Title: Jaklub's SFX thread - Infernape out Post by: Jaklub on September 17, 2011, 02:58:02 AM Listed packs are finished.
Character SFX [censored]ario (over Lucario) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18686&Vault=audio) Goku (over Captain Falcon) - Vault (Current version included with Goku PSA) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23069) Goku (over Pit) - Vault (Current version included with Goku PSA) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24304) Infernape (over Fox) - Vault (Current version included with Infernape) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24682) Megaman (over Ness) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21484&Vault=audio) Mudkip (over Squirtle) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22389&Vault=audio) Pichu Bros. (over Ice Climbers) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20877&Vault=audio) Snivy (Tsutarja) (over Squirtle) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23742&Vault=audio) Super Smash Bros. Melee Fox (over Fox) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22075&Vault=audio) Super Smash Bros. Melee Mario (over Mario) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18289&Vault=audio) Tails (Sonic Adventure) (over MK) - Thread (Current version included with Tails PSA) (http://forums.kc-mm.com/index.php?topic=29564.0) Hit SFX Dragon Ball Z (punch, kick) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19686&Vault=audio) Super Smash Bros. (punch, kick, slash) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18452&Vault=audio) Super Smash Bros. Melee (punch, kick, slash, explosion, burn, magic, electrical) - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20923&Vault=audio) Other SFX Super Smash Bros. Melee Menu SFX - Vault (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20883&Vault=audio) --- Note THIS IS NOT GENERAL SFX HELP THREAD. Most of requests will be not taken. Title: Re: Jaklub's SFX thread 2.0 Post by: Jaklub on September 17, 2011, 04:02:07 AM reserved cfhdtaswet.
Title: Re: Jaklub's SFX thread 2.0 Post by: nanobuds on October 06, 2011, 08:09:13 PM you say most requests wont be taken... so im not expecting this to be done. however...
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19904 Gray Fox announcer call over ROB plz :) Title: Re: Jaklub's SFX thread 2.0 Post by: Jaklub on October 07, 2011, 06:44:47 AM It's already done.
group ID: DF collection ID: 31F wave ID: 21 Title: Re: Jaklub's SFX thread 2.0 Post by: KTH on October 07, 2011, 06:52:31 AM Hey Jaklub, maybe you know why..Everytime i'm trying to remplace a SFX (.wav, .sawndz or .hex), they freeze in game.
Only the Melee Menu by you didn't freeze. It's the same with Sawndz or HxD. Title: Re: Jaklub's SFX thread 2.0 Post by: Jaklub on October 07, 2011, 09:47:19 AM THIS IS NOT GENERAL SFX HELP THREAD. Please repost it in this (http://forums.kc-mm.com/index.php?topic=22464.0) thread. Title: Re: Jaklub's SFX thread 2.0 Post by: That BattleToad PSA Guy on October 07, 2011, 03:10:44 PM You sure you can leave that Lucario soundfont name uncensored?
I did something like that, and Vyse chewed my ear off for it. Title: Re: Jaklub's SFX thread 2.0 Post by: Jaklub on October 07, 2011, 03:13:43 PM It was left there for like 2 months (as it was in the old thread as well), so I don't think anybody is going to swallow my organs for that.
Title: Re: Jaklub's SFX thread 2.0 Post by: nanobuds on October 07, 2011, 05:42:20 PM It's already done. group ID: DF collection ID: 31F wave ID: 21 that made the announcer call over metaknight... not rob Title: Re: Jaklub's SFX thread 2.0 + Poll Post by: Jaklub on October 22, 2011, 04:56:38 PM Sorry, I misread it. ^^'
Use 34 wave ID instead with sound.wav (because the other wav in pack is larger). Reposted because of poll. Title: Re: Jaklub's SFX thread 2.0 + Poll Post by: SonicBrawler on October 22, 2011, 06:29:45 PM well i dont use them (tha tmuch) because i have to use wiiscrubber,so yeah. take an hour or so. so if i do, i make sure it is worth it. the only sfx mods i use are shadow sfx and character call, and sonic alternate sfx. but yeah. i wish that i could esily replace them liek revelution
Title: Re: Jaklub's SFX thread - Snivy (Tsutarja) SFX out Post by: Jaklub on November 21, 2011, 03:28:41 PM Snivy (Tsutarja) SFX pack is out.
Also, I edited some of my SFX packs vault entries to credit the source of samples. Title: Re: Jaklub's SFX thread - Snivy (Tsutarja) SFX out Post by: Soneek on November 21, 2011, 03:41:30 PM Nice I didn't expect the SFX pack so quickly!
Title: Re: Jaklub's SFX thread - Snivy (Tsutarja) SFX out Post by: BriefCasey795 on November 21, 2011, 05:38:03 PM Well, since most requests won't be taken, i'm not sure if you'll do this but could you do some SSB64/Melee Master Hand and Melee Crazy Hand SFX? Well, actually, I just want the Laugh and Dying Scream edited. Pretty Much some simple editing.
|