Title: Project Melee Pichu (unofficial thread) Post by: DarkPikachu on August 10, 2011, 01:28:19 PM this is the unofficial thread for my BIGGEST brawl project
I promised Melee Pichu, and I ment it (:< http://brawlimports.proboards.com/index.cgi?action=display&board=123145&thread=23&page=1 (http://brawlimports.proboards.com/index.cgi?action=display&board=123145&thread=23&page=1) a few other images: current conversion: (https://jump.matthewevan.xyz/i2p/pxbcwxbhxj2wusliwhrb6ym4vcwpihztuf2tfjejrcdzqrmnjuoa.b32/_/f7a9abb66df35f39e7a515063692375215da3ac2b8fe20c37af63eeae4bc8013) shadow model: (https://jump.matthewevan.xyz/i2p/pxbcwxbhxj2wusliwhrb6ym4vcwpihztuf2tfjejrcdzqrmnjuoa.b32/_/482591cce3340367186e13e481f4d509981fc8c8d27f4390ebb96150bb161c7e) Title: Re: Project Melee Pichu (unofficial thread) Post by: Ricky (Br3) on August 11, 2011, 09:41:55 AM I support this... but how far it's from completion?
Title: Re: Project Melee Pichu (unofficial thread) Post by: DarkPikachu on August 11, 2011, 09:59:32 AM I support this... but how far it's from completion? well...I'm only converting to OBJ atm... but my plugin does support the extra data used by the model >_> anyways... once I get a dae export of Pichu (bones and all) then I'll work on a direct MDL0 export (DAT -> MDL0) I've got alot of features that will be implemented ;) but yea... I'd say I have a long way to go >_> (why this is the unofficial thread) ^(more of a progress thread) Title: Re: Project Melee Pichu (unofficial thread) Post by: Ricky (Br3) on August 11, 2011, 10:04:57 AM I see... well, good luck then! :D
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