I dont think that I saw someone post how to reflect projectiles, so I will do just that. I found it a long time ago and I should have posted it way earlier.
Put in a defensive collision event.
Parameter 0: value, 3
Parameter 1: value, 0
Parameter 2: value, 2
and there you have it. Simple as that!
Really? It's that simple? Awesome find!
:)
been posted that in the help request thread