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Help & Tutorials => Help => Topic started by: Foxxy on September 29, 2011, 06:20:46 PM



Title: Hexing Help
Post by: Foxxy on September 29, 2011, 06:20:46 PM
How do I hex? I want to make a code for Diddy to not have entry/result data... I don't know how to do it though <_<


Title: Re: Hexing Help
Post by: Tempo_ on September 29, 2011, 06:34:24 PM
Individual Character No Entry Data:
00AD80XX 00000000

XX = Character ID + 0x30

Individual Character No Result Data:
00AD80YY 00000000

YY = Character ID + 0x68

Characters IDs:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Yoshi
05 Kirby
06 Fox
07 Pikachu
08 Luigi
09 Captain Falcon
0A Ness
0B Bowser
0C Peach
0D Zelda
0E Sheik
0F Popo
10 (Nana)
11 Marth
12 Mr. Game & Watch
13 Falco
14 Ganondorf
15 Wario
16 Metaknight
17 Pit
18 Zero Suit Samus
19 Olimar
1A Lucas
1B Diddy Kong
1C Pokemon Trainer
1D Charizard
1E Squirtle
1F Ivysaur
20 Dedede
21 Lucario
22 Ike
23 Robot
24 (Pra-mai)
25 Jigglypuff
26 (Mewtwo)
27 (Roy)
28 (Dr. Mario)
29 Toon Link
2A (Toon Zelda)
2B (Toon Sheik)
2C Wolf
2D (Dixie)
2E Snake
2F Sonic
30 Giga Bowser
31 Warioman
32 Red Alloy
33 Blue Alloy
34 Yellow Alloy
35 Green Alloy
36 (Mario D)


Title: Re: Hexing Help
Post by: Foxxy on September 29, 2011, 07:20:03 PM
I don't understand how to convert the XX = Character ID + 0x30 parts though <_< That's the thing...


Title: Re: Hexing Help
Post by: Tempo_ on September 29, 2011, 09:34:16 PM
Open the Calculator application on your computer.
Make sure you set it to "hex".

Type in the character ID no.
Add 30 (or 68, if you use the second code) just like a regular decimal math problem.
That new value is what you would plug in to XX or YY.


Title: Re: Hexing Help
Post by: Foxxy on September 30, 2011, 11:57:43 AM
OMG thank you SO much I don't know why there isn't a thread on that...

Anywho, thank you ^_^