I remember I watched a video on You Tube in which they showed a bone in the Model Editor being scaled, and the ENTIRE model was scaled with it! But I don't remember which bone do this, so I can't resize my models. I need one of my models to be slightly bigger so it could fit Sheik's height. *strectchy characters AGAIN, I don't like it...* Anyone know how to scale models? I don't use the auto MDL0 resizer, it doesn't work for me and ruined the model...
u have to go through every CHR0 file in the Fit####MotionEtc.pac for the character.
if u mean in 3ds max... right click with every material/polygons selected and click on re-size
XrotN or YRotN I belive. But remember you may wish to then make the head smaller so it dosn't have a tall head.