I put up my new SSP's on my pf/menu2/sc_selmap.pac, and it freezes. I copied sc_selmap.pac and pasted it in the System/Common5_en.pac. It still freezes. What am I doing wrong?
Thanks.
PS: All of the SSP's are in the right size.
ok i remember you that the common5_en.pac has his limit size
hmm... still freezes. anything else?
rename common5_en common5?
I did... still froze. Anything else?
corrupt file?
I don't think so... I just downloaded it the second time and it still freezes. What could be the problem? Is it because my sc_selmap.pac is not sc_selmap_en.pac?
you use riivolution?
No, I use Gecko. Why?
Quote from: AVGanondorf on August 23, 2011, 12:11:33 AM
No, I use Gecko. Why?
you dont add _en if you use gecko
maybe wrong image format?
I just checked... it's the same. :( ?
wrong image size?
nope. the same... :( anything else? This is a puzzle.....
do you use any code that might affect the CSS/SSS?
the thing is, my CSS works, no problem. My SSS doesn't...
The thing is, my CSS works, no problem. But my SSS doesn't...
do you use any stage expansion?
I think all of my codes are compatible with my CSS and SSS... what codes make custom SSS freeze? Do you know any?
No I don't. Do I need to?
have u added anything into ur sc_selmap??
edit:
also... no need to make double posts about ur freeze issue
Quote from: DSX8 on August 23, 2011, 12:30:15 AM
have u added anything into ur sc_selmap??
edit:
also... no need to make double posts about ur freeze issue
sorry, I didn't mean to. I pressed Back accidentally.
Yeah, I did. Some SSP's. Why?
Quote from: AVGanondorf on August 23, 2011, 12:26:40 AM
the thing is, my CSS works, no problem. My SSS doesn't...
Your sc_selmap.pac cant be over 1.14 mb or it will freeze, and the width and height of the stage portrait have to 176X176 Max.
But when I downloaded sc_selmap.pac, it was already 1.16 MB... should I just delete some random MiscData that I won't use?
Is deleting MiscData's in sc_selmap.pac will cause freezing in game, or is that okay?
Quote from: AVGanondorf on August 23, 2011, 01:28:13 AM
Is deleting MiscData's in sc_selmap.pac will cause freezing in game, or is that okay?
you deleted miscdatas?
Just Miscdata20 and Miscdata10. Is that okay?
Haha, apparently not. It just froze. What could be the problem?? I am trying to figure out this problem for 2 days...
put them back, why did you deleted them in the first place?
also refrain from double posting... thats y there's an "edit" button.
To make more space in sc_selmap.pac... it was 1.16MB. It has to be 1.14MB. (I think)
Quote from: AVGanondorf on August 23, 2011, 02:10:50 AM
To make more space in sc_selmap.pac... it was 1.16MB. It has to be 1.14MB. (I think)
then restore those misc datas( or import your SSP in a nes sel_selmap.pac) then import into a common5 to have more free space(thats how i use it)
In a nes sc_selmap.pac? What's that? And should I import all of my SSP's in my Common5_en and delete them in sc_selmap.pac?
Wait, Wait u use gecko right? and u use the common5_en.pac? if it so...
Ur wrong if u use gecko the sc_selmap_en.pac and the sc_selcharacter_en
goes in pf/menu2
*facepalm*
But... they are in pf/menu2...?
Anything else?
I'm sorry for the double post, but I really need a response for this problem... do I have to have codes for custom SSP's?
Quote from: AVGanondorf on August 24, 2011, 04:14:55 AM
I'm sorry for the double post, but I really need a response for this problem... do I have to have codes for custom SSP's?
No you dont need any codes :>.>palm: You need to put the sel_map.pac in pf/pfmenu2 folder exactly as it is, and it cant be over 1.14mb.
Do you still need help? Lol xP the last post was 3 years ago