Ok now, I have this problem. I am not a very technical guy, but I spent about 8 hours getting my shadow mod to work, er, almost work. My problem is that on the character selection screen (Is this CSS? I'm a newb at this) it still displays sonic, and shows the sonic character portrait. I am using riivolution 1.04. I seriously think I have tried everything. I did so much digging through various forums.
I have tried using sc_selcharacter.pac, sc_selcharacter_en.pac to no avail.
After fiddling with this for about 2 hours, I found out I was supposed to put this into common5.pac using brawl box...so I did so. Still does not work. Both common5.pac and common5_en.pac don't work. This is really frustrating because I feel that I have exhausted every possible fix. I even tried using ocarina codes (no idea if I am doing that correct though).
If there is a proper rsbe01.gct that I need to use with my riivolution orcarina codes to get it to work, that would be greatly appreciated!
Well for one thing, just because you use a moveset and a texture doesn't mean that the game magically knows to create a new picture for the character; you'll have to create and insert the image into char_bust_tex_lz77 yourself. Just using a sc_selchar or common5 won't be enough.
Thanks for the reply! I did edit it though, using brawl box. When I am in a game, I actually am shadow, and my portrait in the winner / loser screen is shadow too. It's just in the character selection screen that I only see sonic.
Well, use BrawlBox to open char_bust_tex_lz77. Then, look through the MiscData until you find Sonic, then replace those pictures with portraits you want. Save it, then replace the char_bust_tex_lz77 in sc_selchar and common5.
Thanks for trying to help.
I did all that though....No luck. I think it's some riivolution issue. It works when I load it using gecko OS, but, gecko OS can't load custom shadow sounds. =[
In your menu folder create a folder called common. In the common folder create a folder called char_bust_tex.
In char_bust_tex you will put your MenSelchrFace.brres file. Play the game and enjoy.
I have that too.....
I'm almost positive it's a riivolution issue; I just don't know what nor how to fix this. Is there any program I can use to open the brres file to check if it's the right one? It came with the shadow mod I downloaded though, so it should be correct.
I use BeyondYou's Riivo and mine works fine. I replaced Sephiroth over ROB the other day :happy:
May I have a link? I really really want to figure this out. =/
Here: http://www.mediafire.com/?8vj8809jx1nc8po (http://www.mediafire.com/?8vj8809jx1nc8po)
Oh, you were using Riivolution.
... You needed to set it up a certain way so it read files almost in the same way as Phantom Wings's File Patch Code. But looks like you have your solution now.
With regards, whatever XML you use, you must place the files in the proper spot on your SD. Other wise, it won't work altogether
Ok, so, for the past two days I have been doing a lot of experimenting. The problem was that my common5.pac would always crash my wii when I had a proper xml. This led me to use some random xml for riivolution from the depths of the internet. In any case, I have narrowed down the problem.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2369&Moderated=All&facebook=true
I downloaded this. I followed the directions the best I could, and I don't think I made any mistakes. The heart of this problem is when I put MiscData[46].brres into Common5.pac, my wii crashes as soon as I am about to enter character select screen. I have EVERYTHING else working. I also tried this on my friend's wii. Can anyone give me any insight now that I know what the issue is?
Edit::
Solved! It turns out that the MiscData[46].brres I was using was bad..I put my own pictures in and it worked great. It's strange though. The MiscData[46].brres I used worked wonderfully with gecko OS, but it crashed when loaded with riivolution. Anyways, thanks everyone!