Alright, so I need a simple .rel request:
Ike over DK
I've been trying to port CON Naruto over DK for the past week, but I just can't seem to grasp the basic concept of patching .rels. Apparantly it's really simple. So.... I must be a moron <_<
Anywho, I just need the generic .rel for Ike patch so he works over DK... Can anyone do this for me?
*sigh* No one? <_<
Shameless daily bump X_X
I can help you :3
http://www.mediafire.com/?pvt1ap3e3r2sssv (http://www.mediafire.com/?pvt1ap3e3r2sssv)
^ That link contains the Generic Ike rel patched to allow him to be ported over DK.
These codes should also be used for added stability;(As well as letting him have a voice)
~DONKEY SLOT CODES(Ike over DK)~
DK has 1 Jab??
04B0B278 00000001
DK has 3 Jabs
04B0B27C 00000003
DK has 2 F-smash
04B0B288 00000002
DK has 0 U12
04B0B2A8 00000000
DK uses Ike's soundbank
4A000000 80AD89E0
14000004 00000020
E0000000 80008000
The "DK has 2 F-smash" code might not seem nessecary, but according to the following link, the game says that Ike has 2 F-smashes, like Link o__o'
http://opensa.dantarion.com/wiki/IC-Constants (http://opensa.dantarion.com/wiki/IC-Constants)
I hope this works for you :3c
ZOMG you are a saint, I'll test it immediately after class and report back to let you know how it works. I just gotta modify a few articles so I can keep entry data without Naruto showing up inside a barrel <_<