soooooooooo
i edited some of sheik UV points so a textuer fits better, the thing is, i dont know how to get those UV edits on my MDL0 file, i know how to export polygons, but how do i get my UV edits on mah MDL0 file?
thanks, i´ll see what i find
EDIT: mah gawd, it worked! thank you sooooo much! :happy:
i just had to rotate and mess with the UV points,, and when exported they would display correctly
THHHHHHHHHHHHAAAAAAAAAAAANNNNNNNNNKKKKKKKKKKSSSSSSSS! :happy:
expect a new strider soon!