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Help & Tutorials => Help => Topic started by: kisamefishfries on July 01, 2011, 01:39:41 PM



Title: some errors are occurring.
Post by: kisamefishfries on July 01, 2011, 01:39:41 PM
I recently got a new SDHC card because I needed more file space.  So I had to switch to Riivolution from Gecko OS.  It seemed bad to just do it, so I updated my brawl+ to the newest version and tried it out without any character/stage hacks other then the default ones.  Everything worked except for pictochat it freezes when I try to load it with or without any hacks on it.  So I put all my hacks back on and I was going through making sure they all worked.  All the textures and vertex's looked right, but when I tried a character with a psa for example ike into naruto.  It was like it didn't load the pac files.  I am not quite sure, but it seems like it didn't read the fitmotion or psa.  Can someone help me?  I just want this to start working like normal... so I can have psa characters and play on pictochat. Thanks :kdance:


Title: Re: some errors are occurring.
Post by: vm19961126 on July 01, 2011, 03:01:29 PM
The pictochat stuff may be caused by a corrupted save file, the only way to fix that is to get an new save file (at least, thats the only way to fix it that I know):P

and about the rest, you may have named the files wrong or something... or they are in the wrong place on your sdcard, you have to check your xml file were to put all the hacks and stuff:P


Title: Re: some errors are occurring.
Post by: kisamefishfries on July 01, 2011, 03:19:44 PM
wait, I have to restart my game again?  Thats a pain.  Also I think all the things are right and in the right spot, they were just working yesterday before I moved them, unless riivolution uses different formats then gecko.

sorry for the double post but I looked at the xml and i remembered about the rel files I looked and I had some left over ones before I deleted all the stages and what do you know pictchat.rel was in there I deleted the rels and now pictchat works. yay  Also I have concluded it plays the animation of the characters but does not change the psa of them weird huh? heres whats in the xml
- <wiidisc version="1">  <id game="RSB" /> - <options> - <section name="Brawl+ 7.0 Gold"> - <option name="Ocarina Handler" default="1"> - <choice name="VI Hook">  <patch id="ocarinabase_vi" />  </choice> - <choice name="KPAD Hook">  <patch id="ocarinabase_kpad" />  </choice> - <choice name="Joypad Hook">  <patch id="ocarinabase_joypad" />  </choice> - <choice name="GXDraw Hook">  <patch id="ocarinabase_gxdraw" />  </choice> - <choice name="GXFlush Hook">  <patch id="ocarinabase_gxflush" />  </choice> - <choice name="OSSleep Hook">  <patch id="ocarinabase_ossleep" />  </choice> - <choice name="AxNextFrame Hook">  <patch id="ocarinabase_axnextframe" />  </choice>  </option> - <option name="Brawl+ Codes" default="1"> - <choice name="Enabled">  <patch id="ocarinabase" />  <patch id="ocarinacodes" />  <patch id="filecode" />  </choice>  </option>  </section>  </options> - <patch id="filecode">  <file external="/private/wii/app/RSBE/pfmenu2/mu_menumain.pac" disc="/menu2/mu_menumain_en.pac" />  <file external="/private/wii/app/RSBE/pfmenu2/sc_title.pac" disc="/menu2/sc_title_en.pac" />  <file external="/private/wii/app/RSBE/pf/info2/info.pac" disc="/info2/info_en.pac" />  <file external="/private/wii/app/RSBE/pf/system/common2.pac" disc="/system/common2_en.pac" />  <file external="/private/wii/app/RSBE/pf/system/common3.pac" disc="/system/common3_en.pac" />  <file external="/private/wii/app/RSBE/pf/system/common4.pac" disc="/system/common4_en.pac" />  <file external="/private/wii/app/RSBE/pf/system/common5.pac" disc="/system/common5_en.pac" />  <file external="/private/wii/app/RSBE/pf/module/st_custom1.rel" disc="/module/st_custom1.rel" create="true" />  <file external="/private/wii/app/RSBE/pf/module/st_custom2.rel" disc="/module/st_custom2.rel" create="true" />  <file external="/private/wii/app/RSBE/pf/module/st_custom3.rel" disc="/module/st_custom3.rel" create="true" />  <file external="/private/wii/app/RSBE/pf/module/st_custom4.rel" disc="/module/st_custom4.rel" create="true" />  <file external="/private/wii/app/RSBE/pf/module/st_custom5.rel" disc="/module/st_custom5.rel" create="true" />  <file external="/private/wii/app/RSBE/pf/module/st_custom6.rel" disc="/module/st_custom6.rel" create="true" />  <file external="/private/wii/app/RSBE/pf/module/st_custom7.rel" disc="/module/st_custom7.rel" create="true" />  <file external="/private/wii/app/RSBE/pf/module/st_custom8.rel" disc="/module/st_custom8.rel" create="true" />  <file external="/private/wii/app/RSBE/pf/module/st_custom9.rel" disc="/module/st_custom9.rel" create="true" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM1.pac" disc="/stage/melee/STGCUSTOM1.pac" create="true" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM2.pac" disc="/stage/melee/STGCUSTOM2.pac" create="true" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM3.pac" disc="/stage/melee/STGCUSTOM3.pac" create="true" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM4.pac" disc="/stage/melee/STGCUSTOM4.pac" create="true" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM5.pac" disc="/stage/melee/STGCUSTOM5.pac" create="true" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM6.pac" disc="/stage/melee/STGCUSTOM6.pac" create="true" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM7.pac" disc="/stage/melee/STGCUSTOM7.pac" create="true" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM8.pac" disc="/stage/melee/STGCUSTOM8.pac" create="true" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGCUSTOM9.pac" disc="/stage/melee/STGCUSTOM9.pac" create="true" />  <file external="/private/wii/app/RSBE/pf/fighter/captain/FitCaptain01.pcs" disc="/fighter/captain/FitCaptain01_en.pcs" />  <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal00.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal00_en.pcs" />  <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal01.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal01_en.pcs" />  <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal02.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal02_en.pcs" />  <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal03.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal03_en.pcs" />  <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinal04.pac" disc="/fighter/poketrainer/FitPokeTrainerFinal04_en.pcs" />  <file external="/private/wii/app/RSBE/pf/fighter/poketrainer/FitPokeTrainerFinalSpy.pac" disc="/fighter/poketrainer/FitPokeTrainerFinalSpy_en.pcs" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGDXONETT.pac" disc="/stage/melee/STGDXONETT_en.pac" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGDXPSTADIUM.pac" disc="/stage/melee/STGDXPSTADIUM_en.pac" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGGW.pac" disc="/stage/melee/STGGW_en.pac" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGHOMERUN.pac" disc="/stage/melee/STGHOMERUN_en.pac" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGMADEIN.pac" disc="/stage/melee/STGMADEIN_en.pac" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGNEWPORK.pac" disc="/stage/melee/STGNEWPORK_en.pac" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGPICTCHAT.pac" disc="/stage/melee/STGPICTCHAT_en.pac" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGRESULT.pac" disc="/stage/melee/STGRESULT_en.pac" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGSTADIUM.pac" disc="/stage/melee/STGSTADIUM_en.pac" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_00.pac" disc="/stage/melee/STGVILLAGE_00_en.pac" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_01.pac" disc="/stage/melee/STGVILLAGE_01_en.pac" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_02.pac" disc="/stage/melee/STGVILLAGE_02_en.pac" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_03.pac" disc="/stage/melee/STGVILLAGE_03_en.pac" />  <file external="/private/wii/app/RSBE/pf/stage/melee/STGVILLAGE_04.pac" disc="/stage/melee/STGVILLAGE_04_en.pac" />  <folder external="/private/wii/app/RSBE/pfmenu2" disc="/menu2" resize="true" />  <folder external="/private/wii/app/RSBE/pf" disc="/" recursive="true" resize="true" />  </patch> - <patch id="ocarinabase_vi">  <memory ocarina="true" value="7CE33B783887003438A7003838C7004C" offset="0x000018A8" />  </patch> - <patch id="ocarinabase_kpad">  <memory ocarina="true" value="9A3F005E38AE0080389FFFFC7E0903A6" offset="0x000018A8" />  <memory ocarina="true" value="801D0060901E0060801D0064901E0064801D0068901E0068" offset="0x000018A8" />  </patch> - <patch id="ocarinabase_joypad">  <memory ocarina="true" value="3AB500013A73000C2C1500043B18000C" offset="0x000018A8" />  </patch> - <patch id="ocarinabase_gxdraw">  <memory ocarina="true" value="3CA0CC01380000613C80450098058000" offset="0x000018A8" />  </patch> - <patch id="ocarinabase_gxflush">  <memory ocarina="true" value="90010014800305FC2C00000041820008" offset="0x000018A8" />  </patch> - <patch id="ocarinabase_ossleep">  <memory ocarina="true" value="90A402E0806502E4908502E42C030000" offset="0x000018A8" />  </patch> - <patch id="ocarinabase_axnextframe">  <memory ocarina="true" value="3800000E7FE3FB78B005000038800080" offset="0x000018A8" />  </patch> - <patch id="ocarinabase">  <memory valuefile="/riivolution/codehandler.bin" offset="0x00001800" />  <memory offset="0x00001CDE" value="8057" />  <memory offset="0x00001CE2" value="0000" />  <memory offset="0x00001F5A" value="8057" />  <memory offset="0x00001F5E" value="0000" />  <memory offset="0x000042B8" value="60000000" />  <memory offset="0x003E9930" value="60000000" />  </patch> - <patch id="ocarinacodes">  <memory valuefile="/codes/riivolution.gct" offset="0x00570000" />  </patch>  </wiidisc>


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Title: Re: some errors are occurring.
Post by: Tempo_ on July 01, 2011, 06:09:31 PM
Hold on.

You got an SDHC working for Brawl with Riivolution?


Title: Re: some errors are occurring.
Post by: kisamefishfries on July 01, 2011, 07:13:45 PM
yeah, i just downloaded the latest version of brawl+ and it had some riivolution codes.  Ive got all my old hacks working too, i had to finagle with them and redownload all the psa's I think I deleted them.  Anyways yeah SDHC works with Riivolution and all the gecko hacks.  Thanks for telling me to lok at the xml files guys  :af: