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Title: Project Dusknoir: Updated Moveset, Need some Ideas and FS ideas Post by: pikazz on September 17, 2011, 06:25:24 PM (http://i53.tinypic.com/2mh9ze0.jpg)
dusknoir is awesome, nuff said! and I suxs at psa, I know Some info about Dusknoir Hacking hi there, I have tried to do dusknoir since I got the MLD0 file (which was when we notice pokepark wii had mdl0) and it was more than a year ago. however, It's never complete cause I have other projects to do and real life ect. and I wanna make this thread cause I feel like it :] also, he was first over yoshi but it didn't fit into him "right" so I decided to make him over Lucario (just about for the B up and got aura sphere and counter move for free) and I added MANUALLY bones to him so he is 100% glitchfree EXCEPT some grapfhics errors in the middle of the stage. this is a project I wanna to by myself however and I mean PSA, animation and model. even if I suxs at PSA, I will do it by myself :3 but I would like to have help with CSS and recolours, I suxs at that D: (http://i53.tinypic.com/2921u9k.jpg) Some Dusknoir info in game Dusknoir is a great pokemon, it has great attack power and huge defence and special defence. but it lacks of speed and special attack. Dusknoir will be a tank on brawl, he can give great hits and take great hits too. but he can't run fast. since he is floating in the air, he will be able to move more freely in air (since he is a ghost pokemon :>.>: ) and he will have his pokemon attacks on his Special attacks so he will not have like "hyper beam on Tilt-A" or "Giga impact on smash sideA" have you seen every playable pokemon in brawl has it? Moveset! A: Punch. A simple punch with his left arm, not strong and doesn't give much % like AA: Double Punch While after give the first punch, he shoots a second punch with his right arm. same as the first "punch" AAA: Strong Punch! after he gave the second punch, we charge the left punch and do a strong punch! like Ikes AAA attack. Dash: I dont have a good one on this :/ TiltSide: "Dusknoir" Slap! yeah, since dusknoir has big hands, he can punch AND slap. his hand will be little bigger and slap from side to side (like peachs A-AA) and have pretty good range. have little longer hitstun, have darkness effect and that "[censored]slap" sound effect lol TiltUp: Uppercut will throw a punch upwards, pretty good knockback and gives a lot of % TiltDown: Low sweep. trying to sweep the opponent with his hand on their feet, high triprate and pretty good range. SmashSide: Over punch! dusknoir will charge both his hand over and back of his head, when throw a punch from there to before him on the ground! great KO move and there is a sweetspot, if attacked by right time, the opponent will be impaled. SmashUp: (dont have a great one to this either) Maybe Clap his hands like DK Smash Down: Dark pulse dusknoir will release a pulse of Darkness around him, does darkness damage and is around him. great killing move aswell. I know this is a pokemon attack but I couldn't resist D: if I or someone founds a better one will this be replaced. Nair: spins around like lucario to do damage. Fair: See DK's Fair. But if it hits, dusknoir will fly a bit higher up. Bair: a quick sweep with his arm backwards to make him turn around, does some damage and makes dusknoir turns around. Uair: he waves with his arm to do damage, not killer move but can be used in combos Dair: He will try to spike down the opponent with his tail, can be used for KO N-B: Shadow Ball. Yeah, since I got aura sphere for free, I will take the chance. However this is a Ghost pokemon, he should have it in brawl, even if he has bad special attack. Same as the Aura Sphere except for small ball wiggels more, shadow attack and if full he will get launch a bit backwards. S-B: Shadow Punch. Aaaah~ Dusknoir's main attack. Dusknoir will punch a long range punch with his hand with shadow, great power on his fist, less power on his arm. however, since dusknoir is a clever and a smart pokemon, if he does it right before a opponent (like standing really close to it) we will grab him and throw a punch on him quite hard! U-B: Shadow Sneak. Dusknoir's speedy attack, he will hide in his shadows and trawel freely in the air a short time, hitting the opponent will give a shadow attack multi-times (5-10 reset frame). not much a KO attack but it can give some damage. D-B: Sucker Punch. (instead for counter, even if he can learn counter in pokemon, sucker punch is awesome (even if counter is it too) yeah, a typical counter attack. if he get hit, he will stop the "time" for about 1-2 seconds and during that time, he hides in his shadow and launch a punch on the opponent. Final: ------ I dont know about this one to be honest :/ will though some more Special thanks will give special thanks to: n64billy: for giving me the awesome model! :] feel free to give your opinion, I am open for ideas :3 Title: Re: Project Dusknoir Post by: TokoyamiTheDark on September 17, 2011, 11:05:24 PM Do you have Dusclops? It's my favorite Ghost-type! And recolors is my speciality! I have a good idea about a final Smash
Final Smash : Soul Eater (based on Dusclops' and Dusknoir's abilities described in the PokeDex) Dusknoir must be near the victim. Press B to have Dusknoir seize the victim and open its mouth wide, eating the soul away and recover about 30% of damage (for example, if Dusknoir has 90% of damage, it will recover about 30% of its damage, reducing it to 60%) Then, Dusknoir violently discards the body by throwing it away, making the Final Smash an One Hit KO most of the time. So, what colors would you like to have? I can do this quickly and well done. Oh, and do you know where I can get these Pokemon's MDL0s? 'Cause I'd like to have Dusclops, too. Title: Re: Project Dusknoir Post by: pikazz on September 18, 2011, 04:18:42 AM Do you have Dusclops? It's my favorite Ghost-type! And recolors is my speciality! I have a good idea about a final Smash sorry to make you sad but dusclops are not in pokepark wii :/Final Smash : Soul Eater (based on Dusclops' and Dusknoir's abilities described in the PokeDex) Dusknoir must be near the victim. Press B to have Dusknoir seize the victim and open its mouth wide, eating the soul away and recover about 30% of damage (for example, if Dusknoir has 90% of damage, it will recover about 30% of its damage, reducing it to 60%) Then, Dusknoir violently discards the body by throwing it away, making the Final Smash an One Hit KO most of the time. So, what colors would you like to have? I can do this quickly and well done. Oh, and do you know where I can get these Pokemon's MDL0s? 'Cause I'd like to have Dusclops, too. duskull and dusknoir but not dusclops :/ the final smash is good, but there is one thing that bugs me little. in pokedex, dusclops is said he has a black hole in his mouth and open it will make every sucks in. however about dusknoir is said he take the lost souls and return them home to the other side in his body. maybe the final smash fits dusclops more, even if it's are a awesome final smash x3 recolors I want is red, blue and green (cause the team battle) and when I want a "filler" texture like black and white or something like that Title: Re: Project Dusknoir: Need some feedback and ideas for Final Smash Post by: Christian_CAO on September 20, 2011, 08:11:51 PM awesome ;) I hope everything goes well. Over Lucario, for the sake of
shadowball? Feasible, but shadow ball is a bit cliched` for a ghost type moveset. :P The Final smash suggested TokoyamiTheDark sounds pretty good, and the moveset you have set up sounds pretty good too ;) Title: Re: Project Dusknoir: Need some feedback and ideas for Final Smash Post by: pikazz on September 22, 2011, 11:51:24 AM awesome ;) I hope everything goes well. Over Lucario, for the sake of Thanks :3shadowball? Feasible, but shadow ball is a bit cliched` for a ghost type moveset. :P The Final smash suggested TokoyamiTheDark sounds pretty good, and the moveset you have set up sounds pretty good too ;) you should now that shadow ball is a ghost type attack riiight? xD his final smash is the best so far, I can't get any ideas on what FS can be :/ Title: Re: Project Dusknoir: Need some feedback and ideas for Final Smash Post by: Gamma Ridley on September 22, 2011, 04:01:28 PM It's a shame you need help with PSA-ing and not animating, I would really like to see this project get up and running. /:
As for Final Smash, I guess we could just toss around a few moves and try to fit them: -Future Sight: Dusknoir focuses his energy and unleashes a powerful Psychic burst some time after the Final Smash is used -Will o' Wisp: Dusknoir shoots a blazing fireball at his opponents? High risk, high reward kind of thing? -Dark Void/Nightmare/Dream Eater: Similar to the "Soul Eater" idea, but instead it makes everyone fall asleep... I guess like Peach. XD Then once everyones asleep he gives consistent damage to everyone surrounding him while regaining his own health? That's all I got. Title: Re: Project Dusknoir: Need some feedback and ideas for Final Smash Post by: TokoyamiTheDark on September 22, 2011, 04:17:41 PM It's a shame you need help with PSA-ing and not animating, I would really like to see this project get up and running. /: As for Final Smash, I guess we could just toss around a few moves and try to fit them: -Future Sight: Dusknoir focuses his energy and unleashes a powerful Psychic burst some time after the Final Smash is used -Will o' Wisp: Dusknoir shoots a blazing fireball at his opponents? High risk, high reward kind of thing? -Dark Void/Nightmare/Dream Eater: Similar to the "Soul Eater" idea, but instead it makes everyone fall asleep... I guess like Peach. XD Then once everyones asleep he gives consistent damage to everyone surrounding him while regaining his own health? That's all I got. Nice ideas, but Dark Void is a move exclusive to Darkrai. Title: Re: Project Dusknoir: Need some feedback and ideas for Final Smash Post by: pikazz on September 22, 2011, 04:37:00 PM It's a shame you need help with PSA-ing and not animating, I would really like to see this project get up and running. /: i know D:As for Final Smash, I guess we could just toss around a few moves and try to fit them: -Future Sight: Dusknoir focuses his energy and unleashes a powerful Psychic burst some time after the Final Smash is used -Will o' Wisp: Dusknoir shoots a blazing fireball at his opponents? High risk, high reward kind of thing? -Dark Void/Nightmare/Dream Eater: Similar to the "Soul Eater" idea, but instead it makes everyone fall asleep... I guess like Peach. XD Then once everyones asleep he gives consistent damage to everyone surrounding him while regaining his own health? That's all I got. I know pretty much about Mdl0, Animation and that stuff but when I comes to PSA, I am a n00b D; I am pretty sure I haven't used it very much that was good final smashes :3 but dusknoir can't learn dark void lol D: this is my ideas: Gravity: everyone on ground will be impaled, everyone in air will get a weak spike down. If dusknoir use this in air, he get pushed down to Curse: he grab someone and hurt himself (like the pokemon attack does), make the opponent suffer in pain and when being tossed or punched! dont know if this will be a KO move or amage giving move like that soul eating move Trickroom: makes everyone slow, that's it Mean Look: makes the camera zoom in into dusknoir why you see his big eye for a long time! or everything about combined into one xD if anyone has a better idea for B attack, please say it! I am open for ideas :3 Title: Re: Project Dusknoir: Need some feedback and ideas for Final Smash Post by: Gamma Ridley on September 22, 2011, 04:39:46 PM I know he doesn't know Dark Void darnit.
I was just throwing it out there. XD I like the Gravity idea. Trickroom is a little boring, and Mean Look is kinda gimmicky. /: Title: Re: Project Dusknoir: Updated Moveset, Need some Ideas and FS ideas Post by: pikazz on September 23, 2011, 04:43:20 PM loved future sight, cause that will be done AFTER the final smash is set :3
but dont know how to make in psa :/ Gravity is good but it can be a better attack there soul eater/curse is great :3 There is the rest of the Moveset: A: Punch. A simple punch with his left arm, not strong and doesn't give much % like AA: Double Punch While after give the first punch, he shoots a second punch with his right arm. same as the first "punch" AAA: Strong Punch! after he gave the second punch, we charge the left punch and do a strong punch! like Ikes AAA attack. Dash: I dont have a good one on this :/ TiltSide: "Dusknoir" Slap! yeah, since dusknoir has big hands, he can punch AND slap. his hand will be little bigger and slap from side to side (like peachs A-AA) and have pretty good range. have little longer hitstun, have darkness effect and that "[censored]slap" sound effect lol TiltUp: Uppercut will throw a punch upwards, pretty good knockback and gives a lot of % TiltDown: Low sweep. trying to sweep the opponent with his hand on their feet, high triprate and pretty good range. SmashSide: Over punch! dusknoir will charge both his hand over and back of his head, when throw a punch from there to before him on the ground! great KO move and there is a sweetspot, if attacked by right time, the opponent will be impaled. SmashUp: (dont have a great one to this either) Maybe Clap his hands like DK Smash Down: Dark pulse dusknoir will release a pulse of Darkness around him, does darkness damage and is around him. great killing move aswell. I know this is a pokemon attack but I couldn't resist D: if I or someone founds a better one will this be replaced. Nair: spins around like lucario to do damage. Fair: See DK's Fair. But if it hits, dusknoir will fly a bit higher up. Bair: a quick sweep with his arm backwards to make him turn around, does some damage and makes dusknoir turns around. Uair: he waves with his arm to do damage, not killer move but can be used in combos Dair: He will try to spike down the opponent with his tail, can be used for KO please give some ideas and feedbag, I am open for ideas :3 Title: Re: Project Dusknoir: Updated Moveset, Need some Ideas and FS ideas Post by: pikazz on September 28, 2011, 06:25:16 AM there wasn't much people who liked my project :<
making the animations for it's B attack now! Title: Re: Project Dusknoir: Updated Moveset, Need some Ideas and FS ideas Post by: TokoyamiTheDark on September 28, 2011, 07:35:29 AM But I like your project a lot. Does PokePark Wii has Espeon, Umbreon and Bronzong as MDL0s? I'm sure for the Eeveelutions, but not too sure about Bronzong, because I would change the Pokemon Trainer's Pokemons. If ya want me to do recolors for you, ust PM me with the Dusknoir MDL0 and tell me what colors you want. If you want a blue one, this one would be the Shiny Dusknoir ;)
Title: Re: Project Dusknoir: Updated Moveset, Need some Ideas and FS ideas Post by: pikazz on September 28, 2011, 10:30:31 AM But I like your project a lot. Does PokePark Wii has Espeon, Umbreon and Bronzong as MDL0s? I'm sure for the Eeveelutions, but not too sure about Bronzong, because I would change the Pokemon Trainer's Pokemons. If ya want me to do recolors for you, ust PM me with the Dusknoir MDL0 and tell me what colors you want. If you want a blue one, this one would be the Shiny Dusknoir ;) yeay! :D but too bad, brozong isn't in the game D: here is the list of pokemon of this game: http://www.serebii.net/pokepark/pokemon.shtml I can send you the model soon so you can make texture :3 Title: Re: Project Dusknoir: Updated Moveset, Need some Ideas and FS ideas Post by: the98pika on September 28, 2011, 11:00:28 AM Cool Dusknoir is one of my favorite pokemon i'll look foward to download this good luck on the moveset. :)
Title: Re: Project Dusknoir: Updated Moveset, Need some Ideas and FS ideas Post by: TokoyamiTheDark on September 28, 2011, 11:11:53 AM yeay! :D but too bad, brozong isn't in the game D: here is the list of pokemon of this game: [url]http://www.serebii.net/pokepark/pokemon.shtml[/url] I can send you the model soon so you can make texture :3 I want MDL0s of Venusaur and Blastoise! (there's already Charizard in Brawl) Can you also tell me how can I put these over Squirtle and Ivysaur in Brawl?Title: Re: Project Dusknoir: Updated Moveset, Need some Ideas and FS ideas Post by: pikazz on September 28, 2011, 11:57:28 AM Cool Dusknoir is one of my favorite pokemon i'll look foward to download this good luck on the moveset. :) wow, thanks x3 I want MDL0s of Venusaur and Blastoise! (there's already Charizard in Brawl) Can you also tell me how can I put these over Squirtle and Ivysaur in Brawl? I am not the one for ask Pokepark wii models cause I dont have the iso :/and I dont have venusaur, but I have blastoise :3 I think it is one tutorial about that somewhere, dont know where Title: Re: Project Dusknoir: Updated Moveset, Need some Ideas and FS ideas Post by: xxmasal22xx on September 30, 2011, 06:36:16 AM over lucario? NOOO!!!! lol my Darkrai is on Lucario D:
Title: Re: Project Dusknoir: Updated Moveset, Need some Ideas and FS ideas Post by: pikazz on September 30, 2011, 08:30:05 AM over lucario? NOOO!!!! lol my Darkrai is on Lucario D: there is always .rels file that can make it over one other character :3Gamma ridley: if you REALLY want to help me animate, you can if you want to :3 Title: Re: Project Dusknoir: Updated Moveset, Need some Ideas and FS ideas Post by: pikazz on October 04, 2011, 10:42:27 AM http://www.youtube.com/watch?v=QWD88E6Arv0
thought my thread would be awesome D: however, animations have been started on. will try to complete it's B attack before I do something else "pikazz can't move quickly cause it's slow start". dont have access too wii right now so I am kinda slow xD |