Title: Re: project: S (S is for stamina) Post by: BlueBrain on June 10, 2011, 11:08:13 AM yes, the name is a copy from P:M xD
contents 1-WTF is this???? -why? -what? 2-what is needed to complete this? 3-concrete ideas? 4-how should these things be done? WTF is this? this is a project which why? stamina has a lot of potential i believe, but nobody uses it for nearby anything... what? i'd like to see a new game, yes, a new game; using a new style, well, actually, i want it to have a more classic style. what is needed to complete this? PSA, lots of PSA, every character will need a new PSA... concrete ideas? here goes: -low jumps (double jumping shouldnt be higher than vBrawl's single jump) -standard knockback (idk if stamina already covers this part...) -NO RUNNING -ENHANCED DASHES -new combo-system through PSA -only one taunt? -if only one taunt, use other taunts for more attacks -no taunt? -if no taunt, use all taunts for new attacks -NO FKN TRIPPING!!!!!!!!!!!! -specials should have less lag, since there wont be large distances between enemies. -wall crash should do damage character specific stuff: -heavy characters have 3 jumps, but are even lower than other char's jumps -flying char's have 3 jumps, and are the same as regular char's jumps -most important chars to complete first: from more important to less: -mario -link -pikachu -ness or lucas -fox -ike -snake -sonic how should this be done? -NO RUNNING im pretty sure it is hard coded in all characters, so does anyone have an idea of how removing it? DISCUSS and feel free to suggest stuff. Title: Re: project: S (S is for stamina) Post by: BlueBrain on June 10, 2011, 11:08:36 AM may need this?
Title: Re: project: S (S is for stamina) Post by: xxmasal22xx on June 10, 2011, 01:33:35 PM We NEED something like this, IMO. If it's ever completed and successful, im getting it.
Title: Re: project: S (S is for stamina) Post by: CaptN CeeGee on June 10, 2011, 01:58:14 PM No running = change animation to walk(or w/e)....
Title: Re: project: S (S is for stamina) Post by: DoctorFlux(Mariodk) on June 10, 2011, 02:00:14 PM i think i got a idea for no running
replace animations for running with walkfast and get the running speed slow Title: Re: project: S (S is for stamina) Post by: OmegaMalkior on June 10, 2011, 02:07:12 PM Why do you people hate tripping D:, it's perfect!
Title: Re: project: S (S is for stamina) Post by: DoctorFlux(Mariodk) on June 10, 2011, 02:07:58 PM it break the combo you making while you pwn someone
Title: Re: project: S (S is for stamina) Post by: Tempo_ on June 10, 2011, 02:12:59 PM Sonic? WITHOUT RUNNING?
What blasphemy is this? Title: Re: project: S (S is for stamina) Post by: Gigan X3 on June 10, 2011, 02:17:21 PM Give him a dash and make one of his taunt's a run like Guy in SFIV has a command run. I like this idea.
Title: Re: project: S (S is for stamina) Post by: KTH on June 10, 2011, 05:02:58 PM Sonic? WITHOUT RUNNING? What blasphemy is this? ^This Why delete running..for Sonic D:? Title: Re: project: S (S is for stamina) Post by: Gigan X3 on June 11, 2011, 04:25:53 AM 'cause this seems to try being a more traditional Fighting game?
Title: Re: project: S (S is for stamina) Post by: 水晶空 on June 11, 2011, 05:21:15 AM Funny cause, if the P:M PSA is used in vBrawl, the character dashes, then returns into a walking fast position.
Title: Re: project: S (S is for stamina) Post by: VILE on June 11, 2011, 07:13:56 AM This should be renamed to "Project: N (N for never get done)".
For this to be decent, you will need LOTS of good moveset hackers, most of the ones who made decent movesets are either not active anymore or work on their own thing. Title: Re: project: S (S is for stamina) Post by: KTH on June 15, 2011, 05:02:21 AM But i approve this project.
That really good to restore the stamina mod, that should be some like a real fighter game. Title: Re: project: S (S is for stamina) Post by: LC-DDM on June 15, 2011, 10:24:50 AM If this gets done it will have more downloads than P:M simply because it fits with the idea of the tourney[censored]s trying to make Brawl into a Street Fighter-styled game.
Title: Re: project: S (S is for stamina) Post by: BlueBrain on June 15, 2011, 12:45:08 PM i came into another problem thinking about this thing...
how the heck would the characters look at each other automatically???? but i guess that isnt fully necesary, cuz otherwise the 4-player fun wouldnt exist... |