Who did you want to port him over?
dontknow over a character that i dont use or can be rel ported but from what i see i think i could just port my darkrai over marth or so and use the tabuu over ganon himself if possible i dont know only time will tell when you release a near perfect version i will think of porting darkrai xD
I'm fine with Tabuu over Ganondorf.....
Tabuu will soon also be over Fox.
And this afternoon, I intend to finish those down animations and get started on more item ones.
this afternoon?
in mine, It's 8:27 PM.
Here too.
Oops, sorry about that... I meant "this weekend". I phailed.
it's ok.
why want Tabuu over Fox?
Quote from: Always Ignored on October 28, 2011, 11:52:32 PM
Tabuu will soon also be over Fox.
And this afternoon, I intend to finish those down animations and get started on more item ones.
really xD i dont care about fox at all so tabuu over Fox would be a win xD also good luck finishing the animations this weekend :P
Fox isn't high on the list of characters I wanna keep either, honestly. So this would be great. :)
more models fo Tabuu over Fox.
You mean he has more costumes?
No,
I may able give Lucario's Beam recolors for Tabuu over Fox's Down-B in air.
Ah, sweetness!
I wonder why the beam didn't work on Tabuu...
I don't know why beam don't work on Ganondorf too.
But If you DID successfully Beam work on Tabuu over Fox you maybe re-do Down-B in air.
becuase it's too short for Lucario's Beam's Animation.
If you don't want do it, that's fine.
We can always make the beam animation shorter.
hey, im gunna record tabuu over fox 2morrow if i get a chance. just wanted to let you know
Ok, so it's done already? Sweet! I'm gonna try it out when the download is up!
Quote from: Always Ignored on October 30, 2011, 01:49:19 AMWe can always make the beam animation shorter.
that's even better.
(I even don't know we can do that.)
Quote from: Always Ignored on October 30, 2011, 01:50:23 AM
Ok, so it's done already? Sweet! I'm gonna try it out when the download is up!
remember, its the exact tabuu hack you made, but over fox. just wanted to remind you :P
Well, we can always try! And maybe then it'll work on Ganondorf too!
I hopw it's works.
Since Ani can't figure out the laser from Tabuu's effects, we can use Lucario's beam.
you mean white laser?
Yes.
remember I found it in GFXeditor
and it's messed up.
I couldn't find it at all. :/
It's PtcTabooCannon, I think.
Tabuu over Fox is up. :)
As for me, I'll keep working over Ganondorf, so I'll see if Fox Tabuu is compatible with my updated files.
Quote from: Always Ignored on October 30, 2011, 02:56:00 PM
Tabuu over Fox is up. :)
As for me, I'll keep working over Ganondorf, so I'll see if Fox Tabuu is compatible with my updated files.
just remember. if articles are used, it wont show over fox
Quote from: SonicBrawler on October 30, 2011, 02:57:26 PM
just remember. if articles are used, it wont show over fox
ganon only article is beast ganon so it wont use articles at all i cant wait for the next version of tabuu xD
Not true, he also has sword, which he doesn't use either. <3
And now, Tabuu can grab opponents WITH HIS CHAIN ;D
:D epic! this is a really great hack. im so glad you let me port it so i can use it XD
I just need to fix the animation though, cuzz it's hard to grab with currently.
you understand ThrowN bone used for?
maybe make grab animation more better?
When I a video gonna be released? >->
I can always ask for one to be made, or someday borrow my old man's DVD recorder.
K sounds good.. =D
Tabuu will able grab from this far?
(http://i1138.photobucket.com/albums/n528/Diedhammer98/al_101213_1527binout.jpg)
Yep, precisely.
ok!
Like I said, it's hard to grab with for now.
yeah.
Mostly since the CPU won't stop moving. :P
level 9 CPU or Level 1?
Any level.
oh, ok.
I wonder where Anivernage went. I have some PSA adjustments to make but I'm waiting for his PAC file before resuming work.
It is possible for Tabuu over Ganondorf vs. Tabuu over Fox?
Probably.
How?
I tried do that.
Game freeze.
Quote from: diedhammer98 on October 31, 2011, 03:11:30 AM
How?
I tried do that.
Game freeze.
why would you want tabuu vs tabuu over fox? just pick two tabuu recolours lol
well, I have Dr. Mario over Ike and Oilmar.
Ok:
So I'm about to finish Tabuu's Slip animations, and am on my way to continue some DownU and Item stuff.
And for Miku: The dae works and loads now. She's being transfered over to R.O.B. There's still the matter of usual import glitches to attend to, however: TransN glitch, can't shield, and I'm assuming she can't grab items or be grabbed/thrown or footstooled either.
Quote from: Always Ignored on October 31, 2011, 04:50:55 PM
Ok:
So I'm about to finish Tabuu's Slip animations, and am on my way to continue some DownU and Item stuff.
And for Miku: The dae works and loads now. She's being transfered over to R.O.B. There's still the matter of usual import glitches to attend to, however: TransN glitch, can't shield, and I'm assuming she can't grab items or be grabbed/thrown or footstooled either.
well you do know rob has 163 bones so that means alot of rigging good luck also for tabuu besides this animations did you do side smash up tilt or up smash yet?
I put this in the model requests forum so I hope I get some help. :/
I hope you could get some help.
I do too, I'm getting desperate.
yeah.
sometimes things is hopeless.
I just don't know why.
Quote from: Tabuu Forte Akugun on October 31, 2011, 09:11:39 PM
I put this in the model requests forum so I hope I get some help. :/
Model importing is still abit to green you know so its probable you wont get any awnsers to your request because most ppl are still learning how to do it you can just see theres been released like less than 10 model imports ppl are still learning tricks and tecnics we all need to wait until model importing gets more ppl working on it
Working on Tabuu's Win3 after putting it off for all this time.
Ok!
Tabuu have all attacks Animations now?
Nope.
For now I'm working on Win3, DownUXX and item animations.
oh, ok.
And now, for Win3Wait and FuraFuraStartU. :3
FuraFuraStartU as after shield breaks?
Yep, that's the one.
oh, ok!
I also fixed the NB. He now actually enters the SpecialNEnd subaction when the SpecialNLoop ends and you're not holding down B.
oh, I don't know that.
Before it used to go right to Wait1. Not anymore. :)
oh, ok.
See, the problem was in the If at the end of the subaction. You embedded the If Button Not Pressed in the If Button Pressed, and that's why it didn't work.
EDIT:
Tabuu is going on an indefinite break. I'm heartbroken right now. Data Drain, a guy I really respect, has just said a comment about Tabuu that profoundly hurt me. I didn't take that too well. See, Tabuu is my pride and joy. I got into hacking because of this PSA. I bust my hindquarters to animate the guy. A lot of those animations are a pain in the flippin' ass to make and take hours. And I try to balance some of the attacks that seem overpowered. Just now, I'm working on his Aerial Down B and making it to one hit instead of 3-4-5 (and can now only be used once until you land thanks to Carnage), as well as that NAir. It's being worked on by my effects pal, Anivernage. Some attacks I might even re-PSA from scratch now that I'm getting acquainted with the program. A PSA takes time and lots of effort to be of any quality. Of course, he hasn't yet seen the version I'm working on, which will include the effects, but still... this hurt, Data, and I want you to realize that. I'm not sure you even trust me to make a balanced Chiyako Amami PSA because of what you saw in Tabuu. I'm not asking for an apology, I can't please everyone. But that PSA tourney was the perfect opportunity for people to see what Diedhammer and I can do for the first time, and the fact that my most prized project, who has been in the works for almost a year now, was deemed unworthy of such an important event showcase was pretty hurtful.
you're not only one with heartbroken around here.
I know................
Quote from: Tabuu Forte Akugun on November 02, 2011, 10:24:14 PM
Tabuu is going on an indefinite break. I'm heartbroken right now. Data Drain, a guy I really respect, has just said a comment about Tabuu that profoundly hurt me. I didn't take that too well. See, Tabuu is my pride and joy. I got into hacking because of this PSA. I bust my hindquarters to animate the guy. A lot of those animations are a pain in the flippin' ass to make and take hours. And I try to balance some of the attacks that seem overpowered. Just now, I'm working on his Aerial Down B and making it to one hit instead of 3-4-5 (and can now only be used once until you land thanks to Carnage), as well as that NAir. It's being worked on by my effects pal, Anivernage. Some attacks I might even re-PSA from scratch now that I'm getting acquainted with the program. A PSA takes time and lots of effort to be of any quality. Of course, he hasn't yet seen the version I'm working on, which will include the effects, but still... this hurt, Data, and I want you to realize that. I'm not sure you even trust me to make a balanced Chiyako Amami PSA because of what you saw in Tabuu. I'm not asking for an apology, I can't please everyone. But that PSA tourney was the perfect opportunity for people to see what Diedhammer and I can do for the first time, and the fact that my most prized project, who has been in the works for almost a year now, was deemed unworthy of such an important event showcase was pretty hurtful.
Data Drain just maybe said that becuase he saw tabuu unfinished and hes preety rough when it comes to feedback thats what ppl like from him you shouldnt be let down with a single critic when you make all the attacks and animations i bet datadrain will take another look at it and probably like it i know i liked tabuu since the first time i saw it xD its maybe because he has a "Tron" look wich is one of my favorite movies ever and you did a great job sure a few balancing here and there will be needed but please dont let your own project down becuase of what ppl say and tabuu was really popular even unfinished remenber how many days it was on most downloaded hacks? So you just have to push trough until the end
I will, but I was just so hurt.....
I think you should a break for while.....
Maybe.............
I hope you will be okey in future...
I will, I'll get over it in the future.
Okey...
I'm actually still animating him in the background.
good luck on animating Tabuu...
Thanks......
I need a video for this project.. D=
r) nvm i saw the one in your vault... that one will do... Good job..
Why did you need a vid so badly? XD
I don't know why he want a vid...
Ppl always like videos more than pictures xD since they can see it in action :P
Ah, I see. :P
oh, ok.
Honestly, I expected another answer.
what other answer?
Anything than "just seeing it in action".
oh, ok.
a pic of PSA is good enough.
Yeah, I think so.
you will try use this for Metal Tabuu?
http://forums.kc-mm.com/index.php?topic=36181.msg733906#msg733906
I was never able to get it to work.
oh, ok.
I wonder any other way to more easier for adding Metal.
Probably not.
I guess...
You can import Miku DAE to work without any import problem?
(not Brawl import glitches, I mean texture not showing, on wrong place, etc)
Good news: For balance reasons, the next release of Tabuu will feature added start-up lag on his F and DTilts. :] I also plan to add more lag to other attacks, too.
No, not yet. I'm waiting for Justin712 for Miku.
oh, ok...
start-up lag?
what that mean?
It means that the attack will take longer to execute. I slowed down the animation by 1/2 in PSA before he swings his sword.
you used Frame Speed Modifier?
*nods*
.......................
oh, okey....
Wait... You were wanting to quit Tabuu because of what I said on Wolfric's PSA tourny topic?
I said that because I'm sure Wolfric would have too. His animations need polishing, like I said, AT THE MOMENT, his moves don't make as much sense in some cases.
Rather then quit, you should take what I said as motivation to make Tabuu more polished, I'm sure with polish, and balance, and the finishing touches, he would be fine, but the one I tested, even if I said nothing, I'm sure Wolfric would have thought the same thing.
I'm sorry if I was too harsh there, looking at that post, I did sound like a [censored]... I didn't mean to hurt your feelings like that... On the plus side, if you get him working good by December. Tabuu might very well be in that tourny. I just meant at the moment, when that person suggested it, it wasn't on par with the other PSAs, because it's a beta, the tourny needed PSAs that are passed the beta phase to be entered.
This is a tourny where good players play as these PSAs, so they would exploit every bug he would have... So that's why I said it wasn't gonna be there as of yet, since down B air is broken as heck.
Again, I apologize for that...
Down B Air is being worked on. It's almost finished.
you trying make Down B Air used once?
Quote from: Tabuu Forte Akugun on November 07, 2011, 10:28:48 PM
Down B Air is being worked on. It's almost finished.
glad to hear tabuu back on track xD
Not only usable once, but only 1 hit instead of 4.
I am also putting some startup lag at the beginning.
Quote from: Tabuu Forte Akugun on November 07, 2011, 10:41:57 PM
Not only usable once, but only 1 hit instead of 4.
I also want to try putting in a system where it's chargeable like Rob's B laser, but I'm not sure how.
like robs lazer is kinda impossible :S since thats an article with alot of hardcoding to behave like it does and the attack already has a preety good range so just give it some startup lag and only one use in the air and it should be fine for balancing
Quote from: Tabuu Forte Akugun on November 07, 2011, 10:41:57 PMNot only usable once, but only 1 hit instead of 4. I am also putting some startup lag at the beginning.
Oh, I used "Special Offensive Collision" for that.
Quote from: Tabuu Forte Akugun on November 07, 2011, 10:41:57 PM
Not only usable once, but only 1 hit instead of 4.
I am also putting some startup lag at the beginning.
Only usable once... Having a lot of start up lag, similar to the original move... And not being able to use it again until you land... Sounds like the right way to balance it.
I'll have to add more lag. It's still a little fast. For the attack to be balanced, it'll have to be slow and powerful, like his DAir.
Quote from: Tabuu Forte Akugun on November 07, 2011, 10:51:23 PM
I'll have to add more lag. It's still a little fast. For the attack to be balanced, it'll have to be slow and powerful, like his DAir.
Yeah, it should be a kill move, lots of start up, quite a bit of end lag, but as much range as it has now.
This way, if nothing else, if used right, it might get the foe some what more likely to make a mistake while off stage...
And that sounds kinda cool actually. I'll add some end lag while he puts his cannon away.
Yeah, I'm thinking it shouldn't be a move you would try to actually hit with, but to pressure your foe into making a mistake off stage, or in some cases, on stage with.
Nice, like a tricky move. I like it!
Tabuu will have a tricky move?
Yep. Down B Air. I'm balancing the Dash attack too.
okey!
Ok, now that the Dash attack is done, it's on to the Tilts. :) They have start up lag, but now I have a few problems, especially with the FTilt, which sometimes has trouble hitting.
Quote from: Tabuu Forte Akugun on November 09, 2011, 06:06:11 PM
Ok, now that the Dash attack is done, it's on to the Tilts. :) They have start up lag, but now I have a few problems, especially with the FTilt, which sometimes has trouble hitting.
so are the up tilt up smash and side Smash made already? becuase i dont think the tilts needed much balance they were normal tilts
You don't, but others might. ;D Side Smash is almost done, yes. I just wonder where my GFX guy went. :P
Update time.
Ok, the new BAir, a chain stab, is almost done. However, I can't seem to PSA it. IT crashed before the chain even expanded. Died? A little help please? ;A;
Quote from: Tabuu Forte Akugun on November 11, 2011, 02:58:28 AM
Update time.
Ok, the new BAir, a chain stab, is almost done. However, I can't seem to PSA it. IT crashed before the chain even expanded. Died? A little help please? ;A;
ppl cant actually help if you dont show what code you used xD
Quote from: Tabuu Forte Akugun on November 11, 2011, 02:58:28 AMUpdate time. Ok, the new BAir, a chain stab, is almost done. However, I can't seem to PSA it. IT crashed before the chain even expanded. Died? A little help please? ;A;
espanded as grab?
Nope, as an offensive collision.
freeze when hitbox hit character while throwing?
Quote from: Tabuu Forte Akugun on November 11, 2011, 05:33:47 PM
Nope, as an offensive collision.
should take a printskin and show what the code you use in that subaction or else we wont be able to tell why it freezes unless you fixed it already
It's not a throw, Hammer. It's a normal stab of his chain, not a grab.
And I'm testing another theory now.
Then I have no idea how fix that.
It's like it can't create the hitbox, that's when it crashes.
PSA snapshot coming up.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Brawl/NewBitmapImage.jpg)
Quote from: Tabuu Forte Akugun on November 11, 2011, 08:20:49 PM
It's like it can't create the hitbox, that's when it crashes.
PSA snapshot coming up.
if so i bet its wrong bone number since many ppl make mistakes with hex
It's not the wrong bone ID. I checked it myself in his bone tree.....
Ah, crap. I forgot to change it to hex. That explains a lot!!!
Quote from: Tabuu Forte Akugun on November 11, 2011, 08:20:49 PMIt's like it can't create the hitbox, that's when it crashes. PSA snapshot coming up. (http://i178.photobucket.com/albums/w271/T_C_Rhade/Brawl/NewBitmapImage.jpg)
that pic is broken?
No, it's ok. I figured out my mistake and now the attack works. Snapshot coming up. ^^
I know It's hard to tell difference between Hex and Decimal.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_111111_1707binout.jpg)
Tabuu's new Bair.
It's hard to hit with, and it has start up lag, but it stings. :)
Very nice effect.
Quote from: Tabuu Forte Akugun on November 11, 2011, 08:28:09 PM
It's not the wrong bone ID. I checked it myself in his bone tree.....
Ah, crap. I forgot to change it to hex. That explains a lot!!!
thats always the problm xD
Yeah, I know. XD
that happened to me few times...
BTW, I also worked on the Ground Side Special and Aerial B. Both are now easier to hit with. See, I used to test on Giga Bowser, but that gave me inaccurate results.
S-B Ground: Changed the timers and made the collision bubble bigger, as well as toned down KB. Tested for accuracy on Ice Climbers, and it works well on them.
AirB - Made the graphic on his core bigger, and placed a bigger collision on BodyM rather than CoreN. I tested it on a smaller character (Samus) and it worked well.
Quote from: Tabuu Forte Akugun on November 11, 2011, 10:47:59 PM
BTW, I also worked on the Ground Side Special and Aerial B. Both are now easier to hit with. See, I used to test on Giga Bowser, but that gave me inaccurate results.
S-B Ground: Changed the timers and made the collision bubble bigger, as well as toned down KB. Tested for accuracy on Ice Climbers, and it works well on them.
AirB - Made the graphic on his core bigger, and placed a bigger collision on BodyM rather than CoreN. I tested it on a smaller character (Samus) and it worked well.
glad to see your doing your best balancing him just a quick question does he have all the attacks and trow already?
No, not yet. He eventually will, though.
how many attacks left for Tabuu?
UTilt, USmash, Ledge Attack Slow, Down Attacks U and D, Slip attack and 2-3 throws. So about. 8-9. That and I have to finish the Up Specials and the FSmash.
oh, ok!
Ani... where are my effects? After the animations and PSA are done, that's all that's left!
I honestly have no idea where he is.
Tabuu is almost near completion, so I'm just wondering.
Tabuu is almost near complete for V2?
Yeah, I just need his effects.
oh, ok!
sometime I'm wondering where Anivernage is.
Quote from: Tabuu Forte Akugun on November 12, 2011, 12:02:21 AM
Yeah, I just need his effects.
i think before V2 atleast cover up tilt and upsmash so tabuu doesnt get all crazy while doing also if you dont make all the trows for V2 just make the remaining trows equal to the ones he have so he atleast trows the oponent xD
He does throw now, but they're still Ganondorf's. I just made the "animations" longer to ensure that they don't crash.
UPDATE: Ground Up Special done!
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_111111_2309binout.jpg)
Tabuu can teleport?
Quote from: diedhammer98 on November 12, 2011, 04:27:54 AM
Tabuu can teleport?
He could as a boss, don't know if he will do this here though.
This is just an explosive teleport, hammer. Based on the SSE where he warps and leaves explosions behind. It's both an attack and an evasive move.
Quote from: Tabuu Forte Akugun on November 12, 2011, 04:37:57 PMThis is just an explosive teleport, hammer. Based on the SSE where he warps and leaves explosions behind. It's both an attack and an evasive move.
i think teleport in the ground shouldnt make him helpless so it works better has an invasion move xD
It does put him in helpless. ;)
Quote from: Tabuu Forte Akugun on November 12, 2011, 07:50:40 PMIt does put him in helpless. ;)
what i mean is it shouldnt put in helpless
All right, animations are nearly complete, I think I only have ~40 left, not counting the item animations. Those will come last/ aren't high priority.
you use items in battles?
Nope, I don't.
oh, ok.
Which is why their animations are low priority, and they'll be the last to get SRT0s.
effects is high priority?
of course ppl care about Tabuu they are just waiting on a more full version of him.And did Ani ever sended you those epic Effects he showed in the picture?
Nope, he didn't.
Quote from: Tabuu Forte Akugun on November 14, 2011, 06:39:46 PM
Nope, he didn't.
lol then he just teased you with them :P its like look in there they look epic and then he was gone xD
I know, it's the impression I'm getting too.
Well, off to animating again. :D This time, it's his DownD animations! :D
Good luck with that. Let me know if you need any video to be made!