Title: Hexing Tutorial! Post by: That BattleToad PSA Guy on July 21, 2011, 04:56:12 PM I SUCK at hexing, and according the TruePhilosopher, it appears its the only thing I can get my aimed result for my character models.
Is there a hexing guide on this site? If yes, provide a link, please. Title: Re: Hexing Tutorial! Post by: TruePhilosopher on July 21, 2011, 04:58:57 PM Here's specifically what you're looking for: http://kc-mm.com/stickman/kcmm-tutorial-how-to-delete-parts-from-3d-models/12-22-2009/ (http://kc-mm.com/stickman/kcmm-tutorial-how-to-delete-parts-from-3d-models/12-22-2009/)
Title: Re: Hexing Tutorial! Post by: That BattleToad PSA Guy on July 23, 2011, 10:16:09 AM Sorry to bump, but that tutorial is for BrawlBox v0.60c. I have BrawlBox v0.64 Modset.
Is there a more current tutorial? Title: Re: Hexing Tutorial! Post by: Pervyman Trigger on July 23, 2011, 11:48:42 PM I can't remeber were I found this so credit to that person but, export a polygon yes the polygon. Load the poylgon and the fitcharacter file. Go the the polygon and there should be alot of numbers, starting from the top row go a few rows down till you find a 64, and yer there are NO other 64's before it. It's usally under a row of ff's or 00's. It's easy to find after the first time. copy EVERYTHING after it and go back to the fitcharacter. Now hit ctrl F and paste it into the serch thing, now you have to change it settings to hex-vaules and the serch direction on all. After that hit right click and hit fill section. DON'T do anything to this excpet okay button. Save and your polygon should be removed :af: The guide I used was a bit better and had pictures with it so I can try and find it if I didn't explain it right
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