Poll
Question:
How would you rate my Code?
Option 1: Terrible
votes: 12
Option 2: Crappy
votes: 2
Option 3: Alright
votes: 5
Option 4: Excellent
votes: 11
Option 5: OMG Awesome!!!!
votes: 29
USE THE CSE CODE AT ALL TIMES WHEN USING THE CUSTOM VICTORY THEME CODE
Sick and Tired of having to replace a victory theme that goes over every chracter :notimp:, like if you had a waluigi theme for toonlink then it would play it for all zelda chracters, well forget that because this code can give every character in brawl a custom victory theme, this code will make sure characters of the same series wont be effected from one victory theme. So go download Now!!!! :happy:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21607 also use this to make the code work with riivolution.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21644 (it also comes with compatibility with ASFINKS FB CSS) :af:
You have to use both codes in order for it to work. and you cant use alternate stage loader with it sorry :>.>palm:
I fixed the code it works 100% Now, and please keep the many downloads going. :af2:
LISTEN PEOPLE :af: :af: This Code will make any imports that our in same series have their own victory theme like tails over jigglypuff hack or shadow over dk, and many more :happy:
If you have any questions or concerns just pm me :af:
Ok this is to ensure that everyone understands how to use this code ;D
You put the custom victory theme brstm's in pf/sound/sfx no matter what you use(Riivolution, Gecko Os, or Usb Loader.) Second you dont have to give every charcater a custom victory theme, you have a choice now of which character you want to have one. See this code
Sorry but you are not allowed to view spoiler contents.
has custom id's for each character for custom victory themes which makes every character have to be replaced or else that character will just play result screen music, because what victory theme will you have right? :P Ok so to prevent that from happening just input the following list of original id's not custom ones to the character you dont want to replace Got It :P
for ex. If I dont want mario to have a custom victory theme I will put in 283D from the original id list into the custom victory theme code. Its very easy ;D
Sorry but you are not allowed to view spoiler contents.
Custom Victory Themes v1.2 [Dantarion], with corresponding new IDs for each theme [Also Dantarion]
* 064088C0 000000B8
* 0000283D 00003001 //Mario, DK
* 00003002 00003003 //Link, Samus
* 00003004 00003005 //ZSS, Yoshi
* 00003006 00003007 //Kirby, Fox
* 00003008 00003009 //Pikachu,Luigi
* 0000300A 0000300B //Falcon,Ness
* 0000300C 0000300D //Koopa,Peach
* 0000300E 0000300F //Zelda,Shiek
* 00003010 00003011 //IC's,Popo
* 00003012 00003013 //Nana,Marth
* 00003014 00003015 //G&W,Falco
* 00003016 00003017 //Ganon,Wario
* 00003018 00003019 //Meta,Pit
* 0000301A 0000301B //Olimar,Lucas
* 0000301C 0000301D //Diddy,Charizard
* 0000301E 0000301F //Charizard(Independant),Ivy
* 00003020 00003021 //Ivy(Independant),Squirt
* 00003022 00003023 //Squirt(Independant),D3
* 00003024 00003025 //Lucario,Ike
* 00003026 00003027 //ROB, Jiggs
* 00003028 00003029 //Toon Link, Wolf
* 0000302A 0000302B //Snake, Sonic
* 0000302C 0000302D //Giga, Warioman
You Guys rated my code Terrible *facepalm* really :srs: I just updated the code it should work perfectly now.
Go have fun with it :happy:
I GUARANTEE YOU WILL NOT HAVE ANY PROBLEMS WITH MY CODE SO PLEASE DONT RATE IT TERRIBLE OR I SHOULD GET RID OF POLL.
Why'd you even put the option there >.>
Haters gonna hate, y'know?
Quote from: ForOhFor Error on September 15, 2011, 03:17:46 AM
Why'd you even put the option there >.>
Haters gonna hate, y'know?
At least they're being honest
I know its terrible bc It cant support ASL and you have to replace every characters victory theme. *facepalm*
Quote from: BlazingFury on September 15, 2011, 05:52:18 PMand you have to replace every characters victory theme. *facepalm*
But you can make it not replace every character victory theme. Check out for example the code
edited by haloedhero.
The creator of code doesn't get nearly enough credit in this thread.
Quote from: Jaklub on September 15, 2011, 06:13:33 PM
But you can make it not replace every character victory theme. Check out for example the code edited by haloedhero.
The creator of code doesn't get nearly enough credit in this thread.
Yes Indeed I would have to tell people how to edit the code for their liking
Well, someone DID release a hack on the Vault explaining how to do this. That's what I have.
And calm down. Geez.
Quote from: Segtendo Wright on September 16, 2011, 02:03:21 AM
Well, someone DID release a hack on the Vault explaining how to do this. That's what I have.
And calm down. Geez.
Who? I just want everyone to enjoy it and not hate it
How can you edit the code? I dont know how halodhero did it :notimp:
Dude, I don't hate this this at all. It's just that I use ASL. If I didn't I would use this code to its fullest potential and give every character his/her own separate victory theme without complaining about replacing them all (it's easier than making a looped victory theme).
I'd give Bowser the short theme that plays when trying to enter a locked door in SM64, Peach would get some kind of jingle from Super Princess Peach, and Luigi would get the Boss Battle Victory theme from Luigi's Mansion. I do have one question... I use two SD cards: one for Gecko, and one for Riivo. Riivo isn't capable of applying the ASL code, but it can use the Stage Expansion Code, which can work just as well, especially when replacing the whole stage roster. I think you already now what I'm gonna ask next, but I'm gonna type it in anyways...
does this code work with riivolution?
Quote from: Allav866 on September 25, 2011, 06:21:53 AM
Dude, I don't hate this this at all. It's just that I use ASL. If I didn't I would use this code to its fullest potential and give every character his/her own separate victory theme without complaining about replacing them all (it's easier than making a looped victory theme).
I'd give Bowser the short theme that plays when trying to enter a locked door in SM64, Peach would get some kind of jingle from Super Princess Peach, and Luigi would get the Boss Battle Victory theme from Luigi's Mansion. I do have one question... I use two SD cards: one for Gecko, and one for Riivo. Riivo isn't capable of applying the ASL code, but it can use the Stage Expansion Code, which can work just as well, especially when replacing the whole stage roster. I think you already now what I'm gonna ask next, but I'm gonna type it in anyways...
does this code work with riivolution?
Yes it works with All 3; Riivolution,Gecko Os, and Usb Loader, and you dont have to replace every characters theme anymore. I posted it in first post and It can now work for individual characters. This code has flaws: It isnt supportive of ASL it will freeze if The CSE code is used with it, I wish there was a way to fix it. Anyway, you just download the .txt and follow all the directions in it.
Well, I keep one SD card for ASL/CSE with Gecko and the other for Brawl mods--such as P:M, B-/+, etc.--with Riivolution, but if I throw out the latter, then I can use that for Gecko and Riivo, and have it be used solely for character hacks.
Just one more question: Does it matter which xml I use for Riivo? Will the Riivolution for Gecko users xml work?
Quote from: Allav866 on September 26, 2011, 03:27:07 AM
Well, I keep one SD card for ASL/CSE with Gecko and the other for Brawl mods--such as P:M, B-/+, etc.--with Riivolution, but if I throw out the latter, then I can use that for Gecko and Riivo, and have it be used solely for character hacks.
Just one more question: Does it matter which xml I use for Riivo? Will the Riivolution for Gecko users xml work?
Absolutely no, you just add the file directory to your xml which would be pf/sound/sfx but I already did it for you :af2:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21644
Cool! Getting rid of old hacks now.
Im sorry to announce this but Im afraid that putting CSE and ASL and expect them to work, is IMPOSSIBLE. I have to say this code sucks if you want to use ASL but want to use this code to. Well thats too bad for you, your gonna have to give up on one or the other. Thats just the way it has to be :>.>palm:
i tried using that riivolution that supports that the vertical CSS and your victory theme code.. But when i used it, it didnt make my CSS vertical. It still stayed the same.. Did i do something wrong?
Quote from: MandoWolfe on October 10, 2011, 06:54:10 PM
i tried using that riivolution that supports that the vertical CSS and your victory theme code.. But when i used it, it didnt make my CSS vertical. It still stayed the same.. Did i do something wrong?
Make sure you use the right codes:
ASF1nk's Custom CSS V2 [spunit262] [18 lines]
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 0000002F
* 00010203 06070811
* 12091A0E 17161320
* 21260D05 14101F25
* 1B0B270C 15242218
* 0A231929 0F045D5E
* 5C4A4E40 464c5500
Custom Random V1 [spunit262] (10 Lines)
* 06685824 0000000C
* 3C608068 7C630214
* 88630E80 00000000
* 046857F0 3AE00028
* 06680E80 00000028
* 00090D0C 0515011A
* 0A071325 1002240E
* 0F140616 1F170304
* 0B190823 201B5D5E
* 5C112118 22122627
CSS Fix [Phantom Wings]:
* 046A0C68 C2000000
* 0469DC18 40820030
* 0469DC40 2C030000
* 04689E88 60000000
CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262] (6 Lines)
* 04693D50 38800004
* 06693D6C 00000008
* 38000000 3880000F
* 046900E8 60000000
* 04697F58 60000000
* 04697EEC 60000000
Regular Zelda Icon (CSS) [spunit262]
* 046900E8 60000000
Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines)
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2684964 00000007
* 881400B8 2C00003F
* 41A00028 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 987400B8 00000000
CSS fixes for Giga and Company V2 [spunit262] (10 Lines)
* C2684940 00000002
* 9BB400B8 57BD06BE
* 2C1D001B 00000000
* 040AF8D4 546025B6
* 040AF964 546025B6
* 040AF830 546025B6
* 040AF528 546025B6
* 040AF810 546025B6
* 040AF880 546025B6
* 040AF848 546025B6
but i dont have any codes for Riivolution.
Quote from: MandoWolfe on October 10, 2011, 07:41:02 PM
but i dont have any codes for Riivolution.
Exactly your problem add codes by using this http://rvlution.net/riivolution/images/7/78/RiiOcarina.zip put it in riivolution folder and add codes by using code manager and add codes to gct and put the gct in the folder according to your xml. Go click the xml and read it.
Im happy this hack has over 200 downloads :af:
Please if anyone knows how to fix this code to work with ASL Please tell me asap.
225 Downloads!!
Randomly asking how do i get this to work with dolphin emulator? I been trying without any luck.
Can this work with Project M?
Quote from: BlazingFury on November 13, 2011, 01:12:30 AM
Please if anyone knows how to fix this code to work with ASL Please tell me asap.
i'm very late to this, but for the time being, it is only possible to achieve custom victory with ASL via BRSAR strm slot modification and rerouting all duplex victories to the unused or useless subspace music and unfortunately would not be gecko compatible. another approach would be to expand sawnd support to cover, but not include in existing, data outside of banks within the BRSAR to modify these call pointers to other BRSTM files, but we run into a bit of a problem more particularly with the userbase's preferences against riivolution. the former method would work in practice, while the latter needs developing and research on to apply.
a mod like this can go one step further and crack open unhackable songs as shown in this old upload, if we can master rerouting bank calls to other entries
https://www.youtube.com/watch?v=G6EMhusFRjs (https://www.youtube.com/watch?v=G6EMhusFRjs)
Nice. I think I'll use it to give Bowser his SSB4 Victory Theme in my Brawl mod (he deserves it, after all).