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Title: Does it matter how many codes you have in RSBE01.gct? Post by: TruePhilosopher on May 30, 2011, 02:18:26 PM For Riivolution? If I recall if you have too many codes in the Gecko version, it can mess up. What I want to do is use the Tracklist Mod and the Song Dependent Track Loader in conjunction to get the appropriate custom songs on my custom stages. The problem is if I want one song to play for a custom stage then I have to put in multiple codes for it to only load that one song (otherwise it'd load all the other songs normally). Now given the amount of custom stages I'm going to have, this could be a rather large list of code, thus my topic.
Title: Re: Does it matter how many codes you have in RSBE01.gct? Post by: vm19961126 on May 31, 2011, 09:20:44 AM that depends on your xml I gues,
Riivo does everything with xml files, so you either have to modify it or you have to use gecko with a gameconfig:P |