Hey, guys, xxmasal22xx here.
Well, I started to get into 3DS MAX 8 for vertexing, and was wondering how to conform brawl's model to a model of a character i want vertexed.
In other words, i want to wrap Marth's mesh around a different model, so marth can take the shape of that one.
can someone please show me how with some kind of tutorial for noobs? xD
Thanx.