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Help & Tutorials => Help => Topic started by: Dratini on August 28, 2011, 08:42:26 AM



Title: Making Perfect CSPs?
Post by: Dratini on August 28, 2011, 08:42:26 AM
I'd love to know how to do this *-*
I can put in and make normal CSPs already, but I don't know how to make perfect ones.
Could anyone help me?
^-^


Title: Re: Making Perfect CSPs?
Post by: Tempo_ on August 28, 2011, 09:29:43 AM
Your idea of "perfection" is proabably different from others'.

You'll have to be more specific.


Title: Re: Making Perfect CSPs?
Post by: Dratini on August 28, 2011, 11:16:30 AM
Perfect means that they're in the same pose.
Like this:
http://forums.kc-mm.com/index.php?topic=20321.0
:|


Title: Re: Making Perfect CSPs?
Post by: Eternal Yoshi on August 28, 2011, 12:02:50 PM
You need Photoshop/Gimp, BrawlBox and know how to use the Print Screen function.

Do you know how to use those programs?


Title: Re: Making Perfect CSPs?
Post by: Dratini on August 28, 2011, 12:11:08 PM
Yup ^-^


Title: Re: Making Perfect CSPs?
Post by: Eternal Yoshi on August 28, 2011, 12:30:21 PM
Good. This method doesn't always work perfectly if you have different vertextures.

 - Open the model viewer and the animation you want to use.
 - Angle it how you like.
 - Pick a BG color that contrasts your character so you can easily seperate it from the bg later.               
 - Resize the Model Viewer window that has the model viewer to fit the dimensions of the CSP images.
 - Print Screen and open a new image and make sure it has the dimensions of the screen.
 - Paste. If you have the dimensions right, there will be no need for resizing so copy the square in the CSP's image.
- Paste and erase the background and make sure the BG is clear and transparent(checkered).
- Save and Maximize the Window to replace the textures the model is using in the model viewer.
- Repeat.