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Super Smash Bros. Brawl Hacking => General Hacking Discussion => Topic started by: Sinnarc on July 20, 2011, 02:59:20 PM



Title: Project: Adult Malon
Post by: Sinnarc on July 20, 2011, 02:59:20 PM
(http://img26.imageshack.us/img26/2485/projectmalonsign1.gif)

Goal(s):

  • To convert her low poly model from Ocarina of Time into a high poly model which matches Brawl's graphics. (IF possible)
                           
    - Next Gen Malon Milestones
    -Indents for eyes
    -Seperate Fingers
    -Smooth Rough edges
    -Add feminine features (Ex: Bust, Smaller human shaped boots, Female Human Shaped Hands, Nose touch up, etc)
    -Insert Custom Textures
    -Seperate sections into polygon groups
     
Textured without slight changes
(http://i572.photobucket.com/albums/ss166/M-Roc/MalonModelTexturedwithoutAmarice.png)
Textured with Slight changes
(http://i572.photobucket.com/albums/ss166/M-Roc/MalonModelTexturedwithAmarice.png)
Non Textured without changes Mesh look(http://i572.photobucket.com/albums/ss166/M-Roc/MalonModelUntexturedwithoutAmarice.png)
Non Textured EDITABLE Vertices Look
(http://i572.photobucket.com/albums/ss166/M-Roc/MalonModelUntexturedProofofEditablevertices.png)


  • Add bones and rig model for animation in brawlbox
  • Import into Brawl Box (If possible with TCLL's .Dae to MDL0 converter once finished.) over an unwanted character

Note:This all may be skipped if someone could rip open the files from LoZ Ocarina of time 3D. Also if the files are MDl0 or able to be converted to .MDL0

NOTE:This all may be skipped if someone finds an easier way to make an exact or close to exact replica of Malon through Vertex hacking indirectly from brawl box.

  • Custom animations/moveset
  • PSA Work
  • To have a fan favorite character join the brawl.
[/list]


Title: Re: Project: Adult Malon
Post by: Sinnarc on July 20, 2011, 05:25:07 PM
Reserved


Title: Re: Project: Adult Malon
Post by: Sinnarc on July 20, 2011, 05:25:15 PM
Reserved


Title: Re: Project: Adult Malon
Post by: DrKoala on July 21, 2011, 08:43:11 AM
This seems like more trouble than it is necessary. Honestly, it'd be much easier to simply vertex one of the Brawl females into her.


Title: Re: Project: Adult Malon
Post by: KTH on July 22, 2011, 07:13:25 PM
^
Agree with Cal, it's better a vertex.

Import model you need to work all animation, PSA and repair all freezes.


Title: Re: Project: Adult Malon
Post by: ForOhFor Error on July 22, 2011, 07:56:00 PM
Don't we already have a vertex of Malon over Zelda (made by lecapria (sp?), I think)


Title: Re: Project: Adult Malon
Post by: TruePhilosopher on July 23, 2011, 12:48:40 PM
Yep I use that one.  ;D


Title: Re: Project: Adult Malon
Post by: Sinnarc on July 23, 2011, 10:45:37 PM
Do we? I hope so it would save me the time. So I can skip to PSA and animations if thats not done. Also I would have to ask her permission and credit her of course.

Edit: Seen it and it's not to my liking Lol :kdance:


Title: Re: Project: Adult Malon
Post by: toastoftriumph on July 24, 2011, 12:02:36 AM
It could still be used as a base at least. Sure, the face and I'm sure some other areas could be adjusted, but it would help a lot to start off with some of the work already done.