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Help & Tutorials => Help => Topic started by: That BattleToad PSA Guy on September 12, 2011, 09:18:15 PM



Title: Making Lucario's Ears More Skinny!
Post by: That BattleToad PSA Guy on September 12, 2011, 09:18:15 PM
For those of you wondering, "What the heck ever happened to that one project? Y'know, the one started by that PSA rookie and Nanobuds?"...

http://forums.kc-mm.com/index.php?topic=32606.msg675629#new

Project Hopper is back (Again!) and this time, it's almost finished! I have proof!

(http://i1137.photobucket.com/albums/n515/EarthwormJames/GoodNewsForProjectHopper.png)

I made the nose smaller (pictured), and I made his tail look more like a thorax. The only remaining problem? Turning his ears into his antenna!

I tried using 3DS to make them skinner, but after exporting, the model's ears become all slanted and mis-shapen. I can assume I need to Double-Patch, but how? After all, I AM using Vile's Vertex Box...

Help would be much appreciated!


Title: Re: Making Lucario's Ears More Skinny!
Post by: zigheart on September 12, 2011, 09:56:45 PM
u can try tho vertex his ears in and make the antenea from his head as well. also to 2x patch import it back to BB as normal and then just morph ur mod again to the messed up export from BB, then import and look at it again.


Title: Re: Making Lucario's Ears More Skinny!
Post by: That BattleToad PSA Guy on September 22, 2011, 08:11:38 PM
u can try tho vertex his ears in and make the antenea from his head as well. also to 2x patch import it back to BB as normal and then just morph ur mod again to the messed up export from BB, then import and look at it again.

...I'm sorry, what?