Title: Dark Samus Prime Returns Post by: Ultraxwing on July 26, 2011, 07:59:11 PM A dark Entity Returns
(http://fc08.deviantart.net/fs40/i/2009/013/4/3/Metroid___Dark_Samus_by_Gabriel_BS.jpg) Dark Samus the main antagonist of Metroid Prime 3 and a main chracter of Metroid prime 2. with her power and speed she'll reenter the brawl as an official fighter. Character Over: Falco Stats: Height: 6/10 exactly like Samus's Weight: 3/10 Lighter cause she likes to float speed: 7/10 Slightly Slower than Captain Falcon Attack Power 6/10 many combos are needed, but has some kill power Attack Speed 7/10 She hits rather fast, but has some start up lag and end lag. Moveset The Team... 1.Ultraxwing (Me, i like to change my name, but i might leave it for a while) 2.Aether (For providing a GOOD CHUNK of the moveset) 3.Gamma Ridley (Animations) Besides for stealing babies and causing some of my friend's issues 4.Weyard (Vertex/Texture) Basically like the Other M samus hack, whoever contributes to this will get credited. oh and the Moveset is suggested to change and needs to be updated SCREENSHOTS: Title: Re: Dark Samus Returns Post by: Gamma Ridley on July 26, 2011, 08:01:11 PM As I've stated previously, I would be happy to contribute some animations once I have everything else done. :]
Title: Re: Dark Samus Returns Post by: Ultraxwing on July 26, 2011, 08:02:23 PM That's great.
i'll temporarily use Nukes. Nukes Animations are okay, but doesn't say "Dark Samus" and i put it over Snake because we might be using missles. and he has a ton of articles. Title: Re: Dark Samus Returns Post by: Aether on July 26, 2011, 08:55:37 PM Heres a partial moveset i came up with earlier when SSB4 was first announced. Most of it is impossible with PSA, but theres some things you can use like the A moves.
Title: Re: Dark Samus Returns Post by: Ultraxwing on July 26, 2011, 09:01:39 PM Then i would have to put this over Falco for the echoes.
i like some of these moves, but is it a "prime" moveset? i'll use most of these moves. and seeing how Snake has alot of articles i can probably put a Dark samus model (but with a basic straight color) for the Side Smash.. these are good. but i won't use the Side-B. maybe, if we could code it right. but the moves i have designated are meant for Prime. maybe i should put Dark Samus Prime Returns. Title: Re: Dark Samus Prime Returns Post by: Weyard on July 26, 2011, 09:07:51 PM She absolutely must have some of her Copy/Echo moves from Prime 2. The old psa didn't have any at all.
One of the Naruto psa's has moves where he creates copies of himself to do attacks. No idea how it's coded, but that might be something to look into. Title: Re: Dark Samus Prime Returns Post by: Ultraxwing on July 26, 2011, 09:11:15 PM The Naruto models are inside of Ike's second sword model and have preset animations.
i'm going to do the exact same thing. with some of Snakes Articles like his bazooka. i have plans to do it. i just need time to get the model to completely work. i wan this to be a prime samus. but i'm using prime like specials. (Phazon Boost Ball. ETC) the spazer ice phazon shot thing she could do. (it's been so long.) but i like the smashes and tilts. Title: Re: Dark Samus Prime Returns Post by: Aether on July 26, 2011, 09:16:18 PM my moveset is based mostly on MP2 with a few madeup things that just fit her.
Title: Re: Dark Samus Prime Returns Post by: Ultraxwing on July 26, 2011, 09:20:44 PM Cool. they fit very well...
unfortunetely, i think there will be like only 1 echo move (Side Smash) i wish i could do a DEDEDE for a final smash and make her summon a few Echoes and they attack you like Polygons. but that's out of reach on PSA so i'll stick with the classic Finals Smash or go with yours. and make the "phazon corruption" the flower, but i'll make an item texture that makes it invisble or ask someone to make it like glow with Aura.) Title: Re: Dark Samus Prime Returns Post by: Weyard on July 26, 2011, 09:24:56 PM Cool. they fit very well... That sounds pretty good for the FS.unfortunetely, i think there will be like only 1 echo move (Side Smash) i wish i could do a DEDEDE for a final smash and make her summon a few Echoes and they attack you like Polygons. but that's out of reach on PSA so i'll stick with the classic Finals Smash or go with yours. and make the "phazon corruption" the flower, but i'll make an item texture that makes it invisble or ask someone to make it like glow with Aura.) Which texture are you going to package it with? Or will you be using a new texture/model for it? Title: Re: Dark Samus Prime Returns Post by: Aether on July 26, 2011, 09:26:18 PM Yeah, most of it would be pretty impossible right now.
That would be easy to do. Even making the lipstick flower blue would be good enough. Its not like anyone uses items anyway to notice. lol@casualplayers Title: Re: Dark Samus Prime Returns Post by: Ultraxwing on July 26, 2011, 09:28:06 PM Well i'll use the best Dark Samus. i woud love a whole new one. the Metroid prime 3 corruption Dark Samus would be sick. or Prime 2. either way it works.
i'm using the one Nuke packaged as a temporary. Title: Re: Dark Samus Prime Returns Post by: Gamma Ridley on July 26, 2011, 09:28:50 PM I've always thought that her Final Smash would be, like, summoning a Leviathan.
Like, a big meteor... thing crashing into the ground. Anyone who touches it gets "Phazon" damage, and after a while, it explodes. Kinda like the Ice Climbers' Final Smash. But less ghey. Title: Re: Dark Samus Prime Returns Post by: Ultraxwing on July 26, 2011, 09:31:05 PM Or a Giant Blast of Phazon much like Samus's doesn't last as long, does 1/2 the damage. but it leaves the phazon damage effect.
or we can do the leviathen, or Aethers the moveset is highly up for debate. i'm still updated the OP Title: Re: Dark Samus Prime Returns Post by: Aether on July 26, 2011, 09:38:22 PM Or keep Snake's Final Smash without the helecopter. She flys up into the air, then appears at the front of the screen and you shoot phazon blasts at the stage.
Title: Re: Dark Samus Prime Returns Post by: Ultraxwing on July 26, 2011, 09:42:53 PM Updated OP.
that could work, but it doesn't say Dark Samus ( and that's a lazy way of thinking) besides i think we'll like the new moveset ideas Title: Re: Dark Samus Prime Returns Post by: Aether on July 26, 2011, 09:46:32 PM Well thats assuming nothing else works, it would be easily done and would look decent. Of course anything else would be better.
Title: Re: Dark Samus Prime Returns Post by: Ultraxwing on July 26, 2011, 09:50:38 PM Yes.
i incorporated both of our ideas. and added another Echo move (and maybe for the PhazonSpark i can have a Dark Samus model be Dashing Behind her) Title: Re: Dark Samus Prime Returns Post by: Gamma Ridley on July 26, 2011, 09:54:50 PM You could make it look similar to how Falco's/Fox's Side B looks, I suppose.
Title: Re: Dark Samus Prime Returns Post by: Ultraxwing on July 26, 2011, 09:56:16 PM That's the Intention actually. i jus gotta be careful of motionetc size. i could delete unused articles.
i can't wait to get this started. it's going to be lots of fun. (i have no idea on how to PSA but i'll learn this way. i'll get the normals done first though, then do specials.) i'm so excited Title: Re: Dark Samus Prime Returns Post by: Aether on July 26, 2011, 09:58:26 PM Specials are the hardest thing about PSA other than finding SubRoutines. Just setting up hitboxes and such for A moves is fairly easy.
Title: Re: Dark Samus Prime Returns Post by: Ultraxwing on July 26, 2011, 11:33:43 PM Update:
i've got the Samus model perfectly ported over Falco, there are no glitches at all, she can be grabbed thrown and be ganoncided. what's left to do now is Animation work/Article work/then some PSA. Title: Re: Dark Samus Prime Returns Post by: Gamma Ridley on July 26, 2011, 11:36:49 PM Glad to hear it.
You gonna get started on it yourself? Title: Re: Dark Samus Prime Returns Post by: Ultraxwing on July 26, 2011, 11:44:54 PM i'll get started on the article work tommorow my self, then get some animations ported in.
i am going to sleep. Title: Re: Dark Samus Prime Returns Post by: Weyard on July 27, 2011, 12:15:25 AM Once you get some psa work finished, I might be able to do some testing for you.
I know very little about psa. I can setup A-moves, but that's about it. The specials make no sense whatsoever to me. But I'm pretty good at testing lol. Also, if you end up wanting/needing someone to make a Prime 3 Dark Samus model to go with this at some point, ask me first. I'm always up for a Samus vertex project. Title: Re: Dark Samus Prime Returns Post by: Ultraxwing on July 27, 2011, 03:20:39 PM Well, if you wouldn't mind doing the vertex after your MOM samus that would be LOVELY.
on top of that, you can use the vertexes you made from MOM to make it not so bulky... oh and, i've got the AA combo done. Title: Re: Dark Samus Prime Returns Post by: Weyard on July 27, 2011, 04:08:16 PM Well, if you wouldn't mind doing the vertex after your MOM samus that would be LOVELY. I'll add it to my list.on top of that, you can use the vertexes you made from MOM to make it not so bulky... oh and, i've got the AA combo done. I would probably just make it from scratch. I've moved elements around a lot, several of them are pushed inside of the legs and such on the MOM model. I might need some of these elements for Dark Samus so it would be much easier to just start over. Title: Re: Dark Samus Prime Returns Post by: Ultraxwing on July 27, 2011, 04:28:59 PM Okay, thats cool.
thanks for doing it. i'm actually going to wait for someone to make some animations. Title: Re: Dark Samus Prime Returns Post by: SiLeNtDo0m on July 27, 2011, 04:31:29 PM Samus has been getting a lot of love lately XD
Title: Re: Dark Samus Prime Returns Post by: Ultraxwing on July 27, 2011, 04:33:38 PM Yes she has.
i think a proper Dark Samus is needed. Update: I've got the down smash animations finished. now i need to figure out how Divine overlord got her ice graphic and put that inside the fitfalco.pac. and Title: Re: Dark Samus Prime Returns Post by: Weyard on July 27, 2011, 04:36:13 PM Samus has been getting a lot of love lately XD It's about time too.Title: Re: Dark Samus Prime Returns Post by: Aether on July 27, 2011, 04:49:22 PM yeah lol. Sakurai neglected the series, but the fans wont.
Title: Re: Dark Samus Prime Returns Post by: Ultraxwing on July 27, 2011, 05:18:04 PM btw.
Falco's Echo is inside the FitFalco.pac... and it's a single model with a bone... i can't giver her an echo that way. but luck has it, that he has a gun model inside of the Costumes. so what we can do, is what they did for naruto... hopefully not going over Filesize limitations. Title: Re: Dark Samus Prime Returns Post by: Weyard on July 27, 2011, 05:25:44 PM btw. Well that's good. Try it and see how it goes.Falco's Echo is inside the FitFalco.pac... and it's a single model with a bone... i can't giver her an echo that way. but luck has it, that he has a gun model inside of the Costumes. so what we can do, is what they did for naruto... hopefully not going over Filesize limitations. Title: Re: Dark Samus Prime Returns Post by: Ultraxwing on July 27, 2011, 05:28:46 PM well, i'm still doing some "rough" animations until Gamma is ready, and i'll have to look at Naruto's PSA alot to get the basic understanding of how that it's done.
and the gun has a few animations so it's not going to be hard to do. i'm going to put the standard samus model over it. and make sure that the samus model i'm using isn't involved (cause it has a 33 added bones the crap tastic way) so to make Side-B possible for the "echo" effect i'll have give the article an extra animation, the gun has like 3, so i have alot of options. for three of the moves. so the project seems to be coming along very nicely Title: Re: Dark Samus Prime Returns Post by: Aether on July 27, 2011, 06:05:14 PM good to hear. Hopefully the echos will work like that.
Title: Re: Dark Samus Prime Returns Post by: Ultraxwing on July 27, 2011, 06:17:52 PM i will try. i'm going to make sure there are Echo moves. don't you wory. any ideas for the other Charges for the Standard B. i know she had alot of Samus's moves but phazon. i'm trying to avoid missles due to file size limitations. Title: Re: Dark Samus Prime Returns Post by: Aether on July 27, 2011, 06:39:46 PM Charge 1 - Standard Phazon Shot. Smaller than Samus's current uncharged shot, but much faster. Electric or aura damage.
Charge 2 - Shotgun Phazon blast. Fires a scattered blast of phazon. Low damage per "hit" but hits multiple times and staggers. Charge 3 - Red Phazon Beam. Seen at 3:00 in this video http://www.youtube.com/watch?v=oNSS4VQLktY&feature=related Title: Re: Dark Samus Prime Returns Post by: Ultraxwing on July 28, 2011, 06:54:38 PM okay, i've gotten rid of the ball except for these three black strips (i can't locate the texture) and i'm starting animations now. |