Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: Tabuu Forte Akugun on April 22, 2011, 11:46:36 PM



Title: Tell you what: You're getting Tabuu when he's done. :/
Post by: Tabuu Forte Akugun on April 22, 2011, 11:46:36 PM
I need some help for Tabuu's graphical effects. I want to know what are Tabuu's graphical IDs and file number for PSA so I can use them in the PSA. Thanks.

You also need this:

Ganondorf has Tabuu's sound bank:[Phantom Wings]
4A000000 80AD89E0
14000050 00000140
E0000000 80008000

Thanks, EternalYoshi!

Hi, guys!

With no further ado, I present to you a much-anticipated project. One many Brawlers were awaiting since clearing the Subspace Emissary. You've seen many Brawl players in forums, blogs, and all sorts of sites in the beginning weeks and months since the game's release asking how to unlock him, and others responded it was impossible. Well, they were right. But all that is about to change! ;)

PROJECT TABUU, LEADER OF THE SUBSPACE ARMY

(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/vlcsnap-2010-12-01-12h13m40s12-1.png)

The evil, cruel man who doomed R.O.B.'s race and showed tons of bad@$$ery in the SSE is soon going to join the ranks as a playable character! By replacing Ganondorf, the first one to have his head handed to him on a platter by Tabuu. :laugh:

Okay, I've received a few complaints about Tabuu being over Ganondorf. I, too, like Ganon, just for the record. However, the general consensus is that while he was bad@$$ in Melee, he just plain sucks in Brawl. He's not at the bottom of that Tier List for nothing. So this project is merely going to try replacing him with an all-around better fighter. To those who want to keep Ganondorf but want Tabuu, all that's left is to wait till Ganondorf's rel file is hacked, like Ike's was, by Phantom Wings, and just port Tabuu over someone else. Better yet, wait till the clone engine. Tabuu will not be switched over to another fighter unless an impossible roadblock presents itself.

Okay, so here's the basic gist.

Tabuu is intended to be a lightweight and fast character, with quite powerful moves, this I say without meaning broken, of course. ;] So, as for weaknesses, well, he's obviously going to be light, so sent flying easily. And no need to talk about Tabuu being a large target. And his moves will be neither Meta-Knight fast or Ganondorf slow. It'll be somewhere in the middle, like a little faster than Mario, perhaps. If at all possible, I would like Tabuu to be balanced enough to be considered for inclusion on the rosters of hacked Brawl tournaments. Actually, if you have any ideas about attributes like that, feel free to contribute ideas. I'm making this project to be enjoyed by everyone.

MOVESET:
Neutral A:
Point Explosion. Tabuu points forward and causes an explosion. He now has a looping Attack100, meaning he can point-explode infinitely if you hold A. And he counts them down from 1-4 with his fingers like in the SSE, too! Now edited to make it easier to hit grounded opponents.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_110830_2129binout.jpg)

Side Tilt:
Energy Slash. Tabuu takes his sword/energy blade and slashes it at his opponent. May have a colorful slash graphic depending on what Brawl has available.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_110905_01101binout.jpg)

Down Tilt:
Energy Trip. Whips out his sword again, except in the squatting position, and sideways and downward. Spikes and will trip the opponent at low %s.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_110905_0105binout.jpg)

Up Tilt:
Undecided.

Dash Attack:
Blade. Tabuu slides across the stage sideways, turning into a giant shark-shaped blade with his body's core as the "shark's eye". Upward knockback and sword effect.
(http://img801.imageshack.us/img801/6179/dashattack.jpg)

Forward Smash:
Self Projection. Attacks with his split body, which explodes on contact with an opponent. Slightly slower than most of his other moves, but has a lot of KO potential.

Down Smash:
Rapid Chop. Rapidly slashes the area in front of him 4 times. The first 3 hits have enough hitstun to keep opponent trapped in the attack, with decent knockback on the final hit.
(http://img38.imageshack.us/img38/5336/al1006030353binout.jpg)

Up Smash:
Awaiting Roo's animation for it.

Neutral Aerial:
Electric Shield.  Electrical fragments from his core surround him, circling him. If the player is anywhere within the area contained by the sparks, they will take constant damage akin to Mewtwo's NAir. Multi-hit with KO potential.
(http://img806.imageshack.us/img806/7755/al10060301481binout.jpg)[/URL]

Up Aerial:
Boomer Spin. Summons his boomerang, lifts it up and spins it rapidly. Multihit with decent knockback on the instant he begins putting it away. Sword type.
(http://img705.imageshack.us/img705/4198/al1006030148binout.jpg)

Forward Aerial:
Clap: Tabuu slaps his hands together quickly. Sword type sweetspot on his hands, and normal, weak hit if only his forearms connect.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_110914_2332binout.jpg)

Back Aerial:
Stab: Tabuu takes out his chain and expands it, stabbing anyone that comes in contact with wither the tip of his chain or the point of contact between the chain and his right hand.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_111111_1707binout.jpg)

Down Aerial:
Palm explosion. Essentially, the last, explosive hit of his Bullet Rain attack in the SSE. Slow, but massive power.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_110905_0110binout.jpg)

Down Throw:
Cage Attack: Turns into the golden bracket cage and slams his opponent into the ground.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_110912_1348binout.jpg)

Neutral Special:
Bullet Rain. Fires tiny pellets with his right arm. Faster, shorter and more punishing version of the same SSE attack.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_110914_2325binout.jpg)

Aerial Neutral Special:
The attack he uses to repel Ganondorf and Master Hand when he first shows up. Basically, a force field from his core knocks the opponent backward. Electric damage.
(http://img339.imageshack.us/img339/4047/tabuu.jpg)

Side Special:
Boomerang Toss. Summons his large boomerang and flings it forward for average distance. Vulnerable and unable to move while it's out of his hand.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_110830_21271binout.jpg)

Aerial Side Special:
Flying Slash. Summons his sword and glides forward.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_110830_2127binout.jpg)

Down Special:
Eye Lasers. Based on the same attack in the SSE battle, except smaller sized.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_110904_0052binout.jpg)

Aerial Down Special:
Dragon Cannon. Takes out his large cannon and fires a beam out of it. Electric Type damage. Lots of start-up lag, but absurdly powerful.
(http://img31.imageshack.us/img31/3637/tabuudownbeffect.jpg)

Up Special:
Explosive Teleport: Tabuu teleports overhead, leaving an explosion that burns anyone that comes in contact with it.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_111111_2309binout.jpg)

Aerial Up Special:
Flight. Jumps up and then flies diagonally in the direction he's facing. When he flaps his wings a second time, the tips of his wings give an opponent electrical damage with some hitstun.

Final Smash:
Off Waves: Sends massive shockwaves from his winged form that kills opponents on contact.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_110927_14121binout.jpg)

RECOLORS:

(http://img146.imageshack.us/img146/1440/tabuurecolors1.jpg)
(http://img8.imageshack.us/img8/1971/tabuurecolors2.jpg)
(http://img7.imageshack.us/img7/4333/tabuurecolors4.jpg)
(http://img231.imageshack.us/img231/9835/finaltabuurecolors.jpg)

Default, White, Blue, Green, Red, Orange or Yellow.

And now, thanks to hammerbros.98, Tabuu even has his own Subspace Clone. A dark gray Tabuu appears. :D

THE PROJECT TABUU TEAM:
---HAMMERBROS.98 HAS JOINED--
TCRhade (me): Leader, model swap, animator, CSPs, BPs, Character Roll Call, stock icons, Trophies, music, stage and initial idea
Snoopy: Bone glitch fixes
Kangaroogreen: Bone fixes
GammaRidley: Also fixes.
Roo525: Animator
Eternal Yoshi: Recolors
diedhammer.98: Recolors, animated texture fix, PSA
dark sonic 19: He hexed the rel for the stage.

Other eye candy! :awesome: Orange and Yellow colors are at your discretion, you can choose 1 or the other. They replace the Black recolor:

CSS:
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuufaceVER2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuuface2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuuface3.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuuface4.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuuface5.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuu.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuu2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuuname.jpg)
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuucsp1VER2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuucsp2VER2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuucsp3VER2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuucsp4VER2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuucsp5VER2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuucsp6VER2orange.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuucsp6VER2yellow.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuucspdark.png)

Stock:
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuustock1ver2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuustock2ver2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuustock3ver2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuustock4ver2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuustock5ver2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/Tabuustock6orangever2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/Tabuustock6Yellowver2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/tabuustock6ver2.png)

HUD/BP/Name:
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/TabuuPortrite1VER2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/TabuuPortrite2VER2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/TabuuPortrite3VER2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/TabuuPortrite4VER2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/TabuuPortrite5VER2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/TabuuPortrite6OrangeVER2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/TabuuPortrite6YellowVER2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/TabuuPortrite6VER2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/gdorfname.png)

Title Screen/SSE Ending:
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/Title_Tabuu_Front.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/Title_Tabuu_BackLogo.png)

Classic Mode:
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/GmSimpleChr20VER2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/GmSimpleChrEy20VER2.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/GmSingleMarkT.png)

Character Roll Call:
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/Tabuu_CharaRoll.png)

Replay icon:
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/MenReplayChrTabuu.png)

Trophy pics:
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/MenCollDisply01Tab.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/MenCollDisply01TabDef.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/MenCollDisply01Tabwinga.png)(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/MenCollDisply01TabWing.png)

Challenger Approaching screen:
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/GmSimpleChr20TabuuVER2.png)

WiFi Friend icon:
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/MenWifiListIcn1.png)

Classic Ending:
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/TabuuClassic.png)

All-Star Ending:
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/TabuuAllStar.png)

Stage and BRSTMs:
http://www.mediafire.com/?sd4cvdinsw5nqbw (http://www.mediafire.com/?sd4cvdinsw5nqbw)

Trophies:
http://www.mediafire.com/?xun6cefocdt4jka (http://www.mediafire.com/?xun6cefocdt4jka)
http://www.mediafire.com/?texiwx1pl6q2w8t (http://www.mediafire.com/?texiwx1pl6q2w8t)

Download (PSA Beta 1):
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/bannertabuunewVER2.jpg)
http://www.mediafire.com/?yl805mbrfepzb (http://www.mediafire.com/?yl805mbrfepzb)
You know what to get to play as Tabuu. ;)

Enjoy, you guys. ^_^


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: diedhammer98 on April 23, 2011, 12:28:14 AM
Why you copy your project and move to here? Use this collapse
to pics.
(I'm hammerbros.98)


EDIT: Download this for Tabuu models. Just in case....
http://www.mediafire.com/?etq0il0yyb1675f


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: SiLeNtDo0m on April 23, 2011, 03:24:25 AM
Ah so you've finally brought your awesome Smashboards shenanigans for Tabuu here.  I'd help (since this is a badass project), but I've got loads of stuff to be doing hack wise and life wise @.@

However, absolute best of luck with this.  Once this gets complete I'm pretty sure he'll be over Ganon for a while ;)


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Carnage on April 23, 2011, 03:57:35 AM
what character is he over (prays to be toon link) and he seems pretty good on those screen shoots xD


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: SiLeNtDo0m on April 23, 2011, 04:06:04 AM
what character is he over (prays to be toon link) and he seems pretty good on those screen shoots xD

Ganon.  It says in the OP...


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: DarkZero on April 23, 2011, 04:36:56 AM
hmm..this looks like a PSA i will have over ganon for awhile since all i ever have over ganon is overpowered PSA's -_-'
btw,any glitches i should know about like freezing and stuff like that? cuz it doesn't seem to say anything about glithes

Edit:well thats the problem,some of his attacks are not effecting none of the characters,like his side B. then again,this is a Beta so stuff like that is to be expected i guess =/
beside that,its pretty awesome!


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: DrKoala on April 23, 2011, 05:19:43 AM
This sounds like a real interesting project... definately going to try it out once it's done.

But as an advice, I think you should put the entire moveset in the OP into spoilers, otherwise it stretches this page to a ridicilous length.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Rock Lobster on April 23, 2011, 09:19:32 AM
Awesome!  Very excited to play as him.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: diedhammer98 on April 23, 2011, 11:06:47 AM
I did work on Tabuu's PSA and still working on it (effect and Hitbox). I found Tabuu's  animated textures and I made some Recolors.
But I still need help for animated textures.
how add more Srt0 file?


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: the98pika on April 23, 2011, 11:44:15 AM
This will be EPIC i never seen a project like this before can't wait for its BETA release :D


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: songeflemy on April 23, 2011, 02:34:38 PM
In the Downloads Section, I don't see any recolors, just that one texture.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: diedhammer98 on April 23, 2011, 04:55:42 PM
I have recolors. That recolors are not textures. I did it by through HEX.
Download all recolors here
http://www.mediafire.com/?actgbv3c6526nc9


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: SmashClash on April 23, 2011, 05:05:20 PM
Now I want another extra slot with a ft_ganon.rel! D:


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 23, 2011, 08:36:41 PM
He only has a few freezing glitches right now.

1. When he usually grabs with Ganondorf's Up B, that's a glitch that can be fixed with removing the reference to that grab. (FIXED)

2. Swim. His Swimming animations aren't done yet, so once they are, that will be fixed as well.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Mr.N on April 24, 2011, 12:17:42 AM
This moveset is verry good but there are some things I have to complain about:

He is to big. if you leave him the way he is -most hitboxes only hit enemys when Tabuu's heart hits them (S Smash), it's no fun to play him. If you make the S a hitbox around the complete body people only have to spam S Smash. Neutral A is the same. It's hitbox is much to high.
I would like him better if you wouldn't make him that big. 


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: DivineOverlord on April 24, 2011, 12:19:39 AM
Epic Project!!! I can make Tabuu smaller for you if you'd like. :D


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: diedhammer98 on April 24, 2011, 12:23:29 AM
I am still working Tabuu's PSA.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 24, 2011, 11:04:20 AM
It would just kill it if you made him smaller. XDDD

All righty. :3 Which move are you currently working on, hammer?


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Carnage on April 24, 2011, 11:33:41 AM
i also think he should be smaller like  just a bit bigger than ganon since hes just to big


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 24, 2011, 11:39:46 AM
But he's the size Tabuu usually is.

No worries, with the final download, I plan to include a resized version alongside the normal sized one.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Mr.N on April 24, 2011, 11:48:50 AM
Thanks.
I also like the idea of making the two hands over Ice Climbers but in a resized version.
Size is important for me.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Anivernage on April 24, 2011, 11:50:04 AM
well, ill make a resized version of them over ice climbers and over zelda/shiek


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Carnage on April 24, 2011, 12:06:29 PM
well, ill make a resized version of them over ice climbers and over zelda/shiek
yes that would be awnsome just because they are big in game doesnt mean they need to be like olimar should be ant sized i this game if the characters were real sized just make them on the size of normal characters being smallest olimar and bigger ganon diddy or browser size  so thay can actually trade punchs with other characters xD


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Roo on April 24, 2011, 12:28:49 PM
Did sombody call for an animator?! :af:

FINALLY I got a new computer, so now animations are a breez for me (even though they were pretty much a breeze before... >_>)

Anyways yeah, back to help. :3


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 24, 2011, 12:36:22 PM
All right! I'll be expecting yah this time. ^_^


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Soul Nami on April 25, 2011, 03:45:30 PM
One question before I download this:

does Tabuu ever go into a T-Stance or neutral stance whatsoever?

If he does, does it happen frequently, sometimes, or rarely?


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 25, 2011, 03:48:24 PM
Tabuu never goes into T-stance. Never.

And he ONLY freezes when swimming because of his swimming animations not being done. That is IT. Otherwise, dl away!


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Soul Nami on April 25, 2011, 03:51:01 PM
Tabuu never goes into T-stance. Never.

And he ONLY freezes when swimming because of his swimming animations not being done. That is IT. Otherwise, dl away!
All righty then...

Downloading, here I come! X)


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 25, 2011, 03:53:15 PM
All right, let us know! X]


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Queen Chrysalis on April 25, 2011, 04:26:02 PM
How do you use tabuu because when i did his final smash he turned into the beast ganon thing and every time i use his smash attacks it shows all his weapons at once during the attack and his forward b move doesn't hit.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 25, 2011, 05:59:24 PM
Those attacks and animations haven't been made yet, that's why.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Mr.N on April 26, 2011, 04:27:03 AM
I know you first will finish Tabuu's moves and then do the balancing.
If you do it: Side Tilt is too fast. It's verry hard to escape tis attack if you spam it.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Puraidou on April 26, 2011, 05:25:12 AM
I'm downloading this when i get back home, i've been wondering how this looks in-game for a while now.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 26, 2011, 05:42:51 PM
Awesome, let us know what you think! :3

Okay, I have this huge English project to do for school. So I'm gonna do that right now, but when I stop, it's Tabuu time. :3


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: The Professor on April 26, 2011, 09:09:25 PM
Just a suggestion:
1)in the next beta, can you include the alt costumes and
2)Make him the size of Ganon or ZSS

His size makes it hard to kick ass


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 26, 2011, 11:43:33 PM
What do you mean by "hard to kick ass?" And not yet, resizing him is killing him.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: DoctorFlux(Mariodk) on April 27, 2011, 07:20:09 AM
ok i hear you needing help with up-B to dont go in helpless mode but still can do it attacks and can´t do it unlimited times
i can do it then my Goku is done and before i starting on Gotenks Vertex(as soon i learn Vertexing)
not sure then Goku is done i still needing Animations but i will help then he is
+i will also fix a Geno PSA (the one on SmashBoards to not crash) before i start Gotenks Vertex and maybe before helping you guys


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 27, 2011, 09:59:21 AM
No, not the Up B. The Down B, Neutral B in the air and Side B in the air.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: DoctorFlux(Mariodk) on April 27, 2011, 10:02:04 AM
No, not the Up B. The Down B, Neutral B in the air and Side B in the air.
ok it is still the same but still needing Animations or my Goku then i can help you guys with this and back again to DragonBrawl


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 27, 2011, 10:03:10 AM
All right, then. I'll send you the PAC.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Puraidou on April 27, 2011, 11:37:17 AM
Ok, i just downloaded it. Going to inject them into my ISO and test it out.

edit: I recorded some footage, i'll upload it in a bit. It's currently rendering through Sony Vegas.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 27, 2011, 12:08:30 PM
Ooooh. Can I post in on my Youtube and Facebook? :3

THANK YOU.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Puraidou on April 27, 2011, 12:10:28 PM
Ooooh. Can I post in on my Youtube and Facebook? :3
THANK YOU.
Yeah sure, i'll upload it and give you the link. You can download it using a program and upload it yourself ;)


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 27, 2011, 12:35:44 PM
Thanks for that, you rock!


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Puraidou on April 27, 2011, 01:08:00 PM
It's uploading right now!


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 27, 2011, 01:26:14 PM
PM me the link, will you?

I mean, instead of posting it on here? ;)


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Puraidou on April 27, 2011, 01:27:36 PM
PM me the link, will you?

I mean, instead of posting it on here? ;)
Done uploading and sent the PM.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 27, 2011, 01:32:19 PM
Oh, thanks a million, the folks on SWF will love this!


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Puraidou on April 27, 2011, 01:33:04 PM
Oh, thanks a million, the folks on SWF will love this!
Hahaha xD
Why not link it here as well :)


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 27, 2011, 01:34:17 PM
Oh, LOL

They've wanted a video forever! XD

And sure, absolutely!


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Puraidou on April 27, 2011, 01:36:30 PM
Oh, LOL

They've wanted a video forever! XD

And sure, absolutely!
Hahaha, well when the project has made progress i'll see if i'll make a new video ;)


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 27, 2011, 01:44:41 PM
You betcha. You're my go-to guy for videos, it would seem! :3


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Puraidou on April 27, 2011, 01:49:11 PM
You betcha. You're my go-to guy for videos, it would seem! :3
Hahaha, i just randomly record video's when i feel like it or when i really like a hack xD


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 27, 2011, 01:52:09 PM
You like Tabuu??


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Carnage on April 27, 2011, 02:03:40 PM
 i would want to see the video too xD just post the link if you can and its just me or tabuu looks like it could be in Tron? xD if anyone ever made a Tron texture i would use it  i hope this project goes all the way and why didnt you posted the first beta? on the vault?


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 27, 2011, 02:06:56 PM
The Vault is only for the final release.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: The Professor on April 27, 2011, 02:12:17 PM
What do you mean by "hard to kick ass?" And not yet, resizing him is killing him.
Like, I can't get him to attack anyone else to be damaged because of his hight.
and also if you can't release the recolors, can you send em to me? and another thing,
will the Tabuu model still work without the PSA?


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Puraidou on April 27, 2011, 02:35:03 PM
You like Tabuu??
Yep :P

BTW, you should link the original in the OP here. Same for the video btw.

will the Tabuu model still work without the PSA?
I doubt that.


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Carnage on April 27, 2011, 02:49:52 PM
The Vault is only for the final release.

i see many betas in the vault who get updated like an example kingjiglypuff started by posting yosemite beta 1 now its already in beta 3 but everyone does what it fells right just hopping this project gets to bee the best it could be xD because im loving tabuu he really looks like something out of the tron world xD

Edit now that i think about its better to wait until the attacks conect and fixing the ouch face before any release but i must say the animations are very good just one more thing the down B in air needs a way bigger  delay if you quick tab down b you can just stay in the air and kill everything xD


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 27, 2011, 03:37:36 PM
VIDEO!!!

http://www.youtube.com/watch?v=4MpuOsNKYw8


Title: Re: Project TABUU! PSA begun, needs tweaking. WE ALSO NEED SRT0 HELP!!!
Post by: Gamma Ridley on April 27, 2011, 03:44:23 PM
Tabuu is looking good so far, TCR.

Though I definitely think he needs to be sized down quite a bit, it looks a bit too difficult to even do damage to anyone. /:

Keep up the good work!


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Puraidou on April 27, 2011, 03:46:10 PM
VIDEO!!!

[url]http://www.youtube.com/watch?v=4MpuOsNKYw8[/url]
Huh.. How come it's not in 1080P anymore? O_o?


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: diedhammer98 on April 27, 2011, 04:11:03 PM
Great video!
(I'm Drymario1 in youtube)


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 27, 2011, 04:46:19 PM
The model will still work without the PSA, but act like Ganondorf.

Gamma: Actually try him out before saying that, it's easier than you think.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: The Lunar Wolf on April 29, 2011, 02:18:18 PM
OK Hi guys a lot of people are gonna read this and be mad at me for being gone for so dang long but lol i came by to help. I have been using Project Tabuu for awhile and might want to give a few pointers :) i will use this video http://www.youtube.com/watch?v=LuLNtvRJHuY
as a reference :)

List of things to change.....

#1: When he shield move's or escape moves add a pink exploding effect like in SSE (0 sec -19)

#2: when he does his electric shield add the SSE electric shield effect (13 sec -19)

#3: When he transform's into something ect. a fish or dragon cannon or wings expansion add a light effect to his core like in SSE

#4: when he does the dragon cannon make him have the dragon cannon animation like in SSE and make the dragon cannon beam be like samus's FS and disappear instead of the effect staying for like 2 sec

#5: when he does his FS make it just be pure effect and animation like in SSE (30-41 sec in)

#6: when he does a taunt make him transform into the symbol thing and do dmg like in SSE (44-47 sec in)

#7: when using his ground pound make it have slashing effects like in SSE (50-101 sec in)

#8: when doing eye beams on the ground make it so the beams hit and deflect off the ground like robs "B" button

#9: when using his grab move make him have the animation of the chain of light and if it hits then to swing the foe into the ground (135-150 sec in)

#10: when he does the boomerang make it have more spinning frames and make it move slower to add effect so people can see it :)

#11: when he does his smash forward make his clone animation look like that in SSE (210-220 sec in)

#12: when he dies in a Hp special brawl make him have the death animation from SSE (318-end)





ERROR'S

#1: When he gets hit his chain of light and fish form show up with his wings
#2: when he grabs it goes to his legs
#3: When he does FS he does gannons FS and then plays tabuu's FS animation after ward's
#4: His dragon Cannon doe's not make a beam
#5: His boomerang is to quick of a move (cant see it really)
#6: Size making it hard to hit something
#7: Bullet rain move does not spawn bullets
#8: Unfinished animation's


Other then that this is the Perfect psa and can be Op OverGod or normal because i love Tabuu and u guys can do ett hope i helped :)


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: The Professor on April 29, 2011, 02:41:50 PM
How would I be able to recolor him myself?
If someone can send me them in a PM that would be nice too.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: The Lunar Wolf on April 29, 2011, 03:12:41 PM
Hi again P.S if u want me to advertise this i will because i feel very strongly about this psa lol XD


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Carnage on April 29, 2011, 03:33:26 PM
also something i noticed using tabuu is that if he is backwards he wont grab the ledje and  he just falls


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on April 29, 2011, 04:09:49 PM
Lunar Wolf: The reason he doesn't have the exact same SSE animations is that he'd be too slow with them. I'm also working under filesize constraints so that he can be compatible with Gecko, too.

Also there's nothing that can be done about the Cannon effect. That's how that effect works.

And the Final Smash hasn't been made yet. And I'm working on improving FSmash animation, and we'll take care of effects for DSmash and FSmash.

Pedro: Those animations aren't done yet, which is why ledge grabbing has issues. ;)

Advertising would be nice, LOL

And no, MaskedBoy. I said the recolors would be with the final release. ;3


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: The Lunar Wolf on April 29, 2011, 04:37:35 PM
xD while with this Tabuu project i would love to have his laser hit the ground and his bullet rain to shot bullets and his shield move make a damaging pink explosion and the chain to smash the foe into the ground :)
and for more GFX/SFX XD and ill advertise this now xD.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: The Lunar Wolf on April 29, 2011, 04:46:06 PM
Done :) sorry for double posting :(


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: The Professor on April 30, 2011, 11:23:07 AM
Then can someone tell me how to recolor him myself?
(I know it requires Hexing but I don't know how to do that, nor have a program that does it. unless brawlbox modset does.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 01, 2011, 11:12:53 AM
Okay, so I downloaded this 100% complete save file, which I ONLY use for the purpose of testing hacks.

And there will be a very wide selection of recolors to choose from when the final release will be out.

Now Tabuu is in the process of getting some ledge animations.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Carnage on May 01, 2011, 11:26:51 AM
i hope he can grab the ledje insted of automatic teleport xD and the recolors look awnsome on the op if we have more than those to choose the better xD but i really hope you guys can make the attacks hit and resize him when the psa is done


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: diedhammer98 on May 01, 2011, 01:14:07 PM
What you think?
(http://img832.imageshack.us/img832/9320/tabuucustomcolor.jpg) (http://img832.imageshack.us/i/tabuucustomcolor.jpg/)

Black/White - FitGanon03
Brown - FitGanon02
Purple - FitGanon01
Blue with holes - FitGanon00

Download here http://www.mediafire.com/?cd4elj2nbbkzajv (http://www.mediafire.com/?cd4elj2nbbkzajv)


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: The Professor on May 01, 2011, 05:10:06 PM
What you think?
([url]http://img832.imageshack.us/img832/9320/tabuucustomcolor.jpg[/url]) ([url]http://img832.imageshack.us/i/tabuucustomcolor.jpg/[/url])

Black/White - FitGanon03
Brown - FitGanon02
Purple - FitGanon01
Blue with holes - FitGanon00

Download here [url]http://www.mediafire.com/?cd4elj2nbbkzajv[/url] ([url]http://www.mediafire.com/?cd4elj2nbbkzajv[/url])
HOW THE F**K DO YOU DO THAT?


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: diedhammer98 on May 01, 2011, 05:43:31 PM
I do it by hexing!
(black color is texture
white is hex)

Other,
Tabuu with 130 colors!

(http://img641.imageshack.us/img641/4602/tabuu130.jpg) (http://img641.imageshack.us/i/tabuu130.jpg/)

Download here http://www.mediafire.com/?6919zcx6klsj3u0


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: The Professor on May 01, 2011, 07:40:36 PM
I do it by hexing!
(black color is texture
white is hex)

Other,
Tabuu with 130 colors!

([url]http://img641.imageshack.us/img641/4602/tabuu130.jpg[/url]) ([url]http://img641.imageshack.us/i/tabuu130.jpg/[/url])

Download here [url]http://www.mediafire.com/?6919zcx6klsj3u0[/url]

I know you hex, but How do you hex him like that?


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: The Professor on May 01, 2011, 09:28:29 PM
Just something about what you said in the beginning, he is able to unlock, with action replay


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 01, 2011, 09:57:50 PM
Ummm, no. Tabuu cannot be unlocked with Action Replay. Otherwise this project wouldn't exist.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: diedhammer98 on May 01, 2011, 10:13:50 PM
Oh. Wii not have action replay for some reason. I'm fine with it.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 01, 2011, 10:17:41 PM
Nah, Gecko/Riivolution is much more fun than Action Replay. Action Replay NEVER allowed us to REPLACE IN-GAME FILES! XD


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: diedhammer98 on May 01, 2011, 10:23:04 PM
well, you are right.
(I have game genie for nes ans snes,gameshark for 64, action replay for gamecube,
Gecko/Riivolution for Wii.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 01, 2011, 10:49:33 PM
I mean, I'm on the road to releasing a COMPLETE GIGA BOWSER that was inspired by Eldiran's Giga Bowser!


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: diedhammer98 on May 01, 2011, 10:58:30 PM
You means Giga Bowser can pick up items and using FS?


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 01, 2011, 11:20:45 PM
He can pick up items (except heavy items like crates and barrels) and Final Smash freezes. He can't grab either.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: BeHappy on May 02, 2011, 03:44:01 PM
Any glitch?


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: The Professor on May 02, 2011, 05:41:01 PM
Any glitch?
No not for me.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 03, 2011, 08:57:28 AM
Tabuu has no freezing glitches. None. :) The only problem is that his animation process is slow now. It's the end of semester at school, so yeah.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Carnage on May 03, 2011, 10:22:36 AM
Tabuu has no freezing glitches. None. :) The only problem is that his animation process is slow now. It's the end of semester at school, so yeah.

hope you can fix his ouch face and ledje grab  the rest might just need psa work becuase the animations are there so maybe a little twik here and there


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 03, 2011, 06:39:37 PM
What do you mean, ouch face? Tabuu doesn't have another polygon for a damage face.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Carnage on May 04, 2011, 03:06:25 AM
What do you mean, ouch face? Tabuu doesn't have another polygon for a damage face.
isnt the ouch face when he gets hit and all is weapons appear at same time? because i though it was that


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Puraidou on May 04, 2011, 03:16:10 AM
isnt the ouch face when he gets hit and all is weapons appear at same time? because i though it was that
As shown in the video i recorded for him, he changes into every weapon but that's not his ouch face.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 04, 2011, 09:13:07 AM
Wow, Pride. Thanks for taking on the name of the hottest and sexiest of the Vocaloids. <3

And yeah, it just means his Damage animations aren't done yet. Roo is supposed to do them.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Carnage on May 04, 2011, 09:37:33 AM
As shown in the video i recorded for him, he changes into every weapon but that's not his ouch face.

guess i was wrong so its called damage face i always tough it was ouch face guess we learn things everyday xD


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 04, 2011, 11:05:17 AM
No, it's his "Damage_____" animations, they're still Ganondorf's, which don't affect Tabuu's bones and thus don't shrink the extra polygons.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 06, 2011, 12:01:20 PM
Off-topic: GIGA BOWSER V.1 RELEASED!

And I plan to keep working on him until I get Roo's animations for Tabuu.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Puraidou on May 06, 2011, 12:04:14 PM
Wow, Pride. Thanks for taking on the name of the hottest and sexiest of the Vocaloids. <3
And yeah, it just means his Damage animations aren't done yet. Roo is supposed to do them.
Miku Hatsune FTW ;D
So Tabuu is on hold for the animations huh? Guess i can wait :laugh:


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: diedhammer98 on May 06, 2011, 01:19:07 PM
I will teach how make Tabuu's recolor!
(http://img849.imageshack.us/img849/8784/tabuu.png) (http://img849.imageshack.us/i/tabuu.png/)

Blue box is offest. Where you find Tabuu's body color.
Black box is hex. Where you find Tabuu's body colors in.

Color is NOT eight numbers, it is four numbers!
Where find Red, Blue and Green?

Answer is this.
0000

Example: 13D10A4C as 13D1 0A4C.
13D1 and 0A4C.

Recolor list
F000 is Red.
FFFF is White
909D is Bright Purple
600F is Dark Purple
6200 is Brown
0F00 is Green
F400 is Orange
FF00 is Yellow
4208 is Dark Gray
037F is Bright Blue
000F is Blue


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: diedhammer98 on May 07, 2011, 09:52:22 PM
Recolor list added!


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: The Lunar Wolf on May 08, 2011, 04:24:58 PM
I wounder what PW used to get the "effect" areas of PSA like dark / light / fire / water flags


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Naruto200Man on May 08, 2011, 07:42:49 PM
holy crap :l
About four or five of my ideas for his moveset got worked into this, though not in the way I imagined them.
Can't wait to try this out.
I might make him the star of my machinima which I'm plotting

Course, I'll size him down a bit if thats okay on mine, I would rather have a brawler sized version of him than a full size any day.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: The Professor on May 08, 2011, 08:17:57 PM
the Brawler version is probably gonna be his normal size. His real size is like as tall as Cpt.Falcon


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 08, 2011, 08:38:47 PM
NaruZeldaMaster: Go ahead and machiminate! :) I'd like a link to the video, though. I wanna see what you do. :3


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Naruto200Man on May 08, 2011, 09:26:44 PM
can you tell me what to do with the other files that are included?
I only know how to replace the CSS portraits/names and the motionetc and the basic stuff...


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 09, 2011, 09:46:18 AM
Well, all you should be worried about for the machimina are the battle portraits. They go in Info/Portrite. :]


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Roo on May 10, 2011, 12:56:33 PM
What is Tabuu's up smash supposed to be?


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 10, 2011, 04:15:30 PM
Idk, Roo, you told me you were making something for it.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Naruto200Man on May 10, 2011, 04:18:21 PM
Hey um, I tried tabuu with my brawl.
The game silent freezes D:
I'll try deleating everything tabuu related on my SD card and just try using the costume.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 10, 2011, 04:33:33 PM
...why in the hell would it silent freeze?? What did you do?


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Naruto200Man on May 10, 2011, 04:35:41 PM
I don't know really :l
I'll try again and see if what I did messed it up. XP


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Roo on May 10, 2011, 06:58:39 PM
Oh well I did start it and have it pretty much finished, I didn't know if you had a new idea in mind. >.>


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 11, 2011, 09:58:15 AM
I don't have a new idea in mind, I never worked on UpSmash.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Naruto200Man on May 11, 2011, 10:01:45 AM
I don't have a new idea in mind, I never worked on UpSmash.

What about something like ZSS's up A (or is it her up smash?) where she spins around and throws her whip around. Tabuu does have that chain of his in this psa ^+^


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 11, 2011, 10:34:06 AM
I don't need PSA for that. the Chain of Light is part of his model, and thus I can just scale/animate it when needed.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Naruto200Man on May 11, 2011, 10:46:00 AM
I don't need PSA for that. the Chain of Light is part of his model, and thus I can just scale/animate it when needed.

oh
well maybe just use that idea (the attack itself) as the upsmash? It seems pretty fitting. It'd be cool if you could really turn your enemies into their trophy forms XD too bad thats not possible though.


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: The Lunar Wolf on May 12, 2011, 12:51:46 PM
Bump*


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on May 12, 2011, 04:12:34 PM
Wow, desperate much? ;)

Currently I'm animating Damage animations.

Roo? Along with your USmash, do you also have an idea for a UTilt? I sure don't. :/


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Naruto200Man on May 12, 2011, 04:34:04 PM
Wow, desperate much? ;)

Currently I'm animating Damage animations.

Roo? Along with your USmash, do you also have an idea for a UTilt? I sure don't. :/

How about he turns into a smaller version of his shark-thing...form and flies in a small upward and diagonal angle, then does a loop and lands back down?

I'm afraid I can't really help much other than ideas, I'm busy with my pre-shippuden Kakashi psa on snake :P


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: The Lunar Wolf on May 13, 2011, 12:05:53 PM
Ok im almost done with the damage fall animation


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: OmegaMalkior on May 19, 2011, 10:32:34 PM
Going to give a small glitch list (haven't checked to see if someone hasn't already made one)
1) Side-B: What it's supposed to do? It has no hit what-so-ever :/

2) Side-B Air: Doesn't really do anything but if you time it right and aim with precession, you can catch someone if you touch them with the heart of Tabuu but he immediately lets go :/

3) Neutral-B: Doesn't work how its supposed to in SSE, just a normal Warlock punch but with different animation :/

4) Neutral-B Air: Has no hit effect, what's it supposed to do? :/

5) Down-B: Has no hit effect what-so-ever :/

6) Down-A Air: It doesn't do anything AT ALL o_0

7) Side-Smash: Provides a small hit effect but only in the heart, no where else and its kind of hard in hitting someone with it :/

8) Neutral-A: Creates a hit effect but its way too high and can only hit people when in air (in range for hit) :/

9) Recovery: While performing recovery he transports himself to way far to the right or left (depending if where you are facing) and its very hard to handle that glitch when recovering ;/

That is all for now...

EDIT: And I KNOW that this is a beta, just letting you all know the glitchest

EDIT2: KC-MM turned my number 8 into a 8) face


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Carnage on May 20, 2011, 01:34:41 AM
so how is this project going? anyone has any updates to tell?


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: SpikeRacooba on June 01, 2011, 03:35:29 PM
where do i put the .brres files? any help?


Title: Re: Project TABUU! PSA VIDEO SHOWCASE. WE ALSO NEED SRT0 HELP!!!
Post by: Tabuu Forte Akugun on September 16, 2011, 07:59:16 PM
He's come a long way since the last post on this thread. I'm going to update the OP massively and bring this back to life.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 16, 2011, 08:02:12 PM
yeah, Carnage told me he think your project is dead.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 16, 2011, 08:17:12 PM
It's not dead, folks. I just forgot to update it along with the Smashboards thread!


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 16, 2011, 08:49:57 PM
It's all right.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 16, 2011, 08:55:03 PM
But from now on I'm going to update it.

Now I just need info such as Tabuu's file # for Effects and the IDs I can use.

And I'd say the animations are at least half done now.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 16, 2011, 08:59:46 PM
Tabuu have new Attacks now.
(for folks)


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 16, 2011, 09:03:24 PM
He's only missing 4:

SpecialHi
SpecialAirHi
AttackHi3
AttackHi4


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 16, 2011, 09:14:29 PM
and throws too.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Anivernage on September 16, 2011, 09:22:22 PM
But from now on I'm going to update it.

Now I just need info such as Tabuu's file # for Effects and the IDs I can use.

And I'd say the animations are at least half done now.
nice progress...
what do you mean with tabuu #?


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 16, 2011, 09:27:19 PM
effect.
as EXTERNAL graphic effect


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Carnage on September 17, 2011, 02:47:28 AM
He's only missing 4:

SpecialHi
SpecialAirHi
AttackHi3
AttackHi4
last i checked didnt tabuu special hi was the butterfly wings? and i think it worked preety well


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 17, 2011, 07:09:45 AM
Yeah, the animation for it is done, but not the hitboxes, etc. in PSA.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Carnage on September 17, 2011, 12:33:14 PM
Yeah, the animation for it is done, but not the hitboxes, etc. in PSA.
i dont think it should have hitboxes  since well he just flaps his wings lol unless you did some hitboxes on the wings but that should be it.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 18, 2011, 02:52:15 PM
I think so, you are right about that.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 18, 2011, 04:33:26 PM
It will have hitboxes only on the wings, correct.

And I'm about to update some older animations and make some new ones.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Carnage on September 18, 2011, 04:35:25 PM
It will have hitboxes only on the wings, correct.

And I'm about to update some older animations and make some new ones.
also did you considered the advice that many ppl gave when the beta was released so tabuu would be recized atleast to bowsers/ganon size so he isnt huge and can actually hit character with his hands?


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 18, 2011, 04:39:45 PM
He can now. I edited his Neutral A combo so he points lower and can hit grounded opponents.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 18, 2011, 05:18:55 PM
people slowly interest at your Tabuu PSA once again....


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 18, 2011, 05:34:22 PM
I'd love if that were true. We put a lot of effort into him. :)


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 18, 2011, 05:47:42 PM
yeah.....


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Carnage on September 18, 2011, 05:51:58 PM
I'd love if that were true. We put a lot of effort into him. :)
i know how this site works when you release the next version and link this thread in it i bet alot of people will come to give feedback or something ppl like to talk about the hacks when they are released xD and its a shame we cant have two ganons i would like to mantain darkrai psa and tabuu psa guess i will need to switch back and forth :P


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 18, 2011, 05:53:50 PM
That why I making Metal Mario clone over Diddy Kong.
for Mario vs. Dr. Mario vs. Metal Mario vs. Shadow Mario.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Carnage on September 18, 2011, 05:58:22 PM
That why I making Metal Mario clone over Diddy Kong.
for Mario vs. Dr. Mario vs. Metal Mario vs. Shadow Mario.
i dont use drmario psa over ike becuase i prefer to keep nauto since im a pal user no ike rel for me :S it would be good if tabuu was ported over some characters ppl dont use/like like rob pit and he would be perfect over GW since GW only has one texture and the rest can be hexed or something like they did with wisp now the more i think about it a GW port with no rel would be perfect for tabuu xD


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 18, 2011, 06:00:41 PM
one small problem...
re-do PSA and fixes import glitches.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 18, 2011, 06:20:11 PM
And even then, it's not guaranteed to work the same.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 18, 2011, 06:34:48 PM
yeah, and that.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 18, 2011, 06:43:52 PM
Ok, by request, I'm preparing a Zip that will include a beta and the coveted recolors. :)


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 18, 2011, 06:46:35 PM
Okey.
which size for your Tabuu?

0.5
0.7
0.6
0.75
For later.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 18, 2011, 06:48:30 PM
No lower than 0.75


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 18, 2011, 06:52:17 PM
Okey.
when you want One-shot size-mod. Let me know.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 18, 2011, 06:54:09 PM
I already did it. I modded it in PSA, so it's a full mod. It's FitGanon - Resized.pac


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 18, 2011, 06:55:42 PM
ok, that is fast.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 18, 2011, 06:58:03 PM
It's easier and faster that way. And no need to edit Motion file.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 18, 2011, 06:59:17 PM
Ok.
I don't know that work by PSA.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 18, 2011, 07:00:46 PM
There's the Character Size attribute in PSA.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 18, 2011, 07:02:03 PM
Where I can find that Character Size attribute?


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 18, 2011, 07:07:40 PM
In the attributes tab. Just after the Actions tab.


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 18, 2011, 07:10:26 PM
yeah, which 0x????


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 18, 2011, 07:14:13 PM
It's written "Character Size". It's 0x0B4


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 18, 2011, 07:15:22 PM
Oh, mine's not these.
I will add that.
Thanks!


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 18, 2011, 07:27:27 PM
You betcha!


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: diedhammer98 on September 18, 2011, 07:34:24 PM
It worked!
(http://i1138.photobucket.com/albums/n528/Diedhammer98/al_101102_0041binout.jpg)


Title: Re: Project TABUU! We have Off Waves! Thanks to Diedhammer.98!!
Post by: Tabuu Forte Akugun on September 18, 2011, 07:46:47 PM
Of course! ^^ I used it on Giga, and on Resized Tabuu


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 18, 2011, 09:42:35 PM
Giga bowser too?
I still have Normal-sized Giga bowser.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 18, 2011, 09:53:22 PM
Get the new version. :) He's still on top of the Yoshi hacks.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 18, 2011, 09:54:25 PM
Get the new version. :) He's still on top of the Yoshi hacks.
Okey!


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 18, 2011, 10:00:43 PM
Yeah, 100+ downloads! :)


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 18, 2011, 10:08:10 PM
Now making video...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 18, 2011, 10:09:47 PM
I look forward to it. :) Thanks so much!


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 18, 2011, 10:11:51 PM
You are welcome!


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 18, 2011, 10:49:18 PM
sorry for double post..
But......
Video is...FINISHED!
http://www.youtube.com/watch?feature=player_embedded&v=RBRRb0QcKxo


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 19, 2011, 03:31:09 AM
I look forward to it. :) Thanks so much!
tabuu looks awnsome xD  also ou should put a link on the download so ppl check this thread for feedback xD im gonna use him alittle more before saying anything xD


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 19, 2011, 08:26:25 AM
So, tell me what you think of Tabuu so far, guys!


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 19, 2011, 02:53:48 PM
Final Smash with red light look better!


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 19, 2011, 03:08:33 PM
It does! So I never removed it. ^^

And thanks so much guys for the 104 downloads and top spot on Top Downloads. We appreciate it!


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 19, 2011, 03:09:38 PM
unless....we get Boss Tabuu's effect working...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 19, 2011, 03:15:48 PM
And I have no idea how to do that and no one seems interested in helping.......


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 19, 2011, 03:22:10 PM
It's okey....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 19, 2011, 03:48:45 PM
It's not okay... I'd like Tabuu to be as close to perfect as possible within Brawl's limitations.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Mr.Jackpot on September 19, 2011, 04:19:49 PM
lol he's so big


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 19, 2011, 04:32:54 PM
I made a resized version in the download...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Yosh1Kart on September 19, 2011, 05:04:56 PM
oh my.....

that's incredible O_O

i think i'm gonna replace Ganondorf :af:


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 19, 2011, 05:05:50 PM
Woo! Man, I can't wait till Ganondorf can be ported. XD

Tabuu's worth sacrificing Ganon for. ^^ Thanks!


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: LCCoolJ95 on September 19, 2011, 06:15:48 PM
Hey, no offense to diedhammer, but can I make a video? I have a capture card and good quality.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: SonicBrawler on September 19, 2011, 06:32:05 PM
i was about to ask that ^


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 19, 2011, 06:52:50 PM
@ The LC and Soul Evans: Of course! I want to do a comprehensive moveset video. One that showcases the moves he has done. Like for a lot of PSAs out there.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: LCCoolJ95 on September 19, 2011, 06:56:21 PM
@ The LC and Soul Evans: Of course! I want to do a comprehensive moveset video. One that SHOWCASES the moves he has done. Like for a lot of PSAs out there.

Oh, I was just going to do a video of Tabuu in action, because showcasing moves is boring. I fell asleep doing one, woke up, got Doritos, ate them, came back, did one move, fell asleep again, then I went to dinner with the family.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: SonicBrawler on September 19, 2011, 06:56:47 PM
sure! i will do that when I can


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 19, 2011, 07:00:55 PM
Thanks, Soul Evans! :)

Maybe The LC can do a second one in action, for a total of 3 videos!


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: SonicBrawler on September 19, 2011, 07:05:36 PM
yup!


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 19, 2011, 07:09:31 PM
All right! Can't wait to see them!

I'll have links to all 3 videos in the download!


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: SonicBrawler on September 19, 2011, 07:16:58 PM
I will record it once i get home tomorrow after school and sports practice :D


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 19, 2011, 07:21:01 PM
Okay, sounds good to me! Thanks again!


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 19, 2011, 08:22:28 PM
go ahead make video.
I don't have "good quaifiy) Webcom.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 19, 2011, 09:09:59 PM
Well, I'm still keeping yours. It's good.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 19, 2011, 09:33:41 PM
I know, It is kinda hard to watch.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 19, 2011, 09:41:34 PM
Not that hard. Just hard to hear the sound effects and music.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 19, 2011, 10:08:19 PM
I muted TV, volume to zero.
only you can hear sound is my heavy breathing......
................


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: LCCoolJ95 on September 20, 2011, 08:52:20 AM
I muted TV, volume to zero. only you can hear sound is my heavy breathing...... ................

...that sounded naughty...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 20, 2011, 09:27:17 AM
No, he told me he was just trying to hold his breath.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 20, 2011, 02:59:26 PM
yeah, and that is hard to do.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 20, 2011, 03:39:03 PM
Indeed it is.

Well, I redid Tabuu's Catch animation, and I'm going to work on some more item ones now.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 20, 2011, 03:40:56 PM
ok, remember this...
use ThrowN on Catchs.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 20, 2011, 03:44:55 PM
I thought it was only on Catch Wait?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 20, 2011, 03:46:39 PM
no, All catchs.
Dash Catch, Catch Wait, Turning Catch.
I think...more that.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 20, 2011, 03:49:11 PM
I'll just copy the values from Catch Wait.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 20, 2011, 05:26:12 PM
maybe fixing those animations where he gets the chain out for no reason would be cool too and maybe adding a long startup for down B becuase we can spam that to hell and diehammer probed it on the video maybe a startup lag then does more damage but takes like 2,5 times the time it his now to fire the canon


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 20, 2011, 05:27:57 PM
Actually, if I can figure it out, I'm going to have him FallSpecial after it.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 20, 2011, 05:38:41 PM
Actually, if I can figure it out, I'm going to have him FallSpecial after it.
thats the easiest thing ever just put in down B tab in the begining change action to 10 requirement animation end and below aditional requirement in the air


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 20, 2011, 05:40:45 PM
I'll try it later, right now I can't test my hacks.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 21, 2011, 05:05:14 AM
just used him for awhile here is what i think it needs to be  done

missing/ need to be fixed animations:
needs landing damaged animations
edje equilibrium animation(dont know the name :S)
needs edje jump animation
up tilt
up smash
fixing grab items animations so the chain isnt out
up/down/back trow animations
whats wrong with cliif animation he grabs then goes back down to grab with the chain? just let him grab with his hands it would be fine xD
down B on the ground he gets huge then sinks into the ground dont know why
side smash isnt working

damage/knockback reviews
AAA combo need to put some knock back so ppl dont get stuck without a change to escape
N-B on the ground same as abode
N-B in the air increase range decrease a bit of damage/knockback
Side B on the ground it really needs to decrease knockback it can ko peach at like 60 and few damage its a boomerang not suposed to be that strong
down B on the ground dont know but it sinks on the ground needs animation and psa work
down B in the air i wouldnt maki him go into special fall just add a quite few frames before he fires the canon so it has a decent amout of sartup lag
N-air if you catch the oponent in the middle it does like 80+ damage i mean i did 84 one time thats too much damage for a neutral aerial lol
FS that kills everyone in the stage is kinda cheap maybe making it do a good damage and knockback but only kill like 60%+ ppl
Back aerial needs way more range he should do the beam until he protects his back
like before side smash needs to work its kinda useless right now
Foward trow looks amazing but has too much end lag maybe addind a framespeed modifiar after he drops the oponent can solve this

and i think its all hope it helps also sugestion for up smash  like ZSS he trows the chain upwards and does damage and up tilt  maybe  using the up taunt animation where he spins the boomerang around? fitts up tilt very well also another sugestion the recized version should be  the default one and the original size tabuu should be  the optional the recized version looks so much better when fighting altough i would still make him a little smaller like 15% more hes still to big





Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 21, 2011, 12:38:16 PM
Okay, I'm going to take a  break from the net for a while. I won't be coming here except for the PSA resource thread because I'm going to keep working on Tabuu.

Meanwhile, I'm leaving diedhammer in charge of this thread and the one on SWF. See you all. :)


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Naruto200Man on September 21, 2011, 12:53:26 PM
Tabbuu I hate it, it's made of frickin soy beans! YUCK!
Oh W8 that's tofu *shot*

Pfft: I'ma wait and see where this goes :P
First releases are always glitchy xD


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 21, 2011, 12:57:59 PM
Okay, I'm going to take a  break from the net for a while. I won't be coming here except for the PSA resource thread because I'm going to keep working on Tabuu.

Meanwhile, I'm leaving diedhammer in charge of this thread and the one on SWF. See you all. :)

i hope you take into consideration my sugestions xD
also another one but this is a misc when tabuu is off stage the buble that shows the character only shoes his feets lol maybe changing the bone that round thing aims for becuase if its feets are out of the screen he will automatically disapear and his feets are shown lol


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 22, 2011, 03:24:38 PM
I'm in charge of two threads.....
...........
.........

.........
........
ok, I hope that went well.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Naruto200Man on September 22, 2011, 03:36:25 PM
I would like to see videos of this before I download and attempt to get it to work on my sd again...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: SonicBrawler on September 22, 2011, 04:04:44 PM
Here (http://www.youtube.com/watch?v=2IyHwgj-sDI)


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 22, 2011, 04:08:20 PM
I would like to see videos of this before I download and attempt to get it to work on my sd again...
just a sugestion use the recized version fitts brawl much better :P


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Officer94 on September 22, 2011, 04:17:42 PM
man freaking awesome, great job^^ i think this is very hard to do. but it looks really awesome for the first try.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: SonicBrawler on September 22, 2011, 04:20:18 PM
When I tried it, I did NOT like the down-b. It has a weird animation, and is hard to hit.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Naruto200Man on September 22, 2011, 04:45:23 PM
Hmm looks decent so far...
bbuuuut...
I think I'ma wait for the update before I give any real feedback :P
I don't want to disappoint XP


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 22, 2011, 08:39:21 PM
The down B is supposed to be the giant eye laser-beam thing. But I can always update it.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 23, 2011, 05:19:41 AM
The down B is supposed to be the giant eye laser-beam thing. But I can always update it.
the problem is on the ground he turns huge and sinks on the stage it looks bad maybe just make him do a laser beam from the eyes where he stands without turning huge or sinking on the ground?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 24, 2011, 07:28:45 AM
.....
maybe you are right about that....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: SonicBrawler on September 24, 2011, 07:31:43 AM
the problem is on the ground he turns huge and sinks on the stage it looks bad maybe just make him do a laser beam from the eyes where he stands without turning huge or sinking on the ground?
i agree. the animation is fast and clunky, and the attack is hard to hit. i just dont like it at all. so i agree with carnage.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 24, 2011, 09:36:54 AM
That's fine. I just wanted to emulate the original as much as possible, since the real attack does sink in the ground (just offstage) and turn huge. And I'll try to modify the hitboxes a little as well.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 24, 2011, 10:43:21 AM
laser beam have bones,
You can put hitboxes to laser beam bones.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 24, 2011, 11:19:45 AM
I did.

And the hitboxes end up on his eyes.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 24, 2011, 11:23:37 AM
Laser bones is 100 and 98.

You use this?

64 and 62.
they in HEX form.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 24, 2011, 11:35:20 AM
I'm pretty sure, yes.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 24, 2011, 11:38:10 AM
okey...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 24, 2011, 11:42:06 AM
All I do is find the bone id and convert it to hex.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 24, 2011, 11:56:56 AM
I did.

100 to 64 and 98 to 62....
and.....
I look at your Down-B hitboxes....
You are very CLOSE.
It's 63 and 61.
means other end of laser beams.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 24, 2011, 11:59:39 AM
But the other ends are inside the stage when he uses it.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 24, 2011, 12:10:05 PM
really?
(http://i1138.photobucket.com/albums/n528/Diedhammer98/al_101107_1717binout.jpg)
becuase it works for me...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 24, 2011, 12:38:56 PM
really?
([url]http://i1138.photobucket.com/albums/n528/Diedhammer98/al_101107_1717binout.jpg[/url])
becuase it works for me...

thats what my down B idea was  you did it perfectly diehammer i hope that becomes down B on the ground :P


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 24, 2011, 12:40:26 PM
that is Down B on the ground


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 24, 2011, 12:48:59 PM
that is Down B on the ground
i mean for the next update of tabuu since now he becomes wierd maybe you could fix the back air and make the  eye beam larger so he can cover its back with it xD


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 24, 2011, 12:50:51 PM
....nice idea....
yeah.......


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 24, 2011, 02:36:42 PM
Actually, the Back Air is going to be another attack.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 24, 2011, 02:41:20 PM
oh, right....I remember now....
spinning chain attack.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 24, 2011, 04:15:51 PM
I still have the pic, I believe.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 24, 2011, 04:20:59 PM
two or three hits is good enough
2 or 3% damage.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 24, 2011, 04:59:25 PM
Yeah, that sounds good.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 24, 2011, 06:04:28 PM
any knockback or zero is fine....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 24, 2011, 07:56:19 PM
Except on last hit, where there will be knockback.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 24, 2011, 08:12:25 PM
okey....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 24, 2011, 08:22:25 PM
I'm just taking a little break for now.

So, how's your stuff coming along?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 24, 2011, 08:28:31 PM
It's fine...
(I really don't know "I'm in change of two threads" means)
It's still pretty same.....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 24, 2011, 08:31:22 PM
No, I mean, I'm taking a break from hacking. I'm back from my little break from the Net. I came back much sooner than I thought. You no longer need to worry about that "in charge of 2 threads" thing).


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 24, 2011, 08:33:37 PM
oh, ok....
becuase I'm really lost in in charge of 2 threads".....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 24, 2011, 08:44:54 PM
Don't be lost anymore. It's not necessary anymore. I'll still update these threads. But I'm not working on hacks for a bit.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: mariomariobrosluigi on September 24, 2011, 08:45:06 PM
can you make a over powered and enhanced version? like the hands slash longer, beam cannon longer and long till out of bound, Bullet Rain longer with the big bang at the end like sse. lazer eyes goes further and longer, Flying Slash goes more further, electric shield more longer to finish, Boomer Spin goes more further, and the blade goes more further. it would be really cool if you did that! :af2:


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 09:32:54 AM
Don't be lost anymore. It's not necessary anymore. I'll still update these threads. But I'm not working on hacks for a bit.
okey....
why I'm lost becuase I had nightmares.....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 09:49:47 AM
Oh... I'm sorry. :(


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 11:49:29 AM
you want don't know what my nightmares looked like...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 25, 2011, 01:14:11 PM
you want don't know what my nightmares looked like...
"you want dont know" im not english but this surelly doesnt look right xD


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: SonicBrawler on September 25, 2011, 01:19:50 PM
^ he means "You dont want to know"


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 02:50:21 PM
That bad, huh? :(


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: SonicBrawler on September 25, 2011, 02:52:21 PM
^ do u knwo hwo to PSA, at all? cuz i need help, and diedhammer isnt on


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 03:02:56 PM
That bad, huh? :(
yeah...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Shadow9879 on September 25, 2011, 05:09:51 PM
AMAZING! When you use up+A and a few other things, he pulls out everything he can use (chain of light, dark laser cannon, wings, that yellow golden gem thing, sword, etc.) and when you pause and move the camera He is always "behind" or "under" the stage. Otherwise he is PREFECT! Love playing as him! Keep up the great work!


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 06:00:52 PM
That's because the animations aren't done yet. It'll be taken care of in due time. :3 But thanks for the feedback!

Wow... 3 people thing he sucks. That hurts.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: SonicBrawler on September 25, 2011, 06:02:41 PM
Tabuu, ANYONE/THING will have trolls no mater how good it is.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 06:04:42 PM
It's like... they reject my heart and soul. Tabuu is the reason I got into hacking.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 06:05:14 PM
That&#039;s because the animations aren&#039;t done yet. It&#039;ll be taken care of in due time. :3 But thanks for the feedback!

Wow... 3 people thing he sucks. That hurts.
My guess....
people want "finished" version of Tabuu...

It don't hurt me at all.....

Tabuu, ANYONE/THING will have trolls no mater how good it is.
well, you are right...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 06:06:17 PM
Then they don't realize that it takes time to make something of quality.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 06:07:49 PM
yeah....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 06:09:56 PM
But that doesn't mean I should give up. I wish I'd get more animation ideas. :P


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 06:13:35 PM
oh,
I don't know about animations very much....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 06:19:31 PM
I want to continue, but darn this ..... "animator's block" :P


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 06:21:41 PM
what that "animator's block" means?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 06:25:02 PM
Means I can't come up with ideas for animations. I'm stuck.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 06:27:38 PM
oh, out of idea...you have a idea for Up-Smash?
(not that I gave you, you use that for Up-tilt.)


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 06:30:47 PM
Out of ideas mainly for the non-attack animations. I kept your Up Smash idea as Up Tilt, yes, but I can't think of another Up Smash.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 06:32:47 PM
simiar as Donkey Kong?
(other attack for Hands attacks)


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 06:35:23 PM
I think I'll just have something with his chain... it makes the most sense.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 06:38:28 PM
yeah...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 06:39:28 PM
But what? I have no clue.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 06:42:26 PM
I still thinking about that...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 06:44:05 PM
Me too.....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 06:47:30 PM
I kept thinking about spinning chain for Up Smash.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Gloppagus on September 25, 2011, 06:49:54 PM
I kinda tl;dr'd most of the thread, has anyone talked about balance issues, besides hitboxes?

My main issue with Tabuu is how ridiculously broken his Neutral Air and Aerial Down B are.

I made this video, and this account just for this occasion, but don't worry, I plan on sticking around :3
http://www.youtube.com/watch?v=IM_b27bTi1c

I also put a few other glitches in there, one is hilarious, and related to AI Tabuu.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 06:50:06 PM
You mean like the Bair? Ok, how's this?

USmash - Spinning chain
BAir = Whip (He whips with his chain.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 06:52:00 PM
yeah....that two attacks...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 06:53:16 PM
And Gloppagus... 1 and 2 are easily fixed.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 06:53:45 PM
Gloppagus?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 06:56:39 PM
The guy who posted the video a few posts back.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 06:59:21 PM
oh...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 07:02:05 PM
Next time I work on Tabuu, I'm nerfing that Neutral Aerial. :P


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Gloppagus on September 25, 2011, 07:05:02 PM
And Gloppagus... 1 and 2 are easily fixed.
Good to know.

Next time I work on Tabuu, I&#039;m nerfing that Neutral Aerial. :P

And the Aerial Down B, right? D: I could deal with having the Neutral Air be OP'd for a little while longer, but man, the lazar really breaks the game xD


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 07:08:56 PM
Tabuu Forte Akugun want Down-B in air use one time, not muilt times


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 07:13:16 PM
And I'll work on that when I get back to hacking.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 07:14:49 PM
ok, good luck with that..


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 07:17:19 PM
I think I know how to do it now. But it's just a hunch.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 07:22:37 PM
ok....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 07:34:13 PM
To think... I was also so close to getting PTCTabooChop to work...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 07:36:27 PM
what happened?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 07:37:42 PM
I can't get the purple outline to show up.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 07:44:19 PM
oh.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 07:47:30 PM
But I won't stop trying.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 09:25:40 PM
okey....
good luck...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 09:33:04 PM
Nope, I can't figure out how to make the Aerial Down B go to FallSpecial... It's like I never changed the file.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 09:34:38 PM
oh,I don't know how make that....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 09:40:10 PM
Me neither. So I can't fix it's being OP'd.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 09:43:46 PM
lower damage?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 09:45:37 PM
No, I mean I can't stop it from repeating, no matter what I do.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 25, 2011, 09:50:30 PM
oh, okey.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 25, 2011, 09:51:37 PM
To anyone reading this thread, can someone tell me how to make Ganondorf's Down B in the air to stop repeating? I mean, only used once?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 26, 2011, 02:10:50 AM
To anyone reading this thread, can someone tell me how to make Ganondorf's Down B in the air to stop repeating? I mean, only used once?
want him to do it once and go into special fall(cant do anything)?or doing it once and go into disable fall(can use A attacks like after sonic up B)?
Add this to the begining of down B action Tab
special fall -change action: action =10 requirement animation end aditional requirement on the air
disable fall- dont know if theres a action for this but to be able to use down B ony once in the air this is how you do it  on down B tab  put if bit is set 105 for example then run down B in the air  then on the end of the down B in the air subaction put bit 105 = false so if the bi isnt set he wont be able to do Down B on the air then on all landing/edje grab animations just put bit 105= true so when he touches the ground he has a down B in the air again hope you understanted it if no maybe i can help more


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 26, 2011, 11:05:53 AM
Nope, I don't quite get it. :C


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 26, 2011, 11:17:38 AM
Nope, I don't quite get it. :C
see my pm but  i think even if its only one use in the air it will still be a bit OP since ppl can just do really small jumps and keep spamiing it until they touch the floor again lol so like i said giving it a bit of end lag or startupt lag would also help


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 26, 2011, 03:07:40 PM
I'll just try fewer hits. The one in SSE, for example ,has 1 hit.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 27, 2011, 11:43:27 AM
I'll just try fewer hits. The one in SSE, for example ,has 1 hit.
since now Down B and N-B in the air only work once in the air they are more balanced but even then i think Down B should take much more time to actually fire since making small jumps on the floor still makes OP also since N-B in the air can only be used once  it should really have more range now since this move has a preety good startup lag to compensate while down B doesnt.
also dont forget to balance a few moves like:
AAA combo need to put some knock back so ppl dont get stuck without a change to escape

N-B on the ground same as abode.

Side B on the ground it really needs to decrease knockback it can ko peach at like 60 and few damage its a boomerang not suposed to be that strong

N-air if you catch the oponent in the middle it does like 80+ damage i mean i did 84 one time thats too much damage not even FS do so much damage.

FS that kills everyone in the stage is kinda cheap maybe making it do a good damage and knockback but only kill like 60%+ ppl to be fair to the oponents or limit its range

Foward trow looks amazing but has too much end lag maybe addind a framespeed modifiar after he drops the oponent  so the animation can be speeded up abit can solve this



Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 27, 2011, 11:49:51 AM
Actually, the Side B is hard to hit with. I was going to make its hitbox bigger but decrease its knockback.

And the NB now is a lot less cheap than it used to be. Before, it used to cause 150% easy. I toned it down myself.

And FS? Ok. That can be easily done.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 27, 2011, 12:07:16 PM
Actually, the Side B is hard to hit with. I was going to make its hitbox bigger but decrease its knockback.

And the NB now is a lot less cheap than it used to be. Before, it used to cause 150% easy. I toned it down myself.

And FS? Ok. That can be easily done.
well if you turn the knockback down on side B its good since it will make  the move more balanced you should also make the ejdje grabing animation only grabing with is hands it looks wierd he letting go the edje and then grab it with his chain since ganon doesnt have a tether he will never be able to creat a tetther for Tabuu i think either the character has it or it isnt possible to make one yet by psa

glad to hear  you are making some balance here and there also did you have any ideas for the missing attacks? like up tilt , UP smash,up/down/back trows?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 27, 2011, 12:12:23 PM
Well I wanted a tether. Since Ganondorf doesn't have one, then he gets a fake one, possible through animations.

The Down Throw is nearly done.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 27, 2011, 12:20:56 PM
Well I wanted a tether. Since Ganondorf doesn't have one, then he gets a fake one, possible through animations.

The Down Throw is nearly done.
dont think that is possible since by animations the teether wont ever Grab anything  sure maybe you can increase the grab range(if thats possible never heard of anyone messing with it) to make it look like the teether   i think its possible on the ground but not so sure  in edje grab


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 27, 2011, 12:29:20 PM
All I did was give him a longer ledge catch animation.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 27, 2011, 02:47:16 PM
you want my edited tabuu Animation?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 27, 2011, 02:49:29 PM
For Down B, you mean?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 27, 2011, 02:52:59 PM
For Down B, you mean?
yeah...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 27, 2011, 02:53:23 PM
Oki.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 27, 2011, 02:59:39 PM
http://www.mediafire.com/?nj9pnorgeha4838

for hitboxes.
change bone ID 63 and 61 to 64 and 62.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 27, 2011, 03:04:51 PM
Thanks!


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 27, 2011, 03:06:25 PM
okey....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 27, 2011, 03:11:47 PM
I'll be part of the next Tabuu upload.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 27, 2011, 03:14:45 PM
Official second public release on the Vault?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 27, 2011, 03:18:02 PM
You betcha! With the new Off Wave graphics, too.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 27, 2011, 03:19:08 PM
Off Wave have yellow graphic?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 27, 2011, 04:22:02 PM
You betcha! With the new Off Wave graphics, too.
off waves  will be awnsome if they work xD so what will be included in the second release?
up tilt/up smash too? maybe a new trow? also if you dont have enough trows you should just put all trows equall to the foward trow so oponents wont get stuck at you xD
Dont forget to really nerf neutral aerial you can easily make an oponent get 80+ damage in a single attack lol


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 27, 2011, 04:55:34 PM
Oh, AERIAL... I thought you meant Ground~


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: SonicBrawler on September 27, 2011, 05:05:38 PM
Tabuu, did u se emy comment on teh other thread on smashboards?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 27, 2011, 07:54:48 PM
That hack never moves and can't attack. It's kinda weird.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 27, 2011, 07:55:27 PM
what hack?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: SonicBrawler on September 27, 2011, 07:56:39 PM
oh, okay.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 27, 2011, 07:57:27 PM
Hammer: A Marx over Tabuu (the boss/real one)


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 27, 2011, 07:59:00 PM
Marx?
that boss from Kirby games?
(I seen it and bettled him.)


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 27, 2011, 07:59:58 PM
Yep, him. And it works funny.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 27, 2011, 08:02:50 PM
ok, that Marx look lot as kirby.
and his wings is arms...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 27, 2011, 08:04:29 PM
I know. It looks weird, too. Apologies, but this isn't going in our project. :P


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 27, 2011, 08:06:35 PM
I know. It looks weird, too. Apologies, but this isn't going in our project. :P
oh, ok....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 27, 2011, 08:11:47 PM
What, you liked it?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 27, 2011, 08:15:48 PM
kinda.
But attacks will not match your project.
becuase Marx have less bones than Tabuu.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 28, 2011, 01:33:42 PM
Well, if I wanted to add it, I'd have added bones with the bone adder.

And I just might get back to hacking now. I'm going to keep up the work for a Version 2 release of Tabuu. It will include more animations (new ones and revamped old ones), new attacks, new sounds, some new graphics and etc. :D


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 28, 2011, 01:41:43 PM
Well, if I wanted to add it, I'd have added bones with the bone adder.

And I just might get back to hacking now. I'm going to keep up the work for a Version 2 release of Tabuu. It will include more animations (new ones and revamped old ones), new attacks, new sounds, some new graphics and etc. :D
good to hear here is some missing animations list i noticed  to help you if you dont know already xD

missing/ need to be fixed animations:
needs landing damaged animations
edje equilibrium animation(dont know the name :S)
needs edje jump animation
up tilt
up smash
fixing grab items animations so the chain isnt out
up/down/back trow animations
side smash isnt working maybe animation problem??

also for up smash and up tilt you should check ZSS and how she uses her whip xD


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 28, 2011, 02:56:14 PM
For the item grab animations, I don't know how to fix them... :(


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 28, 2011, 03:00:49 PM
For the item grab animations, I don't know how to fix them... :(
I think.......
I.....found...item bug....
you die with holding item....
then..........
..................
chain stuck with tabuu......


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: MusicMaster6790 on September 28, 2011, 03:18:34 PM
what do you need to put in to make it work i did half of it plezz help


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 28, 2011, 03:23:55 PM
For the item grab animations, I don't know how to fix them... :(
maybe its itemgrab animations?  the animations where they only use the hand maybe you should check them out maybe its fixable there


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: MusicMaster6790 on September 28, 2011, 04:20:34 PM
no i mean i got half of the texture but hes all faded color and that thing in the middle of his chest that's it  there is not his real texture i don't  know what to put in


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 28, 2011, 04:23:45 PM
No, because I zeroed out the chain while animating.

And wait, what?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 28, 2011, 04:33:44 PM
No, because I zeroed out the chain while animating.

And wait, what?
thats wierd becuase i think the heavy item animation works well the other dont maybe thats an animation your missing? a grab animation or something also is side smash a animation problem too? or psa one?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 28, 2011, 05:32:50 PM
Yeah, I think it has to do with his RHaveN.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: mariomariobrosluigi on September 28, 2011, 09:00:48 PM
can you make a over powered and enhanced version? like the hands slash longer, beam cannon longer and long till out of bound, Bullet Rain longer with the big bang at the end like sse. lazer eyes goes further and longer, Flying Slash goes more further, electric shield more longer to finish, Boomer Spin goes more further, and the blade goes more further. it would be really cool if you did that! :af2:

i haven't got a replay...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 28, 2011, 09:47:44 PM
Yes. An overpowered god version called "Intense Tabuu" is in the project's future.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 29, 2011, 03:35:55 AM
I fixed the item holding glitch no more chain out xD i cant send you the animation now becuase im going to scholl i will send you later xD


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 29, 2011, 10:25:08 AM
How... how did you fix it? :O

You can't just zero out the RHaveN... Otherwise the DTilt won't work when he has items.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Naruto200Man on September 29, 2011, 10:26:52 AM
How... how did you fix it? :O

He probably shouted "WORK [censored]!" and kicked the computer
That usually works for me XD mostly lol


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 29, 2011, 10:27:33 AM
How... how did you fix it? :O You can't just zero out the RHaveN... Otherwise the DTilt won't work when he has items.
I think something with Hitboxes Flags....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 29, 2011, 10:42:55 AM
Hitboxes? His chain?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 29, 2011, 10:46:13 AM
How... how did you fix it? :O

You can't just zero out the RHaveN... Otherwise the DTilt won't work when he has items.
now that you mentioned i found out that while holding item you cant use Sword or the chain i zero outed the rweapon or something but  it looks good during side B in the air he sliding  with his hand on front and the item xD but otherwise it waorks perfectly only cain and sword dont work since the only sword atake you can use when holding items is side B in air  and chain isnt used since hitting the grab button releases the item


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 29, 2011, 10:50:00 AM
I've been puzzled by that glitch for a really long time... Surely something can be done.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 29, 2011, 10:52:42 AM
I've been puzzled by that glitch for a really long time... Surely something can be done.
yeah its wierd why does the chain not appear in brawl box but appears ingame? i think thats becuase item animations use another animations as a base that have a chain active or something well the sword doesnt appear but all other weapons do  i think its better than nothing


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 29, 2011, 10:55:09 AM
I tried the RHaveN trick myself, I can do it again. No need to send it to me.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Naruto200Man on September 29, 2011, 10:58:07 AM
About the chain, is it possible for it to have more range? Maybe stretch it out to about the length of Sheiks chain?

It looks weird when it's all small/scrunched up like that.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 29, 2011, 10:58:22 AM
I tried the RHaveN trick myself, I can do it again. No need to send it to me.
its not rhaven its RWpn i dont mess with the hand bone but i guess the result is the same


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 29, 2011, 10:58:48 AM
why not use scale to 0.00001 or 0.0001?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 29, 2011, 11:16:36 AM
Because his sword will also be 0.001. And it'll screw up the DTilt animation on the sword.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 29, 2011, 11:18:37 AM
ok...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 29, 2011, 12:16:16 PM
I DID IT tabuu can use his sword while holding items XD when holding items the hands  need to have the disable bone Rwpn and then whenever he nedds to use his chain or sword just put in the subactio attacklw3 and specialairside item visibility 3-0 (wich disables the hand bones back to normal) and it works xD the sword comes out and then the item appears again in tabuu hands :P how did i came up with this idea i watched tabuu side taunt :P Also something curious i always tough tabuu only had a working trow but he has 2 but the down Trow GFX only works on  all recolours that arent tabuu original color lol why that? if i use any other recolour instead of default the down Trow works also the plumel doesnt work maybe becuase the wrong bones in the eye lasers like what diehammer showed to the down B on the ground


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 29, 2011, 12:21:07 PM
O EM GEE! You got it to work! Brother! XD How?? I need to put that in my pac!

Yes, I have the collisions on the wrong bone for the pummel.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 29, 2011, 12:24:14 PM
"O EM GEE"?
I don't understand it....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 29, 2011, 12:31:05 PM
O EM GEE = OMG = Oh my G** (is Catholic, so doesn't use His name in vain)


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 29, 2011, 12:43:20 PM
O EM GEE = OMG = Oh my G** (is Catholic, so doesn't use His name in vain)
i will send you in a few minutes a file with the animations and tell you where to put the psa codes


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 29, 2011, 12:50:39 PM
im on a roll taday guess what i made tabuu grab with his chain too xD so now its not only astetical :P So from misteries we only have why does the down Trow model appear with all tabuu recolours but not with the tabuu default recolour? does that one has something missing that makes the model have no texture?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 29, 2011, 04:55:16 PM
Hmmm. funny, it works on mine. :P


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 29, 2011, 05:04:10 PM
Hmmm. funny, it works on mine. :P
lol i find wierd and i tryed several times my default recolour refuses to show the down trow model while any other recolour does it perfectly lol maybe i will replace the normal recolour to the bluish one when the next version of tabuu comes xD also if you need any psa help i can help i may not know how to animate but i can use psa kinda well and i dont give up until it works you can see that by my many attemps t fix the item holding glitch which worked in the end xD


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 29, 2011, 05:28:17 PM
Actually, you could help me, but not with Tabuu... PM, would ya please? ;)


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 29, 2011, 09:20:07 PM
still stuck with Giga Bowser?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 03:42:16 AM
Yeah... his specials, shield and his throwing... I can't get him to stop throwing like Yoshi.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 01:36:02 PM
ok.....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on September 30, 2011, 01:42:02 PM
ok.....
diehammer maybe you could help all ysohi trows are hardcoded maybe you can find a way to make the oponent visible during trows? i bet that has to do with HEX and stuff i know you understand quit a bit of hex


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 01:48:29 PM
I don't know make grab visible....
I did hexed Tabuu's recolors....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 03:55:40 PM
That sucks... I guess I'll just have to put him on hold until he can be done properly.

As for Tabuu? Going on as planned.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 04:02:11 PM
for Tabuu's Down Throw, he will use gold cage?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 04:59:07 PM
Yes he will. =)


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 05:46:07 PM
Yes he will. =)
slam into stage or exploded?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 05:47:04 PM
Slam into stage.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 05:48:17 PM
Slam into stage.
Ok...I guess slam into stage for once time....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 05:48:50 PM
Yep. The animation and sound effects are already done.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 05:50:32 PM
Yep. The animation and sound effects are already done.
ok....sometime....in my head....
Gold Cage into stage for muilt time...
deal 5% damage each time into stage.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 05:54:29 PM
Slam more than once, you mean?

Ugh, and f**k that Error 500!!! D:<


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 05:57:30 PM
Slam more than once, you mean? Ugh, and f**k that Error 500!!! D:<
yes..
don't use showing word!
use censor!
or you could get warning!
But yeah....Error 500...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 06:00:07 PM
It happens so often, and it drives me crazy!! >_<

And btw, frame speed modifier worked on Lose.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 06:01:07 PM
It happens so often, and it drives me crazy!! >_< And btw, frame speed modifier worked on Lose.
I know..

what speed you use on Lose?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 06:04:58 PM
0.5


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 06:06:45 PM
0.5
oh, ok...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 06:09:52 PM
So now I'm going to take on a new project to replace Giga Bowser for the time being.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 06:10:30 PM
So now I'm going to take on a new project to replace Giga Bowser for the time being.
.....It is female?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 06:10:52 PM
Uh-huh.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 06:12:40 PM
Uh-huh.
you will work on Hatsune Miku?
(I really don't know her....)


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 06:14:03 PM
Yep.

She's from Vocaloid, a bunch of singing and dancing robots. So she'll have a moveset inspired by music.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 06:15:32 PM
okey.....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 06:22:04 PM
But she has 2 glitches. Drat. :/


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 06:23:11 PM
But she has 2 glitches. Drat. :/
import glitch?
hurtboxes?
what glitch?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 06:28:15 PM
Well, hurtboxes are inevitable. I have her on Ness.

But TransN and explodes into polygons when thrown.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 06:29:06 PM
Well, hurtboxes are inevitable. I have her on Ness. But TransN and explodes into polygons when thrown.
oh, HipN and TransN....
sound easy to fixes these...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 06:30:05 PM
Strange... she picks up items, shields, and is footstooled normally, just can't be thrown.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 06:35:40 PM
Strange... she picks up items, shields, and is footstooled normally, just can't be thrown.
becuase Bones indexes.
If Bones indexes match...fine...
If not...fix it with Tabuu Alpha..


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 06:36:14 PM
Ugh... I hate using Tabuu. ^A^


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 06:52:11 PM
Ugh... I hate using Tabuu. ^A^
why?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 06:52:55 PM
It's confusing as heck, and I can never figure out how to edit bone indexes.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 06:53:45 PM
It's confusing as heck, and I can never figure out how to edit bone indexes.
you did use "load model"?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 06:55:36 PM
Yeah, but it never loads.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 06:59:45 PM
really? It work for me.......
(http://i1138.photobucket.com/albums/n528/Diedhammer98/boihjgtfhu.png)

If you trying view model....
first select "Load model" then select "Open mode view"....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 07:01:41 PM
I know, but how do you get the model to show up?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 07:06:27 PM
I know, but how do you get the model to show up?
I open FitNess.pac then load with FitNess00.pcs


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 07:07:44 PM
Oh, okay! You have to use both!
Never mind! I got it!


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 07:13:26 PM
read words.
(http://i1138.photobucket.com/albums/n528/Diedhammer98/boihjgtfhu222.png)


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 07:15:54 PM
It won't show me the right bones.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 07:17:45 PM
then edit it.
ZSS's TransN is 8
ZSS's HipN is B.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 07:20:06 PM
Ugh... this silly program, it doesn't show all the bones...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 07:22:50 PM
you are view model?
It's don't show bones....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 07:24:09 PM
No, I'm in the main window, in Bone ref, and I can't see TransN and HipN


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 07:30:26 PM
oh, that is ALWAYS this order.

ThrowN
HipN
XRotN
YRotN
TransN
RhaveN or LhaveN (whenever your character hold items)
same thing on that pic I posted


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 07:40:59 PM
No, me it shows this:

ThrowN
TalkM
FaceM
OuchM
BlinkM
LKneeJ
R4thNa
R1stNb
R1stNb
L2ndNb
????
FacePattern
????
BlinkM

No TransN/HipN


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 07:48:08 PM
No, me it shows this: ThrowN TalkM FaceM OuchM BlinkM LKneeJ R4thNa R1stNb R1stNb L2ndNb ???? FacePattern ???? BlinkM No TransN/HipN
then edit these to this order.
ThrowN: 42
HipN: B
XRotN: 9
YRotN: A
TransN: 8
LhaveN: 1B
LShoulderN: E
RShoulderN: 29
RShoulderN: 29
how edit these
use "Open Hex View"


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 07:51:49 PM
Ugh... this is extremely difficult to figure out


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 07:55:16 PM
Ugh... this is extremely difficult to figure out
yes, at first...and Items  glitch little more difficult
Hurtboxes...is hardest to do....
If you successfully to done and working....
You will know how....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 07:56:50 PM
Nope, I can't figure out how to edit TransN and HipN. It only shows me the same bones and Hex View doesn't show me anything (I right click BoneRef)


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 08:07:29 PM
Ok... here steps
Step 1. Right click then left click on bones
(http://i1138.photobucket.com/albums/n528/Diedhammer98/step1.png)
Step 2. you see bone index
(http://i1138.photobucket.com/albums/n528/Diedhammer98/step2.png)
Step 3. then click number you want edit
(http://i1138.photobucket.com/albums/n528/Diedhammer98/step3.png)
Step 4. edit that number
(http://i1138.photobucket.com/albums/n528/Diedhammer98/step4.png)
Step 5. save file
(http://i1138.photobucket.com/albums/n528/Diedhammer98/step5.png)


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 08:08:19 PM
You're showing the Mario bones, I'm looking to edit ZSS bones, which won't show properly.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 08:10:11 PM
that is example.
this IS ZSS's bones.
ThrowN: 42
HipN: B
XRotN: 9
YRotN: A
TransN: 8
LhaveN: 1B
LShoulderN: E
RShoulderN: 29
RShoulderN: 29


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 08:12:29 PM
Ok, so what do I change and where/how?

Sorry, I must sound like a total noob, but I just can't figure Tabuu out to save my behind.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 08:15:27 PM
Ok, so what do I change and where/how? Sorry, I must sound like a total noob, but I just can't figure Tabuu out to save my behind.
it is okey.....
I was newbie once....
just select "1 or 2 or 3 or 4 or 5 or 6 or 7 or 8 or 9 or A or B or C or D or E or F"
to change.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 08:18:47 PM
*sigh*... I give up.... It's no use teaching me this crap...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 08:20:27 PM
*sigh*... I give up.... It's no use teaching me this crap...
It's ok..I will do it for you.............................................. ...............
It take me for about 1 or 2 mouths to understand Hexing.....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 08:22:43 PM
I can hex out polygons, but I can't do this simple thing. Man, I suck. :<


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 08:31:10 PM
here.....
http://www.mediafire.com/?fdydrcfw6fky1c3


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 08:32:49 PM
Thanks a lot, dude.

Now to add ef_barbara.pac for music graphics


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 08:33:56 PM
Thanks a lot, dude. Now to add ef_barbara.pac for music graphics
you can replace.....
ef_ness.pac with ef_barbara.pac....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 08:50:44 PM
I know, it's already done.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 08:51:51 PM
okey....
a file, I sent you
is works?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 08:52:31 PM
Absolutely! Thank you! :3


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 08:54:01 PM
you are welcome....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 09:10:11 PM
Now I'm going to be balancing 3 awesome projects. :)


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 09:51:23 PM
you work on projects lot....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 09:53:20 PM
But these are my main 3. Tabuu, Miku Hatsune and Chiyako Amami. Giga Bowser is on the ice right now.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 09:54:43 PM
But these are my main 3. Tabuu, Miku Hatsune and Chiyako Amami. Giga Bowser is on the ice right now.
okey......
I mean....you never give up on Tabuu....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 09:55:15 PM
No, he's the reason I got into hacking!


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 09:57:57 PM
oh, ok......


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 10:02:24 PM
I'll only give up on Tabuu when he's finished! ^_^


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on September 30, 2011, 10:09:52 PM
..........................
ok..


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: _Data_Drain_ on September 30, 2011, 10:59:26 PM
Okay, I just now started trying him out... He needs a LOT of work, here's what I have so far.

Okay... First thing is first... His size, I know it's Tabuu, but... His size makes for some odd problems, he either can't hardly hit his foes, or he's too easy to hit them with...

Okay... Now onto the moves... I'll just put these in spoilers.

AAA: Hm... A bit easy to use... I think it should be a few hits, then he stops... Also, if you keep him huge, he should aim down a bit.

Side tilt: Well, I like the idea here, I just think it should be less quick, more end lag, not much start up, but quite a bit of end lag. The animation needs a little fixing for this, but not too much.

Down tilt: Again, I like the idea here, but once again it's too quick, and this one combos into itself, making it hard to get out of... I'd say more start up, but it being able to lead into other moves might be interesting... It could use a less stiff animation also.

Up tilt: ...There is no up tilt yet, so there's nothing to say about it's balance. Although it could be another sword swing, slow, but makes a good anti air.

Dash attack: Now this is one reason why I feel his size is odd... This move... Is really broken. It's instant, does 15% damage, has a long lasting, HUGE hit box... And has hardly any end lag, making it VERY spammable... I believe the way to fix this, is to give it a good bit of start up lag, and a bit of ending lag.

Forward smash: Hm... I feel this move is seriously unfinished... It rarely hits, and does 24% damage when it does... If he at some point in development is going to use the clones, slow this move down, and give it a lot of ending lag, since this will have a lot of range, and likely power... There needs to be a risk in using it.

Down smash: Oddly? Hard to hit with, and even when you do, the foe can get out of it pretty easy... I would say though, make it somewhat laggier, and a bit easier to hit with... But not too much.

Up smash: Not there yet... So... Nothing to talk about balance wise. It could be an anti air disk twirl, sorta like up air... Although that might make him not as diverse...

Neutral air: ...Man... This move is SERIOUSLY broken... Now, at ground level, it looks harmless... Not even hitting the foe... But use the move when they're near Tabuu's head... This thing does nearly 100% damage, and kills very quickly... This... Man... Really needs a nerf, I'd say something like Lucas' in damage, but a bit more lag.

Forward air: Hm... Has kinda an odd animation... And it's hit box lasts awhile, I'm not sure what to do here.

Up air: Not bad, just needs less kill power.

Back air: Kinda... Odd... I'm not sure what to do here... I think this should be something different... But I'm not sure what.

Down air: I like the animation, though I feel it should have more end lag, and landing lag.

Neutral B: Seems a bit redundant, since it's a lot like AAA. And the air version... Seems like a slow "GET OUT" move? That does 16% damage? Seems a bit odd.

Side B: Could be slower, more like the actual boss fight, and maybe a bigger hit box? It seems kinda hard to hit with. And the air version... Kinda spammable? You can short hop into it, and not have any end lag.

Down B: The animation's kinda funny, maybe slow it down, and give it more range? And the air version... Wow... Broken... You can, stall in the air forever with it, it's a huge projectile that hits across the whole stage, and is repeatable... So you can pretty much cover the whole stage in a hit box that doesn't go away, until your foe is KOed... This needs a lot of fixing... More like the SSE version, slow, has a lot of and lag, and makes him go into free fall... But it could be a kill move.

Up B: The ground one I don't really get, what is it supposed to do? And the air one... It's actually kinda cool, I like it.

Grab: ...I couldn't get it to work, if it did work, it should have some end lag.

General animations: His standing poses are not bad.

Up taunt is neat. Side taunt is kinda creepy, but it suits him. And down taunt is... Maybe a bit to quick into the thumbs down part, he should keep the thumbs down a bit longer.

It seems like his fall is odd... Like he after a little bit goes further down then he should...

And his ledge grab is... Slow, and is kinda dangerous. Since it seems to go down a bit oddly...

His run animation cracks me up, you might want to make a new animation for it.

His walk, while no different from his idle pose, suits him.

His jumps are alright to me.

His shielding is... Odd... This is another reason I wouldn't mind him being smaller, since his shield wouldn't have to be massive to cover his body.

His dodging needs some kinda GFX...


Overall, he needs a lot of work, but there is potential for a pretty interesting character here.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on September 30, 2011, 11:25:03 PM
Well, I must say, that feedback is kinda heartbreaking, since I didn't do most of that PSA. But I do agree on the broken moves. Most of these are fixed in the newer version I'm working on (Air B down an no longer be spammed, neither can the Aerial B) And I do plan to have the Side B Ground be bigger, but with less knockback and more start lag.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on October 01, 2011, 02:24:39 AM
Okay, I just now started trying him out... He needs a LOT of work, here's what I have so far.

Okay... First thing is first... His size, I know it's Tabuu, but... His size makes for some odd problems, he either can't hardly hit his foes, or he's too easy to hit them with...

Okay... Now onto the moves... I'll just put these in spoilers.

AAA: Hm... A bit easy to use... I think it should be a few hits, then he stops... Also, if you keep him huge, he should aim down a bit.

Side tilt: Well, I like the idea here, I just think it should be less quick, more end lag, not much start up, but quite a bit of end lag. The animation needs a little fixing for this, but not too much.

Down tilt: Again, I like the idea here, but once again it's too quick, and this one combos into itself, making it hard to get out of... I'd say more start up, but it being able to lead into other moves might be interesting... It could use a less stiff animation also.

Up tilt: ...There is no up tilt yet, so there's nothing to say about it's balance. Although it could be another sword swing, slow, but makes a good anti air.

Dash attack: Now this is one reason why I feel his size is odd... This move... Is really broken. It's instant, does 15% damage, has a long lasting, HUGE hit box... And has hardly any end lag, making it VERY spammable... I believe the way to fix this, is to give it a good bit of start up lag, and a bit of ending lag.

Forward smash: Hm... I feel this move is seriously unfinished... It rarely hits, and does 24% damage when it does... If he at some point in development is going to use the clones, slow this move down, and give it a lot of ending lag, since this will have a lot of range, and likely power... There needs to be a risk in using it.

Down smash: Oddly? Hard to hit with, and even when you do, the foe can get out of it pretty easy... I would say though, make it somewhat laggier, and a bit easier to hit with... But not too much.

Up smash: Not there yet... So... Nothing to talk about balance wise. It could be an anti air disk twirl, sorta like up air... Although that might make him not as diverse...

Neutral air: ...Man... This move is SERIOUSLY broken... Now, at ground level, it looks harmless... Not even hitting the foe... But use the move when they're near Tabuu's head... This thing does nearly 100% damage, and kills very quickly... This... Man... Really needs a nerf, I'd say something like Lucas' in damage, but a bit more lag.

Forward air: Hm... Has kinda an odd animation... And it's hit box lasts awhile, I'm not sure what to do here.

Up air: Not bad, just needs less kill power.

Back air: Kinda... Odd... I'm not sure what to do here... I think this should be something different... But I'm not sure what.

Down air: I like the animation, though I feel it should have more end lag, and landing lag.

Neutral B: Seems a bit redundant, since it's a lot like AAA. And the air version... Seems like a slow "GET OUT" move? That does 16% damage? Seems a bit odd.

Side B: Could be slower, more like the actual boss fight, and maybe a bigger hit box? It seems kinda hard to hit with. And the air version... Kinda spammable? You can short hop into it, and not have any end lag.

Down B: The animation's kinda funny, maybe slow it down, and give it more range? And the air version... Wow... Broken... You can, stall in the air forever with it, it's a huge projectile that hits across the whole stage, and is repeatable... So you can pretty much cover the whole stage in a hit box that doesn't go away, until your foe is KOed... This needs a lot of fixing... More like the SSE version, slow, has a lot of and lag, and makes him go into free fall... But it could be a kill move.

Up B: The ground one I don't really get, what is it supposed to do? And the air one... It's actually kinda cool, I like it.

Grab: ...I couldn't get it to work, if it did work, it should have some end lag.

General animations: His standing poses are not bad.

Up taunt is neat. Side taunt is kinda creepy, but it suits him. And down taunt is... Maybe a bit to quick into the thumbs down part, he should keep the thumbs down a bit longer.

It seems like his fall is odd... Like he after a little bit goes further down then he should...

And his ledge grab is... Slow, and is kinda dangerous. Since it seems to go down a bit oddly...

His run animation cracks me up, you might want to make a new animation for it.

His walk, while no different from his idle pose, suits him.

His jumps are alright to me.

His shielding is... Odd... This is another reason I wouldn't mind him being smaller, since his shield wouldn't have to be massive to cover his body.

His dodging needs some kinda GFX...


Overall, he needs a lot of work, but there is potential for a pretty interesting character here.
abiut the size there is a recized tabuu fighter pack wich makes him only abit bigger than ganon  just check it out and yes there are a few moves that are unfinished becuase its the first beta of an import xD


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on October 01, 2011, 06:33:20 PM
Yeah, thanks for mentioning that, fella. :3

All right, so tonight, I'm making some more animations. :)


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on October 03, 2011, 10:24:13 AM
Sorry for the double post, but my plan today is to continue animating. ^^


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on October 03, 2011, 10:46:12 AM
Sorry for the double post, but my plan today is to continue animating. ^^
what are you making now? up tilt, up smash, trows?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on October 03, 2011, 11:00:16 AM
Probably gonna focus on throws.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on October 03, 2011, 08:18:55 PM
for backward, up, forward throw....
use chain?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on October 03, 2011, 08:23:11 PM
Yep, the plan is to use the chain for all throws except down.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on October 03, 2011, 08:26:07 PM
okey....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on October 03, 2011, 08:31:29 PM
And I ended up working on something else... Boy, I need to set my priorities straight. I'm knocking out animations for Miku. XD


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on October 03, 2011, 08:43:35 PM
okey....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on October 03, 2011, 08:44:50 PM
I guess I couldn't come up with any bad@SS throwing animations :P


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on October 03, 2011, 08:53:12 PM
Me too, I don't know....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on October 03, 2011, 08:56:56 PM
So I'm working on Miku right now, and I still can't figure out how to change where she holds one of her articles, or why she crashes when thrown.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on October 03, 2011, 08:58:31 PM
oh, okey....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on October 03, 2011, 09:00:51 PM
I want one of her articles to show up on RHaveN, but instead it shows up on her knees.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on October 04, 2011, 01:15:37 AM
I want one of her articles to show up on RHaveN, but instead it shows up on her knees.
i think i readed somewhere  you can change the article spam location i know its possible just dont know where i read it on how to.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on October 04, 2011, 08:51:45 AM
Well, Diedhammer tried something but the pac crashed the game.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on October 04, 2011, 03:03:43 PM
strange....
My Hammer Bro. and Metal Mario works fine....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Carnage on October 04, 2011, 04:02:52 PM
just stopping here to say one of your images in the tabuu hack in the vault went dead and congratulaions tabuu has over 500 downloads xD


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: BeHappy on October 04, 2011, 05:16:21 PM
Hope Miku's problem is solved. Can't wait for her.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on October 05, 2011, 02:59:17 PM
you need other recolor or not?


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on October 05, 2011, 07:32:05 PM
Hope Miku's problem is solved. Can't wait for her.

Oh, me neither. I love working on her. Her FSmash is almost done, and I finished her down and up-taunts. :3

you need other recolor or not?

And no, thanks. I got it. :3


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on October 05, 2011, 07:53:40 PM
okey....


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on October 05, 2011, 07:55:10 PM
I'm taking a bit of a break from Tabuu for the time being.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on October 05, 2011, 07:56:09 PM
oh, ok...


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: Tabuu Forte Akugun on October 05, 2011, 07:57:45 PM
I'll be back to him straight away once my ideas for Miku run out. Now that Snoopy has her in his hands, I'm sure things will be fixed before we know it.


Title: Re: Project TABUU! Official first public release on the Vault!
Post by: diedhammer98 on October 05, 2011, 08:51:37 PM
ok.


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 05, 2011, 09:02:32 PM
Right now I'm focusing on my Miku PSA, guys. So once ideas are out, Tabuu will be back on track. I will be including another resized version in the next Tabuu release, which will be half-sized.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 05, 2011, 09:06:53 PM
0.5 sized?


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 05, 2011, 09:07:28 PM
Yep. I still get complaints that he's too big.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 05, 2011, 09:20:46 PM
He seem fine to me...
(I like big characters as Boss sized)


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 05, 2011, 09:28:46 PM
Which is why I include all versions: normal, .75 and .5


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 05, 2011, 09:38:01 PM
okey.....


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 05, 2011, 09:58:37 PM
I love the original sized version myself.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 05, 2011, 11:03:47 PM
Me too!


Title: Re: Project TABUU! On short hiatus.
Post by: Carnage on October 06, 2011, 01:21:07 AM
so tabuu is on hold guess i need to wait xD and regarding size you know ppl like a character that fits with all brawl characters rooster and tabuu being like ganon only  abit size is what ppl think it should be the max size in brawl or else it seems that he doesnt belong there imagine big tabuu against olimar poor thing had to double jump to his his head lol


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 06, 2011, 09:04:55 AM
Me too!

Point is, some people don't, so I include the option to resize him for those who want it.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 06, 2011, 03:06:52 PM
yeah....


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 06, 2011, 07:18:59 PM
I have a MONSTROUS list of ExtGfx IDs to go through now, just for the File parameter... This could take a while.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 06, 2011, 07:22:12 PM
you found Tabuu's GFX ID?


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 06, 2011, 07:48:27 PM
Nope, not yet. I'm looking for the file ID. Not the GFX yet.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 06, 2011, 07:49:16 PM
oh, ok...


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 06, 2011, 08:03:42 PM
And so far, nothing.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 06, 2011, 08:23:12 PM
yeah...,
It is hard find Boss's GFX?
(not model ones)


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 07, 2011, 04:12:57 AM
It is very hard, hammer.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 07, 2011, 11:58:00 AM
oh, ok...


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 07, 2011, 02:23:32 PM
I still haven't found those ID's.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 07, 2011, 05:19:05 PM
I don't understand how Effects come from...


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 07, 2011, 05:27:49 PM
Neither do I, believe me...


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 07, 2011, 07:48:13 PM
yeah...


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 07, 2011, 10:29:46 PM
And no one answers my cries for help.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 07, 2011, 11:22:37 PM
wait.....
your cries for help?


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 08, 2011, 10:10:43 AM
For his effects.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 08, 2011, 11:55:47 AM
oh, ok.


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 08, 2011, 02:09:56 PM
Nobody helps me.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 08, 2011, 02:12:18 PM
That why?
back to Nov. 2010 before me.
You barely make progress?


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 08, 2011, 02:35:41 PM
Exactly.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 08, 2011, 02:37:30 PM
oh.


Title: Re: Project TABUU! On short hiatus.
Post by: Carnage on October 08, 2011, 03:00:39 PM
but thats becuase boss effect may be nearly impossible to find if they are inside files like some effects are inside the fighter.pac and etc so those effects maybe be impossible to find unless you serarch every miscdata in the brawl disk :S out of curiosity what tabuu effect were you looking for from what i can see he already has alot of of them.


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 08, 2011, 04:40:47 PM
I'm looking for the shockwaves of his chopping attack, the Off Wave effects, his copy body that explodes, the effects from the Bullet Rain attack and the pointing explosions.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 08, 2011, 06:25:39 PM
Why you trying get Tabuu's Effects to work?
for look more better?


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 08, 2011, 08:24:33 PM
Yes, precisely. And to look more accurate. Plus, Tabuu has cool effects.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 08, 2011, 08:39:08 PM
yeah...
But impossible to work 100%....


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 08, 2011, 08:49:06 PM
But some is better than none.

And NOTHING is impossible. ;)


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 08, 2011, 08:57:27 PM
Why?
"nothing is impossible"


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 08, 2011, 09:00:16 PM
Because, Anivernage got Giga Bowser's effects to work on Yoshi without using the effects file.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 08, 2011, 09:01:06 PM
oh. ok.


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 08, 2011, 09:06:38 PM
It's still ef_yoshi.pac, but he was able to get it to work.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 08, 2011, 09:07:16 PM
.....................
....okey.........
.....................


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 08, 2011, 09:08:18 PM
Now I need the same for Tabuu.


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 08, 2011, 09:15:52 PM
...
(http://i1138.photobucket.com/albums/n528/Diedhammer98/al_101122_0223binout.jpg)


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 08, 2011, 09:19:08 PM
What the....,..?


Title: Re: Project TABUU! On short hiatus.
Post by: SmashClash on October 08, 2011, 09:22:08 PM
It's like only the glow is there.


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 08, 2011, 09:23:11 PM
I can see that. :P


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 08, 2011, 09:23:11 PM
What the....,..?
THAT happens to most black recolors.
It&#039;s like only the glow is there.
well, only body I edited.
But yeah...


Title: Re: Project TABUU! On short hiatus.
Post by: Tabuu Forte Akugun on October 08, 2011, 09:25:36 PM
Why did you want a black recolor?


Title: Re: Project TABUU! On short hiatus.
Post by: diedhammer98 on October 08, 2011, 09:27:29 PM
just random....
But that why I can't use Black recolor.
only Dark Grey.


Title: Re: Project TABUU! On short hiatus.
Post by: SmashClash on October 08, 2011, 09:29:00 PM
just random.... But that why I can't use Black recolor. only Dark Grey.
Lol. Maybe it thinks it's transparent.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 08, 2011, 09:32:22 PM
That makes sense.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 08, 2011, 09:34:04 PM
yeah...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 08, 2011, 09:36:37 PM
I hope someone reads this and comes to help.........


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 08, 2011, 09:37:53 PM
Me too....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: SmashClash on October 08, 2011, 09:38:34 PM
What GFX do you need?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 08, 2011, 09:39:45 PM
What GFX do you need?

Tabuu's chop attack shockwaves
The body clone that explodes
The effects from the Bullet Rain (MachineGun)
Off Wave effects


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 08, 2011, 09:46:05 PM
...
(http://i1138.photobucket.com/albums/n528/Diedhammer98/111111111.jpg)
(http://i1138.photobucket.com/albums/n528/Diedhammer98/222222222.jpg)
(http://i1138.photobucket.com/albums/n528/Diedhammer98/333333333.jpg)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 08, 2011, 09:53:42 PM
Oooo.....kay?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 08, 2011, 09:56:54 PM
I tried make blank texture....
and ended as that...
(can change self as you move camera!)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 08, 2011, 10:03:42 PM
Somebody for effects? Pretty please? D:


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: SmashClash on October 08, 2011, 10:15:30 PM
Tabuu's chop attack shockwaves
The body clone that explodes
The effects from the Bullet Rain (MachineGun)
Off Wave effects
For the Tabuu Clone you just look at the Naruto clones in the Naruto PSA.
I remember seeing the pink slashes and bullet GFX. Idk where tho.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 08, 2011, 10:16:17 PM
For the Tabuu Clone you just look at the Naruto clones in the Naruto PSA.
I remember seeing the pink slashes and bullet GFX. Idk where tho.

No, the clone is a 2D graphic located in his effects.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 09, 2011, 08:23:12 AM
and sword effect?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 09, 2011, 08:30:51 AM
That's only if I can use the actual effect file, not just the ExtGfxEditor.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 09, 2011, 08:32:08 AM
oh, ok....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 09, 2011, 08:34:41 AM
If I can find the ID's, then I'll have access to all his effects and be able to use them all.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Anivernage on October 09, 2011, 08:34:55 AM
i can help adding that gfx if you want :)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 09, 2011, 08:37:20 AM
Oh, would you please? PM me and I'll send you the latest PAC.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 09, 2011, 04:25:31 PM
you updated FitGanon.pac?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 09, 2011, 04:27:23 PM
Yeah, but just for Anivernage. He's gonna try to get the effects.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 09, 2011, 04:27:50 PM
okey.......


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 09, 2011, 04:32:52 PM
And if this works, I can get started on his throws and reworking his aerials.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 09, 2011, 04:36:40 PM
yeah, you should work on B-air.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 09, 2011, 04:37:26 PM
And I want to make him a new FAir.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Carnage on October 09, 2011, 04:41:14 PM
And I want to make him a new FAir.
well i like the aerials the only one need fixing is really the back air and you should focus on up tilt and upsmash plus trows so tabuu has atleast all the attacks working since i think its the most important thing


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 09, 2011, 04:46:16 PM
Well, I fixed the freezing glitch from throwing. It was because all the animations were 1 frame.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 09, 2011, 04:48:21 PM
hold 2 characters at once make game freeze?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 09, 2011, 04:54:16 PM
Yes. I fixed it now. By making the "animations" longer.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 09, 2011, 04:58:48 PM
oh.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 09, 2011, 05:22:13 PM
Yeah. And I'm waiting for the effects to keep working. Otherwise the Forward Smash will never get done.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 09, 2011, 06:37:37 PM
hitboxes on Forward Smash is done?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 09, 2011, 06:41:37 PM
No, I'm gonna put the effect and hitbox on one of the Shot bones or ThrowN.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 09, 2011, 07:13:07 PM
okey...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 09, 2011, 07:31:27 PM
And then have it move so that the graphic can move too.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 09, 2011, 08:26:11 PM
you can move graphic easily....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 09, 2011, 09:43:17 PM
I don't know how to move Graphic Effects.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 09, 2011, 10:50:26 PM
You did play my Devil Luigi II?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 10, 2011, 12:05:19 PM
I did, yes. He rules.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 10, 2011, 03:34:42 PM
then you seen moving Graphic Effects.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 10, 2011, 05:27:43 PM
I'll just study his file.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 10, 2011, 09:49:17 PM
by using Animations.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 10, 2011, 10:39:28 PM
That's all there is to it?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 10, 2011, 11:01:39 PM
how make effects long more longer...
Loop (frames in hex from)
       effects
       Shnchronous frames=1
Execute Loop....
yeah, that is it.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 11, 2011, 09:43:32 AM
That is all? Why so simple? XD


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 11, 2011, 02:48:54 PM
just trying teach you more easier...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 11, 2011, 04:02:17 PM
I just thought of putting it on an invisible bone like ThrowN and moving it.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Volt_Storm_7 on October 11, 2011, 07:17:06 PM
http://forums.kc-mm.com/index.php?topic=25818.0

どうぞ!


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 11, 2011, 07:56:39 PM
Thank you! :)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 12, 2011, 02:51:48 PM
I just thought of putting it on an invisible bone like ThrowN and moving it.
That's is works...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 12, 2011, 05:49:25 PM
Okay.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Hubert Oswell on October 12, 2011, 07:41:29 PM
I haven't fought Tabuu in a long time. Do any of these GFXs match?

http://www.youtube.com/watch?v=_-mwMQQHDn0



If they don't, did you look into this file?

http://www.mediafire.com/?m1mczzeztqz


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 12, 2011, 07:43:16 PM
No, I did not look into ef_taboo.pac. I don't know what the File# or graphic ID's are.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 13, 2011, 03:02:57 PM
yeah, you need graphic ID and effects.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 13, 2011, 03:22:26 PM
And I cannot find them.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 13, 2011, 03:24:06 PM
I know....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 13, 2011, 03:25:55 PM
And it's driving me nuts!


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 13, 2011, 03:35:32 PM
.............................................
........
...........................
......
...........
that kinda why
I used explosion effect on Metal Mario.....
and that effect fit to Metal Mario!


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 13, 2011, 03:41:29 PM
Huh? What do you mean?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 13, 2011, 03:44:18 PM
Metal Mario over Diddy Kong's Side-Smash.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 13, 2011, 03:51:00 PM
So you finally got it to work?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 13, 2011, 03:53:19 PM
no,
I used normal explosion effect.
(as your Tabuu's D-air)
So, I keep that effect.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 13, 2011, 03:55:53 PM
Mario uses that same effect anyway.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 13, 2011, 03:58:50 PM
Fire explosion effect?
I think I used Bom-Bob explosion effect.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 13, 2011, 04:11:11 PM
Still good.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 13, 2011, 07:12:58 PM
yeah.....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 13, 2011, 07:20:40 PM
I'd still like to know why people think Tabuu sucks... I mean, you and I put so much work into him.... and it hurts a little. But hey, I suppose I have to buck up.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 13, 2011, 07:23:01 PM
I don't know....
it hurt little to you?
well, not to me...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 13, 2011, 07:25:44 PM
Yeah... I mean, I put my heart into the animations and the little bit of PSA I did.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 13, 2011, 07:31:38 PM
oh, ok....
for unknown reason....
I'm unable felt anything.....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 05:30:28 AM
I understand, after what you've been through.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 14, 2011, 12:08:00 PM
yes...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Hubert Oswell on October 14, 2011, 02:10:41 PM
@Hatsune and diedhammer: Because people suck at fighting Tabuu =)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 03:56:22 PM
Now for those effects... Innerscope, you surely know something if you suggested the effects file.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Carnage on October 14, 2011, 04:14:54 PM
ppl dont think tabuu sucks they just fell he is abit unfinished maybe he still needs alot of animations and some attacks thats why those kinda of ppl who think a beta has everything  they complain its an awnsome hack dont give up on it i also think the effects are very good has they are sure they could be better but i think until the moveset is finalized this effects look great.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 05:28:26 PM
I wonder where Anivernage went... he offered to help me with effects and fixing the NAir...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 14, 2011, 05:34:57 PM
He told me he working on Mario over Pit.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 05:38:51 PM
And he took my Tabuu PSA to do my effects and NAir fix.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 14, 2011, 05:42:34 PM
I think so...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 05:46:02 PM
He just left so suddenly.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 14, 2011, 06:01:10 PM
yeah...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 06:04:44 PM
I wonder why, I really want to see his progress. :)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 14, 2011, 06:06:49 PM
He told me Mario over Pit will have most power-ups.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 06:20:15 PM
Oh, so that's your Powerup Mario PSA? Over Pit? :)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 14, 2011, 06:27:12 PM
I was think about over Link
But over Pit is good.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 07:17:14 PM
Hey, I got a PM from Anivernage.

He said he's working on your PSAs and some of my GFX look wonky.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 14, 2011, 07:39:58 PM
yeah, got effect working from Boss is harder than playable Characters effects.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 08:18:50 PM
But he says some look good, he says.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 14, 2011, 08:23:40 PM
oh. ok!


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 08:24:47 PM
I can't wait to see them/

I also can't wait to see Mario riding Yoshi. :3


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 14, 2011, 08:35:23 PM
Anivernage is FIRST person who make Mario riding Yoshi PSA.
It's in The Best Plumber In The World V2 PSA.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 08:52:53 PM
Wow, awesome. I gotta try it out!


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 14, 2011, 08:59:43 PM
http://forums.kc-mm.com/index.php?topic=14776.0
He is overpowered....
But very fun to play.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 09:07:46 PM
Is there a version that comes only with him riding Yoshi?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 14, 2011, 09:10:33 PM
no....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 09:11:16 PM
Too bad.... it seemed like a good way to get Yoshi back. :p


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 14, 2011, 09:13:02 PM
yeah.
Yoshi over Fludd.
I tried that and don't work.
just stuck on Stage's first bone.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 09:16:20 PM
Oh, well... I'm stuck without Yoshi. :P


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 14, 2011, 09:27:02 PM
yeah.
I don't know how make yoshi to work over Fludd.
Items Can But character over Fludd, Not really.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 09:49:48 PM
This sucks... I would have loved Giga Bowser and Yoshi together.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 14, 2011, 09:52:17 PM
If you want play Yoshi once again.
why not port Yoshi over someone else.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 09:56:07 PM
Yoshi has all this weird stuff in his rel, and I don't know how to port rel's.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 14, 2011, 10:06:36 PM
Me too...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 10:22:24 PM
I wish I coulda just been able to use a patched Ft_koopa rel to make Giga Bowser.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: diedhammer98 on October 14, 2011, 10:39:01 PM
that rel for Bowser and Giga Bowser...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS!
Post by: Tabuu Forte Akugun on October 14, 2011, 10:41:40 PM
I know, but they have the same moveset.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Carnage on October 15, 2011, 02:41:41 AM
Is there a version that comes only with him riding Yoshi?
there is a mario psa in the vault with him ridding yoshi  it still needs alot of animations fixes and some psa work but if you want it you can find it under mario.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 15, 2011, 08:37:46 AM
That would be totally sweet, man. :)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Anivernage on October 15, 2011, 09:04:25 AM
Is there a version that comes only with him riding Yoshi?
there is a mario psa in the vault with him ridding yoshi  it still needs alot of animations fixes and some psa work but if you want it you can find it under mario.


My psa.... The Best Plumber In The World V2
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18487
It took me 7 months to get yoshi work over fludd, but it wanst good because i only can port 4 or 5 animations if i add more freezes, thats why the pit version will have yoshi smashes, falls,jumps,attacks,etc.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 15, 2011, 09:08:35 AM
How is Tabuu coming, Ani?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 15, 2011, 02:55:00 PM
you want play Mario riding Yoshi PSA?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 15, 2011, 03:31:12 PM
Yep.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 15, 2011, 04:29:44 PM
okey...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 15, 2011, 06:54:26 PM
Say, is the Mario on Yoshi PSA yours, died?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 15, 2011, 07:02:51 PM
No....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 15, 2011, 07:17:00 PM
So, I'm guessing it's Ani himself.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 16, 2011, 08:23:18 AM
yeah.....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 16, 2011, 10:42:06 AM
I wonder when he's gonna contact me again. :)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 16, 2011, 08:30:44 PM
Me too...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 16, 2011, 08:46:03 PM
He hasn't contacted you either?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: the98pika on October 16, 2011, 08:49:30 PM
Nice work on the PSA :)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 16, 2011, 08:54:18 PM
You like it? Thanks! :)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 16, 2011, 08:55:43 PM
He hasn't contacted you either?
well, He asked me for help with fixing glitches......
But he don't sent me files yet.....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 17, 2011, 02:26:50 PM
Ah, I see. Well, I think he may still be working on them.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 17, 2011, 02:52:45 PM
yeah...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 17, 2011, 03:14:56 PM
And he didn't use ExtGfxEditor, either. I hear he used hex.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 17, 2011, 03:35:24 PM
finally, He sent me his Mario over Pit files


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 17, 2011, 07:11:10 PM
And tomorrow I get news on my FX. :3

Congrats! :3


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 17, 2011, 07:38:16 PM
I'm finished fixing glitches on Mario over Pit....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 17, 2011, 07:39:36 PM
All right, so this is going to be Mario with powerups. Sweetness! :3


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 17, 2011, 07:41:22 PM
He told me that Mario will have Yoshi mode......


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 17, 2011, 07:45:27 PM
But he has trouble with filesize for his animations.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 17, 2011, 07:47:17 PM
oh...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 17, 2011, 07:47:48 PM
Yeah, apparently, Yoshi's animations are taking up a lot of filesize.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 17, 2011, 07:48:30 PM
yeah......


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 17, 2011, 08:22:22 PM
I hope I hear from him tomorrow. I'm supposed to. :)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 17, 2011, 09:48:43 PM
.....
ok.....
.....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 18, 2011, 05:45:10 PM
What? I'm looking forward to it!


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 18, 2011, 07:59:18 PM
Anivernage teach me how do taunt mode....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Volt_Storm_7 on October 18, 2011, 10:43:01 PM
diedhammer
I'd look at KJP's Ganondorf Brawlminus Twilight hack. It's able to switch between sword and normal mode. It may help you on your project for that sword mode I saw. Good luck


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 19, 2011, 02:56:41 PM
It's works now.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 20, 2011, 05:18:15 PM
I wonder what's taking so long.....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 20, 2011, 07:35:32 PM
what you mean?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 21, 2011, 02:36:40 PM
For my FX.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 21, 2011, 05:27:28 PM
oh, ok...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 21, 2011, 07:53:40 PM
I sent him a PM and still no news, not even about Yoshi.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 21, 2011, 07:54:30 PM
you port Yoshi over someone.....?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 21, 2011, 07:56:10 PM
No, Ani did. Over Fludd.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 21, 2011, 08:01:27 PM
oh, right....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 21, 2011, 08:42:15 PM
I hope I hear from him soon... I'm itching to have some working FX.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 21, 2011, 08:45:34 PM
you want Tabuu's effect that badly....?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 22, 2011, 09:05:08 AM
Yes. I do.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 22, 2011, 09:49:07 AM
okey......


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Anivernage on October 22, 2011, 05:50:30 PM
well, i have bad news............................................. .............
>.>
<.<
taboo side smash (http://i953.photobucket.com/albums/ae20/anivernage/al_111022_1708binout.jpg)and down b(http://img803.imageshack.us/img803/5964/al11102217101binout.jpg)
but i have good news
(http://img7.imageshack.us/img7/7830/al1110221710binout.jpg)(http://img194.imageshack.us/img194/1012/al1110221704binout.jpg) neutral b worked and also all the gfx with no freeze!!!!!!!!
(http://i953.photobucket.com/albums/ae20/anivernage/al_111022_17051binout.jpg)(http://i953.photobucket.com/albums/ae20/anivernage/al_111022_1705binout.jpg)explosion gfx
(http://i953.photobucket.com/albums/ae20/anivernage/al_111022_1707binout.jpg)(http://i953.photobucket.com/albums/ae20/anivernage/al_111022_17071binout.jpg) down smash
(http://i953.photobucket.com/albums/ae20/anivernage/al_111022_1711binout.jpg) i found down b gfx on teleport  :P
and finally
FINAL SMASH!!!!
(http://i953.photobucket.com/albums/ae20/anivernage/al_111022_17081binout.jpg)(http://i953.photobucket.com/albums/ae20/anivernage/al_111022_1709binout.jpg)(http://i953.photobucket.com/albums/ae20/anivernage/al_111022_17092binout.jpg)(http://i953.photobucket.com/albums/ae20/anivernage/al_111022_17093binout.jpg)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Carnage on October 22, 2011, 06:05:19 PM
well, i have bad news............................................. .............
>.>
<.<
taboo side smash ([url]http://i953.photobucket.com/albums/ae20/anivernage/al_111022_1708binout.jpg[/url])and down b([url]http://img803.imageshack.us/img803/5964/al11102217101binout.jpg[/url])
but i have good news
([url]http://img7.imageshack.us/img7/7830/al1110221710binout.jpg[/url])([url]http://img194.imageshack.us/img194/1012/al1110221704binout.jpg[/url]) neutral b worked and also all the gfx with no freeze!!!!!!!!
([url]http://i953.photobucket.com/albums/ae20/anivernage/al_111022_17051binout.jpg[/url])([url]http://i953.photobucket.com/albums/ae20/anivernage/al_111022_1705binout.jpg[/url])explosion gfx
([url]http://i953.photobucket.com/albums/ae20/anivernage/al_111022_1707binout.jpg[/url])([url]http://i953.photobucket.com/albums/ae20/anivernage/al_111022_17071binout.jpg[/url]) down smash
([url]http://i953.photobucket.com/albums/ae20/anivernage/al_111022_1711binout.jpg[/url]) i found down b gfx on teleport  :P
and finally
FINAL SMASH!!!!
([url]http://i953.photobucket.com/albums/ae20/anivernage/al_111022_17081binout.jpg[/url])([url]http://i953.photobucket.com/albums/ae20/anivernage/al_111022_1709binout.jpg[/url])([url]http://i953.photobucket.com/albums/ae20/anivernage/al_111022_17092binout.jpg[/url])([url]http://i953.photobucket.com/albums/ae20/anivernage/al_111022_17093binout.jpg[/url])

i see someone being very happy when they see this xD so only the clone and downB failled since i think downB  is only lazers i dont see a problem there but i dont know about the clone maybe a diferent side smash is better??


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 22, 2011, 06:08:21 PM
more or less file size?
that look like as high file size......


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Anivernage on October 22, 2011, 06:15:21 PM
well, i found down b on other gfx, so i can fix that, for side b maybe it is another gfx, i ported all the taboo data to ganon, it increased 100 kb!
but it works


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 22, 2011, 06:31:10 PM
oh, ok....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 23, 2011, 02:39:01 PM
Oh, wow.......! Now it just needs some fixes and it's fine!


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 23, 2011, 03:00:53 PM
yeah....
.........
.........
............


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 23, 2011, 03:52:56 PM
You okay, dude?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 23, 2011, 03:57:41 PM
yeahh....
I'm fine....
......
...........


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 23, 2011, 04:49:38 PM
Ok, good.

Well good news, Miku's model imports.

Bad news: it crashed when I tried to save it.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: SonicBrawler on October 23, 2011, 04:54:41 PM
Ok, good.

Well good news, Miku's model imports.

Bad news: it crashed when I tried to save it.
when i view it, it has a red x, but i am not using an mmd model


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 23, 2011, 04:55:07 PM
I'm not either.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 23, 2011, 05:00:38 PM
This kinda reason, I don't want DAE imports.
Just Bone adder, Metal effects, adding STR0 and PAT0 entries.....
that's it.....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: SonicBrawler on October 23, 2011, 05:02:32 PM
i used a len mmd model, and got it to work, but i cant figure out how to use textures


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 23, 2011, 06:10:11 PM
I know, I use Miku's MMd,  and no textures either.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 23, 2011, 06:48:18 PM
One question that bothering me for while.....

Why most people here want import model as DAE, PMD, and other to work on Super Smash Bros. Brawl so badly.....?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 23, 2011, 06:49:51 PM
Because instead of vertex hacks, we get to use their actual, real models and import custom made ones.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 23, 2011, 06:51:54 PM
okey....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 23, 2011, 07:18:10 PM
Yeah... My last import crashes.

I look forward to the FX being finished.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 23, 2011, 07:19:52 PM
Me too...
look like Tabuu more little powerful.....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 23, 2011, 07:21:28 PM
More powerful, no. Cooler, yes. :3


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 23, 2011, 07:24:45 PM
okey....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 23, 2011, 10:03:30 PM
Animating Tabuu right now. :)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 23, 2011, 10:04:25 PM
you got ideas for Tabuu'd Misc Animation......?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 24, 2011, 08:51:06 AM
Yeah. I made his DownBoundU recently. I just gotta make the others, plus FuraFuraStartU


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 24, 2011, 09:08:22 AM
okey...
I'm kinda little tired of Tabuu glitching...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 24, 2011, 09:12:44 AM
What glitches? You mean his undone animations?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 24, 2011, 09:13:34 AM
that's one....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 24, 2011, 09:15:58 AM
What are the others? I'll get to them urgently.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 24, 2011, 09:18:41 AM
none....
just undone animations....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 24, 2011, 09:20:16 AM
Well, I'm not posting in this thread till DownXXU, FuraFuraStartU and SlipDown are done.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 24, 2011, 09:20:55 AM
Well, I'm not posting in this thread till DownXXU, FuraFuraStartU and SlipDown are done.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Carnage on October 24, 2011, 10:42:47 AM
Well, I'm not posting in this thread till DownXXU, FuraFuraStartU and SlipDown are done.
well covering those misc animations is nice but just some question since dark clone didnt work whats the new idead for side smash?? Also what about up tilt and up smash any epic idea? i think they should be like ZSS with the chain :P


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 24, 2011, 02:42:45 PM
Well, I'll just use his real body, that's all. He'll shoot it from his SplitBody bones.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 24, 2011, 03:57:02 PM
Ok...
for Metal effects....
which parts for you want to be Metal?
(only real body or all parts)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 24, 2011, 08:22:11 PM
Body only.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 24, 2011, 08:31:58 PM
ok....
(Just asking, I can't get metal effect to work)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 24, 2011, 09:03:15 PM
Me neither, I tried to also, and it messed up his flares.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 24, 2011, 09:22:53 PM
I don't know how.....
I tried this on Hammer Bro....
Game freeze.....when...grab Metal Box....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 25, 2011, 08:40:46 AM
Wha?? Why would it do that? D:


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 25, 2011, 10:19:00 AM
I have no idea....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 25, 2011, 11:13:46 AM
There's no real tutorial for metal textures. :(


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Carnage on October 25, 2011, 12:13:31 PM
There's no real tutorial for metal textures. :(

read  eternal yoshi post xD
http://forums.kc-mm.com/index.php?topic=34126.165;topicseen


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 25, 2011, 02:54:25 PM
ok....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 25, 2011, 05:53:39 PM
Yep... I'm gonna try again.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 25, 2011, 05:54:10 PM
why your name changed..?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 25, 2011, 06:11:05 PM
Metal Tabuu froze for me too. D:

Well, because my requests always go ignored.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 25, 2011, 06:17:02 PM
oh, ok....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 25, 2011, 06:18:06 PM
Tabuu just cannot turn metal, like your Hammer Bro.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 25, 2011, 06:19:27 PM
yeah....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 25, 2011, 06:22:44 PM
Damn it... I hate it when Brawl crashes, it ALWAYS does that. D:


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 25, 2011, 06:30:53 PM
I know....
Super Smash Bros. Brawl may easiest game to hack.
But It is hardest to get work....
as:

Models from other games
file size limits
Metal effects for imports
PSAs (some)
Textures (some)
Custom  or import Stages
many others....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 25, 2011, 06:33:07 PM
I know, it's an unstable piece of crap. D:>


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 25, 2011, 06:34:28 PM
I know!
and even Item PSAs hacks can crush game FAST!


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 25, 2011, 06:36:02 PM
I know. The programming is bad in the game.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 25, 2011, 06:41:48 PM
yeah...
how my Item PSAs working?
because they are Tested and work...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 25, 2011, 06:43:31 PM
Yes, exactly!


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 25, 2011, 06:47:48 PM
My guess....
Your Giga Bowser may will never to be fixed.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Eternal Yoshi on October 25, 2011, 06:49:40 PM
Don't give up on Metal Textures.

I can give you guys the Gray Fox model before and after for you to examine in BB.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 25, 2011, 06:58:09 PM
So do I have to add a brand new shader for this to work?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Eternal Yoshi on October 25, 2011, 07:19:29 PM
Yes and make sure the Metal Materials all reference the new shader by name or else.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 25, 2011, 07:19:54 PM
Ok. Sounds good. Shader16 it is. (Tabuu has 15)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 25, 2011, 07:25:35 PM
Well adding a new shader and referencing it didn't change a damn thing. :/


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 25, 2011, 07:28:13 PM
Hammer Bro. have five shaders...
I don't know how....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 25, 2011, 07:30:40 PM
IYou use new BB for shaders.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 26, 2011, 02:13:16 AM
I know...
I mean how fix Metal texture freeze?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 26, 2011, 11:28:15 AM
I have no idea. :(


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 26, 2011, 11:30:00 AM
ok...
I think something with "Metal00"....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 26, 2011, 11:31:35 AM
Yeah, but no matter what, it keeps freezing.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 26, 2011, 11:31:59 AM
I know...!


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 26, 2011, 11:42:49 AM
Not only that, but it keeps messing up his glow...

And I'm gonna need you to re-hex something for me... I lost the Cage on the default Tabuu (FitGanon00.pac/pcs), which I screwed up by trying to make it metal.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 26, 2011, 11:44:00 AM
you wonder why Tabuu's Gold Cage disappear?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 26, 2011, 11:57:19 AM
I replaced it with an older one. :(


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 26, 2011, 05:48:45 PM
oh, ok....
because of EyeYellowM bone...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 26, 2011, 05:51:54 PM
And I can't use Tabuu to save my butt. :/


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 26, 2011, 06:01:22 PM
http://forums.kc-mm.com/index.php?topic=23451.msg460003#msg460003
or check under your Opening post..


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 26, 2011, 06:10:48 PM
This is the fix for the cage?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 26, 2011, 06:38:27 PM
yeah, I think so....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 26, 2011, 07:22:56 PM
Yes it is, thanks. :3


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: the98pika on October 26, 2011, 07:27:58 PM
Can't wait for the next version of Tabuu keep up the good work :)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 26, 2011, 07:54:28 PM
Oh, version 2 will include all kinds of new stuff: effects, new animations, a couple new attacks, etc. :3 Not to mention, fixed throws. :3


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 26, 2011, 07:55:59 PM
I put download link of Tabuu recolors with Gold Cage in under of your Openin Post.
So, you could find it more easier....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 26, 2011, 08:10:53 PM
I know, thanks. :3


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 26, 2011, 08:11:26 PM
you are welcome....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 26, 2011, 08:15:41 PM
Hey, did you hear? SonicBrawler is porting Tabuu over to Fox or Yoshi. :3


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 26, 2011, 08:16:33 PM
No, why?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 26, 2011, 08:19:31 PM
Idk, I guess he likes Ganondorf.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 26, 2011, 08:20:37 PM
ok...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: the98pika on October 26, 2011, 08:23:09 PM
Oh, version 2 will include all kinds of new stuff: effects, new animations, a couple new attacks, etc. :3 Not to mention, fixed throws. :3
Nice, Would the final smash be his wings throws three shock waves? like in the SSE?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 26, 2011, 08:24:58 PM
Well, according to my friend Anivernage, yes. :3


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 26, 2011, 08:40:48 PM
Ok...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 26, 2011, 08:43:30 PM
Well he wanted to know, and I  answered.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 26, 2011, 08:45:57 PM
......
(http://i1138.photobucket.com/albums/n528/Diedhammer98/MESSEDUP.png)
should test in-game?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 26, 2011, 08:50:06 PM
Ummm. if it looks like that in BB, no. :srs:


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 26, 2011, 08:54:03 PM
umm....okey.....just....asking....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 26, 2011, 08:55:41 PM
It's... not a good idea. I wouldn't recommend it.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 26, 2011, 09:00:14 PM
It's...okey.....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 26, 2011, 09:02:31 PM
I don't get it.... why do models keep screwing up like that, it makes no sense.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 26, 2011, 09:14:26 PM
that one, I was wondering.....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Carnage on October 27, 2011, 01:35:40 AM
Hey, did you hear? SonicBrawler is porting Tabuu over to Fox or Yoshi. :3
well i was hopping for the final version to try a port myself xD since i use my own darkrai over ganon(pokemonfan :P) but i need to wait for the final version since once that tabuu has all the attacks and trows it will be epic xD but i think porting my own darkrai would be easier since he hes very clean and basic movesetwise


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 27, 2011, 11:31:18 AM
Well, wait for the final version then. LOL Who did you want to port him over?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 27, 2011, 12:13:52 PM
I don't know...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 27, 2011, 12:19:37 PM
Sorry bout that, I was asking Carnage.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 27, 2011, 12:21:17 PM
It's okey.......
............
............


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Carnage on October 27, 2011, 04:02:58 PM
Well, wait for the final version then. LOL Who did you want to port him over?
dontknow over a character that i dont use or can be rel ported but from what i see i think i could just port my darkrai over marth or so and use the tabuu over ganon himself if possible i dont know only time will tell when you release a near perfect version i will think of porting darkrai xD


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 28, 2011, 12:27:03 AM
I'm fine with Tabuu over Ganondorf.....


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 28, 2011, 05:52:32 PM
Tabuu will soon also be over Fox.

And this afternoon, I intend to finish those down animations and get started on more item ones.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 28, 2011, 06:28:18 PM
this afternoon?
in mine, It's 8:27 PM.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 28, 2011, 06:31:03 PM
Here too.

Oops, sorry about that... I meant "this weekend". I phailed.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 28, 2011, 06:36:44 PM
it's ok.
why want Tabuu over Fox?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Carnage on October 29, 2011, 03:02:46 AM
Tabuu will soon also be over Fox.

And this afternoon, I intend to finish those down animations and get started on more item ones.
really xD i dont care about fox at all so tabuu over Fox would be a win xD also good luck finishing the animations this weekend :P


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 29, 2011, 09:17:55 AM
Fox isn't high on the list of characters I wanna keep either, honestly. So this would be great. :)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 29, 2011, 04:27:08 PM
more models fo Tabuu over Fox.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 29, 2011, 04:27:52 PM
You mean he has more costumes?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 29, 2011, 04:30:08 PM
No,
I may able give Lucario's Beam recolors for Tabuu over Fox's Down-B in air.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 29, 2011, 07:41:04 PM
Ah, sweetness!

I wonder why the beam didn't work on Tabuu...


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 29, 2011, 07:46:42 PM
I don't know why beam don't work on Ganondorf too.
But If you DID successfully Beam work on Tabuu over Fox you maybe re-do Down-B in air.
becuase it's too short for Lucario's Beam's Animation.
If you don't want do it, that's fine.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 29, 2011, 07:49:19 PM
We can always make the beam animation shorter.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: SonicBrawler on October 29, 2011, 07:49:34 PM
hey, im gunna record tabuu over fox 2morrow if i get a chance. just wanted to let you know


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 29, 2011, 07:50:23 PM
Ok, so it's done already? Sweet! I'm gonna try it out when the download is up!


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 29, 2011, 07:51:01 PM
We can always make the beam animation shorter.
that's even better.
(I even don't know we can do that.)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: SonicBrawler on October 29, 2011, 07:51:33 PM
Ok, so it's done already? Sweet! I'm gonna try it out when the download is up!
remember, its the exact tabuu hack you made, but over fox. just wanted to remind you :P


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 29, 2011, 07:52:28 PM
Well, we can always try! And maybe then it'll work on Ganondorf too!


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 29, 2011, 08:15:41 PM
I hopw it's works.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 29, 2011, 09:17:30 PM
Since Ani can't figure out the laser from Tabuu's effects, we can use Lucario's beam.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 29, 2011, 09:26:43 PM
you mean white laser?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 30, 2011, 06:45:33 AM
Yes.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 30, 2011, 06:47:45 AM
remember I found it in GFXeditor
and it's messed up.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 30, 2011, 06:52:44 AM
I couldn't find it at all. :/


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 30, 2011, 07:00:15 AM
It's PtcTabooCannon, I think.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 30, 2011, 08:56:00 AM
Tabuu over Fox is up. :)

As for me, I'll keep working over Ganondorf, so I'll see if Fox Tabuu is compatible with my updated files.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: SonicBrawler on October 30, 2011, 08:57:26 AM
Tabuu over Fox is up. :)

As for me, I'll keep working over Ganondorf, so I'll see if Fox Tabuu is compatible with my updated files.
just remember. if articles are used, it wont show over fox


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Carnage on October 30, 2011, 09:01:01 AM
just remember. if articles are used, it wont show over fox
ganon only article is beast ganon so it wont  use articles at all i cant wait for the next version of tabuu xD


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 30, 2011, 09:08:07 AM
Not true, he also has sword, which he doesn't use either. <3

And now, Tabuu can grab opponents WITH HIS CHAIN ;D


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: SonicBrawler on October 30, 2011, 09:37:53 AM
:D epic! this is a really great hack. im so glad you let me port it so i can use it XD


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 30, 2011, 09:45:46 AM
I just need to fix the animation though, cuzz it's hard to grab with currently.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 30, 2011, 09:53:14 AM
you understand ThrowN bone used for?
maybe make grab animation more better?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Nuke on October 30, 2011, 09:59:59 AM
When I a video gonna be released? >->


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 30, 2011, 10:02:55 AM
I can always ask for one to be made, or someday borrow my old man's DVD recorder.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Nuke on October 30, 2011, 10:05:15 AM
K sounds good.. =D


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 30, 2011, 10:23:04 AM
Tabuu will able grab from this far?
(http://i1138.photobucket.com/albums/n528/Diedhammer98/al_101213_1527binout.jpg)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 30, 2011, 10:49:11 AM
Yep, precisely.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 30, 2011, 11:17:59 AM
ok!


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 30, 2011, 01:42:15 PM
Like I said, it's hard to grab with for now.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 30, 2011, 04:01:50 PM
yeah.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 30, 2011, 04:07:52 PM
Mostly since the CPU won't stop moving. :P


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 30, 2011, 06:30:02 PM
level 9 CPU or Level 1?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 30, 2011, 07:12:58 PM
Any level.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 30, 2011, 07:19:28 PM
oh, ok.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 30, 2011, 08:02:03 PM
I wonder where Anivernage went. I have some PSA adjustments to make but I'm waiting for his PAC file before resuming work.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 30, 2011, 08:04:42 PM
It is possible for Tabuu over Ganondorf vs. Tabuu over Fox?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 30, 2011, 08:35:10 PM
Probably.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 30, 2011, 09:11:30 PM
How?
I tried do that.
Game freeze.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Carnage on October 31, 2011, 01:49:34 AM
How?
I tried do that.
Game freeze.
why would you want tabuu vs tabuu over fox? just pick two tabuu recolours lol


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 31, 2011, 04:10:55 AM
well, I have Dr. Mario over Ike and Oilmar.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 31, 2011, 10:50:55 AM
Ok:

So I'm about to finish Tabuu's Slip animations, and am on my way to continue some DownU and Item stuff.

And for Miku: The dae works and loads now. She's being transfered over to R.O.B. There's still the matter of usual import glitches to attend to, however: TransN glitch, can't shield, and I'm assuming she can't grab items or be grabbed/thrown or footstooled either.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Carnage on October 31, 2011, 12:04:19 PM
Ok:

So I'm about to finish Tabuu's Slip animations, and am on my way to continue some DownU and Item stuff.

And for Miku: The dae works and loads now. She's being transfered over to R.O.B. There's still the matter of usual import glitches to attend to, however: TransN glitch, can't shield, and I'm assuming she can't grab items or be grabbed/thrown or footstooled either.
well you do know rob has 163 bones so that means alot of rigging good luck also for tabuu besides this animations did you do side smash up tilt or up smash yet?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 31, 2011, 03:11:39 PM
I put this in the model requests forum so I hope I get some help. :/


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 31, 2011, 08:32:57 PM
I hope you could get some help.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on October 31, 2011, 08:36:38 PM
I do too, I'm getting desperate.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on October 31, 2011, 08:39:36 PM
yeah.
sometimes things is hopeless.
I just don't know why.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Carnage on November 01, 2011, 03:41:48 AM
I put this in the model requests forum so I hope I get some help. :/
Model importing is still abit to green you know so its probable you wont get any awnsers  to your request because most  ppl are still learning how to do it you can just see theres been released like less than 10 model imports ppl are still learning tricks and tecnics we all need to wait until model importing gets more  ppl working on it


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on November 01, 2011, 12:45:23 PM
Working on Tabuu's Win3 after putting it off for all this time.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on November 01, 2011, 03:12:30 PM
Ok!
Tabuu have all attacks Animations now?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on November 01, 2011, 05:51:24 PM
Nope.

For now I'm working on Win3, DownUXX and item animations.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on November 01, 2011, 09:15:37 PM
oh, ok.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on November 02, 2011, 11:52:41 AM
And now, for Win3Wait and FuraFuraStartU. :3


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on November 02, 2011, 01:38:36 PM
FuraFuraStartU as after shield breaks?


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on November 02, 2011, 02:21:21 PM
Yep, that's the one.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on November 02, 2011, 02:38:01 PM
oh, ok!


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on November 02, 2011, 02:58:53 PM
I also fixed the NB. He now actually enters the SpecialNEnd subaction when the SpecialNLoop ends and you're not holding down B.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on November 02, 2011, 04:02:29 PM
oh, I don't know that.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on November 02, 2011, 04:11:50 PM
Before it used to go right to Wait1. Not anymore. :)


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: diedhammer98 on November 02, 2011, 04:15:13 PM
oh, ok.


Title: Re: Project TABUU! HELP NEEDED FOR GRAPHICAL EFFECTS! NOW ON LST, TOO!
Post by: Tabuu Forte Akugun on November 02, 2011, 04:24:14 PM
See, the problem was in the If at the end of the subaction. You embedded the If Button Not Pressed in the If Button Pressed, and that's why it didn't work.

EDIT:

Tabuu is going on an indefinite break. I'm heartbroken right now. Data Drain, a guy I really respect, has just said a comment about Tabuu that profoundly hurt me. I didn't take that too well. See, Tabuu is my pride and joy. I got into hacking because of this PSA. I bust my hindquarters to animate the guy. A lot of those animations are a pain in the flippin' ass to make and take hours. And I try to balance some of the attacks that seem overpowered. Just now, I'm working on his Aerial Down B and making it to one hit instead of 3-4-5 (and can now only be used once until you land thanks to Carnage), as well as that NAir. It's being worked on by my effects pal, Anivernage. Some attacks I might even re-PSA from scratch now that I'm getting acquainted with the program. A PSA takes time and lots of effort to be of any quality. Of course, he hasn't yet seen the version I'm working on, which will include the effects, but still... this hurt, Data, and I want you to realize that. I'm not sure you even trust me to make a balanced Chiyako Amami PSA because of what you saw in Tabuu. I'm not asking for an apology, I can't please everyone. But that PSA tourney was the perfect opportunity for people to see what Diedhammer and I can do for the first time, and the fact that my most prized project, who has been in the works for almost a year now, was deemed unworthy of such an important event showcase was pretty hurtful.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 03, 2011, 03:18:13 PM
you're not only one with heartbroken around here.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 03, 2011, 03:21:14 PM
I know................


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Carnage on November 03, 2011, 03:28:38 PM
Tabuu is going on an indefinite break. I'm heartbroken right now. Data Drain, a guy I really respect, has just said a comment about Tabuu that profoundly hurt me. I didn't take that too well. See, Tabuu is my pride and joy. I got into hacking because of this PSA. I bust my hindquarters to animate the guy. A lot of those animations are a pain in the flippin' ass to make and take hours. And I try to balance some of the attacks that seem overpowered. Just now, I'm working on his Aerial Down B and making it to one hit instead of 3-4-5 (and can now only be used once until you land thanks to Carnage), as well as that NAir. It's being worked on by my effects pal, Anivernage. Some attacks I might even re-PSA from scratch now that I'm getting acquainted with the program. A PSA takes time and lots of effort to be of any quality. Of course, he hasn't yet seen the version I'm working on, which will include the effects, but still... this hurt, Data, and I want you to realize that. I'm not sure you even trust me to make a balanced Chiyako Amami PSA because of what you saw in Tabuu. I'm not asking for an apology, I can't please everyone. But that PSA tourney was the perfect opportunity for people to see what Diedhammer and I can do for the first time, and the fact that my most prized project, who has been in the works for almost a year now, was deemed unworthy of such an important event showcase was pretty hurtful.
Data Drain just maybe said that becuase he saw tabuu unfinished and hes preety rough when it comes to feedback thats what ppl like  from him you shouldnt be let down with a single critic when you make all the attacks and animations i bet datadrain will take another look at it and probably like it i know i liked tabuu since the first time i saw it xD its maybe because he has a "Tron" look wich is one of my favorite movies ever and you did a great job sure a few balancing here and there will be needed but please dont let your own project down becuase of what ppl say and tabuu was really popular even unfinished remenber how many days it was on most downloaded hacks? So you just have to push trough until the end


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 03, 2011, 03:37:05 PM
I will, but I was just so hurt.....


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 04, 2011, 11:54:15 AM
I think you should a break for while.....


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 04, 2011, 11:59:34 AM
Maybe.............


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 04, 2011, 12:07:12 PM
I hope you will be okey in future...


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 04, 2011, 02:40:22 PM
I will, I'll get over it in the future.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 04, 2011, 02:45:52 PM
Okey...


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 04, 2011, 02:53:31 PM
I'm actually still animating him in the background.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 04, 2011, 03:08:35 PM
good luck on animating Tabuu...


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 04, 2011, 03:28:59 PM
Thanks......


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Nuke on November 05, 2011, 06:08:30 AM
I need a video for this project.. D=

 r) nvm i saw the one in your vault... that one will do... Good job..


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 05, 2011, 04:54:45 PM
Why did you need a vid so badly? XD


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 06, 2011, 05:49:56 AM
I don't know why he want a vid...


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Carnage on November 06, 2011, 06:03:38 AM
Ppl always like videos more than pictures xD since they can see it in action :P


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 06, 2011, 06:43:34 AM
Ah, I see. :P


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 06, 2011, 02:34:00 PM
oh, ok.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 06, 2011, 02:49:18 PM
Honestly, I expected another answer.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 06, 2011, 02:51:38 PM
what other answer?


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 06, 2011, 02:52:28 PM
Anything than "just seeing it in action".


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 06, 2011, 02:56:39 PM
oh, ok.
a pic of PSA is good enough.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 06, 2011, 07:54:05 PM
Yeah, I think so.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 07, 2011, 01:29:14 PM
you will try use this for Metal Tabuu?
http://forums.kc-mm.com/index.php?topic=36181.msg733906#msg733906


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 07, 2011, 02:36:19 PM
I was never able to get it to work.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 07, 2011, 02:38:58 PM
oh, ok.
I wonder any other way to more easier for adding Metal.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 07, 2011, 02:51:14 PM
Probably not.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 07, 2011, 02:52:39 PM
I guess...
You can import Miku DAE to work without any import problem?
(not Brawl import glitches, I mean texture not showing, on wrong place, etc)


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 07, 2011, 02:57:17 PM
Good news: For balance reasons, the next release of Tabuu will feature added start-up lag on his F and DTilts. :] I also plan to add more lag to other attacks, too.

No, not yet. I'm waiting for Justin712 for Miku.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 07, 2011, 03:03:06 PM
oh, ok...

start-up lag?
what that mean?


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 07, 2011, 03:05:51 PM
It means that the attack will take longer to execute. I slowed down the animation by 1/2 in PSA before he swings his sword.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 07, 2011, 03:09:08 PM
you used Frame Speed Modifier?


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 07, 2011, 03:11:45 PM
*nods*


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 07, 2011, 03:13:25 PM
.......................
oh, okey....


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: _Data_Drain_ on November 07, 2011, 03:17:20 PM
Wait... You were wanting to quit Tabuu because of what I said on Wolfric's PSA tourny topic?

I said that because I'm sure Wolfric would have too. His animations need polishing, like I said, AT THE MOMENT, his moves don't make as much sense in some cases.

Rather then quit, you should take what I said as motivation to make Tabuu more polished, I'm sure with polish, and balance, and the finishing touches, he would be fine, but the one I tested, even if I said nothing, I'm sure Wolfric would have thought the same thing.

I'm sorry if I was too harsh there, looking at that post, I did sound like a [censored]... I didn't mean to hurt your feelings like that... On the plus side, if you get him working good by December. Tabuu might very well be in that tourny. I just meant at the moment, when that person suggested it, it wasn't on par with the other PSAs, because it's a beta, the tourny needed PSAs that are passed the beta phase to be entered.

This is a tourny where good players play as these PSAs, so they would exploit every bug he would have... So that's why I said it wasn't gonna be there as of yet, since down B air is broken as heck.

Again, I apologize for that...


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 07, 2011, 03:28:48 PM
Down B Air is being worked on. It's almost finished.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 07, 2011, 03:34:24 PM
you trying make Down B Air used once?


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Carnage on November 07, 2011, 03:37:43 PM
Down B Air is being worked on. It's almost finished.
glad to hear tabuu back on track xD


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 07, 2011, 03:41:57 PM
Not only usable once, but only 1 hit instead of 4.

I am also putting some startup lag at the beginning.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Carnage on November 07, 2011, 03:46:08 PM
Not only usable once, but only 1 hit instead of 4.

I also want to try putting in a system where it's chargeable like Rob's B laser, but I'm not sure how.
like robs lazer is kinda impossible :S since thats an article with alot  of hardcoding to behave like it does   and the attack already has a preety good range so just give it some startup lag and only one use in the air and it should be fine for balancing


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: diedhammer98 on November 07, 2011, 03:48:37 PM
Not only usable once, but only 1 hit instead of 4. I am also putting some startup lag at the beginning.
Oh, I used "Special Offensive Collision" for that.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: _Data_Drain_ on November 07, 2011, 03:49:42 PM
Not only usable once, but only 1 hit instead of 4.

I am also putting some startup lag at the beginning.
Only usable once... Having a lot of start up lag, similar to the original move... And not being able to use it again until you land... Sounds like the right way to balance it.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: Tabuu Forte Akugun on November 07, 2011, 03:51:23 PM
I'll have to add more lag. It's still a little fast. For the attack to be balanced, it'll have to be slow and powerful, like his DAir.


Title: Re: Project TABUU! On break. I'll still take those effects, though, Ani.
Post by: _Data_Drain_ on November 07, 2011, 03:52:38 PM
I'll have to add more lag. It's still a little fast. For the attack to be balanced, it'll have to be slow and powerful, like his DAir.
Yeah, it should be a kill move, lots of start up, quite a bit of end lag, but as much range as it has now.

This way, if nothing else, if used right, it might get the foe some what more likely to make a mistake while off stage...


Title: Re: Project TABUU! Wanting the effects, and balancing Aerial Down B.
Post by: Tabuu Forte Akugun on November 07, 2011, 03:58:10 PM
And that sounds kinda cool actually. I'll add some end lag while he puts his cannon away.


Title: Re: Project TABUU! Wanting the effects, and balancing Aerial Down B.
Post by: _Data_Drain_ on November 07, 2011, 04:12:50 PM
Yeah, I'm thinking it shouldn't be a move you would try to actually hit with, but to pressure your foe into making a mistake off stage, or in some cases, on stage with.


Title: Re: Project TABUU! Wanting the effects, and balancing Aerial Down B.
Post by: Tabuu Forte Akugun on November 07, 2011, 04:35:42 PM
Nice, like a tricky move. I like it!


Title: Re: Project TABUU! Wanting the effects, and balancing Aerial Down B.
Post by: diedhammer98 on November 07, 2011, 04:46:16 PM
Tabuu will have a tricky move?


Title: Re: Project TABUU! Wanting the effects, and balancing Aerial Down B.
Post by: Tabuu Forte Akugun on November 07, 2011, 05:04:23 PM
Yep. Down B Air. I'm balancing the Dash attack too.


Title: Re: Project TABUU! Wanting the effects, and balancing Aerial Down B.
Post by: diedhammer98 on November 08, 2011, 02:57:57 PM
okey!


Title: Re: Project TABUU! Wanting the effects, and balancing Aerial Down B.
Post by: Tabuu Forte Akugun on November 09, 2011, 11:06:11 AM
Ok, now that the Dash attack is done, it's on to the Tilts. :) They have start up lag, but now I have a few problems, especially with the FTilt, which sometimes has trouble hitting.


Title: Re: Project TABUU! Wanting the effects, and balancing Aerial Down B.
Post by: Carnage on November 09, 2011, 11:17:49 AM
Ok, now that the Dash attack is done, it's on to the Tilts. :) They have start up lag, but now I have a few problems, especially with the FTilt, which sometimes has trouble hitting.
so are the up tilt up smash and side Smash made already? becuase i dont think the tilts needed much balance they were normal tilts


Title: Re: Project TABUU! Wanting the effects, and balancing Aerial Down B.
Post by: Tabuu Forte Akugun on November 09, 2011, 11:25:02 AM
You don't, but others might. ;D Side Smash is almost done, yes. I just wonder where my GFX guy went. :P


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: Tabuu Forte Akugun on November 10, 2011, 07:58:28 PM
Update time.

Ok, the new BAir, a chain stab, is almost done. However, I can't seem to PSA it. IT crashed before the chain even expanded. Died? A little help please? ;A;


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: Carnage on November 11, 2011, 01:31:10 AM
Update time.

Ok, the new BAir, a chain stab, is almost done. However, I can't seem to PSA it. IT crashed before the chain even expanded. Died? A little help please? ;A;
ppl cant actually help if you dont show  what code you used xD


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: diedhammer98 on November 11, 2011, 08:12:36 AM
Update time. Ok, the new BAir, a chain stab, is almost done. However, I can't seem to PSA it. IT crashed before the chain even expanded. Died? A little help please? ;A;
espanded as grab?


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: Tabuu Forte Akugun on November 11, 2011, 10:33:47 AM
Nope, as an offensive collision.


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: diedhammer98 on November 11, 2011, 11:31:05 AM
freeze when hitbox hit character while throwing?


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: Carnage on November 11, 2011, 12:20:44 PM
Nope, as an offensive collision.
should take a printskin and show what the code you use in that subaction or else we wont be able to tell why it freezes  unless you fixed it already


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: Tabuu Forte Akugun on November 11, 2011, 12:28:45 PM
It's not a throw, Hammer. It's a normal stab of his chain, not a grab.

And I'm testing another theory now.


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: diedhammer98 on November 11, 2011, 12:30:25 PM
Then I have no idea how fix that.


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: Tabuu Forte Akugun on November 11, 2011, 01:20:49 PM
It's like it can't create the hitbox, that's when it crashes.

PSA snapshot coming up.

(http://i178.photobucket.com/albums/w271/T_C_Rhade/Brawl/NewBitmapImage.jpg)


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: Carnage on November 11, 2011, 01:27:17 PM
It's like it can't create the hitbox, that's when it crashes.

PSA snapshot coming up.
if so i bet its wrong bone number since many ppl make mistakes with hex


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: Tabuu Forte Akugun on November 11, 2011, 01:28:09 PM
It's not the wrong bone ID. I checked it myself in his bone tree.....

Ah, crap. I forgot to change it to hex. That explains a lot!!!


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: diedhammer98 on November 11, 2011, 02:51:47 PM
It's like it can't create the hitbox, that's when it crashes. PSA snapshot coming up. ([url]http://i178.photobucket.com/albums/w271/T_C_Rhade/Brawl/NewBitmapImage.jpg[/url])

that pic is broken?


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: Tabuu Forte Akugun on November 11, 2011, 02:53:59 PM
No, it's ok. I figured out my mistake and now the attack works. Snapshot coming up. ^^


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: diedhammer98 on November 11, 2011, 02:56:01 PM
I know It's hard to tell difference between Hex and Decimal.


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: Tabuu Forte Akugun on November 11, 2011, 02:59:33 PM
(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_111111_1707binout.jpg)

Tabuu's new Bair.

It's hard to hit with, and it has start up lag, but it stings. :)


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: diedhammer98 on November 11, 2011, 03:00:25 PM
Very nice effect.


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: Carnage on November 11, 2011, 03:00:40 PM
It's not the wrong bone ID. I checked it myself in his bone tree.....

Ah, crap. I forgot to change it to hex. That explains a lot!!!
thats always the problm xD


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: Tabuu Forte Akugun on November 11, 2011, 03:02:24 PM
Yeah, I know. XD


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: diedhammer98 on November 11, 2011, 03:14:41 PM
that happened to me few times...


Title: Re: Project TABUU! Wanting the effects, remaking TurnRun and BAir.
Post by: Tabuu Forte Akugun on November 11, 2011, 03:47:59 PM
BTW, I also worked on the Ground Side Special and Aerial B. Both are now easier to hit with. See, I used to test on Giga Bowser, but that gave me inaccurate results.

S-B Ground: Changed the timers and made the collision bubble bigger, as well as toned down KB. Tested for accuracy on Ice Climbers, and it works well on them.

AirB - Made the graphic on his core bigger, and placed a bigger collision on BodyM rather than CoreN. I tested it on a smaller character (Samus) and it worked well.


Title: Re: Project TABUU! BAir, Aerial N Special and Ground Side Special finished!
Post by: Carnage on November 11, 2011, 03:57:26 PM
BTW, I also worked on the Ground Side Special and Aerial B. Both are now easier to hit with. See, I used to test on Giga Bowser, but that gave me inaccurate results.

S-B Ground: Changed the timers and made the collision bubble bigger, as well as toned down KB. Tested for accuracy on Ice Climbers, and it works well on them.

AirB - Made the graphic on his core bigger, and placed a bigger collision on BodyM rather than CoreN. I tested it on a smaller character (Samus) and it worked well.
glad to see your doing your best balancing him just a quick question does he have all the attacks and trow already?


Title: Re: Project TABUU! BAir, Aerial N Special and Ground Side Special finished!
Post by: Tabuu Forte Akugun on November 11, 2011, 04:25:17 PM
No, not yet.  He eventually will, though.


Title: Re: Project TABUU! BAir, Aerial N Special and Ground Side Special finished!
Post by: diedhammer98 on November 11, 2011, 04:38:37 PM
how many attacks left for Tabuu?


Title: Re: Project TABUU! BAir, Aerial N Special and Ground Side Special finished!
Post by: Tabuu Forte Akugun on November 11, 2011, 04:43:27 PM
UTilt, USmash, Ledge Attack Slow, Down Attacks U and D, Slip attack and 2-3 throws. So about. 8-9. That and I have to finish the Up Specials and the FSmash.


Title: Re: Project TABUU! BAir, Aerial N Special and Ground Side Special finished!
Post by: diedhammer98 on November 11, 2011, 04:44:25 PM
oh, ok!


Title: Re: Project TABUU! BAir, Aerial N Special and Ground Side Special finished!
Post by: Tabuu Forte Akugun on November 11, 2011, 04:46:16 PM
Ani... where are my effects? After the animations and PSA are done, that's all that's left!


Title: Re: Project TABUU! BAir, Aerial N Special and Ground Side Special finished!
Post by: diedhammer98 on November 11, 2011, 04:47:28 PM
I honestly have no idea where he is.


Title: Re: Project TABUU! BAir, Aerial N Special and Ground Side Special finished!
Post by: Tabuu Forte Akugun on November 11, 2011, 04:48:08 PM
Tabuu is almost near completion, so I'm just wondering.


Title: Re: Project TABUU! BAir, Aerial N Special and Ground Side Special finished!
Post by: diedhammer98 on November 11, 2011, 04:52:55 PM
Tabuu is almost near complete for V2?


Title: Re: Project TABUU! BAir, Aerial N Special and Ground Side Special finished!
Post by: Tabuu Forte Akugun on November 11, 2011, 05:02:21 PM
Yeah, I just need his effects.


Title: Re: Project TABUU! BAir, Aerial N Special and Ground Side Special finished!
Post by: diedhammer98 on November 11, 2011, 05:06:46 PM
oh, ok!
sometime I'm wondering where Anivernage is.


Title: Re: Project TABUU! BAir, Aerial N Special and Ground Side Special finished!
Post by: Carnage on November 11, 2011, 05:07:29 PM
Yeah, I just need his effects.
i think before V2 atleast cover up tilt and upsmash so tabuu doesnt get all crazy while doing also if you dont make all the trows for V2 just make  the remaining trows equal to the ones he have so he atleast trows the oponent xD


Title: Re: Project TABUU! BAir, Aerial N Special and Ground Side Special finished!
Post by: Tabuu Forte Akugun on November 11, 2011, 05:15:26 PM
He does throw now, but they're still Ganondorf's. I just made the "animations" longer to ensure that they don't crash.


Title: Re: Project TABUU! BAir, Aerial N Special and Ground Side Special finished!
Post by: Tabuu Forte Akugun on November 11, 2011, 08:32:43 PM
UPDATE: Ground Up Special done!

(http://i178.photobucket.com/albums/w271/T_C_Rhade/Playable%20Tabuu/al_111111_2309binout.jpg)


Title: Re: Project TABUU! Ground Up Special Complete!
Post by: diedhammer98 on November 11, 2011, 09:27:54 PM
Tabuu can teleport?


Title: Re: Project TABUU! Ground Up Special Complete!
Post by: BeHappy on November 12, 2011, 03:34:10 AM
Tabuu can teleport?

He could as a boss, don't know if he will do this here though.


Title: Re: Project TABUU! Ground Up Special Complete!
Post by: Tabuu Forte Akugun on November 12, 2011, 09:37:57 AM
This is just an explosive teleport, hammer. Based on the SSE where he warps and leaves explosions behind. It's both an attack and an evasive move.


Title: Re: Project TABUU! Ground Up Special Complete!
Post by: Carnage on November 12, 2011, 11:48:38 AM

This is just an explosive teleport, hammer. Based on the SSE where he warps and leaves explosions behind. It's both an attack and an evasive move.
i think teleport in the ground shouldnt make him helpless so it works better has an invasion move xD


Title: Re: Project TABUU! Ground Up Special Complete!
Post by: Tabuu Forte Akugun on November 12, 2011, 12:50:40 PM
It does put him in helpless. ;)


Title: Re: Project TABUU! Ground Up Special Complete!
Post by: Carnage on November 12, 2011, 01:06:47 PM

It does put him in helpless. ;)
what i mean is it shouldnt put in helpless


Title: Re: Project TABUU! Ground Up Special Complete!
Post by: Tabuu Forte Akugun on November 13, 2011, 11:08:15 AM
All right, animations are nearly complete, I think I only have ~40 left, not counting the item animations. Those will come last/ aren't high priority.


Title: Re: Project TABUU! Still give a damn?
Post by: diedhammer98 on November 14, 2011, 10:33:19 AM
you use items in battles?


Title: Re: Project TABUU! Still give a damn?
Post by: Tabuu Forte Akugun on November 14, 2011, 10:54:03 AM
Nope, I don't.


Title: Re: Project TABUU! Still give a damn?
Post by: diedhammer98 on November 14, 2011, 10:55:35 AM
oh, ok.


Title: Re: Project TABUU! Still give a damn?
Post by: Tabuu Forte Akugun on November 14, 2011, 10:57:25 AM
Which is why their animations are low priority, and they'll be the last to get SRT0s.


Title: Re: Project TABUU! Still give a damn?
Post by: diedhammer98 on November 14, 2011, 11:08:03 AM
effects is high priority?


Title: Re: Project TABUU! Still give a damn?
Post by: Carnage on November 14, 2011, 11:12:48 AM
of course ppl care about Tabuu they are just waiting on a more full version of him.And did Ani ever sended you those epic Effects he showed in the picture?


Title: Re: Project TABUU! Still give a damn?
Post by: Tabuu Forte Akugun on November 14, 2011, 11:39:46 AM
Nope, he didn't.


Title: Re: Project TABUU! Still give a damn?
Post by: Carnage on November 14, 2011, 12:02:25 PM
Nope, he didn't.
lol then he just teased you with them :P  its like look in there they look epic and then he was gone xD


Title: Re: Project TABUU! Still give a damn?
Post by: Tabuu Forte Akugun on November 14, 2011, 02:49:35 PM
I know, it's the impression I'm getting too.

Well, off to animating again. :D This time, it's his DownD animations! :D


Title: Re: Tell you what: You're getting Tabuu when he's done. :/
Post by: Albafika on May 19, 2012, 03:23:33 PM
Good luck with that. Let me know if you need any video to be made!