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Help & Tutorials => Help => Topic started by: law_law on May 20, 2011, 12:28:19 PM



Title: vertex help...
Post by: law_law on May 20, 2011, 12:28:19 PM
I need to kno how dp ppl vertex a item to a differnt spot without it moving everywher..... for example when beyond vertexed zero how did he make zero's shoulderpad(link's sheth) stay on his shoulder instead of moving everywher


Title: Re: vertex help...
Post by: DrPanda on May 20, 2011, 12:45:08 PM
If the two parts are close together, you can just rename the bone to match the one you want it to follow.

Otherwise you'd have to re-attach the polygon altogether.
(http://img849.imageshack.us/img849/515/wavysnail.png)


Title: Re: vertex help...
Post by: law_law on May 20, 2011, 04:17:54 PM
If the two parts are close together, you can just rename the bone to match the one you want it to follow.

Otherwise you'd have to re-attach the polygon altogether.
([url]http://img849.imageshack.us/img849/515/wavysnail.png[/url])



do i do that in 3ds max or what?