Title: BlueMoon Battleship V2 not working for me... Post by: Jab on July 10, 2011, 06:12:42 PM Neither are any of the other hacks that include .rel extensions.
I am using GeckoOS, and haven't had any troubles with other stage hacks, which all go in "X:\private\wii\app\RSBE\pf\stage\melee". The only .rel file I have in "X:\private\wii\app\RSBE\pf\module" right now is "st_pirates.rel", which came with the BlueMoon download. I did not modify either of the files that came in the BlueMoon download; I just put them in the melee and module folders respectively. For some reason, when I try to launch the modified Pirate Ship, the game freezes on the Stage Selection Screen and an annoying monotone noise plays until I unplug my Wii. Also, I cannot get the Winter SAKURA Ville to work on Smashville, or any other Smashville stages to work; I will make another topic later for that issue, but I thought I'd post it here in case it's related to the .rel problem. If it helps, stages I have been able to work are Bowser's Castle (75m), Cosmic Lake Galaxy (Battlefield), Hyrule Castle (Bridge of Eldin), Sector Z (Corneria), Orochi's Lair (Final Destination), Autumn Green Greens, Twilight Halberd, Midnight Delfino, Gingerbread Mansion, Dragoon (Lylat Cruise), NSMB Mushroomy Kingdom, Black Mesa (Shadow Moses), Saffron City (Skyworld), Angel Island Zone (Waterfall), Nighttime Yoshi's Island (Brawl), and Phaaze (Zebes). Any help is appreciated. Title: Re: BlueMoon Battleship V2 not working for me... Post by: vm19961126 on July 10, 2011, 06:14:42 PM uhm if you're a pal user, the rel files won't work,
if you are ntsc... sorry I don't know :S Title: Re: BlueMoon Battleship V2 not working for me... Post by: Jab on July 10, 2011, 06:27:01 PM I am an NTSC user.
:-[ Title: Re: BlueMoon Battleship V2 not working for me... Post by: Black Neon X27 on July 10, 2011, 06:54:02 PM You have to rename them to fit the stage you are putting them over.
Title: Re: BlueMoon Battleship V2 not working for me... Post by: Jab on July 10, 2011, 07:18:56 PM You have to rename them to fit the stage you are putting them over. What do I need to rename them to? As far as I can tell, the names the BlueMoon files came with (st_pirates.rel and STGPIRATES.pac) are correct. Title: Re: BlueMoon Battleship V2 not working for me... Post by: HeavenlyClassic on July 11, 2011, 11:01:43 PM im having the same problem
they're named correctly and all but it freezes other levels ive tried which use rel files dont freeze the wii but rather it just gets stuck on the sss after choosing it. |