Title: Dissidia Tidus over Pit port freezing (CORRECT CODES AND FORMAT)!!!!!!!!!!!!!!!! Post by: renegade109 on September 01, 2011, 06:40:02 PM Hey, back with another .rel porting question:
So I tried .rel porting Dissidia Tidus over Pit and just about everything works as far as I can tell, except for the N-Air attack (at least I think that's the culprit)... It freezes the game. I basically took the port of Tsuan Hitman Reborn moveset port for pit and basically replaced the moveset and textures over pit, and kept my .rel file and codes (no entry/result data, IC constants, sound bank, etc.) Does this have to do with Pit's multiple jumps? Like I said, I only think it's the N-Air attack, all I know is that it freezes in midair conviniently right when I press N-A. Tsuan Hitman also froze a couple times when I tested it, but it seemed random and it only happened like once or twice. So is it something with pit? What's the issue????? |