|
Title: Sonic's eye fail Post by: Protoman.EXE on October 22, 2009, 10:57:28 PM I tried and edited Sonic's eye color so that his eye itself was green. It ended up Grey when i tried it on brawl. :oshi: I'd like a way to fix.
Title: Re: Sonic's eye fail Post by: mnsg on October 23, 2009, 06:33:24 AM Sonic's eye base texture part only accepts grayscale colors. You need to modify the texture parts, FitSonicEye and FitSonicEyeYellow, by filling the transparent background with the color that you want Sonic's eye base to be. For some examples, the images below are from a texture that I modified at one point; it belongs to Mewcario by the way.
Normal Eye (http://img156.imageshack.us/img156/3844/luxraysoniceye.png) Final Smash Eye (http://img198.imageshack.us/img198/7975/luxraysoniceyefinalsmas.png) Result (http://img401.imageshack.us/img401/8345/luxraysoniceyeedit.th.jpg) (http://img401.imageshack.us/i/luxraysoniceyeedit.jpg/) Note: The FitSonicEyeHighlight texture part does get in the way when the Final Smash eyes appear. You need to make that texture part part of the eye textures and make it fully transparent. Title: Re: Sonic's eye fail Post by: Protoman.EXE on October 24, 2009, 09:58:18 AM Thanks! Now would i compile this with ASH? Becuse i tried this and it only showed up the circle where the used to be.
Title: Re: Sonic's eye fail Post by: mnsg on October 24, 2009, 10:06:45 AM This is ASH compatible. Just modify the texture parts, FitSonicEye, FitSonicEyeHighlight, and FitSonicEyeYellow. However, keep note that FitSonicEye uses an indexed palette.
|