Well I have a model that has a texture that when you un-check it in brawlbox the model looks fine. There is also a bunch more models that use this. When I play the stage in-game with all these models one still has the texture that should have turned transparent. Is there any way to stop the model from loading that texture at all or actually make it transparent? When I set the texture to transparent in brawlbox its clear but in-game is white. Any help would be appreciated.
load whatever texture your editing, and edit it to make it transparent
Quote from: GuyWithHat on April 23, 2011, 08:16:22 PM
load whatever texture your editing, and edit it to make it transparent
Already tried. I actually explained that. Then it loads white.