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Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: TokoyamiTheDark on September 18, 2011, 05:51:30 PM



Title: Wes (Pokemon Co[img]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/img]eum) over Snake project (NOT POKEMON TRAINER!!!)
Post by: TokoyamiTheDark on September 18, 2011, 05:51:30 PM
Wes (Pokemon Co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)eum) over Snake project

I'm currently working on a project that involves a GameCube model to replace a Brawl model. For this project, I chose a random character, and it is Wes. For those who don't know him, here's a picture :
(http://i1191.photobucket.com/albums/z462/TokoyamiTheDark/SSBB%20Hacks/Wes1.jpg)
What I did was to make a T-Posed model, just like below to make creating bones easier ;
[/](http://i1191.photobucket.com/albums/z462/TokoyamiTheDark/SSBB%20Hacks/Wes2.jpg)
and then, I need to fuse the bones to the model, otherwise BrawlBox won't accept it (error message pops-up). If anybody knows how to rig/fuse the bones with the Model, please post-it here, as I dunno how to do it. He's gonna be over Snake (NOT Pokemon Trainer, there's enough custom Trainers out there) and would come with a nice Ocarina code ; throw Poké Balls rather than grenades! I can give the Ocarina code right away, for those who wanna test it.

Ocarina Code
__________
Snake throws Poké Balls instead of Grenades
------------------------------------
4A000000 805A8E9C
DE000000 80008100
30000000 38600059
14000000 3860002A
E0000000 80008000

If anyone is interested, feel free to reply.