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Help & Tutorials => Help => Topic started by: ludabrawl on May 20, 2011, 09:33:06 PM



Title: project samus beam
Post by: ludabrawl on May 20, 2011, 09:33:06 PM
ok after my first topic texture hacking is done i am doing a new topic . i might require drpanda 808dark and razanak7 to help me out or anyone who wants to help me out if they are busy . for this topic i have an idea for samus' beam effects for charge beam. so like we have the standard beam the power beam which is the beam you already have in metroid games. i consider it being apart of the charge beam . if the power beam was mixed with the charge beam it will do critical electric damage. next i call ice beam which is white if combined with charge beam i say it will freeze enemies. ok next plasma beam in prime series it is red but most games green.if combined with charge beam it will do burning damage. next wave beam. i cant really describe the efects but im hinting its that purple effect when ganon does warlock punch .so when combined with charge beam it will do that affect. ok last for final smash for samus hyper beam. like from super metroid color of the hyper beam which has the combination of the colors red green and blue. if im correct , if the hyper beam is shoot it will kill all enemies as the regular samus final smash does.so again if razanak7 808dark and drpanda or anyone else is reading this , then we could work together to complete this. But the problem is..... well here is the funny part i dont know how to make a moveset hack :P. if you do know how to do it correctly send me a message thanks. anyway comment on this topic if you are willing to help :D


Title: Re: project samus beam
Post by: xZedkiel on May 20, 2011, 10:16:12 PM
This should go in Attack and Animation Hacks Requests.. And I'm pretty sure Raz and Panda don't do PSA..


Title: Re: project samus beam
Post by: ludabrawl on May 20, 2011, 11:11:09 PM
but like how do you make a moveset hack


Title: Re: project samus beam
Post by: 8o8 Dark on May 20, 2011, 11:14:02 PM
Smash Attacks. Use the latest, and sorry, but all i know about psa is element changing, knockback, damage, etc. (small stuff)


Title: Re: project samus beam
Post by: zigheart on May 21, 2011, 12:37:20 AM
Smash Attacks. Use the latest, and sorry, but all i know about psa is element changing, knockback, damage, etc. (small stuff)

i was figeting aroundwith samus's fitsamus.pac a bit u can't use psa it won't read some of her attacks (ex. the charge beam) but i'm pretty sure OpenSA can edit them. i'm trying to figure this out too but i'm new to psa hacking.


Title: Re: project samus beam
Post by: 8o8 Dark on May 21, 2011, 08:11:06 PM
is opensa that beta one? because i know that u have to use that one for the ones the other cant read (like ddd charizad, but i dont remember all of them)


Title: Re: project samus beam
Post by: zigheart on May 21, 2011, 11:06:49 PM
i think so, ZSS and samus's neutral b attacks don't show any data in the attack no offensive collisions anyway. been looking into it


Title: Re: project samus beam
Post by: ludabrawl on May 22, 2011, 01:10:46 PM
...whats psa :P


Title: Re: project samus beam
Post by: Hollow on May 22, 2011, 02:57:01 PM
...whats psa :P
:>.>palm:

How could you....


Title: Re: project samus beam
Post by: 8o8 Dark on May 22, 2011, 08:17:17 PM
moveset hacks. short for project smash attacks


Title: Re: project samus beam
Post by: ludabrawl on May 23, 2011, 11:02:25 PM
im guessing texture hacking movesets are the hardest next to texture hacking for stages ...............................am i right,or am i right -_-


Title: Re: project samus beam
Post by: msp26 on May 24, 2011, 08:44:55 AM
yeah character movesets are one of the hardest things to hack