See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeExcepti on(ExceptionArgument argument, ExceptionResource resource)
at System.ThrowHelper.ThrowArgumentOutOfRangeExcepti on()
at System.Collections.Generic.List`1.get_Item(Int32 index)
at BrawlLib.SSBB.ResourceNodes.CollisionPlane..ctor(CollisionObject parent, ColPlane* entry, Int32 offset)
at BrawlLib.SSBB.ResourceNodes.CollisionObject..ctor(CollisionNode parent, ColObject* entry)
at BrawlLib.SSBB.ResourceNodes.CollisionNode.OnIniti alize()
at BrawlLib.SSBB.ResourceNodes.ResourceNode.Initiali ze(ResourceNode parent, DataSource origSource, DataSource uncompSource)
at BrawlLib.SSBB.ResourceNodes.ARCEntryNode.Initiali ze(ResourceNode parent, DataSource origSource, DataSource uncompSource)
at BrawlLib.SSBB.ResourceNodes.NodeFactory.FromSourc e(ResourceNode parent, DataSource source)
at BrawlLib.SSBB.ResourceNodes.ARCNode.OnPopulate()
at BrawlLib.SSBB.ResourceNodes.ResourceNode.get_Chil dren()
at BrawlBox.BaseWrapper.OnExpand()
at BrawlBox.ResourceTree.OnBeforeExpand(TreeViewCancelEventArgs e)
at System.Windows.Forms.TreeView.TvnExpanding(NMTREEVIEW* nmtv)
at System.Windows.Forms.TreeView.WmNotify(Message& m)
at System.Windows.Forms.TreeView.WndProc(Message& m)
at BrawlBox.ResourceTree.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow. OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow. WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
BrawlBox
Assembly Version: 0.63.3691.33774
Win32 Version: 0.63.3.0
CodeBase: file:///C:/Users/ / /Brawl/BrawlBox/BrawlBox.exe
----------------------------------------
BrawlLib
Assembly Version: 0.10.3691.33773
Win32 Version: 0.10.3.0
CodeBase: file:///C:/Users/ / /Brawl/BrawlBox/BrawlLib.DLL
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5446 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5442 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.