this is the unofficial thread for my BIGGEST brawl project
I promised Melee Pichu, and I ment it (:<
http://brawlimports.proboards.com/index.cgi?action=display&board=123145&thread=23&page=1 (http://brawlimports.proboards.com/index.cgi?action=display&board=123145&thread=23&page=1)
a few other images:
current conversion:
(https://jump.matthewevan.xyz/i2p/pxbcwxbhxj2wusliwhrb6ym4vcwpihztuf2tfjejrcdzqrmnjuoa.b32/_/f7a9abb66df35f39e7a515063692375215da3ac2b8fe20c37af63eeae4bc8013)
shadow model:
(https://jump.matthewevan.xyz/i2p/pxbcwxbhxj2wusliwhrb6ym4vcwpihztuf2tfjejrcdzqrmnjuoa.b32/_/482591cce3340367186e13e481f4d509981fc8c8d27f4390ebb96150bb161c7e)
I support this... but how far it's from completion?
Quote from: Shirosan on August 11, 2011, 03:41:55 PM
I support this... but how far it's from completion?
well...
I'm only converting to OBJ atm...
but my plugin does support the extra data used by the model >_>
anyways...
once I get a dae export of Pichu (bones and all)
then I'll work on a direct MDL0 export (DAT -> MDL0)
I've got alot of features that will be implemented ;)
but yea...
I'd say I have a long way to go >_>
(why this is the unofficial thread)
^(more of a progress thread)
I see... well, good luck then! :D