|
Title: vertex help... Post by: law_law on May 20, 2011, 12:28:19 PM I need to kno how dp ppl vertex a item to a differnt spot without it moving everywher..... for example when beyond vertexed zero how did he make zero's shoulderpad(link's sheth) stay on his shoulder instead of moving everywher
Title: Re: vertex help... Post by: DrPanda on May 20, 2011, 12:45:08 PM If the two parts are close together, you can just rename the bone to match the one you want it to follow.
Otherwise you'd have to re-attach the polygon altogether. (http://img849.imageshack.us/img849/515/wavysnail.png) Title: Re: vertex help... Post by: law_law on May 20, 2011, 04:17:54 PM If the two parts are close together, you can just rename the bone to match the one you want it to follow. Otherwise you'd have to re-attach the polygon altogether. ([url]http://img849.imageshack.us/img849/515/wavysnail.png[/url]) do i do that in 3ds max or what? |