Poll
Question:
What format should I work on converting after I finish DAE
Option 1: 3DS
Option 2: Blend
Option 3: X
Option 4: FBX
Option 5: WRL
Option 6: PMD
Option 7: SKP
Option 8: BMD0 (DS models)
Option 9: XMODEL
Option 10: KMY
I'm giving you guys 2 votes for a top and 2nd top format ;)
and with the option to change your vote ;D
rmbr though...
this is for AFTER I finish my DAE plugin,
so I may not get to it for QUITE a while :|
3DS and Blend, I guess. xP
if you guys have another format suggestion,
I could add that :)
here's another format..... .BMD0 files... aka models from DS games!
Quote from: DSX8 on August 12, 2011, 05:19:33 PMhere's another format..... .BMD0 files... aka models from DS games!
I could take a look at it :)
Quote from: Tcll on August 12, 2011, 05:22:37 PM
I could take a look at it :)
yeah, i even have alot of models ripped from DS games actually, if u want, i can send u some + the DS model Viewer program
Quote from: DSX8 on August 12, 2011, 05:25:48 PMyeah, i even have alot of models ripped from DS games actually, if u want, i can send u some + the DS model Viewer program
that would be nice...
yea sure :)
Quote from: Tcll on August 12, 2011, 05:39:04 PM
that would be nice...
yea sure :)
ok, here ya go TCLL!
http://www.mediafire.com/?jualynra8v7eqd9
PMD.
A bajillion models.
thanx :)
I'll look right at them
PMD... it's that one used in MMDance?
Quote from: Tcll on August 12, 2011, 07:38:20 PM
thanx :)
I'll look right at them
u should rename that BMD0 in the poll to BMD0: DS Models
Quote from: DSX8 on August 12, 2011, 08:04:51 PMu should rename that BMD0 in the poll to BMD0: DS Models
you realize this also goes with DS MDL0 files right??
I think if anything, they're compressed >_>
Quote from: Tcll on August 12, 2011, 08:44:41 PM
you realize this also goes with DS MDL0 files right??
I think if anything, they're compressed >_>
yeah i kno that :P
its just that not many ppl know what BMD0 is xD
Quote from: Tempo_ on August 12, 2011, 09:35:33 PM
Yep.
I found a conversor from PMD to DAE by... guess what...
MarioKart64n.
Quote from: br3compactor on August 12, 2011, 10:21:28 PMI found a conversor from PMD to DAE by... guess what... MarioKart64n.
there's only one I know of, and it's written in Py, and it doesn't work >_>
Quote from: Tcll on August 12, 2011, 10:27:27 PM
there's only one I know of, and it's written in Py, and it doesn't work >_>
His is a 3DSMax script.
What about the XMODEL format? It's commonly used in the Call of Duty games. I have made an extractor based off of 404's brres seperator that extracts XMODELs from the .PAK file they are in.
I could send you a few samples if you need them.
And IMO, work on BMD0 and XMODEL next.
EDIT: Now that i think about it deeper, we can already convert .obj and .dae to and from .3ds........So for now i say .BMD0 and .Blend, unless you add XMODEL then Ill change my vote
EDIT2: Shiiit....can't change my vote, can I?
what file type does melee use? is that already a choice?
Quote from: NekuBrawler on August 17, 2011, 04:00:35 PM
what file type does melee use? is that already a choice?
It's .dat. BUT there are many places to get those exact models in other formats, which can be converted to 3ds blend, obj, dae, etc. Once dae is done were good to go for that.
Quote from: br3compactor on August 12, 2011, 10:21:28 PM
I found a conversor from PMD to DAE by... guess what...
MarioKart64n.
Late response, but that's what I used to get Flandre and Yoko into 3ds Max way back :P
...because the Blender PMD scripts suck :srs:
.kmy models. :af2:
so that MGS2 models finally have bones and rigging.
added KMY and XMODEL...
XX... you can change your vote :)
Quote from: BlackJax96 on August 17, 2011, 05:04:35 PM
Late response, but that's what I used to get Flandre and Yoko into 3ds Max way back :P
...because the Blender PMD scripts suck :srs:
Yeah, I also used it to get Serge's model from Chrono Cross (I found it in PMD).
Quote from: Tcll on August 17, 2011, 08:01:09 PM
added KMY and XMODEL...
XX... you can change your vote :)
Nice!
How do i change it?
Quote from: xxmasal22xx on August 28, 2011, 10:38:18 PMNice! How do i change it?
tbh, I thought it gave you the option
I can't for some reason... and I did set the option before clicking OK... :\