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Title: Making falco´s Blaster003 texture fully visible Post by: Dot on October 01, 2011, 01:08:23 PM title
we need help making the texture show fully visible, we tried everything even material editing (in an innapropiate way) and we still dont get it to work PLEASE HELP!!!!! Title: Re: Making falco´s Blaster003 texture fully visible Post by: GBC on October 01, 2011, 01:45:42 PM yes as dot said we need help on megamans blasters texture showing up as a solid and if you dont understand what we meant by not showing up heres a pic
(http://i.imgur.com/lu3Os.jpg) Title: Re: Making falco´s Blaster003 texture fully visible Post by: BlackJax96 on October 01, 2011, 02:09:38 PM Polygons 3 and 0 have blend enabled, which allows transparency. If you were to disable blend, the materials would have to be rebuilt into DrawOpa instead of DrawXlu. You'll have to wait for the model rebuilder to work. :/
Title: Re: Making falco´s Blaster003 texture fully visible Post by: GBC on October 01, 2011, 02:11:13 PM Polygons 3 and 0 have blend enabled, which allows transparency. If you were to disable blend, the materials would have to be rebuilt into DrawOpa instead of DrawXlu. You'll have to wait for the model rebuilder to work. :/ ....well i guess megaman x wont be getting a v2 in awile :/ Title: Re: Making falco´s Blaster003 texture fully visible Post by: Dot on October 01, 2011, 02:15:16 PM or we could give him a v1.5
Title: Re: Making falco´s Blaster003 texture fully visible Post by: GBC on October 01, 2011, 02:17:47 PM or we could give him a v1.5 yea but i really dont wanna do like 3 versions of each char anymore because it depreciates the value of a hack so well just wait...at least we got everything done so when it comes out we can fix it it in like 2 secs Title: Re: Making falco´s Blaster003 texture fully visible Post by: Dot on October 01, 2011, 02:18:35 PM yeah
thanks for the help blackjax Title: Re: Making falco´s Blaster003 texture fully visible Post by: BlackJax96 on October 01, 2011, 02:21:10 PM Title: Re: Making falco´s Blaster003 texture fully visible Post by: Dot on October 01, 2011, 02:22:45 PM i got pm´d :vyse:
Title: Re: Making falco´s Blaster003 texture fully visible Post by: Dot on October 01, 2011, 06:40:39 PM i guess this gets locked now
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