Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Music & SFX => Topic started by: Jaklub on September 17, 2011, 02:58:02 AM



Title: Jaklub's SFX thread - Infernape out
Post by: Jaklub on September 17, 2011, 02:58:02 AM
Listed packs are finished.

Character SFX
[censored]ario (over Lucario) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18686&Vault=audio)
Goku (over Captain Falcon) - Vault (Current version included with Goku PSA) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23069)
Goku (over Pit) - Vault (Current version included with Goku PSA) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24304)
Infernape (over Fox) - Vault (Current version included with Infernape) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24682)
Megaman (over Ness) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21484&Vault=audio)
Mudkip (over Squirtle) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22389&Vault=audio)
Pichu Bros. (over Ice Climbers) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20877&Vault=audio)
Snivy (Tsutarja) (over Squirtle) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23742&Vault=audio)
Super Smash Bros. Melee Fox (over Fox) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22075&Vault=audio)
Super Smash Bros. Melee Mario (over Mario) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18289&Vault=audio)
Tails (Sonic Adventure) (over MK) - Thread (Current version included with Tails PSA) (http://forums.kc-mm.com/index.php?topic=29564.0)

Hit SFX
Dragon Ball Z (punch, kick) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19686&Vault=audio)
Super Smash Bros. (punch, kick, slash) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18452&Vault=audio)
Super Smash Bros. Melee (punch, kick, slash, explosion, burn, magic, electrical) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20923&Vault=audio)

Other SFX
Super Smash Bros. Melee Menu SFX - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20883&Vault=audio)

---

Note
THIS IS NOT GENERAL SFX HELP THREAD.


Most of requests will be not taken.


Title: Re: Jaklub's SFX thread 2.0
Post by: Jaklub on September 17, 2011, 04:02:07 AM
reserved cfhdtaswet.


Title: Re: Jaklub's SFX thread 2.0
Post by: nanobuds on October 06, 2011, 08:09:13 PM
you say most requests wont be taken... so im not expecting this to be done. however...

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19904

Gray Fox announcer call over ROB plz :)


Title: Re: Jaklub's SFX thread 2.0
Post by: Jaklub on October 07, 2011, 06:44:47 AM
It's already done.
group ID: DF
collection ID: 31F
wave ID: 21


Title: Re: Jaklub's SFX thread 2.0
Post by: KTH on October 07, 2011, 06:52:31 AM
Hey Jaklub, maybe you know why..Everytime i'm trying to remplace a SFX (.wav, .sawndz or .hex), they freeze in game.

Only the Melee Menu by you didn't freeze. It's the same with Sawndz or HxD.


Title: Re: Jaklub's SFX thread 2.0
Post by: Jaklub on October 07, 2011, 09:47:19 AM
THIS IS NOT GENERAL SFX HELP THREAD.

Please repost it in this (http://forums.kc-mm.com/index.php?topic=22464.0) thread.


Title: Re: Jaklub's SFX thread 2.0
Post by: That BattleToad PSA Guy on October 07, 2011, 03:10:44 PM
You sure you can leave that Lucario soundfont name uncensored?

I did something like that, and Vyse chewed my ear off for it.


Title: Re: Jaklub's SFX thread 2.0
Post by: Jaklub on October 07, 2011, 03:13:43 PM
It was left there for like 2 months (as it was in the old thread as well), so I don't think anybody is going to swallow my organs for that.


Title: Re: Jaklub's SFX thread 2.0
Post by: nanobuds on October 07, 2011, 05:42:20 PM
It's already done.
group ID: DF
collection ID: 31F
wave ID: 21

that made the announcer call over metaknight... not rob


Title: Re: Jaklub's SFX thread 2.0 + Poll
Post by: Jaklub on October 22, 2011, 04:56:38 PM
Sorry, I misread it. ^^'

Use 34 wave ID instead with sound.wav (because the other wav in pack is larger).

Reposted because of poll.


Title: Re: Jaklub's SFX thread 2.0 + Poll
Post by: SonicBrawler on October 22, 2011, 06:29:45 PM
well i dont use them (tha tmuch) because i have to use wiiscrubber,so yeah. take an hour or so. so if i do, i make sure it is worth it. the only sfx mods i use are shadow sfx and character call, and sonic alternate sfx. but yeah. i wish that i could esily replace them liek revelution


Title: Re: Jaklub's SFX thread - Snivy (Tsutarja) SFX out
Post by: Jaklub on November 21, 2011, 03:28:41 PM
Snivy (Tsutarja) SFX pack is out.

Also, I edited some of my SFX packs vault entries to credit the source of samples.


Title: Re: Jaklub's SFX thread - Snivy (Tsutarja) SFX out
Post by: Soneek on November 21, 2011, 03:41:30 PM
Nice I didn't expect the SFX pack so quickly!


Title: Re: Jaklub's SFX thread - Snivy (Tsutarja) SFX out
Post by: BriefCasey795 on November 21, 2011, 05:38:03 PM
Well, since most requests won't be taken, i'm not sure if you'll do this but could you do some SSB64/Melee Master Hand and Melee Crazy Hand SFX? Well, actually, I just want the Laugh and Dying Scream edited. Pretty Much some simple editing.