I give up! >_<
Hollows tutorial, I followed it to the damned letter TWICE, starting from scratch. And it still freezes >_>
Untill I figure out what the f* is going on, Kakashi is stalled for a while.
I will however be starting two projects in the meantime. If anyone wants, I can release a beta of him with just the smashes and A attacks :l
Captain Basilisx(SMBZ): A colaberation between Me, Zed, and Aniverge, he will be over Yoshi. Credit will be given to Shadowsnake for his dry bones classic model which I'm using as a base for the vertex.
Project Fox: It's a secret, sorry :P no information till I actually have something to show you guys XD
im down for this!!!
even tho i can probably do SOME of those animations...
edit: i think i can do bout half of those animations.
Quote from: DSX8 on May 08, 2011, 09:07:10 AM
im down for this!!!
even tho i can probably do SOME of those animations...
edit: i think i can do bout half of those animations.
Sounds like a plan.
The final smash really works a bit like Meta Knights, but meh, it is Monkeyo Sharingan so I gave it different effects. (Instead of dragging them into darkness and all that)
i wish i got time for help but i am working on many things :D hoping this project dont die
Quote from: MarioDK on May 08, 2011, 02:56:12 PM
i wish i got time for help but i am working on many things :D hoping this project dont die
Me too :(
Kakashi's perfect for brawl since he's mainly a hand to hand guy with only a few jutsus. :D
I may revize the final smash for a different effect. Hell, it could easilly be remade into Toksoyomi, but then it'd be a new version of MK's FS XD that and Toksoyomi is itachi's move :P
Quote from: NaruZeldaMaster on May 08, 2011, 02:59:40 PM
Me too :(
Kakashi's perfect for brawl since he's mainly a hand to hand guy with only a few jutsus. :D
I may revize the final smash for a different effect. Hell, it could easilly be remade into Toksoyomi, but then it'd be a new version of MK's FS XD that and Toksoyomi is itachi's move :P
hmm.... shame we cant make his FS be the black flames... i would love that T_T
Edit: Anyways... ill start doing some animations tonight. I'll probaby work on 1 each night till i head to bed.
Sounds good
Also
what would you think of The Thousand Years of Pain as his side smash? XD
I think it would be f**kin hilarious XD Too bad there's no way to make the opponent in the ehr...apropriate position lol
Quote from: NaruZeldaMaster on May 08, 2011, 05:21:16 PM
Sounds good
Also
what would you think of The Thousand Years of Pain as his side smash? XD
I think it would be f**kin hilarious XD Too bad there's no way to make the opponent in the ehr...apropriate position lol
i think that sounds better to be his DownB attack... like make it a counter move.
Hmm...down b huh...
Well I was thinking of making the down B Fireball Jutsu or mud wall jutsu
The thousand Years of Pain is more or less for comic relief, and not a serious enough move to be used as a special.
It works as a side smash, or even a down smash, cause it would be more frequently used.
Quote from: NaruZeldaMaster on May 08, 2011, 06:33:00 PM
Hmm...down b huh...
Well I was thinking of making the down B Fireball Jutsu or mud wall jutsu
The thousand Years of Pain is more or less for comic relief, and not a serious enough move to be used as a special.
It works as a side smash, or even a down smash, cause it would be more frequently used.
hmm i see.... could it be used as a taunt then? O.o
lol the person who made the animation for it had it as a taunt, but I had the idea to make it a side smash and requested a start, and charging animation for it.
For his taunts I will need these animations, the person that made the thousand years of death taunt already has the first one covered.
Up Taunt: Kakashi gets his book out, looks at it, then puts it away.
quite "Let's get on with it"
Side Taunt: He scratches the back of his head sheepishly as he looks toward the player.
Down Taunt: He pretends like hes about to do a jutsu, then he reaches for his face mask and acts like he pulls it down. As he pulls it down a bright flash appears on the screen and opponents that are close to him will be "stunned" (like dekunut stun) from the flash and take 5% damage.
quote: "what's behind this mask, it's...another mask! Cool right~"
lol
Quote from: NaruZeldaMaster on May 09, 2011, 12:40:56 AM
lol the person who made the animation for it had it as a taunt, but I had the idea to make it a side smash and requested a start, and charging animation for it.
For his taunts I will need these animations, the person that made the thousand years of death taunt already has the first one covered.
Up Taunt: Kakashi gets his book out, looks at it, then puts it away.
quite "Let's get on with it"
Side Taunt: He scratches the back of his head sheepishly as he looks toward the player.
Down Taunt: He pretends like hes about to do a jutsu, then he reaches for his face mask and acts like he pulls it down. As he pulls it down a bright flash appears on the screen and opponents that are close to him will be "stunned" (like dekunut stun) from the flash and take 5% damage.
quote: "what's behind this mask, it's...another mask! Cool right~"
lol
hah... well i do like the down taunt idea ;)
Hey team, um, how're those animations comming?
Quote from: NaruZeldaMaster on May 10, 2011, 02:15:49 AM
Hey team, um, how're those animations comming?
lol im the only 1 on this team as of now so far T_T
as for the animations, i got 1 done (havent tested in game tho yet)... but workin on another 1
currently doin his 3 jab attacks
Quote from: DSX8 on May 10, 2011, 06:49:06 AM
lol im the only 1 on this team as of now so far T_T
as for the animations, i got 1 done (havent tested in game tho yet)... but workin on another 1
currently doin his 3 jab attacks
I got it! You know how snake has that extra attack after his third jab?
What if when the third jab hits at a very spasific time, and in the sweetspot. He does One Thousand Years Of Pain as a followup XD
Though, I still like the idea of it being a side or down smash.
Anivernage said he'd be doing specials and the thousand years of pain I think. I haven't heard back from em in a while. I'll see if I can't convince a couple other animators to help out.
I could probably do his dash attack myself, I'll just use the up B animation as an ending attack for when he comes out of the ground. I might be able to do the neutral special, the standing chidori too, but I'm gonna need someone to make a loopable charging animation for me. :)
Quote from: NaruZeldaMaster on May 10, 2011, 07:01:48 AM
I got it! You know how snake has that extra attack after his third jab?
What if when the third jab hits at a very spasific time, and in the sweetspot. He does One Thousand Years Of Pain as a followup XD
Though, I still like the idea of it being a side or down smash.
Anivernage said he'd be doing specials and the thousand years of pain I think. I haven't heard back from em in a while. I'll see if I can't convince a couple other animators to help out.
I could probably do his dash attack myself, I'll just use the up B animation as an ending attack for when he comes out of the ground. I might be able to do the neutral special, the standing chidori too, but I'm gonna need someone to make a loopable charging animation for me. :)
hmm... well i could also try to get MarioKingDS64 to help also.... i kno him quite well and we talk to eachother every day via msn.
Yeah that'd be great.
I sent smashclash a pm asking if he wanted to help out just with animations. But he's still busy with the ninetailed naruto so...
lol ok. well Attack11 and Attack12 r done... time for an UPPERCUT!! or maybe we can do a kunai uppercut? O.o
Quote from: DSX8 on May 10, 2011, 07:39:06 AM
lol ok. well Attack11 and Attack12 r done... time for an UPPERCUT!! or maybe we can do a kunai uppercut? O.o
yeah, possibly a Kunai uppercut like the ones they have in CON3 or any other Naruto Game that doesn't suck balls XD
Maybe I'll vertex the granade for his exploding kunai, or the rocket from his morter launcher since that's already part of his up smash O_o
Quote from: NaruZeldaMaster on May 10, 2011, 07:45:09 AM
yeah, possibly a Kunai uppercut like the ones they have in CON3 or any other Naruto Game that doesn't suck balls XD
Maybe I'll vertex the granade for his exploding kunai, or the rocket from his morter launcher since that's already part of his up smash O_o
well i do have a model of a kunai... so we can use that O.o
Sure, maybe use it and put it over the satelite he has?
Cause that has an animation to go straight up anyway XP
I'm hoping I can (sort of) vertex the box into Kakashi's book for his taunt. Cause I don't think there's any model for it in the games?
Quote from: NaruZeldaMaster on May 10, 2011, 07:49:36 AM
Sure, maybe use it and put it over the satelite he has?
Cause that has an animation to go straight up anyway XP
I'm hoping I can (sort of) vertex the box into Kakashi's book for his taunt. Cause I don't think there's any model for it in the games?
i really havent seen any models of his book...
u mean put the kunai over his Cypher?
Quote from: DSX8 on May 10, 2011, 07:59:45 AM
i really havent seen any models of his book...
u mean put the kunai over his Cypher?
Yeah, Cypher would be better for the kunai than the box methinks, cause the box is treated like an item that everybody can use :l
Quote from: NaruZeldaMaster on May 10, 2011, 08:01:58 AM
Yeah, Cypher would be better for the kunai than the box methinks, cause the box is treated like an item that everybody can use :l
^ thats true
but i dont think puttin a kunai on a cypher is a good idea... o.e
Quote from: DSX8 on May 10, 2011, 08:06:30 AM
^ thats true
but i dont think puttin a kunai on a cypher is a good idea... o.e
Um, I meant replacing the cypher model with the kunai model XP
Quote from: NaruZeldaMaster on May 10, 2011, 08:14:01 AM
Um, I meant replacing the cypher model with the kunai model XP
lol ya i got that... but thats wat i meant to say xP
replacing the cypher with a kunai doesnt sound/look good to me... but u can probably test that out
http://forums.kc-mm.com/index.php?topic=3085.0
Before you even start....please take a look at this topic......
Quote from: Overlord on May 10, 2011, 03:51:44 PM
http://forums.kc-mm.com/index.php?topic=3085.0
Before you even start....please take a look at this topic......
GTFO >_>
This kakashi is more loyal to canon(In case you didn't notice, kakashi doesn't have a f*ing giant shurikan. Only time he had one was when he caught sasukes during the fight with zabuza) and he only has his SIGNATURE jutsu and mudd wall.
It's my idea and I like kakashi too, so I'm doin it.
He'll play a LOT differently than the other one, and I'm using the CON3 kakashi vertex, not the unrealistic looking one in that thread.
there's more than one cloud, there's more than one Sepheroth, and there's more than one F*ing shadow the hedgehog. So seriously, unless you want to help Get out =_=;
Ha, I've actually made my own ideas for a Kakashi PSA.
If you want to see my ideas and maybe use them (which is fine) you can find them here:
http://forums.kc-mm.com/index.php?topic=22534.0 (Just scroll down and find his name)
Note: My idea was if he was ported to Kirby, so Neutral B is kinda out of the picture for mine.
And I support this. I really want a kakashi psa.
Quote from: Royal_Blade on May 10, 2011, 04:11:58 PM
And I support this. I really want a(canonly loyal) kakashi psa.
^ lol fixed for the truth bro 8) I just looked at the other kakashi psa, kakashi
never used that many of other peoples jutsus. I've seen him use other jutsus against his opponent to block/nullify the attack, but otherwise I haven't seen him use them. that is, jutsus other than chidori and his shadow clone, and his monkeyo or however it's spelled XP (don't hate me if I spelled it wrong please XD)
And just cause he has sharingan doesn't automatically mean he'll use a fireball jutsu, since he's not from the Uchiha's. From my viewings he has and always will be a mainly mele kind of guy unless the fight gets too thick.
I think the only thing that really needs refining are his smashes and final smash atm. If my Kakashi is similar to the one from Naruto or the CON games, I'll keep his specials as is, o and I might revamp the FS concept, unless it's fine as it is?
http://naruto.wikia.com/wiki/Kakashi_Hatake
Look under the Jutsu section.
I made my moveset more anime-related. Because people who play naruto games probably watched the anime before.
And the FS could use some revamping. Just a stun? Its a Jutsu that can distort space and time! It can't just "stun" someone.
And personally, I prefer ground and aerial specials being the same. Or at least related in a way.
hmm not sure wat to say bout ur idea royal_blade.... basically urs is off of the anime... while ours is based from the game.
btw NaruZelda, i emailed u last night of the 3 animations i have done on it.
Attack11, Attack12, and Attack13
Okay, I just checked my emails and I don't have nothin lol
maybe pm me them instead?
Also, what other anims do you think you could do?
I've decided that One Thousand Years of Death will be his down smash if you could manage that <3
Also, for his final smash, I thought of a good (and funny) idea for the anime reference.
First he says: Alright, if you really want to know...
Then he turns toward the player slowly
Then he says: behind this mask is....
Then he slowly acts like he's going to remove his mask.
When he removes it, there's a huge, bright flash of light around him. All enemies on stage are Stunned and take 30% Damage.
The light vanishes and he says: it's another mask~
And there's an awkwardness explosion that sends opponents flying XD
As for his arial specials I thought about this.
Neutral B: Chidori Spear, he extends it out in front of him like a lance. It shocks the enemies three times doing 8% damage with some decent knockback
Side B: Chidori Senbon: he throws a few chidori senbon in a sideways/downward angle. They don't hit very hard (5% damage each) but they stun the opponent (like ZSS's Stun) leaving room for a combo if desired.
Down B: A flying kick, similar to zss's
Up B is the same since I find it rather fitting for a recovery move.
so hows those 3 animations? o.o
Quote from: DSX8 on May 10, 2011, 11:21:35 PM
so hows those 3 animations? o.o
haven't checked em out yet XD
I'll look at em in a sec <3
Quote from: NaruZeldaMaster on May 10, 2011, 11:25:54 PM
haven't checked em out yet XD
I'll look at em in a sec <3
haha ok.
ill start on the down smash animation 2morrow since i cant do things today.
Okay, I figured this project would be a good chance for me to learn how to animate.
I'm making the side and up smash One thousand years of death, simply due to the simplicity of the move and it's hilarious.
I HAD a perfectly good start animation, but I closed the window out without exporting it T-T
*smacks self for being stupid*
Though I would need help making stuff like wait one and all that.
ah i see.... so all new wait animations too ehh...
well i have made 1.. but its not finished yet
Made a start animation to use (temporarilly) while I wait for aniverge's animation on one thousand years of death.
Frame one:
(http://i54.tinypic.com/bjevxf.jpg)
Frame Two:
(http://i54.tinypic.com/fp2cg7.jpg)
Frame Three:
(http://i51.tinypic.com/513977.jpg)
Frame four:
(http://i56.tinypic.com/1zmk0zk.jpg)
Frame five:
(http://i55.tinypic.com/140gmdx.jpg)
Frame Six:
(http://i55.tinypic.com/k9ywt2.jpg)
Frame Seven:
(http://i53.tinypic.com/mjtpwo.jpg)
Frame Eight:
(http://i55.tinypic.com/2meo778.jpg)
Frame Nine: (last frame)
(http://i54.tinypic.com/10fov86.jpg)
Should his arms be closer to his body or is that fine? I'm personally satisfied with it, but I could fix it a little more if needed.
it should be closer to his body
edit: pic of it!
This...
(http://www.leafninja.net/jutsu/Goroshi.jpg)
To This
(http://3.bp.blogspot.com/_xC9jBucf8GQ/Sl_Z079yVyI/AAAAAAAAC_M/XYVEhKTEYYI/s200/GoroshiB.jpg)
Okay, well for the side smash I guess it should be closer to his body, but for the up smash version I'll leave it as is. Cause he throws his hands upward to strike opponents.
I need to find the handseals to chidori spear, cause I'd like to use that as his side B (It'll be chargable up to three times. And YES he will perform the seals in the animation) I've found a video of normal chidori for his neutral B and also Chidori senbon as his neutral B air. Side, down, and up B air will be Chidori spear for the sake of simplicity.
Down B will be mudwall if I can figure out a way to make the stone platform that comes up.
Quote from: NaruZeldaMaster on May 12, 2011, 12:54:33 AM
Okay, well for the side smash I guess it should be closer to his body, but for the up smash version I'll leave it as is. Cause he throws his hands upward to strike opponents.
I need to find the handseals to chidori spear, cause I'd like to use that as his side B (It'll be chargable up to three times. And YES he will perform the seals in the animation) I've found a video of normal chidori for his neutral B and also Chidori senbon as his neutral B air. Side, down, and up B air will be Chidori spear for the sake of simplicity.
Down B will be mudwall if I can figure out a way to make the stone platform that comes up.
hmm good idea's
for the stone wall... i could get a model from Naruto Shippuden Dragon Blade Chronicles... and gets the mud wall from that game.
Alright, that would work.
Also if you can somehow get some voice clips? lol
*sigh* making the chidori handseals will be a challenge, but at least I have good reference.
ya... but the hard thing is FINDING IT!!! Dx
hmm voice clips... im not sure if it has a brsar file... i dont even have the iso of it (even tho i used to)
(http://i56.tinypic.com/9ir707.png)
Better?
Also, here's a close-up
(http://i54.tinypic.com/2agrssk.jpg)
Although I'm a bit of a perfectionist, I doubt we'll be able to get any closer to the real thing than that. If you're wondering why the hands are uneven, it's the only way I could have it so that the fingers looked interlocked <3
If I sent you the file do you think you could make a "hold" animation for me, I mean "hold" as in the charging animation for the smash attack. Also, the file will come up as Wait 1, don't worry bout that cause I made it from the wait 1 animation. It's only nine frames.
I might make the down B his head hunter jutsu too, just to keep him more kakashi-style and not some overloaded jutsu kakashi >_>
I can't wait to get started on this, but I want to have all the animations ready before I do that. We don't really need wait 1 etc cause snake already kinda moves like kakashi.
i really dont kno how to do a charge wait animation o.e
i also havent seen them in the fitmotion file either... =/
but i can ask marioking64DS to do that for me.
lol, "mongekyo"
Anyways I think the final smash should kill all the players or be more like meta knights where at least everyones effected, If their within range.Doesn't know if this was said already.
Anyways...
I hope you guys be'll able to complete this task.
ya.. so far its a 3 man project atm.. so far no1 else hasnt joined since then.
It's alright, I figured out a way to make it look like a charging animation for a smash attack using the same frame. XD
The S4S, Hi4, and Lw4 are the smashes. S4S Hold, Hi4 Hold, and Lw4 Hold are the charging animations for the smash attacks, And S4S Start, Hi4Start, and Lw4 start are the startup animations.
Also, I finished EVERYTHING but arials, FS, and specials right now. I will work on specials tomorow and hopefully get started on the psa soon :)
I have some nice ideas for the neutral special so it's more than just a B move that's chargable. Of course, I will need help animating the third charge :D
EDIT: Note that Everything does not include stuff like wait2, trip attack etc, it's just the a button moves :)
Quote from: DSX8 on May 12, 2011, 04:01:15 AM
ya.. so far its a 3 man project atm.. so far no1 else hasnt joined since then.
I would help, but I no longer have a computer, or know stuff about psa. x.x
Good job Naru.
Ugh
why does fricking ox have to be the first handseal T_T
man
.....even with a video reference this is going to be tough :l
ya... im currently trying to animate him for his DownB move.
*playing Dragon Blade Chronicles at the same time as this and doin mudwall alot as naruto to follow the animation*
Quote from: DSX8 on May 12, 2011, 04:05:52 PM
ya... im currently trying to animate him for his DownB move.
*playing Dragon Blade Chronicles at the same time as this and doin mudwall alot as naruto to follow the animation*
Okay :) btw I've decided to do Kakashi's variant of the Chidori Handseals as a start animation for normal Chidori and Chidori Spear. Only cause they're simpler and I can't find the proper seals for Chidori spear anywhere T_T
When you get to a sauske level where you have that jutsu please see if he does handseals. Wait...I have it myself too XD sucks balls that dbc doesn't have online play. XP
Chidori Senbon will probably have propper handseals though.
Edit: Annnnnd....that my good man would be an OX
(http://i51.tinypic.com/2ivb1gz.jpg)
hmm.... i didnt see any hand signs with the Chidori Spear from Sasuke in the game...
Quote from: DSX8 on May 12, 2011, 05:22:52 PM
hmm.... i didnt see any hand signs with the Chidori Spear from Sasuke in the game...
I guess he just quickly activates it with the last handseal then? (the one for holding the lightning) That's good, it saves me time animating :)
I don't know what I'm gonna do for chidori senbon :l I might have to think of something else since I haven't seen kakashi use it XP
Maybe his Water Vortex Jutsu that he used to slam Zabuza into that tree? O_0 XD
Anyway almost finished with the start animation for his neutral special. I might use the same trick I did for the side smash for his charging animation.
Do you think you could make him do a running animation like he's holding the chidori with his right arm? I'm gonna need that for the final charge of my neutral special
Chidori(the one he used on zabuza) handseals finished ^+^
Is 31 frames too fast? I think it's just fast enough :) At least for a "start" animation anyway.
I can't believe how close we are to finishing up the custom anims @_o
True they all probably need polishing, but that's what betas are for! XD
haha yeah. well i finished the mud wall animation!!
still lookin for its model tho >.>
Quote from: DSX8 on May 12, 2011, 11:16:21 PM
haha yeah. well i finished the mud wall animation!!
still lookin for its model tho >.>
Yes! That means all his specials will be in the beta version~ Which'll be a first for me XD
Hmm try looking in the VS mode section? or perhaps the props section (if it has one that is)
I could always vertex the rocket launcher into that shape, but ugh, pain in the ASS lol
As for me, I think I'll refine the starting animation for the chidori attacks one last time :)
Mainly cause I want it to look as close as possible to the anime. He'll even be holding his wrist with his other arm O_o
Okay I give the F*K up on making his side smash ATTACK, I have finished the start and hold animations though. The Holding animation doesn't vibrate as much as they usually do, but it's decent enough to work.
I'm gonna need your help on the actual attack DSX8, cause it's literally giving me a pain in the ass X_X. I'll send you the motion file with the start and hold animations added to it. :)
Quote from: NaruZeldaMaster on May 12, 2011, 11:51:43 PM
Yes! That means all his specials will be in the beta version~ Which'll be a first for me XD
Hmm try looking in the VS mode section? or perhaps the props section (if it has one that is)
I could always vertex the rocket launcher into that shape, but ugh, pain in the ASS lol
As for me, I think I'll refine the starting animation for the chidori attacks one last time :)
Mainly cause I want it to look as close as possible to the anime. He'll even be holding his wrist with his other arm O_o
i havent searched in the VS file... or in the spc folder yet... i should look in those O.o
Quote from: NaruZeldaMaster on May 13, 2011, 09:28:27 PM
Okay I give the F*K up on making his side smash ATTACK, I have finished the start and hold animations though. The Holding animation doesn't vibrate as much as they usually do, but it's decent enough to work.
I'm gonna need your help on the actual attack DSX8, cause it's literally giving me a pain in the ass X_X. I'll send you the motion file with the start and hold animations added to it. :)
haha thats fine wit me... ill see wat i can do O_o
I'm sorry to sorta force that animation on you lol, but every time I try it I get the shoulders outta wack X_X and then everything gets difficult :l
I'll probably be able to do the Air A's, and the neutral special/side special though :)
I refined the start animation for the side smash(One thousand years of pain ftw) and it looks MUCH better, and I cut it down to 13 frames.
lol its fine. at least i have alot of time to myself this weekend!
Finished an attack animation for his Neutral B! It's a bit rough, but it's pretty decent for a beta release.
First Charge: Standing/Normal Chidori
Frame 1:
(http://i51.tinypic.com/2m5b04h.jpg)
Frame 2:
(http://i52.tinypic.com/dcaqdt.jpg)
Frame 7:
(http://i56.tinypic.com/2h3y4uw.jpg)
Frame 9:
(http://i56.tinypic.com/2dh8ruv.jpg)
Frame 13:
(http://i54.tinypic.com/2i1z061.jpg)
Frame 20:
(http://i56.tinypic.com/xpog2p.jpg)
Frames 21-30 are just him returning to his waiting stance, so no need to post those :)
I actually borrowed a frame or two from a diff brawl character, I mean literally two frames. Ten points says you can't guess who. XP
I guess Pit. (For the whole two frame stealing.)
Quote from: Royal_Blade on May 14, 2011, 03:38:23 AM
I guess Pit. (For the whole two frame stealing.)
*wrong answer sound from Wheel of fortune plays* Nope :P
ur way off XD
And I doubt you'll ever guess which of said characters attacks I used either XP
hm.... FALCONS!
Quote from: DSX8 on May 14, 2011, 03:43:55 AM
hm.... FALCONS!
Nope XD I ALMOST used the FP, but it didn't sit right with me :P
Keep guesing 8)
Toon Link? Marth?
Quote from: xZedkiel on May 14, 2011, 04:30:15 AM
Toon Link? Marth?
nope :P
you guys are thinking too high up on nintendos teir list XD
hahahah.... i give x-x
Quote from: DSX8 on May 14, 2011, 04:23:47 PM
hahahah.... i give x-x
lol it's fox's seconda combo lol
I took the last frame of the start animation for my lightning blade, and pasted that to the first frame of a new animation. Then I took the frame where he has his fist near his waist for drawing back to punch, and paisted it at about frame 13/15. then I took the frame where he has his arm stretched out all the way for the punch and posted it at frame 20. Finally I took a frame from snakes wait animation and put it on frame 30. After that it took a LOT of tweeking on smaller stuff, but it looks pretty good for a first animation :)
Side B START animation FINISHED! 8) Check this out, I didn't think Snake could do jutsus but....
Frame 1:
(http://i51.tinypic.com/2hyw6rs.jpg)
Frame 14:
(http://i56.tinypic.com/2u5gshw.jpg)
Frames 21 & 54 (Different frames, same stance: thank god for the copy/paste function XD)
(http://i56.tinypic.com/10sghee.jpg)
Frame 30:
(http://i55.tinypic.com/1zq8yvt.jpg)
Frame 34:
(http://i53.tinypic.com/2a6a3uu.jpg)
Frame 44: (Not
completely perfect....but meh...seems close enough for me ^+^ )
(http://i52.tinypic.com/1szkep.jpg)
Reference Video:
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=3tmUW7neM_M&feature=related
heheh looks nice!
I hope these anims work in game as good as they do in the BB, otherwise we're screwed XD
Have you tested any of my anims in game yet?
With this, the mudd wall model, and the side smash attack, I think he will be just fine as a Pre-shippuden Kakashi :)
Actually he'll be more like an Episode 1-35 Kakashi XD with some extras of course, but they're more based on like, say a Capcom VS Shonin version of him lol
i hope i get kakashi xD there was a moveset but i cant download it becuase it was set to private :S so im waiting for this one xD
Quote from: Carnage on May 17, 2011, 07:02:38 PM
i hope i get kakashi xD there was a moveset but i cant download it becuase it was set to private :S so im waiting for this one xD
Lol
This one is based more on how I see him working if he was a in a Shonen Jump VS Capcom (which would be Fing AWESOME if they did that XD) game, he's very simple to play as, and hopefully his specials will turn out the way that I'm hoping they are.
a Shonen Jump vs Capcom actually sounds nice O.o
Quote from: DSX8 on May 18, 2011, 05:46:38 AM
a Shonen Jump vs Capcom actually sounds nice O.o
Yeah, I mean they've done EVERYONE ELSE, why not <3
lol
Hollywood VS Capcom would be f*ing hilarious.
Indiana Jhones VS Morigan(however u spell it XD) would be epic lol
(http://imageshack.us/m/4/6001/mudwalljutsu.png)
Mud Wall Jutsu for Kakashi Down B move!
i hope we can get a beta soon xD
Animation for the mud wall summon!!!
(http://imageshack.us/m/718/4479/kakashianimation.png)
Hope for a beta really soon, this kakashi look awesome
Okay, I think I'll set the side smash aside for now :l
I'll get to work on the side b and up B soon.
Hopefully I'll at least be able to make the three different levels of chidori >_< Maybe I'll somehow make Chidori Esou his side smash, and have OTYOD be his down smash in the 1.5 version :)
i hope that the animation for it is perfect >.<
i had to remake it cause the original 1 i made got corrupted somehow... o.e
Quote from: DSX8 on May 22, 2011, 11:48:51 PM
i hope that the animation for it is perfect >.<
i had to remake it cause the original 1 i made got corrupted somehow... o.e
lol yeah XP
I had to remake the starting animation for the chidori over a few times but it was worth it.
So how far along is the PSA, since the anims. are at 98% completion. I can't wait to use this since Kakashi is one of my mains in CoN/2/3 :D
Quote from: xZedkiel on May 23, 2011, 10:44:25 PM
So how far along is the PSA, since the anims. are at 98% completion. I can't wait to use this since Kakashi is one of my mains in CoN/2/3 :D
>_>
If I waited for SS to make his Krystal, you can wait for this lol
I had to wait some time to get the animations myself XP I still need to do the down smash over since the animations are weird. We do have the mud wall model from Dragon Blade Chronicals. I'm not sure how i'm gonna get that to work in-game either XD
I could probably get started on the A's and N b soon though. Might work on the A combo tonight after I'm done catching up on all the rp's I'm in ^+^;
The first statement was completely unnecessary.. On the other hand, that's great that you're gonna start the tilts and A combo.
Quote from: xZedkiel on May 23, 2011, 11:02:11 PM
The first statement was completely unnecessary.. On the other hand, that's great that you're gonna start the tilts and A combo.
lol yeah, I want this to be my best hack attempt thus far, so I want to take it slow.
But as for the first comment it was more or less sarcasm, better that than somebody calling you a jackass for critiquing their critique :srs:
Quote from: NaruZeldaMaster on May 23, 2011, 11:06:37 PM
lol yeah, I want this to be my best hack attempt thus far, so I want to take it slow.
But as for the first comment it was more or less sarcasm, better that than somebody calling you a jackass for critiquing their critique :srs:
You've been told many times, sarcasm doesn't work on the interwebs XD
And yeah I saw that, all you did was say that the only way to get her perfect was the importer which is true... -.-
That, or my interperitation of the term "sarcasm" sucks chuck norrises balls XD
god...we really need like, a special font or something to use for sarcasm lol
Lol I think it's the way you interpret it actually. Cause to me sarcasm is like:
(rainy day, my dog got hit by a car and my favorite flavor ice cream got discontinued.)
"How's your day?"
"Oh it's fantastic, it's the best day I've ever had."
"Um I just crashed your car by the way.."
"Oh that's even better, thanks for cheering me up."
Lol that's sarcasm in my sense
Also, what was gonna be Kakashi's Final Smash?
I'm thinking either Mongekyo Sharingan or Water Dragon jutsu...but the handseals for water dragon jutsu would be the [censored]s to animate lol
I mean damn, it has 49 handseals! FOURTY FRICKING NINE!
Mongekyo Sharingan would be a more interesting version of MK's FS but with different effects I think XP
Mangekyo*
And I'd love the Water Dragon, and if I remember correctly, in the anime it only took him like three seconds the second time he did it.
Quote from: xZedkiel on May 24, 2011, 03:12:19 AM
Mangekyo*
And I'd love the Water Dragon, and if I remember correctly, in the anime it only took him like three seconds the second time he did it.
Yes, but he was forming the handseals at a much quicker pace. We're talking pre-shippuden kakashi, not the one who used his jutsus like crazy in a fight lol the first time he took forever to do it, well, he technically took the same amount of time to do the handseals.
Quote from: NaruZeldaMaster on May 24, 2011, 03:14:17 AM
Yes, but he was forming the handseals at a much quicker pace. We're talking pre-shippuden kakashi, not the one who used his jutsus like crazy in a fight lol the first time he took forever to do it, well, he technically took the same amount of time to do the handseals.
make just 2 or 3 selals and repeat them like 10 times and thats it dont need to be that exact also i think i saw some hack with some kind of attack that looked like a beam of water and a dragon head but i dont know wich one :S
edit i found it:
http://www.smashboards.com/showthread.php?s=a1f0cdb3b53292c012e86bcb4c4512a7&p=12718234
just look under Screenshots, Proof of Progress, Videos etc spoiler is a preety nice water dragon xD
i think it uses the dragon head from lloyd (didnt he use a dragon head???) and some other model for the tail...
A Combo done....
A: (http://i51.tinypic.com/xq9cm8.jpg)
AA: (http://i55.tinypic.com/200cy8o.jpg)
AAA:
(http://i54.tinypic.com/3010scl.jpg)
Fox already had 13 damage when I took the picture of the second A
why dont u use brawl pics, instead of taking pics from ur TV??
take a pic, save to SD, use bin2jpg...
Quote from: NaruZeldaMaster on May 25, 2011, 02:32:43 AM
A Combo done....
A: (http://i51.tinypic.com/xq9cm8.jpg)
AA: (http://i55.tinypic.com/200cy8o.jpg)
AAA:
(http://i54.tinypic.com/3010scl.jpg)
Fox already had 13 damage when I took the picture of the second A
sorta has bad quality... u can ask me to take pics... or a vid showcase of the moveset so far O.o
A vid showcase would be pointless since it's merely the a combo is done XD
I actually used a video capture program to get those
But link me to the bin thing or whatever it is >_>
http://www.mediafire.com/?sxnma9ywnmw
Here it is, the next time you want it if for example your computer crashed, go in the resources and you'll find it. And I won't make any comment for the pic I see because as it is a really bad quality (it's things happen, don't worry) it's really difficult to make a comment.
*Bump*
I'm Remaking the Neutral B anims because I wasn't satisfied with the quality of the handseals in them. The Ox handseal now looks MUCH better, I'm going to post screenshots of the handseals in brawl soon.
May I give you a suggestion? In case it works, you should revamp your pics of your neutral A combo so that it is much easier to see the pics themselves. And you should also, again in the case it works, post the pics of your revamped neutral B by using the program I gave you, after have taken photos with Brawl.
Okays, Remade the starting animation for his Raikari.
It is now only 20 frames long and looks MUCH better than the last one. I found out that the extra frames inbetween each handseal was what kept making his wrists spin around all spazzy like.
He still does each handseal AND it's his variant of the chidori, not the normal chidori handseals that Sasuke uses.
For the charging animation, should he raise his arms above his head and then crouch down like he does in the anime?
*BUMPSHIBUMPTODAMAX*
Depressing issues are depressing >_< (not life issues thank god...)
The news isn't ALL bad though.
Read the first post ^+^
the nb problem is charging 3 times?
if yes,i will help you, i now how to do it. using as base my vegeta psa garlick gun
Quote from: Anivernage on May 31, 2011, 02:08:00 AM
the nb problem is charging 3 times?
if yes,i will help you, i now how to do it. using as base my vegeta psa garlick gun
It's called Galick Gun, not garlick gun.
Go in-game of DBZ BT 3 and you'll see it say "Galick Gun" when you use the move.
Quote from: Anivernage on May 31, 2011, 02:08:00 AM
the nb problem is charging 3 times?
if yes,i will help you, i now how to do it. using as base my vegeta psa garlick gun
Yeah it charges 3 times, also I need some help getting the knockback on his smashes to be more brawl standard.
Should I send you the file that froze the game or the file that had all the attacks except the NB?
Quote from: NaruZeldaMaster on May 31, 2011, 02:12:11 AM
Yeah it charges 3 times, also I need some help getting the knockback on his smashes to be more brawl standard.
Should I send you the file that froze the game or the file that had all the attacks except the NB?
both to see if i can fix the freeze or begin a new code.
Quote from: SmashClash on May 31, 2011, 02:11:13 AM
It's called Galick Gun, not garlick gun.
Go in-game of DBZ BT 3 and you'll see it say "Galick Gun" when you use the move.
oh *facepalm*, yes i forgot to delete the "r" :laugh:
Anivernage that G.gun psa Code is from my Goku PSA ;D but sure you can use it want it to save the charge time or not?
Quote from: MarioDK on May 31, 2011, 03:52:43 AM
Anivernage that G.gun psa Code is from my Goku PSA ;D but sure you can use it want it to save the charge time or not?
yeah, i will use it as base for raikiri...
anyway i have upgrade the PSA for Goku/Vegeta´s N-B
now they using just one Subaction instead 3(on ground)
Quote from: Anivernage on May 31, 2011, 04:16:40 AM
yeah, i will use it as base for raikiri...
Okay, I will send you the two psa files tomorrow.
And the motionetc...
(The anims for Raikari are already finished handseals included !)
Also, hilarious demotivation is hilarious.
(http://i52.tinypic.com/ehncdt.jpg)
What....I got bored XD
i hope kakashi gets finished lets hope anivernage can fix the N-B xD
The only thing I really need is for aniverge to do is to get the NB to do the three charages, I have my own ideas on how the move is going to look/work XP
Quote from: NaruZeldaMaster on May 31, 2011, 01:35:04 PM
The only thing I really need is for aniverge to do is to get the NB to do the three charages, I have my own ideas on how the move is going to look/work XP
can you PM me the files again?? i dont receive it...
maybe its internet problems :)
Quote from: Anivernage on May 31, 2011, 05:37:20 PM
can you PM me the files again?? i dont receive it...
maybe its internet problems :)
lol that's cause i haven't sent the pm yet silly XD
It was late when I made that post so I didn't have much time to do that lol
Do you want the files in one zip file or do you want them in seperate downloads?
Quote from: NaruZeldaMaster on May 31, 2011, 05:42:37 PM
lol that's cause i haven't sent the pm yet silly XD
It was late when I made that post so I didn't have much time to do that lol
Do you want the files in one zip file or do you want them in seperate downloads?
in a zip file :)
Kay :)
BTW I have three pac files.
FitSnake3: This is the one with the smashes and A button attacks. If you could figure out how to remove the graphic from his down smash that'd be great. Also if you could have his smashers do standard C teir knockback/damage ^+^
FitSnakeNB: This is just the pac with all of the coding from Hollow's N B tutorial.
FitSnakeNBTest: This is the pac I used to test if it would do the three seperate charges in-game, However I only got as far as pressing the B button before the annoying beep of doom XD
Have you considered making one of his wait stances reading Make Out Paradise? I think for an early series Kakashi it would make a fitting wait stance as well as taunt. Maybe have him flip the pages every once in a while.
I was also thinking your down B could be the earth jutsu Kakashi used on Sasuke during their survival training where he disappeared underground, had his hand pop out and then pulled Sasuke underground with him. I believe that was in episode 3 or 4 of the anime. It would be like the pitfall item that sticks people into the ground. Perhaps for the attack Kakashi would go into the ground, you then use the analog stick to position him, push B again and he grabs at whoever might be where you are and pull them in.
I really like the way this is coming along. Those seals are great and are gonna give Kakashi a genuine feel that it just wouldn't without them. Hopefully you can get this issue resolved with the neutral B. I'd love to see this PSA come to fruition. I'm also looking forward to the Mario Bros. moveset when you get around to that. Much cooler than the Ice Climbers, that's for sure.
so how is kakashi going? we didnt get any news about if the N B got fixed or Not
Quote from: Carnage on June 03, 2011, 01:13:10 PM
so how is kakashi going? we didnt get any news about if the N B got fixed or Not
I've Sent SD the animations and asked him to get the charging and rolling out of the charges to work. It's just that part of the coding I've asked him to do so it shouldn't take him long. I didn't get a definate date though.
charging done!
only need you put you own attack codes, but can charge 3 times!
Quote from: Anivernage on June 03, 2011, 03:50:51 PM
charging done!
only need you put you own attack codes, but can charge 3 times!
Okay
Can you get it so that you can roll out of the dodge like Samus's charge shot?
It'd be really useful ^+^
BTW can you even see the handseals in-game XD I can slow the animation down a little lol with a frame speed modifier of course, cause well yeah...adding more frames would make the arms go all weird inbetween the different seals :l
so i guess its a good news you can change the title of the thread xD
Quote from: NaruZeldaMaster on June 03, 2011, 04:52:16 PM
Okay
Can you get it so that you can roll out of the dodge like Samus's charge shot?
It'd be really useful ^+^
you mean as a cancell of the attack?
Quote from: Anivernage on June 03, 2011, 06:09:02 PM
you mean as a cancell of the attack?
thats probably what he meant also is this attack gonna be able to hold?
Quote from: Anivernage on June 03, 2011, 06:09:02 PM
you mean as a cancell of the attack?
Yeah, roll out of the attack, but keep whatever charge you're on, like Samus's Beam Canon (her special, not her final smash)