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Help & Tutorials => Help => Topic started by: the98pika on April 27, 2011, 04:52:38 PM



Title: How do i replace a character model with a import model?
Post by: the98pika on April 27, 2011, 04:52:38 PM
Hey i have a Brres.file of a pokemon from pokepark and i'm wondering how would i replace that pokemon to a character to like lets say mario? i know how to do redo the animations i just need to replace the model and then what? do i need to hex something with hexedit? rename the bones? rename the animations? please help me it will be very helpful to me please answer.

thanks in advance :af:


Title: Re: How do i replace a character model with a import model?
Post by: Snoopy on April 27, 2011, 06:18:49 PM
http://forums.kc-mm.com/index.php?topic=9248.0 (http://forums.kc-mm.com/index.php?topic=9248.0)

and done.

basically, once you replace the model, you don't need to edit the bones (much... just renaming though), but you'll have to make all new animations for the new model.  though there are quite a few glitches and oddities that will arise, hence my guide.

if you have other questions, just ask.


Title: Re: How do i replace a character model with a import model?
Post by: the98pika on April 28, 2011, 10:03:36 AM
[url]http://forums.kc-mm.com/index.php?topic=9248.0[/url] ([url]http://forums.kc-mm.com/index.php?topic=9248.0[/url])

and done.

basically, once you replace the model, you don't need to edit the bones (much... just renaming though), but you'll have to make all new animations for the new model.  though there are quite a few glitches and oddities that will arise, hence my guide.

if you have other questions, just ask.



Cool thanks ;D i'll try that out :)