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Help & Tutorials => Help => Topic started by: ValTroX on August 04, 2011, 08:38:32 AM



Title: CSP Question
Post by: ValTroX on August 04, 2011, 08:38:32 AM
Is it possible to insert a vertex, lets say melee Ganondorf vertex, over the original pose of the character on the Character selection screen?

I want to know this before I request request something that can't be done, because I've heard that for the original pose csp, the trophy is used, and all they do is insert the texture.

Thanks in advance for the info guys :)


Title: Re: CSP Question
Post by: Yoshiboshi3 on August 04, 2011, 01:37:39 PM
Is it possible to insert a vertex, lets say melee Ganondorf vertex, over the original pose of the character on the Character selection screen?

I want to know this before I request request something that can't be done, because I've heard that for the original pose csp, the trophy is used, and all they do is insert the texture.

Thanks in advance for the info guys :)
Whoever said that is dumb. All the CSPs are just images.


Title: Re: CSP Question
Post by: ValTroX on August 06, 2011, 11:07:48 AM
Still, is it possible to do?


Title: Re: CSP Question
Post by: Dot on August 06, 2011, 11:15:47 AM
Whoever said that is dumb. All the CSPs are just images.

he didnt mean inserting the mdl0 file in the CSP

he mant if its possible to have a CSP for a vertex in the same pose as the original CSP

it may be possible, but would take much time to pose that vertex in brawlbox and then make it exactly the same pose


Title: Re: CSP Question
Post by: ValTroX on August 07, 2011, 12:55:31 AM
I see, thanks for the answer Person :).  It might be a lost cause then :(, all I wanted was to keep grandpa Ganondorf in his default stance and get the vertexes in the same pose as him.