Hi! Yesterday I was wondering I there were character .rel's and I thought there weren't but now I have just ripped my original disc and I found them. My question is how do I have to edit them in the hex editor? I remember I had to do it for stages so I guess I'll have to do it for characters too.
I wanna port Bowser Jr. over other character with a .rel to have Bowser and Bowser Jr.
http://forums.kc-mm.com/index.php?topic=20844.0
atm only ike can be ported(and marth and jiggs, though im not sure how to do those)
Thank you! What a shame that only Ike can be ported...
yeah, they're making slow progress(to everyone else, im sure they're doing their best... which is probs better than anyone else in here).
found out after that you can port meta knight(if you use him) over 4 other characters. forgotten where i found it, but if you find the like 5 threads about the clone engine, then the links to the already patched modules will be there somewhere
EDIT: found it
http://forums.kc-mm.com/index.php?topic=25005.0
look at the 2nd post, and it'll take you to a post with dload links to put meta over olimar, lucas, rob and dedede
Ok,and are those module files for PAL? I'm a PAL user so I maybe can't do it or something :(
yes they are. but im in the uk, using ntsc version of brawl. it's possible to play us games on a pal wii(atm im using usbloader to play the ntsc version, though if you import legally it then i think it will work too). i'd recommend it, seeing as the clone engine(if it ever comes out), the good CSS's, and the stage expansion codes are all for ntsc, and havent been ported.
Quote from: metatrongrhm on July 25, 2011, 01:40:19 PM
yes they are. but im in the uk, using ntsc version of brawl. it's possible to play us games on a pal wii(atm im using usbloader to play the ntsc version, though if you import legally it then i think it will work too). i'd recommend it, seeing as the clone engine(if it ever comes out), the good CSS's, and the stage expansion codes are all for ntsc, and havent been ported.
Are you saying I can use a NTSC brawl just using usbloader gx and that I can use NTSC CSS codes and all that stuff?
i dont use gx, but yeah, youll be able to use the same codes for an ntsc iso as every american ssbb player. atm ive got css with giga warioman, and alloys, custom sss with 37 extra stages, and almas' alternate file loader, doubling my stage roster. rels work for it(ive got cloud over mario with a rel atm), and i cant think of anything american that doesnt work on it
Quote from: Swanx on July 29, 2011, 11:09:48 AM
Are you saying I can use a NTSC brawl just using usbloader gx and that I can use NTSC CSS codes and all that stuff?
yup that's right, I too use a usbLoader, I recommend CFGusbloader, that loads as much codes as gecko. so yeah, use that if you want the newest codes when they come out, that way you don't have to wait untill its ported :P
yeah, that's the one i use, couldnt think of the name
Ok I've downloaded and played a special CSS with alloys and giga and warioman but I've a problem.I'm now using an iso so I have to replace files with wiiscrubber.If I replace a texture or something,when I choose the hacked character the music stops after selecting P2 or CPU.Then if I try to go to the home menu or try to go to the SSS or go back then if freezes with no beep...anyone knows how to fix it? I'll use this thread for that problem xD
why're you using wiiscrubber? you can use Phantom wing's file replacement code for usbloaders
Thanks but if I rename my RBSP folder to RSBE and put the File Replacement Code by Phantom Wings then it freezes in the first screen xD u know how to fix it?
Quote from: Swanx on July 31, 2011, 07:15:16 PM
Thanks but if I rename my RBSP folder to RSBE and put the File Replacement Code by Phantom Wings then it freezes in the first screen xD u know how to fix it?
you're using the ntsc version of Phantom Wing's code right?
do you have menu hacks on your sd?
No.I've replaced the common5_en.pac in the iso so I have a special purple css.The I have in my SD the hacks I had in my PAL SSBB (Testures,CSPs,Names,etc.) exactly where I had them for the PAL SSBB and they worked perfectly.But when I repame the folder RSBP to RSBE (I haven't renamed or edited anything more) it freezes in the first screen with no beep...you know in the withe screen with a wiimote in it I don't know what does it say in english...I'm spanish xD
ive never had that problem with it... i'd suggest removing everything but the fighter, stage, and module folders and see if it crashes from that(if it doesnt, then it's a problem with the menu hack, not the codes).
are you using an iso that you've already used wiiscrubber on to replace stuff?
Yes,maybe it's that.AS I told u in my last post I replaced common5_en.pac xD Ok I'll better try putting that in menu2 but I've played with that iso when the folder was RSBP and it worked so I could tell it was a hack problem not a cheat or iso problem.I'll try removing things (backuping them xD)
i think it'd be better if you could try getting a fresh iso, i think that there's a limit to disc size or something like that, i remember getting the same problem when i tried using wii scrubber(though it occured when the movie finished, not at the strap loader menu(which is what the thing witht the wiimote picture is called))... after this im not sure what else i could suggest
Ok,I had a backup of the fresh iso :D it loaded with just fighter and stage.The thing has something to do with info,menu or system.Thank you.U've helped me a lot
no problem