Some of you already know about my second project: SOREN from Fire Emblem
Marth will be the basic character(you won't feel like playing Marth when I'm ready).
He gets three complete different movesets(fire, thunder, wind) which you can change with taunts.
I don't know how long it takes to make this moveset but I give progress report here.
Only help I need for now is a Soren Texture.
(http://www.path-of-radiance.info/images/dl/soren.jpg)
give me a pic, and i could do it
There's a picture in his post. Can;t wait for this PSA!
he put it on after i asked >.>
This seems like rly good idea!
My progress today:
Standart A attack
Side B Attack:
Wind:Blizzard. A more hit combo(from Fire Emblem)
Fire: Meteor.A strong middle distance Attack(from Fire Emblem)
Thunder:Tripple thunder shot. A long three hit combo.
That´s all for now.
^ Awesome ^^
Gonna get a DL down anytime soon, so we can test the beta?
Testing betas???
My specialty!!! :happy:
Yay! finally something i can help with! :af:
Very awesome idea. good use of graphic effects to make a unique character. i love Soren! i have faith that you will do him justice.
i dont think i have to tell you to make his wind moveset the one that you begin the match with
how do you have taunts initiate movesets? i guess ill see for myself when you release.
i cant wait. sounds like an amazing idea.
Radiant dawn roster so far: Soth, Ike, Michaiah, and now Soren
to do: Zihark, Shinon, Nephenee, Black knight(Zelgius), Mordichai. Skirmir.
every1 else is extra XD
jp. Love FE. wish they came out with more of them.
what do you have planed for an upB?
I'm working on neutral B now.
Wind:Rexcalibour(from Fire Emblem)
Very big vertical Size.
Fire: Bolganone(from Fire Emblem)
I promise you'll love the graphic. It last very long to attack but it will kill your opponent with about 50%.
Thunder: Thoron(from Fire Emblem)
Striking down thunder which hits all enemy standing on the ground.
Up B will be my last special I make. I have some good ideas for down B but I have to think for some good up B attacks. But don't worry Ideas don't miss.
And something about wind: In FE it's green inSSBB white. So don't expext it very similar to the original.
Thinder is a problem, too because in FE it's always striking a down attack. This would be boring. So I can't make it close to the original, too.
Fire is good. In FE it's a falling down and a shooting attack. Here you will get some original like Attacks.
I don't really want to make a Beta release. I only make releases of complete characters.
I still don't have the Soren texture from Plasmakirby. He sayed he will make it this week.
Now I'm working on thoron. Hope it works.
That's all for now.
I need an event:
Which body collision(or is it no body collision?) do I have to take that the character gets damage but no knockback.
I know 1 is the other way round.
2 is invincible.
(I mean like Ikes Aithir while throwing the sword.)
There are event list's on this forum.
You're looking for:
Super Armor:
1E000200: 0-1, 1-0 Super armor start
1E000200: 0-0, 1-0 Super armor end
^what he said. In fact he ninja'd me D:
Also, I think Body Collision: Invincible does it too.
If there´s no effect like I want it I will have to take invincibility(I have it now, too).
But I think it would be fairer how I explained it.
Progress report:
I have finished up B. I won´t say how it works here. This will be my surprise. One i say here: It is a very complex move.
Mr. N, the effect you described is called Super Armor, which is what I posted.
Lol he has a the swatika on his forehead XD joke
Will be amazing XD
This sounds aweeesome! Keep Up the good work Mr.N! :kdance: I love soren :happy:
Thanks, Eldrian.
Exactly what I´m seeking for.
I´m ready with down B and the Smashes.
Only the air attacs are missing.
wow...you make this sound so easy! You must be really knoledgable about all this coding [censored]! I, on the other hand, don't even know how to get CSP's to work :srs:
I don't know why everybody says it's so difficult.
I've no experiance with hacking and coding.
Project SA is the only thing I can code.
I learned it in a few days and it's really easy.
Now i've got the air attacks.
I forgot the up and down tilt to do.
I forgot the cliff attacks, too.
And the final smash I'v to do, too.
I think the first release will be latest turseday.
Only thing I need now is the texture.
Perhaps than I will do a release tomorrow.
well, if you say it's so easy, maybe i'll give it a shot one of these days! :D
For now, though, i'm gonna stick with beta testing :P
Now I got some new good Ideas:
1:
I have to do the down and up tilt.
My down tilt will charge with every time you use it my up tilt. How exactly it will be I don't know yet.
2:
As you know you can switch between attacks with the taunts.
Now if you use the taunt which attack you have Soren makes a timestopp.(not from FE. My own idea).
That's all for now.
Quote from: SKLLedOne on September 26, 2009, 03:53:01 AM
wow...you make this sound so easy! You must be really knoledgable about all this coding [censored]! I, on the other hand, don't even know how to get CSP's to work :srs:
Lol me too, on a other note This will be the best PSA ever,
I have now a little question to you.
What is a "CSP"?
I may sound like a fool but I'm not familiar with that short cuts (perhaps because English is not my mother tongue)
That are the pictures of the characters in the character selection screen and the tiny one during the battles :3
I need one who can make the texture.
Plasmakirby now doesn't.
It's urgent.
I'll be finish soon but without texture no release.
Please. I need it.
I don't know how to make Textures. Sorry :/
I'm so faar that I would give the release now.
I need that texture.
Your that far C'mon someone please make him a texture :<
http://www.megaupload.com/?d=5WJ2X4ZF
How's this? I kinda rushed it, but overall I think it looks pretty good.
I wasn't sure what to do with the sword, so I didn't change it.
Edit: Hmm, I'm noticing a few parts I can fix, so consider this as just ver1.0. I'll update it later on today, but hopefully this should work for now.
First of all: GREAT
Finally a texture.
Today I won't make a release.
I don't know which time you have but in Germany it's 20.40 o'clock.
That means: I have no time to explain all attacks, to make pictures and at last I don't have my own TV and the other two are in usage.
So take you time the hole day.
Because of no TV I can't look up your texture.
So my only little request(I don't know wheater you did it or not):
Look at Soren's brown belt.
Is it possible to give the Marth such a belt?
And now my suggestion: Make his sheath in the colour like that belt is and the handle of his sword,too. So that his sheath looks like that part of the belt which hangs down. I put the sword into his sheath so the handle should look like his belt.
And remembe this important aspect:
I haven't seen it yet so I don't know how good it is.
But at all. Leave you time. Try to make him perfect. Even if it will take one more day. Main thing is: You do it.
It should be as complex as my hack is.
(And I like Soren really verry much. So I don't want to see Marth.
THANK YOU
THANK YOU
THANK YOU
For your work. I promise my hack will be more paying as needed.
(of course you will be named in credits).
Finally, can't wait to do this hack.
Im SOOOO Pumped for this Hack.
Good Luck On the Texture.
Cant W8 to see the Results
Thank god for the clone engine, so now I can use this + regular Marth at the same time =D
I don't even get how to use the clone engine. Ive read the structions like 7 times and still don't understand :>.>palm:
Oh wait, never mind, the clone engine can't load the same character twice, or else both will have the moveset =p
Okay, I updated the Soren texture and stuff. Sorry for the delay, I've just been busy with school and the hospital and crap.
http://www.megaupload.com/?d=7MGUK6DK
Unless if asked (or complained to) otherwise, consider this to be the final version.
Edit: If you want, I can make a video showing the new moves and stuff and put it on YouTube.
whats this about clone engine? I really need to make clones of characters for diff PSAs. my current project (going slow) is to assign diff PSAs for diff costumes. if some1 beat me to it, PLEASE let me know because my ideas are not working out
And where is Soren NOW ??
Quote from: Quicksilver on September 29, 2009, 11:51:38 PM
whats this about clone engine? I really need to make clones of characters for diff PSAs. my current project (going slow) is to assign diff PSAs for diff costumes. if some1 beat me to it, PLEASE let me know because my ideas are not working out
The clone engine they're talking about is almas' clone engine, which lets you choose a different PSA to use prior to a battle in brawl, by pressing different buttons while selecting a character. that ethod wont allow multiple PSA's of the same character to be used at the same time however.
There is already a method to allow multiple PSA's of Marth, and a few others(Ike and jiggs are the ones i can remember), Rel Porting. If you already know how to do stage porting then it works in a similar way, but requires different values to be changed.
EDIT: I dont think that it will be possible to assign PSA's to costume slots, but you're probs more advanced in this stuff than me
EDIT#2: Just realised how old this thread is, sorry for necroposting(or whatever its called)