Title: Marios Cape Post by: MaxedOut on October 23, 2011, 09:34:57 PM Hey, I'm making a gag character over mario that might be kind of cool. But I need to know something...
Is it possible to retexture marios cape? Title: Re: Marios Cape Post by: Gamma Ridley on October 23, 2011, 09:39:32 PM Yes.
Title: Re: Marios Cape Post by: MaxedOut on October 24, 2011, 08:10:47 AM Yes. Okay, I've looked at mario's textures in his costume file, but it's not a part of them. :l where should I look, in the .pac? Title: Re: Marios Cape Post by: Gamma Ridley on October 24, 2011, 04:16:47 PM If it's not in his costume file, it's most likely in his MotionEtc.
Title: Re: Marios Cape Post by: MaxedOut on October 24, 2011, 04:29:12 PM Okay, do you have any idea why my 3DS Max won't import any DAE's?
Like Period? I have all the plugins installed and I can't even import them to vertex edit, let alone import a model from another game. Title: Re: Marios Cape Post by: Gamma Ridley on October 24, 2011, 04:33:11 PM .... well that was a little random. XD
However, do you have the Collada plug-in? This one (http://update.multiverse.net/wiki/index.php/Installing_the_3ds_Max_COLLADA_Plugin), I think. Also, what version 3DS Max do you have? Title: Re: Marios Cape Post by: MaxedOut on October 24, 2011, 04:38:30 PM .... well that was a little random. XD However, do you have the Collada plug-in? This one ([url]http://update.multiverse.net/wiki/index.php/Installing_the_3ds_Max_COLLADA_Plugin[/url]), I think. Also, what version 3DS Max do you have? I have both 8 and 10 installed, 10 for the importer obviously, and 8 for vertexing and maybe getting importers into it XP and lol not as random as you think X_X I can be a lot more random than that *shrug* I just downloaded and installed that one :D The right collada importer is on max 8's list now, I'm going to test it real quick =3 *crosses fingers* Also, would it possible to replace the texture of marios cape with like, a really small image of something? EDIT: Downloaded and installed that one, the collada max appears on the list, but nothing happens at all. I get the "import axes" dialogue and click yes, but nothing appears in the scene file I'm working on.... at all.... Title: Re: Marios Cape Post by: Gamma Ridley on October 24, 2011, 04:41:03 PM I dont see why not. Just make sure the sizes match up so it looks recognizable.
Title: Re: Marios Cape Post by: MaxedOut on October 24, 2011, 04:45:30 PM Kay, it's just a matrix pattern so I'm hoping it will resize decently.
as for the installer, I got the colada max to appear on max 8's list, but it still imports nothing even after I get the dialogue that asks about the 'import axis' All the dae models I'm trying to import were made with AIS btw. Title: Re: Marios Cape Post by: Gamma Ridley on October 24, 2011, 04:49:23 PM Really?
List the steps that you take. I want to know exactly what you're doing. Title: Re: Marios Cape Post by: MaxedOut on October 24, 2011, 05:06:18 PM Well... after I installed that particular plugin
1: I create the dae from ais 2: I run 3ds max 8 like normal 3: I click on import and click the mario00.dae and select the COLLADA option (the one that has .DAE and .XML as the file types) 4: I click Yes on the import dialogue that asks about the axies (Import Y axis etc) 5: NOTHING imports, there's no errors or anything like that. I'll try creating a new dae now that I have that plugin installed, maybe that'll help? :l Title: Re: Marios Cape Post by: Gamma Ridley on October 24, 2011, 05:09:11 PM Perhaps. I'm not too sure, to be honest. /:
Title: Re: Marios Cape Post by: MaxedOut on October 24, 2011, 05:19:37 PM Perhaps. I'm not too sure, to be honest. /: wow....I feel really stupid.... xD All I needed to do was change the 'opens with' option from BB to 3DS Max =3 I have no idea why I didn't think of that before *shot* Oh well, thanks for the help. Now to get to work on Rigging Kisame to ikes bones :D Title: Re: Marios Cape Post by: Gamma Ridley on October 24, 2011, 05:20:14 PM Not a problem, glad you got it to work.
Title: Re: Marios Cape Post by: MaxedOut on October 24, 2011, 07:28:36 PM Not a problem, glad you got it to work. The part that makes me feel stupid is that I've been trying to get this to work for 3 Days X_X But yeah, thanks for the help in both parts. where should I look if it isn't in the motionetc? (mario's cape texture) |